187 lines
5.1 KiB
C++
187 lines
5.1 KiB
C++
/**
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* @file llfontbitmapcache.cpp
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* @brief Storage for previously rendered glyphs.
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*
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* $LicenseInfo:firstyear=2008&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llgl.h"
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#include "llfontbitmapcache.h"
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LLFontBitmapCache::LLFontBitmapCache()
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{
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}
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LLFontBitmapCache::~LLFontBitmapCache()
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{
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}
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void LLFontBitmapCache::init(S32 max_char_width,
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S32 max_char_height)
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{
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reset();
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mMaxCharWidth = max_char_width;
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mMaxCharHeight = max_char_height;
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S32 image_width = mMaxCharWidth * 20;
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S32 pow_iw = 2;
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while (pow_iw < image_width)
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{
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pow_iw <<= 1;
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}
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image_width = pow_iw;
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image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever.
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mBitmapWidth = image_width;
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mBitmapHeight = image_width;
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}
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LLImageRaw *LLFontBitmapCache::getImageRaw(EFontGlyphType bitmap_type, U32 bitmap_num) const
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{
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const U32 bitmap_idx = static_cast<U32>(bitmap_type);
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if (bitmap_type >= EFontGlyphType::Count || bitmap_num >= mImageRawVec[bitmap_idx].size())
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return nullptr;
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return mImageRawVec[bitmap_idx][bitmap_num];
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}
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LLImageGL *LLFontBitmapCache::getImageGL(EFontGlyphType bitmap_type, U32 bitmap_num) const
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{
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const U32 bitmap_idx = static_cast<U32>(bitmap_type);
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if (bitmap_type >= EFontGlyphType::Count || bitmap_num >= mImageGLVec[bitmap_idx].size())
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return nullptr;
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return mImageGLVec[bitmap_idx][bitmap_num];
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}
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bool LLFontBitmapCache::nextOpenPos(S32 width, S32& pos_x, S32& pos_y, EFontGlyphType bitmap_type, U32& bitmap_num)
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{
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if (bitmap_type >= EFontGlyphType::Count)
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{
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return false;
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}
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const U32 bitmap_idx = static_cast<U32>(bitmap_type);
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if (mImageRawVec[bitmap_idx].empty() || (mCurrentOffsetX[bitmap_idx] + width + 1) > mBitmapWidth)
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{
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if ((mImageRawVec[bitmap_idx].empty()) || (mCurrentOffsetY[bitmap_idx] + 2*mMaxCharHeight + 2) > mBitmapHeight)
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{
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// We're out of space in the current image, or no image
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// has been allocated yet. Make a new one.
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S32 image_width = mMaxCharWidth * 20;
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S32 pow_iw = 2;
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while (pow_iw < image_width)
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{
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pow_iw *= 2;
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}
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image_width = pow_iw;
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image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever.
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S32 image_height = image_width;
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mBitmapWidth = image_width;
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mBitmapHeight = image_height;
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S32 num_components = getNumComponents(bitmap_type);
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mImageRawVec[bitmap_idx].push_back(new LLImageRaw(mBitmapWidth, mBitmapHeight, num_components));
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bitmap_num = mImageRawVec[bitmap_idx].size() - 1;
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LLImageRaw* image_raw = getImageRaw(bitmap_type, bitmap_num);
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if (EFontGlyphType::Grayscale == bitmap_type)
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{
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image_raw->clear(255, 0);
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}
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// Make corresponding GL image.
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mImageGLVec[bitmap_idx].push_back(new LLImageGL(image_raw, false));
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LLImageGL* image_gl = getImageGL(bitmap_type, bitmap_num);
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// Start at beginning of the new image.
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mCurrentOffsetX[bitmap_idx] = 1;
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mCurrentOffsetY[bitmap_idx] = 1;
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// Attach corresponding GL texture. (*TODO: is this needed?)
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gGL.getTexUnit(0)->bind(image_gl);
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image_gl->setFilteringOption(LLTexUnit::TFO_POINT); // was setMipFilterNearest(true, true);
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}
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else
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{
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// Move to next row in current image.
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mCurrentOffsetX[bitmap_idx] = 1;
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mCurrentOffsetY[bitmap_idx] += mMaxCharHeight + 1;
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}
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}
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pos_x = mCurrentOffsetX[bitmap_idx];
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pos_y = mCurrentOffsetY[bitmap_idx];
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bitmap_num = getNumBitmaps(bitmap_type) - 1;
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mCurrentOffsetX[bitmap_idx] += width + 1;
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return true;
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}
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void LLFontBitmapCache::destroyGL()
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{
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for (U32 idx = 0, cnt = static_cast<U32>(EFontGlyphType::Count); idx < cnt; idx++)
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{
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for (LLImageGL* image_gl : mImageGLVec[idx])
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{
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image_gl->destroyGLTexture();
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}
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}
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}
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void LLFontBitmapCache::reset()
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{
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for (U32 idx = 0, cnt = static_cast<U32>(EFontGlyphType::Count); idx < cnt; idx++)
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{
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mImageRawVec[idx].clear();
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mImageGLVec[idx].clear();
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mCurrentOffsetX[idx] = 1;
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mCurrentOffsetY[idx] = 1;
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}
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mBitmapWidth = 0;
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mBitmapHeight = 0;
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}
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//static
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U32 LLFontBitmapCache::getNumComponents(EFontGlyphType bitmap_type)
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{
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switch (bitmap_type)
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{
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case EFontGlyphType::Grayscale:
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return 2;
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case EFontGlyphType::Color:
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return 4;
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default:
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llassert(false);
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return 2;
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}
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}
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