118 lines
3.2 KiB
C++
118 lines
3.2 KiB
C++
/**
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* @file llfloatercamera.h
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* @brief Container for camera control buttons (zoom, pan, orbit)
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LLFLOATERCAMERA_H
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#define LLFLOATERCAMERA_H
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#include "lltransientdockablefloater.h"
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class LLJoystickCameraRotate;
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class LLJoystickCameraZoom;
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class LLJoystickCameraTrack;
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class LLFloaterReg;
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enum ECameraControlMode
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{
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CAMERA_CTRL_MODE_ORBIT,
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CAMERA_CTRL_MODE_PAN,
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CAMERA_CTRL_MODE_FREE_CAMERA,
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CAMERA_CTRL_MODE_AVATAR_VIEW
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};
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class LLFloaterCamera
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: public LLTransientDockableFloater
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{
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friend class LLFloaterReg;
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public:
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/* whether in free camera mode */
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static bool inFreeCameraMode();
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/* callback for camera presets changing */
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static void onClickCameraPresets(const LLSD& param);
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static void toPrevModeIfInAvatarViewMode();
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/** resets current camera mode to orbit mode */
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static void resetCameraMode();
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/* determines actual mode and updates ui */
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void update();
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static void updateIfNotInAvatarViewMode();
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virtual void onOpen(const LLSD& key);
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virtual void onClose(bool app_quitting);
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LLJoystickCameraRotate* mRotate;
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LLJoystickCameraZoom* mZoom;
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LLJoystickCameraTrack* mTrack;
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private:
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LLFloaterCamera(const LLSD& val);
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~LLFloaterCamera() {};
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/* return instance if it exists - created by LLFloaterReg */
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static LLFloaterCamera* findInstance();
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/*virtual*/ BOOL postBuild();
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ECameraControlMode determineMode();
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/* whether in avatar view (first person) mode */
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bool inAvatarViewMode();
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/* resets to the previous mode */
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void toPrevMode();
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/* sets a new mode and performs related actions */
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void switchMode(ECameraControlMode mode);
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/* sets a new mode preserving previous one and updates ui*/
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void setMode(ECameraControlMode mode);
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/* updates the state (UI) according to the current mode */
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void updateState();
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void onClickBtn(ECameraControlMode mode);
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void assignButton2Mode(ECameraControlMode mode, const std::string& button_name);
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ECameraControlMode mPrevMode;
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ECameraControlMode mCurrMode;
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std::map<ECameraControlMode, LLButton*> mMode2Button;
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};
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#endif
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