165 lines
3.8 KiB
C++
165 lines
3.8 KiB
C++
/**
|
|
* @file lltoolface.cpp
|
|
* @brief A tool to manipulate faces
|
|
*
|
|
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
|
*
|
|
* Copyright (c) 2001-2007, Linden Research, Inc.
|
|
*
|
|
* Second Life Viewer Source Code
|
|
* The source code in this file ("Source Code") is provided by Linden Lab
|
|
* to you under the terms of the GNU General Public License, version 2.0
|
|
* ("GPL"), unless you have obtained a separate licensing agreement
|
|
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
|
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
|
* online at http://secondlife.com/developers/opensource/gplv2
|
|
*
|
|
* There are special exceptions to the terms and conditions of the GPL as
|
|
* it is applied to this Source Code. View the full text of the exception
|
|
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
|
* online at http://secondlife.com/developers/opensource/flossexception
|
|
*
|
|
* By copying, modifying or distributing this software, you acknowledge
|
|
* that you have read and understood your obligations described above,
|
|
* and agree to abide by those obligations.
|
|
*
|
|
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
|
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
|
* COMPLETENESS OR PERFORMANCE.
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#include "llviewerprecompiledheaders.h"
|
|
|
|
// File includes
|
|
#include "lltoolface.h"
|
|
|
|
// Library includes
|
|
#include "v3math.h"
|
|
|
|
// Viewer includes
|
|
#include "llagent.h"
|
|
//#include "llbuildview.h"
|
|
#include "llviewercontrol.h"
|
|
#include "llselectmgr.h"
|
|
#include "lltoolview.h"
|
|
#include "llviewerobject.h"
|
|
#include "llviewerwindow.h"
|
|
#include "llfloatertools.h"
|
|
|
|
// Globals
|
|
LLToolFace *gToolFace = NULL;
|
|
|
|
//
|
|
// Member functions
|
|
//
|
|
|
|
LLToolFace::LLToolFace()
|
|
: LLTool("Texture")
|
|
{ }
|
|
|
|
|
|
LLToolFace::~LLToolFace()
|
|
{ }
|
|
|
|
|
|
BOOL LLToolFace::handleDoubleClick(S32 x, S32 y, MASK mask)
|
|
{
|
|
if (!gSelectMgr->getSelection()->isEmpty())
|
|
{
|
|
// You should already have an object selected from the mousedown.
|
|
// If so, show its properties
|
|
//gBuildView->showFacePanel();
|
|
gFloaterTools->showPanel( LLFloaterTools::PANEL_FACE );
|
|
//gBuildView->showMore(LLBuildView::PANEL_FACE);
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
// Nothing selected means the first mouse click was probably
|
|
// bad, so try again.
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
|
|
BOOL LLToolFace::handleMouseDown(S32 x, S32 y, MASK mask)
|
|
{
|
|
gPickFaces = TRUE;
|
|
gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback);
|
|
return TRUE;
|
|
}
|
|
|
|
void LLToolFace::pickCallback(S32 x, S32 y, MASK mask)
|
|
{
|
|
LLViewerObject* hit_obj = gViewerWindow->lastObjectHit();
|
|
if (hit_obj)
|
|
{
|
|
S32 hit_face = gLastHitObjectFace;
|
|
|
|
if (hit_obj->isAvatar())
|
|
{
|
|
// ...clicked on an avatar, so don't do anything
|
|
return;
|
|
}
|
|
|
|
// ...clicked on a world object, try to pick the appropriate face
|
|
|
|
if (mask & MASK_SHIFT)
|
|
{
|
|
// If object not selected, need to inform sim
|
|
if ( !hit_obj->isSelected() )
|
|
{
|
|
// object wasn't selected so add the object and face
|
|
gSelectMgr->selectObjectOnly(hit_obj, hit_face);
|
|
}
|
|
else if (!gSelectMgr->getSelection()->contains(hit_obj, hit_face) )
|
|
{
|
|
// object is selected, but not this face, so add it.
|
|
gSelectMgr->addAsIndividual(hit_obj, hit_face);
|
|
}
|
|
else
|
|
{
|
|
// object is selected, as is this face, so remove the face.
|
|
gSelectMgr->remove(hit_obj, hit_face);
|
|
|
|
// BUG: If you remove the last face, the simulator won't know about it.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// clicked without modifiers, select only
|
|
// this face
|
|
gSelectMgr->deselectAll();
|
|
gSelectMgr->selectObjectOnly(hit_obj, hit_face);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!(mask == MASK_SHIFT))
|
|
{
|
|
gSelectMgr->deselectAll();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void LLToolFace::handleSelect()
|
|
{
|
|
// From now on, draw faces
|
|
gSelectMgr->setTEMode(TRUE);
|
|
}
|
|
|
|
|
|
void LLToolFace::handleDeselect()
|
|
{
|
|
// Stop drawing faces
|
|
gSelectMgr->setTEMode(FALSE);
|
|
}
|
|
|
|
|
|
void LLToolFace::render()
|
|
{
|
|
// for now, do nothing
|
|
}
|