155 lines
5.4 KiB
C++
155 lines
5.4 KiB
C++
/**
|
|
* @file llbreastmotion.h
|
|
* @brief Implementation of LLBreastMotion class.
|
|
*
|
|
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2011, Linden Research, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#ifndef LL_LLBREASTMOTION_H
|
|
#define LL_LLBREASTMOTION_H
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Header files
|
|
//-----------------------------------------------------------------------------
|
|
#include "llmotion.h"
|
|
#include "llframetimer.h"
|
|
|
|
#define BREAST_MOTION_FADEIN_TIME 1.0f
|
|
#define BREAST_MOTION_FADEOUT_TIME 1.0f
|
|
|
|
class LLViewerVisualParam;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// class LLBreastMotion
|
|
//-----------------------------------------------------------------------------
|
|
class LLBreastMotion :
|
|
public LLMotion
|
|
{
|
|
public:
|
|
// Constructor
|
|
LLBreastMotion(const LLUUID &id);
|
|
|
|
// Destructor
|
|
virtual ~LLBreastMotion();
|
|
|
|
public:
|
|
//-------------------------------------------------------------------------
|
|
// functions to support MotionController and MotionRegistry
|
|
//-------------------------------------------------------------------------
|
|
|
|
// static constructor
|
|
// all subclasses must implement such a function and register it
|
|
static LLMotion *create(const LLUUID &id) { return new LLBreastMotion(id); }
|
|
|
|
public:
|
|
//-------------------------------------------------------------------------
|
|
// animation callbacks to be implemented by subclasses
|
|
//-------------------------------------------------------------------------
|
|
|
|
// motions must specify whether or not they loop
|
|
virtual BOOL getLoop() { return TRUE; }
|
|
|
|
// motions must report their total duration
|
|
virtual F32 getDuration() { return 0.0; }
|
|
|
|
// motions must report their "ease in" duration
|
|
virtual F32 getEaseInDuration() { return BREAST_MOTION_FADEIN_TIME; }
|
|
|
|
// motions must report their "ease out" duration.
|
|
virtual F32 getEaseOutDuration() { return BREAST_MOTION_FADEOUT_TIME; }
|
|
|
|
// called to determine when a motion should be activated/deactivated based on avatar pixel coverage
|
|
virtual F32 getMinPixelArea();
|
|
|
|
// motions must report their priority
|
|
virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
|
|
|
|
virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
|
|
|
|
// run-time (post constructor) initialization,
|
|
// called after parameters have been set
|
|
// must return true to indicate success and be available for activation
|
|
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
|
|
|
// called when a motion is activated
|
|
// must return TRUE to indicate success, or else
|
|
// it will be deactivated
|
|
virtual BOOL onActivate();
|
|
|
|
// called per time step
|
|
// must return TRUE while it is active, and
|
|
// must return FALSE when the motion is completed.
|
|
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
|
|
|
// called when a motion is deactivated
|
|
virtual void onDeactivate();
|
|
|
|
protected:
|
|
LLVector3 toLocal(const LLVector3 &world_vector);
|
|
LLVector3 calculateVelocity_local(const F32 time_delta);
|
|
LLVector3 calculateAcceleration_local(const LLVector3 &new_char_velocity_local_vec,
|
|
const F32 time_delta);
|
|
F32 calculateTimeDelta();
|
|
private:
|
|
//-------------------------------------------------------------------------
|
|
// joint states to be animated
|
|
//-------------------------------------------------------------------------
|
|
LLPointer<LLJointState> mChestState;
|
|
LLCharacter* mCharacter;
|
|
|
|
|
|
//-------------------------------------------------------------------------
|
|
// miscellaneous parameters
|
|
//-------------------------------------------------------------------------
|
|
LLViewerVisualParam *mBreastParamsUser[3];
|
|
LLViewerVisualParam *mBreastParamsDriven[3];
|
|
LLVector3 mBreastParamsMin;
|
|
LLVector3 mBreastParamsMax;
|
|
|
|
LLVector3 mCharLastPosition_world_pt; // Last position of the avatar
|
|
LLVector3 mCharLastVelocity_local_vec; // How fast the character is moving
|
|
LLVector3 mCharLastAcceleration_local_vec; // Change in character velocity
|
|
|
|
LLVector3 mBreastLastPosition_local_pt; // Last parameters for breast
|
|
LLVector3 mBreastVelocity_local_vec; // How fast the breast params are moving
|
|
LLVector3 mBreastLastUpdatePosition_local_pt; // Last parameters when visual update was sent
|
|
|
|
|
|
F32 mBreastMassParam;
|
|
F32 mBreastGravityParam;
|
|
U32 mBreastSmoothingParam;
|
|
|
|
LLVector3 mBreastSpringParam;
|
|
LLVector3 mBreastDampingParam;
|
|
LLVector3 mBreastGainParam;
|
|
LLVector3 mBreastMaxVelocityParam;
|
|
LLVector3 mBreastDragParam;
|
|
|
|
LLFrameTimer mTimer;
|
|
F32 mLastTime;
|
|
|
|
U32 mFileTicks;
|
|
};
|
|
|
|
#endif // LL_LLBREASTMOTION_H
|
|
|