79 lines
3.0 KiB
C++
79 lines
3.0 KiB
C++
/**
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* @file fsnearbychatvoicemonitor.cpp
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* @brief Nearby chat bar with integrated nearby voice monitor
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Copyright (c) 2012 Ansariel Hiller @ Second Life
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "fsnearbychatvoicemonitor.h"
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#include "llvoiceclient.h"
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static LLDefaultChildRegistry::Register<FSNearbyChatVoiceControl> r("fs_nearby_chat_voice_monitor");
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FSNearbyChatVoiceControl::Params::Params() :
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voice_monitor_padding("voice_monitor_padding"),
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nearby_voice_monitor("nearby_voice_monitor")
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{}
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FSNearbyChatVoiceControl::FSNearbyChatVoiceControl(const FSNearbyChatVoiceControl::Params& p) :
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FSNearbyChatControl(p),
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mVoiceMonitor(NULL),
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mOriginalTextpadLeft(p.text_pad_left),
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mOriginalTextpadRight(p.text_pad_right),
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mVoiceMonitorPadding(p.voice_monitor_padding),
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mVoiceMonitorVisible(p.nearby_voice_monitor.visible)
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{
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S32 vm_top = p.nearby_voice_monitor.top_pad + p.nearby_voice_monitor.rect.height;
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S32 vm_right = p.rect.right - p.rect.left;
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S32 vm_left = p.rect.right - p.rect.left - p.nearby_voice_monitor.rect.width;
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LLRect vm_rect(vm_left, vm_top, vm_right, p.nearby_voice_monitor.top_pad);
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NearbyVoiceMonitor::Params voice_monitor_params(p.nearby_voice_monitor);
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voice_monitor_params.rect(vm_rect);
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mVoiceMonitor = LLUICtrlFactory::create<NearbyVoiceMonitor>(voice_monitor_params);
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addChild(mVoiceMonitor);
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}
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void FSNearbyChatVoiceControl::draw()
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{
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LLVoiceClient* voice_client = LLVoiceClient::getInstance();
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bool new_visibility_status = (voice_client->voiceEnabled() && voice_client->isVoiceWorking());
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if (mVoiceMonitorVisible != new_visibility_status)
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{
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mVoiceMonitorVisible = new_visibility_status;
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if (mVoiceMonitorVisible)
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{
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setTextPadding(mOriginalTextpadLeft, mOriginalTextpadRight + mVoiceMonitor->getRect().getWidth() + mVoiceMonitorPadding);
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mVoiceMonitor->setVisible(true);
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}
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else
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{
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setTextPadding(mOriginalTextpadLeft, mOriginalTextpadRight);
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mVoiceMonitor->setVisible(false);
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}
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}
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FSNearbyChatControl::draw();
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}
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