phoenix-firestorm/indra/newview/fsfloaterpartialinventory.cpp

70 lines
2.4 KiB
C++

/**
* @file fsfloaterpartialinventory.cpp
* @brief Displays the inventory underneath a particular starting folder
*
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (c) 2022 Ansariel Hiller @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "fsfloaterpartialinventory.h"
#include "llfiltereditor.h"
//=========================================================================
//=========================================================================
FSFloaterPartialInventory::FSFloaterPartialInventory(const LLSD& key) : LLFloater(key)
{
mRootFolderId = key["start_folder_id"].asUUID();
}
FSFloaterPartialInventory::~FSFloaterPartialInventory()
{
}
BOOL FSFloaterPartialInventory::postBuild()
{
LLInventoryPanel::Params params;
params.start_folder.id(mRootFolderId);
params.follows.flags(FOLLOWS_ALL);
params.layout("topleft");
params.name("inv_panel");
mInventoryList = LLUICtrlFactory::create<LLInventoryPanel>(params);
auto wrapper_panel = getChild<LLPanel>("pnl_inv_wrap");
wrapper_panel->addChild(mInventoryList);
mInventoryList->reshape(wrapper_panel->getRect().getWidth(), wrapper_panel->getRect().getHeight());
mInventoryList->setOrigin(0, 0);
mFilterEdit = getChild<LLFilterEditor>("flt_search");
mFilterEdit->setCommitCallback([this](LLUICtrl*, const LLSD& param){ mInventoryList->setFilterSubString(param.asString()); });
return TRUE;
}
void FSFloaterPartialInventory::onOpen(const LLSD& key)
{
LLStringUtil::format_map_t args;
args["FOLDERNAME"] = key["start_folder_name"].asString();
setTitle(getString("title", args));
}