phoenix-firestorm/indra/llrender
ruslantproductengine 4f8f739a98 MAINT-3568 Mac OS X, ALM, Full Bright, Shininess
The reason of this bug the same as was in MAINT-4165, MAINT-4839.
I.e. in short: SL engine is sensitive to the uniform variable location.
2015-10-02 19:25:05 +03:00
..
CMakeLists.txt
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp
llgl.h
llgldbg.cpp
llgldbg.h
llglheaders.h
llglslshader.cpp MAINT-3568 Mac OS X, ALM, Full Bright, Shininess 2015-10-02 19:25:05 +03:00
llglslshader.h
llglstates.h
llgltexture.cpp
llgltexture.h
llgltypes.h
llimagegl.cpp
llimagegl.h
llpostprocess.cpp
llpostprocess.h
llrender.cpp
llrender.h
llrender2dutils.cpp
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp
llrendertarget.h
llshadermgr.cpp
llshadermgr.h
lltexture.cpp
lltexture.h
lluiimage.cpp
lluiimage.h
llvertexbuffer.cpp
llvertexbuffer.h