phoenix-firestorm/indra/newview/llsidepanelinventory.cpp

404 lines
11 KiB
C++

/**
* @file LLSidepanelInventory.cpp
* @brief Side Bar "Inventory" panel
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llsidepanelinventory.h"
#include "llagent.h"
#include "llappearancemgr.h"
#include "llavataractions.h"
#include "llbutton.h"
#include "llfirstuse.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorypanel.h"
#include "lloutfitobserver.h"
#include "llpanelmaininventory.h"
#include "llsidepaneliteminfo.h"
#include "llsidepaneltaskinfo.h"
#include "lltabcontainer.h"
#include "llselectmgr.h"
#include "llweb.h"
static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory");
LLSidepanelInventory::LLSidepanelInventory()
: LLPanel(),
mItemPanel(NULL),
mPanelMainInventory(NULL)
{
//buildFromFile( "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()
}
LLSidepanelInventory::~LLSidepanelInventory()
{
}
BOOL LLSidepanelInventory::postBuild()
{
// UI elements from inventory panel
{
mInventoryPanel = getChild<LLPanel>("sidepanel__inventory_panel");
mInfoBtn = mInventoryPanel->getChild<LLButton>("info_btn");
mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this));
mShareBtn = mInventoryPanel->getChild<LLButton>("share_btn");
mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
mShopBtn = mInventoryPanel->getChild<LLButton>("shop_btn");
mShopBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShopButtonClicked, this));
mWearBtn = mInventoryPanel->getChild<LLButton>("wear_btn");
mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this));
mPlayBtn = mInventoryPanel->getChild<LLButton>("play_btn");
mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this));
mTeleportBtn = mInventoryPanel->getChild<LLButton>("teleport_btn");
mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this));
mOverflowBtn = mInventoryPanel->getChild<LLButton>("overflow_btn");
mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this));
mPanelMainInventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2));
LLTabContainer* tabs = mPanelMainInventory->getChild<LLTabContainer>("inventory filter tabs");
tabs->setCommitCallback(boost::bind(&LLSidepanelInventory::updateVerbs, this));
/*
EXT-4846 : "Can we suppress the "Landmarks" and "My Favorites" folder since they have their own Task Panel?"
Deferring this until 2.1.
LLInventoryPanel *my_inventory_panel = mPanelMainInventory->getChild<LLInventoryPanel>("All Items");
my_inventory_panel->addHideFolderType(LLFolderType::FT_LANDMARK);
my_inventory_panel->addHideFolderType(LLFolderType::FT_FAVORITE);
*/
LLOutfitObserver::instance().addCOFChangedCallback(boost::bind(&LLSidepanelInventory::updateVerbs, this));
}
// UI elements from item panel
{
mItemPanel = findChild<LLSidepanelItemInfo>("sidepanel__item_panel");
LLButton* back_btn = mItemPanel->getChild<LLButton>("back_btn");
back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
}
// UI elements from task panel
{
mTaskPanel = findChild<LLSidepanelTaskInfo>("sidepanel__task_panel");
if (mTaskPanel)
{
LLButton* back_btn = mTaskPanel->getChild<LLButton>("back_btn");
back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
}
}
return TRUE;
}
void LLSidepanelInventory::onOpen(const LLSD& key)
{
LLFirstUse::newInventory(false);
if(key.size() == 0)
return;
mItemPanel->reset();
if (key.has("id"))
{
mItemPanel->setItemID(key["id"].asUUID());
if (key.has("object"))
{
mItemPanel->setObjectID(key["object"].asUUID());
}
showItemInfoPanel();
}
if (key.has("task"))
{
if (mTaskPanel)
mTaskPanel->setObjectSelection(LLSelectMgr::getInstance()->getSelection());
showTaskInfoPanel();
}
}
void LLSidepanelInventory::onInfoButtonClicked()
{
LLInventoryItem *item = getSelectedItem();
if (item)
{
mItemPanel->reset();
mItemPanel->setItemID(item->getUUID());
showItemInfoPanel();
}
}
void LLSidepanelInventory::onShareButtonClicked()
{
LLAvatarActions::shareWithAvatars();
}
void LLSidepanelInventory::onShopButtonClicked()
{
LLWeb::loadURLExternal(gSavedSettings.getString("MarketplaceURL"));
}
void LLSidepanelInventory::performActionOnSelection(const std::string &action)
{
LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
if (!current_item)
{
return;
}
current_item->getListener()->performAction(panel_main_inventory->getActivePanel()->getModel(), action);
}
void LLSidepanelInventory::onWearButtonClicked()
{
LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
if (!panel_main_inventory)
{
llassert(panel_main_inventory != NULL);
return;
}
// Get selected items set.
const std::set<LLUUID> selected_uuids_set = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList();
if (selected_uuids_set.empty()) return; // nothing selected
// Convert the set to a vector.
uuid_vec_t selected_uuids_vec;
for (std::set<LLUUID>::const_iterator it = selected_uuids_set.begin(); it != selected_uuids_set.end(); ++it)
{
selected_uuids_vec.push_back(*it);
}
// Wear all selected items.
wear_multiple(selected_uuids_vec, true);
}
void LLSidepanelInventory::onPlayButtonClicked()
{
const LLInventoryItem *item = getSelectedItem();
if (!item)
{
return;
}
switch(item->getInventoryType())
{
case LLInventoryType::IT_GESTURE:
performActionOnSelection("play");
break;
default:
performActionOnSelection("open");
break;
}
}
void LLSidepanelInventory::onTeleportButtonClicked()
{
performActionOnSelection("teleport");
}
void LLSidepanelInventory::onOverflowButtonClicked()
{
}
void LLSidepanelInventory::onBackButtonClicked()
{
showInventoryPanel();
}
void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
{
updateVerbs();
}
void LLSidepanelInventory::showItemInfoPanel()
{
mItemPanel->setVisible(TRUE);
if (mTaskPanel)
mTaskPanel->setVisible(FALSE);
mInventoryPanel->setVisible(FALSE);
mItemPanel->dirty();
mItemPanel->setIsEditing(FALSE);
}
void LLSidepanelInventory::showTaskInfoPanel()
{
mItemPanel->setVisible(FALSE);
mInventoryPanel->setVisible(FALSE);
if (mTaskPanel)
{
mTaskPanel->setVisible(TRUE);
mTaskPanel->dirty();
mTaskPanel->setIsEditing(FALSE);
}
}
void LLSidepanelInventory::showInventoryPanel()
{
mItemPanel->setVisible(FALSE);
if (mTaskPanel)
mTaskPanel->setVisible(FALSE);
mInventoryPanel->setVisible(TRUE);
updateVerbs();
}
void LLSidepanelInventory::updateVerbs()
{
mInfoBtn->setEnabled(FALSE);
mShareBtn->setEnabled(FALSE);
mWearBtn->setVisible(FALSE);
mWearBtn->setEnabled(FALSE);
mPlayBtn->setVisible(FALSE);
mPlayBtn->setEnabled(FALSE);
mTeleportBtn->setVisible(FALSE);
mTeleportBtn->setEnabled(FALSE);
mShopBtn->setVisible(TRUE);
mShareBtn->setEnabled(canShare());
const LLInventoryItem *item = getSelectedItem();
if (!item)
return;
bool is_single_selection = getSelectedCount() == 1;
mInfoBtn->setEnabled(is_single_selection);
switch(item->getInventoryType())
{
case LLInventoryType::IT_WEARABLE:
case LLInventoryType::IT_OBJECT:
case LLInventoryType::IT_ATTACHMENT:
mWearBtn->setVisible(TRUE);
mWearBtn->setEnabled(canWearSelected());
mShopBtn->setVisible(FALSE);
break;
case LLInventoryType::IT_SOUND:
case LLInventoryType::IT_GESTURE:
case LLInventoryType::IT_ANIMATION:
mPlayBtn->setVisible(TRUE);
mPlayBtn->setEnabled(TRUE);
mShopBtn->setVisible(FALSE);
break;
case LLInventoryType::IT_LANDMARK:
mTeleportBtn->setVisible(TRUE);
mTeleportBtn->setEnabled(TRUE);
mShopBtn->setVisible(FALSE);
break;
default:
break;
}
}
bool LLSidepanelInventory::canShare()
{
LLPanelMainInventory* panel_main_inventory =
mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
if (!panel_main_inventory)
{
llwarns << "Failed to get the main inventory panel" << llendl;
return false;
}
LLInventoryPanel* active_panel = panel_main_inventory->getActivePanel();
// Avoid flicker in the Recent tab while inventory is being loaded.
if (!active_panel->getRootFolder()->hasVisibleChildren()) return false;
return LLAvatarActions::canShareSelectedItems(active_panel);
}
bool LLSidepanelInventory::canWearSelected()
{
LLPanelMainInventory* panel_main_inventory =
mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
if (!panel_main_inventory)
{
llassert(panel_main_inventory != NULL);
return false;
}
std::set<LLUUID> selected_uuids = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList();
for (std::set<LLUUID>::const_iterator it = selected_uuids.begin();
it != selected_uuids.end();
++it)
{
if (!get_can_item_be_worn(*it)) return false;
}
return true;
}
LLInventoryItem *LLSidepanelInventory::getSelectedItem()
{
LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
if (!current_item)
{
return NULL;
}
const LLUUID &item_id = current_item->getListener()->getUUID();
LLInventoryItem *item = gInventory.getItem(item_id);
return item;
}
U32 LLSidepanelInventory::getSelectedCount()
{
LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
std::set<LLUUID> selection_list = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList();
return selection_list.size();
}
LLInventoryPanel *LLSidepanelInventory::getActivePanel()
{
if (!getVisible())
{
return NULL;
}
if (mInventoryPanel->getVisible())
{
return mPanelMainInventory->getActivePanel();
}
return NULL;
}
BOOL LLSidepanelInventory::isMainInventoryPanelActive() const
{
return mInventoryPanel->getVisible();
}