261 lines
7.8 KiB
C++
261 lines
7.8 KiB
C++
/**
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* @file llfloaterregionrestarting.cpp
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* @brief Shows countdown timer during region restart
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*
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* $LicenseInfo:firstyear=2006&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterregionrestarting.h"
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#include "llfloaterreg.h"
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#include "lluictrl.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llviewercontrol.h" // <FS:PP> FIRE-12900, FIRE-12901: gSavedSettings, make screen shaking optional
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#include "llviewerwindow.h"
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// [SL:KB] - Patch: UI-RegionRestart | Checked: 2014-03-15 (Catznip-3.6)
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#include "llcombobox.h"
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#include "llinventoryfunctions.h"
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#include "llinventorymodel.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "llviewercontrol.h"
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#include "llviewerinventory.h"
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// [/SL:KB]
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#include "llwindow.h"
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static S32 sSeconds;
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static U32 sShakeState;
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LLFloaterRegionRestarting::LLFloaterRegionRestarting(const LLSD& key) :
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LLFloater(key),
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LLEventTimer(1.f)
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{
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mName = (std::string)key["NAME"];
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sSeconds = (LLSD::Integer)key["SECONDS"];
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}
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LLFloaterRegionRestarting::~LLFloaterRegionRestarting()
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{
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mRegionChangedConnection.disconnect();
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}
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bool LLFloaterRegionRestarting::postBuild()
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{
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mRegionChangedConnection = gAgent.addRegionChangedCallback(boost::bind(&LLFloaterRegionRestarting::regionChange, this));
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// [SL:KB] - Patch: UI-RegionRestart | Checked: 2014-03-15 (Catznip-3.6)
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const LLUUID idLandmarks = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
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LLInventoryModelBackgroundFetch::instance().start(idLandmarks);
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getChild<LLComboBox>("landmark combo")->setPrearrangeCallback(boost::bind(&LLFloaterRegionRestarting::refreshLandmarkList, this));
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getChild<LLUICtrl>("teleport_btn")->setCommitCallback(boost::bind(&LLFloaterRegionRestarting::onTeleportClicked, this));
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// [/SL:KB]
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LLStringUtil::format_map_t args;
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std::string text;
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args["[NAME]"] = mName;
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text = getString("RegionName", args);
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LLTextBox* textbox = getChild<LLTextBox>("region_name");
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textbox->setValue(text);
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sShakeState = SHAKE_START;
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refresh();
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return true;
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}
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void LLFloaterRegionRestarting::regionChange()
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{
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close();
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}
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bool LLFloaterRegionRestarting::tick()
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{
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refresh();
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return false;
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}
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void LLFloaterRegionRestarting::refresh()
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{
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LLStringUtil::format_map_t args;
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std::string text;
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args["[SECONDS]"] = llformat("%d", sSeconds);
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getChild<LLTextBox>("restart_seconds")->setValue(getString("RestartSeconds", args));
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sSeconds = sSeconds - 1;
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if(sSeconds < 0)
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{
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sSeconds = 0;
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}
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}
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// [SL:KB] - Patch: UI-RegionRestart | Checked: 2014-03-15 (Catznip-3.6)
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void LLFloaterRegionRestarting::onOpen(const LLSD& key)
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{
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LLFloater::onOpen(key);
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refreshLandmarkList();
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LLWindow* viewer_window = gViewerWindow->getWindow();
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if (viewer_window)
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{
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viewer_window->flashIcon(5.f);
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}
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}
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void LLFloaterRegionRestarting::onTeleportClicked()
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{
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LLComboBox* pCombo = findChild<LLComboBox>("landmark combo");
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if (pCombo)
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{
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const LLUUID idAsset = pCombo->getSelectedValue().asUUID();
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if (idAsset.notNull())
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gAgent.teleportViaLandmark(idAsset);
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}
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}
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void LLFloaterRegionRestarting::refreshLandmarkList()
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{
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LLComboBox* pCombo = findChild<LLComboBox>("landmark combo");
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if (!pCombo)
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return;
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// Delete all but the placehold entry
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S32 cntItem = pCombo->getItemCount();
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if (cntItem > 1)
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{
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pCombo->selectItemRange(1, -1);
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pCombo->operateOnSelection(LLCtrlListInterface::OP_DELETE);
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}
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// Add landmarks from inventory (match the logic from the world map floater)
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LLInventoryModel::cat_array_t cats;
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LLInventoryModel::item_array_t items;
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LLFindLandmarks is_landmark(true, false /*gSavedSettings.getBOOL("WorldMapFilterSelfLandmarks")*/);
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gInventory.collectDescendentsIf(gInventory.getRootFolderID(), cats, items, LLInventoryModel::EXCLUDE_TRASH, is_landmark);
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std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers());
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for (LLInventoryModel::item_array_t::const_iterator itItem = items.begin(); itItem != items.end(); ++itItem)
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{
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const LLViewerInventoryItem* pItem = *itItem;
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pCombo->addSimpleElement(pItem->getName(), ADD_BOTTOM, pItem->getAssetUUID());
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}
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pCombo->selectFirstItem();
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}
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// [/SL:KB]
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void LLFloaterRegionRestarting::draw()
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{
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LLFloater::draw();
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// <FS:PP> FIRE-12900, FIRE-12901: Make screen shaking optional
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static LLCachedControl<bool> fsNoScreenShakeOnRegionRestart(gSavedSettings, "FSNoScreenShakeOnRegionRestart");
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if (fsNoScreenShakeOnRegionRestart)
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{
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return;
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}
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// </FS:PP>
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const F32 SHAKE_INTERVAL = 0.025f;
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const F32 SHAKE_TOTAL_DURATION = 1.8f; // the length of the default alert tone for this
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const F32 SHAKE_INITIAL_MAGNITUDE = 1.5f;
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const F32 SHAKE_HORIZONTAL_BIAS = 0.25f;
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F32 time_shaking;
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if(SHAKE_START == sShakeState)
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{
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mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL);
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sShakeState = SHAKE_LEFT;
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mShakeIterations = 0;
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mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE;
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}
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if(SHAKE_DONE != sShakeState && mShakeTimer.hasExpired())
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{
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gAgentCamera.unlockView();
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switch(sShakeState)
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{
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case SHAKE_LEFT:
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gAgentCamera.setPanLeftKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
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sShakeState = SHAKE_UP;
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break;
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case SHAKE_UP:
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gAgentCamera.setPanUpKey(mShakeMagnitude);
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sShakeState = SHAKE_RIGHT;
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break;
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case SHAKE_RIGHT:
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gAgentCamera.setPanRightKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
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sShakeState = SHAKE_DOWN;
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break;
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case SHAKE_DOWN:
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gAgentCamera.setPanDownKey(mShakeMagnitude);
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mShakeIterations++;
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time_shaking = SHAKE_INTERVAL * (mShakeIterations * 4 /* left, up, right, down */);
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if(SHAKE_TOTAL_DURATION <= time_shaking)
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{
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sShakeState = SHAKE_DONE;
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mShakeMagnitude = 0.0f;
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}
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else
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{
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sShakeState = SHAKE_LEFT;
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F32 percent_done_shaking = (SHAKE_TOTAL_DURATION - time_shaking) / SHAKE_TOTAL_DURATION;
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mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE * (percent_done_shaking * percent_done_shaking); // exponential decay
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}
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break;
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default:
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break;
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}
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mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL);
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}
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}
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void LLFloaterRegionRestarting::close()
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{
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LLFloaterRegionRestarting* floaterp = LLFloaterReg::findTypedInstance<LLFloaterRegionRestarting>("region_restarting");
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if (floaterp)
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{
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floaterp->closeFloater();
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}
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}
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void LLFloaterRegionRestarting::updateTime(S32 time)
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{
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sSeconds = time;
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sShakeState = SHAKE_START;
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}
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