376 lines
11 KiB
C++
376 lines
11 KiB
C++
/**
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* @file llurldispatcher.cpp
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* @brief Central registry for all URL handlers
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*
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* $LicenseInfo:firstyear=2007&license=viewergpl$
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*
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* Copyright (c) 2007-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llurldispatcher.h"
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// viewer includes
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#include "llagent.h" // teleportViaLocation()
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#include "llcommandhandler.h"
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#include "llfloaterhelpbrowser.h"
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#include "llfloaterreg.h"
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#include "llfloaterurldisplay.h"
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#include "llfloaterworldmap.h"
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#include "llpanellogin.h"
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#include "llsidetray.h"
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#include "llslurl.h"
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#include "llstartup.h" // gStartupState
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#include "llurlsimstring.h"
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#include "llweb.h"
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#include "llworldmapmessage.h"
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// library includes
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#include "llsd.h"
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class LLURLDispatcherImpl
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{
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public:
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static bool dispatch(const std::string& url,
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LLMediaCtrl* web,
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bool trusted_browser);
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// returns true if handled or explicitly blocked.
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static bool dispatchRightClick(const std::string& url);
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private:
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static bool dispatchCore(const std::string& url,
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bool right_mouse,
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LLMediaCtrl* web,
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bool trusted_browser);
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// handles both left and right click
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static bool dispatchHelp(const std::string& url, bool right_mouse);
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// Handles sl://app.floater.html.help by showing Help floater.
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// Returns true if handled.
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static bool dispatchApp(const std::string& url,
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bool right_mouse,
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LLMediaCtrl* web,
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bool trusted_browser);
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// Handles secondlife:///app/agent/<agent_id>/about and similar
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// by showing panel in Search floater.
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// Returns true if handled or explicitly blocked.
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static bool dispatchRegion(const std::string& url, bool right_mouse);
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// handles secondlife://Ahern/123/45/67/
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// Returns true if handled.
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static void regionHandleCallback(U64 handle, const std::string& url,
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const LLUUID& snapshot_id, bool teleport);
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// Called by LLWorldMap when a location has been resolved to a
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// region name
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static void regionNameCallback(U64 handle, const std::string& url,
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const LLUUID& snapshot_id, bool teleport);
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// Called by LLWorldMap when a region name has been resolved to a
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// location in-world, used by places-panel display.
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friend class LLTeleportHandler;
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};
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// static
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bool LLURLDispatcherImpl::dispatchCore(const std::string& url,
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bool right_mouse,
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LLMediaCtrl* web,
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bool trusted_browser)
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{
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if (url.empty()) return false;
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//if (dispatchHelp(url, right_mouse)) return true;
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if (dispatchApp(url, right_mouse, web, trusted_browser)) return true;
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if (dispatchRegion(url, right_mouse)) return true;
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/*
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// Inform the user we can't handle this
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std::map<std::string, std::string> args;
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args["SLURL"] = url;
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r;
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*/
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return false;
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}
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// static
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bool LLURLDispatcherImpl::dispatch(const std::string& url,
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LLMediaCtrl* web,
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bool trusted_browser)
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{
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llinfos << "url: " << url << llendl;
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const bool right_click = false;
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return dispatchCore(url, right_click, web, trusted_browser);
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}
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// static
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bool LLURLDispatcherImpl::dispatchRightClick(const std::string& url)
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{
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llinfos << "url: " << url << llendl;
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const bool right_click = true;
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LLMediaCtrl* web = NULL;
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const bool trusted_browser = false;
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return dispatchCore(url, right_click, web, trusted_browser);
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}
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// static
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bool LLURLDispatcherImpl::dispatchApp(const std::string& url,
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bool right_mouse,
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LLMediaCtrl* web,
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bool trusted_browser)
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{
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// ensure the URL is in the secondlife:///app/ format
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if (!LLSLURL::isSLURLCommand(url))
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{
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return false;
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}
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LLURI uri(url);
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LLSD pathArray = uri.pathArray();
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pathArray.erase(0); // erase "app"
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std::string cmd = pathArray.get(0);
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pathArray.erase(0); // erase "cmd"
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bool handled = LLCommandDispatcher::dispatch(
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cmd, pathArray, uri.queryMap(), web, trusted_browser);
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// alert if we didn't handle this secondlife:///app/ SLURL
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// (but still return true because it is a valid app SLURL)
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if (! handled)
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{
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LLNotifications::instance().add("UnsupportedCommandSLURL");
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}
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return true;
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}
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// static
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bool LLURLDispatcherImpl::dispatchRegion(const std::string& url, bool right_mouse)
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{
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if (!LLSLURL::isSLURL(url))
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{
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return false;
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}
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// Before we're logged in, need to update the startup screen
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// to tell the user where they are going.
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if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP)
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{
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// Parse it and stash in globals, it will be dispatched in
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// STATE_CLEANUP.
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LLURLSimString::setString(url);
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// We're at the login screen, so make sure user can see
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// the login location box to know where they are going.
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LLPanelLogin::refreshLocation( true );
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return true;
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}
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std::string sim_string = LLSLURL::stripProtocol(url);
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std::string region_name;
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S32 x = 128;
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S32 y = 128;
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S32 z = 0;
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LLURLSimString::parse(sim_string, ®ion_name, &x, &y, &z);
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// LLFloaterURLDisplay functionality moved to LLPanelPlaces in Side Tray.
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//LLFloaterURLDisplay* url_displayp = LLFloaterReg::getTypedInstance<LLFloaterURLDisplay>("preview_url",LLSD());
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//if(url_displayp) url_displayp->setName(region_name);
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// Request a region handle by name
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LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name,
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LLURLDispatcherImpl::regionNameCallback,
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url,
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false); // don't teleport
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return true;
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}
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/*static*/
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void LLURLDispatcherImpl::regionNameCallback(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)
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{
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std::string sim_string = LLSLURL::stripProtocol(url);
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std::string region_name;
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S32 x = 128;
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S32 y = 128;
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S32 z = 0;
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LLURLSimString::parse(sim_string, ®ion_name, &x, &y, &z);
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LLVector3 local_pos;
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local_pos.mV[VX] = (F32)x;
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local_pos.mV[VY] = (F32)y;
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local_pos.mV[VZ] = (F32)z;
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// determine whether the point is in this region
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if ((x >= 0) && (x < REGION_WIDTH_UNITS) &&
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(y >= 0) && (y < REGION_WIDTH_UNITS))
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{
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// if so, we're done
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regionHandleCallback(region_handle, url, snapshot_id, teleport);
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}
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else
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{
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// otherwise find the new region from the location
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// add the position to get the new region
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LLVector3d global_pos = from_region_handle(region_handle) + LLVector3d(local_pos);
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U64 new_region_handle = to_region_handle(global_pos);
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LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle,
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LLURLDispatcherImpl::regionHandleCallback,
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url, teleport);
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}
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}
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/* static */
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void LLURLDispatcherImpl::regionHandleCallback(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)
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{
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std::string sim_string = LLSLURL::stripProtocol(url);
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std::string region_name;
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S32 x = 128;
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S32 y = 128;
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S32 z = 0;
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LLURLSimString::parse(sim_string, ®ion_name, &x, &y, &z);
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// remap x and y to local coordinates
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S32 local_x = x % REGION_WIDTH_UNITS;
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S32 local_y = y % REGION_WIDTH_UNITS;
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if (local_x < 0)
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local_x += REGION_WIDTH_UNITS;
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if (local_y < 0)
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local_y += REGION_WIDTH_UNITS;
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LLVector3 local_pos;
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local_pos.mV[VX] = (F32)local_x;
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local_pos.mV[VY] = (F32)local_y;
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local_pos.mV[VZ] = (F32)z;
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LLVector3d global_pos = from_region_handle(region_handle);
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global_pos += LLVector3d(local_pos);
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if (teleport)
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{
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gAgent.teleportViaLocation(global_pos);
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LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
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if(instance)
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{
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instance->trackLocation(global_pos);
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}
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}
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else
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{
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LLSD key;
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key["type"] = "remote_place";
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key["x"] = global_pos.mdV[VX];
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key["y"] = global_pos.mdV[VY];
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key["z"] = global_pos.mdV[VZ];
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LLSideTray::getInstance()->showPanel("panel_places", key);
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// LLFloaterURLDisplay functionality moved to LLPanelPlaces in Side Tray.
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// // display informational floater, allow user to click teleport btn
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// LLFloaterURLDisplay* url_displayp = LLFloaterReg::getTypedInstance<LLFloaterURLDisplay>("preview_url",LLSD());
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// if(url_displayp)
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// {
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// url_displayp->displayParcelInfo(region_handle, local_pos);
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// if(snapshot_id.notNull())
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// {
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// url_displayp->setSnapshotDisplay(snapshot_id);
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// }
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// std::string locationString = llformat("%s %d, %d, %d", region_name.c_str(), x, y, z);
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// url_displayp->setLocationString(locationString);
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// }
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}
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}
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//---------------------------------------------------------------------------
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// Teleportation links are handled here because they are tightly coupled
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// to URL parsing and sim-fragment parsing
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class LLTeleportHandler : public LLCommandHandler
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{
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public:
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// Teleport requests *must* come from a trusted browser
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// inside the app, otherwise a malicious web page could
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// cause a constant teleport loop. JC
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LLTeleportHandler() : LLCommandHandler("teleport", UNTRUSTED_BLOCK) { }
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bool handle(const LLSD& tokens, const LLSD& query_map,
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LLMediaCtrl* web)
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{
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// construct a "normal" SLURL, resolve the region to
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// a global position, and teleport to it
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if (tokens.size() < 1) return false;
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// Region names may be %20 escaped.
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std::string region_name = LLURLSimString::unescapeRegionName(tokens[0]);
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// build secondlife://De%20Haro/123/45/67 for use in callback
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std::string url = LLSLURL::PREFIX_SECONDLIFE;
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for (int i = 0; i < tokens.size(); ++i)
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{
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url += tokens[i].asString() + "/";
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}
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LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name,
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LLURLDispatcherImpl::regionHandleCallback,
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url,
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true); // teleport
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return true;
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}
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};
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LLTeleportHandler gTeleportHandler;
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//---------------------------------------------------------------------------
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// static
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bool LLURLDispatcher::dispatch(const std::string& url,
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LLMediaCtrl* web,
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bool trusted_browser)
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{
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return LLURLDispatcherImpl::dispatch(url, web, trusted_browser);
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}
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// static
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bool LLURLDispatcher::dispatchRightClick(const std::string& url)
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{
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return LLURLDispatcherImpl::dispatchRightClick(url);
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}
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// static
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bool LLURLDispatcher::dispatchFromTextEditor(const std::string& url)
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{
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// *NOTE: Text editors are considered sources of trusted URLs
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// in order to make objectim and avatar profile links in chat
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// history work. While a malicious resident could chat an app
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// SLURL, the receiving resident will see it and must affirmatively
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// click on it.
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// *TODO: Make this trust model more refined. JC
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const bool trusted_browser = true;
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LLMediaCtrl* web = NULL;
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return LLURLDispatcherImpl::dispatch(url, web, trusted_browser);
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}
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