98 lines
2.5 KiB
C++
98 lines
2.5 KiB
C++
/**
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* @file llinspect.cpp
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llinspect.h"
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#include "llcontrol.h" // LLCachedControl
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#include "llui.h" // LLUI::sSettingsGroups
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LLInspect::LLInspect(const LLSD& key)
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: LLFloater(key),
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mCloseTimer(),
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mOpenTimer()
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{
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}
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LLInspect::~LLInspect()
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{
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}
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// virtual
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void LLInspect::draw()
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{
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static LLCachedControl<F32> FADE_TIME(*LLUI::sSettingGroups["config"], "InspectorFadeTime", 1.f);
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if (mOpenTimer.getStarted())
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{
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F32 alpha = clamp_rescale(mOpenTimer.getElapsedTimeF32(), 0.f, FADE_TIME, 0.f, 1.f);
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LLViewDrawContext context(alpha);
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LLFloater::draw();
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if (alpha == 1.f)
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{
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mOpenTimer.stop();
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}
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}
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else if (mCloseTimer.getStarted())
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{
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F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_TIME, 1.f, 0.f);
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LLViewDrawContext context(alpha);
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LLFloater::draw();
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if (mCloseTimer.getElapsedTimeF32() > FADE_TIME)
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{
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closeFloater(false);
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}
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}
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else
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{
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LLFloater::draw();
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}
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}
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// virtual
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void LLInspect::onOpen(const LLSD& data)
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{
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LLFloater::onOpen(data);
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mCloseTimer.stop();
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mOpenTimer.start();
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}
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// virtual
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void LLInspect::onFocusLost()
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{
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LLFloater::onFocusLost();
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// Start closing when we lose focus
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mCloseTimer.start();
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mOpenTimer.stop();
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}
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