626 lines
17 KiB
C++
626 lines
17 KiB
C++
/**
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* @file llfloatersettingsdebug.cpp
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* @brief floater for debugging internal viewer settings
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatersettingsdebug.h"
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//#include "llfirstuse.h"
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#include "llbutton.h"
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#include "llcolorswatch.h"
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#include "llfloater.h"
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#include "lllineeditor.h"
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#include "llradiogroup.h"
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#include "llscrolllistctrl.h"
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#include "llsearcheditor.h"
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#include "llspinctrl.h"
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#include "llstring.h"
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#include "lltexteditor.h"
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#include "lluictrlfactory.h"
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#include "llviewercontrol.h"
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// [RLVa:KB] - Checked: 2010-03-18 (RLVa-1.2.0a)
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#include "llsdserialize.h"
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#include "rlvhandler.h"
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#include "rlvextensions.h"
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#include "sanitycheck.h"
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//#include "stdenums.h" // for ADD_BOTTOM
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// [/RLVa:KB]
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#include "llnotificationsutil.h"
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#include "llwindow.h"
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#include "llfloaterreg.h"
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LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
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: LLFloater(key)
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{
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mCommitCallbackRegistrar.add("SettingSelect", boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
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mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this));
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mCommitCallbackRegistrar.add("UpdateFilter", boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this));
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mCommitCallbackRegistrar.add("ClickCopy", boost::bind(&LLFloaterSettingsDebug::onCopyToClipboard, this));
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mCommitCallbackRegistrar.add("ClickSanityIcon", boost::bind(&LLFloaterSettingsDebug::onClickSanityWarning, this));
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// make sure that the first filter update succeeds
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mOldSearchTerm = std::string("---");
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// proper initialisation
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mCurrentControlVariable = NULL;
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mOldControlVariable = NULL;
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}
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LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
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{
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if (mOldControlVariable)
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{
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mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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}
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}
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void LLFloaterSettingsDebug::onUpdateFilter()
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{
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std::string searchTerm = mSearchSettingsInput->getValue();
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// make sure not to reselect the first item in the list on focus restore
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if (searchTerm == mOldSearchTerm)
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{
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return;
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}
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mOldSearchTerm = searchTerm;
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mSettingsScrollList->deleteAllItems();
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settings_map_t::iterator it;
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for (it = mSettingsMap.begin(); it != mSettingsMap.end(); ++it)
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{
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bool addItem = false;
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if (searchTerm.empty())
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{
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addItem = true;
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}
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else
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{
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std::string itemValue = it->second->getName();
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std::string itemComment = it->second->getComment();
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LLStringUtil::toLower(searchTerm);
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LLStringUtil::toLower(itemValue);
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if (itemValue.find(searchTerm, 0) != std::string::npos)
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{
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addItem = true;
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}
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else // performance: broken out to save toLower calls on comments
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{
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LLStringUtil::toLower(itemComment);
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if (itemComment.find(searchTerm, 0) != std::string::npos)
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{
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addItem = true;
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}
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}
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}
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if (addItem)
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{
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LLSD item;
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item["columns"][0]["value"] = it->second->getName();
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mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second);
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}
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}
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// if at least one match was found, highlight and select the topmost entry in the list
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// but only if actually a search term was given
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if (mSettingsScrollList->getItemCount() && !searchTerm.empty())
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{
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mSettingsScrollList->sortByColumnIndex(0, TRUE);
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mSettingsScrollList->selectFirstItem();
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}
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onSettingSelect();
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}
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BOOL LLFloaterSettingsDebug::postBuild()
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{
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mSearchSettingsInput = getChild<LLSearchEditor>("search_settings_input");
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mSettingsScrollList = getChild<LLScrollListCtrl>("settings_scroll_list");
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mComment = getChild<LLTextEditor>("comment_text");
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mSpinner1 = getChild<LLSpinCtrl>("val_spinner_1");
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mSpinner2 = getChild<LLSpinCtrl>("val_spinner_2");
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mSpinner3 = getChild<LLSpinCtrl>("val_spinner_3");
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mSpinner4 = getChild<LLSpinCtrl>("val_spinner_4");
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mColorSwatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
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mValText = getChild<LLLineEditor>("val_text");
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mBooleanCombo = getChild<LLRadioGroup>("boolean_combo");
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mCopyButton = getChild<LLButton>("copy_btn");
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mDefaultButton = getChild<LLButton>("default_btn");
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mSanityButton = getChild<LLButton>("sanity_warning_btn");
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mSearchSettingsInput->setFocus(TRUE); // <FS:LO> Make search textbox focused on opening
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// tried to make this an XUI callback, but keystroke_callback doesn't
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// seem to work as hoped, so build the callback manually :/ -Zi
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mSearchSettingsInput->setKeystrokeCallback(boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this));
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struct f : public LLControlGroup::ApplyFunctor
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{
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settings_map_t* map;
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f(settings_map_t* m) : map(m) {}
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virtual void apply(const std::string& name, LLControlVariable* control)
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{
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if (!control->isHiddenFromSettingsEditor())
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{
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(*map)[name]=control;
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}
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}
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} func(&mSettingsMap);
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std::string key = getKey().asString();
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if (key == "all" || key == "base")
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{
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gSavedSettings.applyToAll(&func);
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}
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if (key == "all" || key == "account")
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{
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gSavedPerAccountSettings.applyToAll(&func);
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}
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onUpdateFilter();
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mSettingsScrollList->sortByColumnIndex(0,TRUE);
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LLNotificationsUtil::add("DebugSettingsWarning");
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return TRUE;
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}
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LLControlVariable* LLFloaterSettingsDebug::getControlVariable()
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{
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LLControlVariable* controlp = NULL;
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LLScrollListItem* item = mSettingsScrollList->getFirstSelected();
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if (item)
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{
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controlp = (LLControlVariable*)item->getUserdata();
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}
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return controlp;
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}
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void LLFloaterSettingsDebug::onSettingSelect()
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{
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mCurrentControlVariable = getControlVariable();
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if (mOldControlVariable != mCurrentControlVariable)
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{
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// unbind change control signal from previously selected control
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if (mOldControlVariable)
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{
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mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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}
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// bind change control signal, so we can see updates to the current control in realtime
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if (mCurrentControlVariable)
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{
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mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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}
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mOldControlVariable = mCurrentControlVariable;
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}
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updateControl();
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}
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void LLFloaterSettingsDebug::draw()
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{
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if (mCurrentControlVariable)
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{
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// check for changes in control visibility, like RLVa does
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if (mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility)
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{
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updateControl();
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}
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}
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LLFloater::draw();
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}
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void LLFloaterSettingsDebug::onSanityCheck()
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{
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SanityCheck::instance().onSanity(mCurrentControlVariable);
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}
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void LLFloaterSettingsDebug::onClickSanityWarning()
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{
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// pass "true" to tell the sanity checker to pop up the warning, even when
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// it was shown before and would be suppressed otherwise
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SanityCheck::instance().onSanity(mCurrentControlVariable, true);
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}
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void LLFloaterSettingsDebug::onCommitSettings()
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{
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if (!mCurrentControlVariable)
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return;
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LLVector3 vector;
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LLVector3d vectord;
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LLRect rect;
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LLColor4 col4;
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LLColor3 col3;
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LLColor4U col4U;
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LLColor4 color_with_alpha;
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switch(mCurrentControlVariable->type())
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{
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case TYPE_U32:
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mCurrentControlVariable->set(mSpinner1->getValue());
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break;
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case TYPE_S32:
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mCurrentControlVariable->set(mSpinner1->getValue());
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break;
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case TYPE_F32:
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mCurrentControlVariable->set(LLSD(mSpinner1->getValue().asReal()));
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break;
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case TYPE_BOOLEAN:
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mCurrentControlVariable->set(mBooleanCombo->getValue());
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break;
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case TYPE_STRING:
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mCurrentControlVariable->set(LLSD(mValText->getValue().asString()));
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break;
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case TYPE_VEC3:
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vector.mV[VX] = (F32) mSpinner1->getValue().asReal();
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vector.mV[VY] = (F32) mSpinner2->getValue().asReal();
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vector.mV[VZ] = (F32) mSpinner3->getValue().asReal();
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mCurrentControlVariable->set(vector.getValue());
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break;
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case TYPE_VEC3D:
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vectord.mdV[VX] = mSpinner1->getValue().asReal();
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vectord.mdV[VY] = mSpinner2->getValue().asReal();
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vectord.mdV[VZ] = mSpinner3->getValue().asReal();
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mCurrentControlVariable->set(vectord.getValue());
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break;
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case TYPE_RECT:
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rect.mLeft = mSpinner1->getValue().asInteger();
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rect.mRight = mSpinner2->getValue().asInteger();
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rect.mBottom = mSpinner3->getValue().asInteger();
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rect.mTop = mSpinner4->getValue().asInteger();
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mCurrentControlVariable->set(rect.getValue());
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break;
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case TYPE_COL4:
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col3.setValue(mColorSwatch->getValue());
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col4 = LLColor4(col3, (F32) mSpinner4->getValue().asReal());
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mCurrentControlVariable->set(col4.getValue());
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break;
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case TYPE_COL3:
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mCurrentControlVariable->set(mColorSwatch->getValue());
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break;
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default:
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break;
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}
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if (!mCurrentControlVariable->isSane())
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{
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onSanityCheck();
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}
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}
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void LLFloaterSettingsDebug::onClickDefault()
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{
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if (mCurrentControlVariable)
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{
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mCurrentControlVariable->resetToDefault(true);
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updateControl();
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}
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}
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void LLFloaterSettingsDebug::onCopyToClipboard()
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{
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if (mCurrentControlVariable)
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{
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getWindow()->copyTextToClipboard(utf8str_to_wstring(mCurrentControlVariable->getName()));
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LLNotificationsUtil::add("ControlNameCopiedToClipboard");
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}
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}
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// we've switched controls, so update spinners, etc.
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void LLFloaterSettingsDebug::updateControl()
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{
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if (!mSpinner1 || !mSpinner2 || !mSpinner3 || !mSpinner4 || !mColorSwatch)
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{
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LL_WARNS() << "Could not find all desired controls by name"
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<< LL_ENDL;
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return;
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}
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mSpinner1->setVisible(FALSE);
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mSpinner2->setVisible(FALSE);
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mSpinner3->setVisible(FALSE);
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mSpinner4->setVisible(FALSE);
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mColorSwatch->setVisible(FALSE);
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mValText->setVisible( FALSE);
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mComment->setText(LLStringUtil::null);
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mCopyButton->setEnabled(FALSE);
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mDefaultButton->setEnabled(FALSE);
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mBooleanCombo->setVisible(FALSE);
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mSanityButton->setVisible(FALSE);
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if (mCurrentControlVariable)
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{
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// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
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// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
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// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
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mOldVisibility=mCurrentControlVariable->isHiddenFromSettingsEditor();
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mSpinner1->setEnabled(!mOldVisibility);
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mSpinner2->setEnabled(!mOldVisibility);
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mSpinner3->setEnabled(!mOldVisibility);
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mSpinner4->setEnabled(!mOldVisibility);
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mColorSwatch->setEnabled(!mOldVisibility);
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mValText->setEnabled(!mOldVisibility);
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mBooleanCombo->setEnabled(!mOldVisibility);
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mDefaultButton->setEnabled(!mOldVisibility);
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// [/RLVa:KB]
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mCopyButton->setEnabled(TRUE);
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mSanityButton->setVisible(!mCurrentControlVariable->isSane());
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eControlType type=mCurrentControlVariable->type();
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mComment->setText(mCurrentControlVariable->getName()+std::string(": ")+mCurrentControlVariable->getComment());
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mSpinner1->setMaxValue(F32_MAX);
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mSpinner2->setMaxValue(F32_MAX);
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mSpinner3->setMaxValue(F32_MAX);
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mSpinner4->setMaxValue(F32_MAX);
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mSpinner1->setMinValue(-F32_MAX);
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mSpinner2->setMinValue(-F32_MAX);
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mSpinner3->setMinValue(-F32_MAX);
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mSpinner4->setMinValue(-F32_MAX);
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if (!mSpinner1->hasFocus())
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{
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mSpinner1->setIncrement(0.1f);
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}
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if (!mSpinner2->hasFocus())
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{
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mSpinner2->setIncrement(0.1f);
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}
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if (!mSpinner3->hasFocus())
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{
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mSpinner3->setIncrement(0.1f);
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}
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if (!mSpinner4->hasFocus())
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{
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mSpinner4->setIncrement(0.1f);
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}
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LLSD sd = mCurrentControlVariable->get();
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switch (type)
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{
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case TYPE_U32:
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mSpinner1->setVisible(TRUE);
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mSpinner1->setLabel(std::string("value")); // Debug, don't translate
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if (!mSpinner1->hasFocus())
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{
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mSpinner1->setValue(sd);
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mSpinner1->setMinValue((F32)U32_MIN);
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mSpinner1->setMaxValue((F32)U32_MAX);
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mSpinner1->setIncrement(1.f);
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mSpinner1->setPrecision(0);
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}
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break;
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case TYPE_S32:
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mSpinner1->setVisible(TRUE);
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mSpinner1->setLabel(std::string("value")); // Debug, don't translate
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if (!mSpinner1->hasFocus())
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{
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mSpinner1->setValue(sd);
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mSpinner1->setMinValue((F32)S32_MIN);
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mSpinner1->setMaxValue((F32)S32_MAX);
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mSpinner1->setIncrement(1.f);
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mSpinner1->setPrecision(0);
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}
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break;
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case TYPE_F32:
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mSpinner1->setVisible(TRUE);
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mSpinner1->setLabel(std::string("value")); // Debug, don't translate
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if (!mSpinner1->hasFocus())
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{
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mSpinner1->setPrecision(3);
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mSpinner1->setValue(sd);
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}
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break;
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case TYPE_BOOLEAN:
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mBooleanCombo->setVisible(TRUE);
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if (!mBooleanCombo->hasFocus())
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{
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if (sd.asBoolean())
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{
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mBooleanCombo->setValue(LLSD("true"));
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}
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else
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{
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mBooleanCombo->setValue(LLSD(""));
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}
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}
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break;
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case TYPE_STRING:
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mValText->setVisible( TRUE);
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if (!mValText->hasFocus())
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{
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mValText->setValue(sd);
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}
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break;
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case TYPE_VEC3:
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{
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LLVector3 v;
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v.setValue(sd);
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mSpinner1->setVisible(TRUE);
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mSpinner1->setLabel(std::string("X"));
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mSpinner2->setVisible(TRUE);
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mSpinner2->setLabel(std::string("Y"));
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mSpinner3->setVisible(TRUE);
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mSpinner3->setLabel(std::string("Z"));
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if (!mSpinner1->hasFocus())
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{
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mSpinner1->setPrecision(3);
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mSpinner1->setValue(v[VX]);
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}
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if (!mSpinner2->hasFocus())
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{
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mSpinner2->setPrecision(3);
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mSpinner2->setValue(v[VY]);
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}
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if (!mSpinner3->hasFocus())
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{
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mSpinner3->setPrecision(3);
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mSpinner3->setValue(v[VZ]);
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}
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break;
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}
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case TYPE_VEC3D:
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{
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LLVector3d v;
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v.setValue(sd);
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mSpinner1->setVisible(TRUE);
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mSpinner1->setLabel(std::string("X"));
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mSpinner2->setVisible(TRUE);
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mSpinner2->setLabel(std::string("Y"));
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mSpinner3->setVisible(TRUE);
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mSpinner3->setLabel(std::string("Z"));
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if (!mSpinner1->hasFocus())
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{
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mSpinner1->setPrecision(3);
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mSpinner1->setValue(v[VX]);
|
|
}
|
|
if (!mSpinner2->hasFocus())
|
|
{
|
|
mSpinner2->setPrecision(3);
|
|
mSpinner2->setValue(v[VY]);
|
|
}
|
|
if (!mSpinner3->hasFocus())
|
|
{
|
|
mSpinner3->setPrecision(3);
|
|
mSpinner3->setValue(v[VZ]);
|
|
}
|
|
break;
|
|
}
|
|
case TYPE_RECT:
|
|
{
|
|
LLRect r;
|
|
r.setValue(sd);
|
|
mSpinner1->setVisible(TRUE);
|
|
mSpinner1->setLabel(std::string("Left"));
|
|
mSpinner2->setVisible(TRUE);
|
|
mSpinner2->setLabel(std::string("Right"));
|
|
mSpinner3->setVisible(TRUE);
|
|
mSpinner3->setLabel(std::string("Bottom"));
|
|
mSpinner4->setVisible(TRUE);
|
|
mSpinner4->setLabel(std::string("Top"));
|
|
if (!mSpinner1->hasFocus())
|
|
{
|
|
mSpinner1->setPrecision(0);
|
|
mSpinner1->setValue(r.mLeft);
|
|
}
|
|
if (!mSpinner2->hasFocus())
|
|
{
|
|
mSpinner2->setPrecision(0);
|
|
mSpinner2->setValue(r.mRight);
|
|
}
|
|
if (!mSpinner3->hasFocus())
|
|
{
|
|
mSpinner3->setPrecision(0);
|
|
mSpinner3->setValue(r.mBottom);
|
|
}
|
|
if (!mSpinner4->hasFocus())
|
|
{
|
|
mSpinner4->setPrecision(0);
|
|
mSpinner4->setValue(r.mTop);
|
|
}
|
|
|
|
mSpinner1->setMinValue((F32)S32_MIN);
|
|
mSpinner1->setMaxValue((F32)S32_MAX);
|
|
mSpinner1->setIncrement(1.f);
|
|
|
|
mSpinner2->setMinValue((F32)S32_MIN);
|
|
mSpinner2->setMaxValue((F32)S32_MAX);
|
|
mSpinner2->setIncrement(1.f);
|
|
|
|
mSpinner3->setMinValue((F32)S32_MIN);
|
|
mSpinner3->setMaxValue((F32)S32_MAX);
|
|
mSpinner3->setIncrement(1.f);
|
|
|
|
mSpinner4->setMinValue((F32)S32_MIN);
|
|
mSpinner4->setMaxValue((F32)S32_MAX);
|
|
mSpinner4->setIncrement(1.f);
|
|
break;
|
|
}
|
|
case TYPE_COL4:
|
|
{
|
|
LLColor4 clr;
|
|
clr.setValue(sd);
|
|
mColorSwatch->setVisible(TRUE);
|
|
// only set if changed so color picker doesn't update
|
|
if(clr != LLColor4(mColorSwatch->getValue()))
|
|
{
|
|
mColorSwatch->set(LLColor4(sd), TRUE, FALSE);
|
|
}
|
|
mSpinner4->setVisible(TRUE);
|
|
mSpinner4->setLabel(std::string("Alpha"));
|
|
if (!mSpinner4->hasFocus())
|
|
{
|
|
mSpinner4->setPrecision(3);
|
|
mSpinner4->setMinValue(0.0);
|
|
mSpinner4->setMaxValue(1.f);
|
|
mSpinner4->setValue(clr.mV[VALPHA]);
|
|
}
|
|
break;
|
|
}
|
|
case TYPE_COL3:
|
|
{
|
|
LLColor3 clr;
|
|
clr.setValue(sd);
|
|
mColorSwatch->setVisible(TRUE);
|
|
mColorSwatch->setValue(sd);
|
|
break;
|
|
}
|
|
// [RLVa:KB] - Patch: RLVa-2.1.0
|
|
case TYPE_LLSD:
|
|
{
|
|
std::ostringstream strLLSD;
|
|
LLSDSerialize::toPrettyNotation(sd, strLLSD);
|
|
mComment->setText(strLLSD.str());
|
|
}
|
|
break;
|
|
// [/RLVa:KB]
|
|
default:
|
|
mComment->setText(std::string("unknown"));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterSettingsDebug::showControl(const std::string& control)
|
|
{
|
|
LLFloaterSettingsDebug* instance = LLFloaterReg::showTypedInstance<LLFloaterSettingsDebug>("settings_debug", "all", TRUE);
|
|
instance->mSearchSettingsInput->setText(control);
|
|
instance->onUpdateFilter();
|
|
}
|