phoenix-firestorm/indra/newview/llpanelpick.h

265 lines
6.2 KiB
C++

/**
* @file llpanelpick.h
* @brief LLPanelPick class definition
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Display of a "Top Pick" used both for the global top picks in the
// Find directory, and also for each individual user's picks in their
// profile.
#ifndef LL_LLPANELPICK_H
#define LL_LLPANELPICK_H
#include "llpanel.h"
#include "llremoteparcelrequest.h"
#include "llavatarpropertiesprocessor.h"
class LLIconCtrl;
class LLTextureCtrl;
class LLScrollContainer;
class LLMessageSystem;
class LLAvatarPropertiesObserver;
/**
* Panel for displaying Pick Information - snapshot, name, description, etc.
*/
class LLPanelPickInfo : public LLPanel, public LLAvatarPropertiesObserver, LLRemoteParcelInfoObserver
{
LOG_CLASS(LLPanelPickInfo);
public:
// Creates new panel
static LLPanelPickInfo* create();
virtual ~LLPanelPickInfo();
/**
* Initializes panel properties
*
* By default Pick will be created for current Agent location.
* Use setPickData to change Pick properties.
*/
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ BOOL postBuild();
/*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
/**
* Sends remote parcel info request to resolve parcel name from its ID.
*/
void sendParcelInfoRequest();
/**
* Sets "Back" button click callback
*/
virtual void setExitCallback(const commit_callback_t& cb);
/**
* Sets "Edit" button click callback
*/
virtual void setEditPickCallback(const commit_callback_t& cb);
//This stuff we got from LLRemoteParcelObserver, in the last one we intentionally do nothing
/*virtual*/ void processParcelInfo(const LLParcelData& parcel_data);
/*virtual*/ void setParcelID(const LLUUID& parcel_id) { mParcelId = parcel_id; }
/*virtual*/ void setErrorStatus(S32 status, const std::string& reason) {};
protected:
LLPanelPickInfo();
/**
* Resets Pick information
*/
virtual void resetData();
/**
* Resets UI controls (visibility, values)
*/
virtual void resetControls();
/**
* "Location text" is actually the owner name, the original
* name that owner gave the parcel, and the location.
*/
static std::string createLocationText(
const std::string& owner_name,
const std::string& original_name,
const std::string& sim_name,
const LLVector3d& pos_global);
virtual void setAvatarId(const LLUUID& avatar_id) { mAvatarId = avatar_id; }
virtual LLUUID& getAvatarId() { return mAvatarId; }
/**
* Sets snapshot id.
*
* Will mark snapshot control as valid if id is not null.
* Will mark snapshot control as invalid if id is null. If null id is a valid value,
* you have to manually mark snapshot is valid.
*/
virtual void setSnapshotId(const LLUUID& id);
virtual void setPickId(const LLUUID& id) { mPickId = id; }
virtual LLUUID& getPickId() { return mPickId; }
virtual void setPickName(const std::string& name);
virtual void setPickDesc(const std::string& desc);
virtual void setPickLocation(const std::string& location);
virtual void setPosGlobal(const LLVector3d& pos) { mPosGlobal = pos; }
virtual LLVector3d& getPosGlobal() { return mPosGlobal; }
/**
* Callback for "Map" button, opens Map
*/
void onClickMap();
/**
* Callback for "Teleport" button, teleports user to Pick location.
*/
void onClickTeleport();
void onClickBack();
protected:
S32 mScrollingPanelMinHeight;
S32 mScrollingPanelWidth;
LLScrollContainer* mScrollContainer;
LLPanel* mScrollingPanel;
LLTextureCtrl* mSnapshotCtrl;
LLUUID mAvatarId;
LLVector3d mPosGlobal;
LLUUID mParcelId;
LLUUID mPickId;
LLUUID mRequestedId;
};
/**
* Panel for creating/editing Pick.
*/
class LLPanelPickEdit : public LLPanelPickInfo
{
LOG_CLASS(LLPanelPickEdit);
public:
/**
* Creates new panel
*/
static LLPanelPickEdit* create();
/*virtual*/ ~LLPanelPickEdit();
/*virtual*/ void onOpen(const LLSD& key);
virtual void setPickData(const LLPickData* pick_data);
/*virtual*/ BOOL postBuild();
/**
* Sets "Save" button click callback
*/
virtual void setSaveCallback(const commit_callback_t& cb);
/**
* Sets "Cancel" button click callback
*/
virtual void setCancelCallback(const commit_callback_t& cb);
/**
* Resets panel and all cantrols to unedited state
*/
/*virtual*/ void resetDirty();
/**
* Returns true if any of Pick properties was changed by user.
*/
/*virtual*/ BOOL isDirty() const;
/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
protected:
LLPanelPickEdit();
/**
* Sends Pick properties to server.
*/
void sendUpdate();
/**
* Called when snapshot image changes.
*/
void onSnapshotChanged();
/**
* Callback for Pick snapshot, name and description changed event.
*/
void onPickChanged(LLUICtrl* ctrl);
/*virtual*/ void resetData();
/**
* Enables/disables "Save" button
*/
void enableSaveButton(bool enable);
/**
* Callback for "Set Location" button click
*/
void onClickSetLocation();
/**
* Callback for "Save" button click
*/
void onClickSave();
std::string getLocationNotice();
protected:
bool mLocationChanged;
bool mNeedData;
bool mNewPick;
private:
void initTexturePickerMouseEvents();
void onTexturePickerMouseEnter(LLUICtrl* ctrl);
void onTexturePickerMouseLeave(LLUICtrl* ctrl);
private:
LLIconCtrl* text_icon;
};
#endif // LL_LLPANELPICK_H