Fix water rendering causing distortion map update very frame. Reduce binds in alpha draw pool for HUD atmo suppression (may regress HUD lighting weirdness). Add ability to retrieve current user clip plane so it can be saved/restored around water map gen. Leave render type masks as is after reflection map render to get detail filtering applied to distortion map again. Re-enable occlusion in distortion map rendering. |
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| debian | ||
| doc | ||
| etc | ||
| indra | ||
| scripts | ||
| .hgignore | ||
| .hgtags | ||
| BuildParams | ||
| README.md | ||
| autobuild.xml | ||
| build.sh | ||
README.md
Second Life Viewer
This project manages the source code for the Second Life Viewer.
This source is available as open source; for details on licensing, see the licensing page on the Second Life wiki
For information on how to use and contribute to this, see the open source portal on the wiki.
To download the current default version, visit the download page. For even newer versions try the Alternate Viewers page