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Henri Beauchamp d998bcbfb5 SL-19110 revert LLUUID::combine() to old algorithm to match server code. (#75)
As it happens, the change in the LLUUID::combine() algorithm introduced by one
of my previous commits is causing invalid assets creation (seen with
some clothing items, such as Shape and Universal types); obviously, the server
is using the old algorithm for UUID validation purpose of these assets.

This commit reverts LLUUID::combine() code to use LLMD5.
2023-02-13 19:36:54 +02:00
.github Merge pull request #4 from secondlife/signal/stale 2022-11-21 16:02:02 -08:00
doc Merge branch 'main' into DRTVWR-577-maint-S 2023-02-09 22:33:52 +02:00
etc
indra SL-19110 revert LLUUID::combine() to old algorithm to match server code. (#75) 2023-02-13 19:36:54 +02:00
scripts Update default URL for message template in template_verifier.py as well 2022-11-21 21:15:01 +01:00
.clang-format
.gitignore DRTVWR-546 merge up to 6.5.2 2021-12-15 14:37:18 -07:00
.pre-commit-config.yaml SL-15741: Add pre-commit configuration 2022-01-24 18:47:10 +02:00
BuildParams Merge branch 'SL-15742' into DRTVWR-527-maint 2021-12-16 00:58:44 +02:00
LICENSE Renamed LICENSE.txt to follow naming scheme of other repos 2022-11-18 17:10:03 -05:00
README.md Fix readme logo for dark theme sites 2022-11-18 06:22:43 -05:00
autobuild.xml Merge branch 'main' into DRTVWR-577-maint-S 2023-02-09 22:33:52 +02:00
build.sh

README.md

Second Life Logo

Second Life is a free 3D virtual world where users can create, connect and chat with others from around the world. This repository contains the source code for the official client.

Open Source

Second Life provides a huge variety of tools for expression, content creation, socialization and play. Its vibrancy is only possible because of input and contributions from its residents. The client codebase has been open source since 2007 and is available under the LGPL license. The Open Source Portal contains additional information about Linden Lab's open source history and projects.

Download

Most people use a pre-built viewer release to access Second Life. Windows and macOS builds are published on the official website. More experimental viewers, such as release candidates and project viewers, are detailed on the Alternate Viewers page.

Third Party Viewers

Third party maintained forks, which include Linux compatible builds, are indexed in the Third Party Viewer Directory.

Build Instructions

Windows

Mac

Linux

Contribute

Help make Second Life better! You can get involved with improvements by filing bugs, suggesting enhancements, submitting pull requests and more. See the open source portal for details.