1246 lines
42 KiB
C++
1246 lines
42 KiB
C++
/**
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* @file llappviewerwin32.cpp
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* @brief The LLAppViewerWin32 class definitions
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#ifdef INCLUDE_VLD
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#define VLD_FORCE_ENABLE 1
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#include "vld.h"
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#endif
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#include "llwin32headers.h"
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#include "llwindowwin32.h" // *FIX: for setting gIconResource.
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#include "llappviewerwin32.h"
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#include "llgl.h"
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#include "res/resource.h" // *FIX: for setting gIconResource.
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#include <fcntl.h> //_O_APPEND
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#include <io.h> //_open_osfhandle()
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#include <WERAPI.H> // for WerAddExcludedApplication()
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#include <process.h> // _spawnl()
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#include <tchar.h> // For TCHAR support
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#include "llviewercontrol.h"
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#include "lldxhardware.h"
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#include "nvapi/nvapi.h"
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#include "nvapi/NvApiDriverSettings.h"
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#include <stdlib.h>
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#include "llweb.h"
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#include "llviewernetwork.h"
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#include "llmd5.h"
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#include "llfindlocale.h"
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#include "llcommandlineparser.h"
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#include "lltrans.h"
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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#include "llwindebug.h"
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#endif
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#include "stringize.h"
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#include "lldir.h"
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#include "llerrorcontrol.h"
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#include <fstream>
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#include <exception>
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// Bugsplat (http://bugsplat.com) crash reporting tool
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#ifdef LL_BUGSPLAT
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#include "BugSplat.h"
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#include "boost/json.hpp" // Boost.Json
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#include "llagent.h" // for agent location
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#include "llviewerregion.h"
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#include "llvoavatarself.h" // for agent name
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#pragma optimize( "", off )
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namespace FS
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{
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std::wstring LogfileIn;
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std::wstring LogfileOut;
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std::wstring DumpFile;
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}
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namespace
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{
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// MiniDmpSender's constructor is defined to accept __wchar_t* instead of
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// plain wchar_t*. That said, wunder() returns std::basic_string<__wchar_t>,
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// NOT plain __wchar_t*, despite the apparent convenience. Calling
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// wunder(something).c_str() as an argument expression is fine: that
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// std::basic_string instance will survive until the function returns.
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// Calling c_str() on a std::basic_string local to wunder() would be
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// Undefined Behavior: we'd be left with a pointer into a destroyed
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// std::basic_string instance. But we can do that with a macro...
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#define WCSTR(string) wunder(string).c_str()
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// It would be nice if, when wchar_t is the same as __wchar_t, this whole
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// function would optimize away. However, we use it only for the arguments
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// to the BugSplat API -- a handful of calls.
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inline std::basic_string<__wchar_t> wunder(const std::wstring& str)
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{
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return { str.begin(), str.end() };
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}
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// when what we have in hand is a std::string, convert from UTF-8 using
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// specific wstringize() overload
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inline std::basic_string<__wchar_t> wunder(const std::string& str)
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{
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return wunder(wstringize(str));
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}
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// Irritatingly, MiniDmpSender::setCallback() is defined to accept a
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// classic-C function pointer instead of an arbitrary C++ callable. If it
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// did accept a modern callable, we could pass a lambda that binds our
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// MiniDmpSender pointer. As things stand, though, we must define an
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// actual function and store the pointer statically.
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static MiniDmpSender *sBugSplatSender = nullptr;
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bool bugsplatSendLog(UINT nCode, LPVOID lpVal1, LPVOID lpVal2)
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{
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if (nCode == MDSCB_EXCEPTIONCODE)
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{
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// <FS:ND> Save dump and log into unique crash dymp folder
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__wchar_t aBuffer[1024] = {};
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sBugSplatSender->getMinidumpPath(aBuffer, _countof(aBuffer));
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std::wstring strPath{ (wchar_t*)aBuffer };
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::CopyFileW(strPath.c_str(), FS::DumpFile.c_str(), FALSE);
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::CopyFileW(FS::LogfileIn.c_str(), FS::LogfileOut.c_str(), FALSE);
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// </FS:ND>
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// second instance does not have own log files
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if (!LLAppViewer::instance()->isSecondInstance())
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{
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// <FS:ND> We don't send log files
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// sBugSplatSender->sendAdditionalFile(
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// WCSTR(LLError::logFileName()));
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// </FS:ND>
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sBugSplatSender->sendAdditionalFile(
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WCSTR(*LLAppViewer::instance()->getStaticDebugFile()));
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}
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// sBugSplatSender->sendAdditionalFile(
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// WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "settings.xml")));
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if (gCrashSettings.getBOOL("CrashSubmitSettings"))
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sBugSplatSender->sendAdditionalFile( WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "settings.xml")));
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// We don't have an email address for any user. Hijack this
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// metadata field for the platform identifier.
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// sBugSplatSender->setDefaultUserEmail(
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// WCSTR(STRINGIZE(LLOSInfo::instance().getOSStringSimple() << " ("
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// << ADDRESS_SIZE << "-bit)")));
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// <FS:ND> Add which flavor of FS generated an error
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std::string flavor = "hvk";
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#ifdef OPENSIM
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flavor = "oss";
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#endif
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sBugSplatSender->setDefaultUserEmail( WCSTR(STRINGIZE(LLOSInfo::instance().getOSStringSimple() << " (" << ADDRESS_SIZE << "-bit, flavor " << flavor <<")")));
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// </FS:ND>
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//<FS:ND/> Clear out username first, as we get some crashes that has the OS set as username, let's see if this fixes it. Use Crash.Linden as a usr can never have a "Linden"
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// name and on the other hand a Linden will not likely ever crash on Firestom.
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sBugSplatSender->setDefaultUserName( WCSTR("Crash.Linden") );
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if (gAgentAvatarp)
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{
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// <FS:ND> Only send avatar name if enabled via prefs
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if (gCrashSettings.getBOOL("CrashSubmitName"))
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// </FS:ND>
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{
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// user name, when we have it
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sBugSplatSender->setDefaultUserName(WCSTR(gAgentAvatarp->getFullname()));
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// <FS:ND> Only send avatar name if enabled via prefs
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}
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// </FS:ND>
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//<FS:Ansariel> Only include if sending settings file
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//sBugSplatSender->sendAdditionalFile(
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// WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "settings_per_account.xml")));
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if (gCrashSettings.getBOOL("CrashSubmitSettings"))
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{
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sBugSplatSender->sendAdditionalFile(
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WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "settings_per_account.xml")));
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}
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// <FS:Ansariel>
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}
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// LL_ERRS message, when there is one
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sBugSplatSender->setDefaultUserDescription(WCSTR(LLError::getFatalMessage()));
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if (gAgent.getRegion())
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{
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// region location, when we have it
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LLVector3 loc = gAgent.getPositionAgent();
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sBugSplatSender->resetAppIdentifier(
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WCSTR(STRINGIZE(gAgent.getRegion()->getName()
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<< '/' << loc.mV[0]
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<< '/' << loc.mV[1]
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<< '/' << loc.mV[2])));
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}
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} // MDSCB_EXCEPTIONCODE
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return false;
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}
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}
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#endif // LL_BUGSPLAT
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namespace
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{
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void (*gOldTerminateHandler)() = NULL;
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}
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static void exceptionTerminateHandler()
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{
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// reinstall default terminate() handler in case we re-terminate.
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if (gOldTerminateHandler) std::set_terminate(gOldTerminateHandler);
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// treat this like a regular viewer crash, with nice stacktrace etc.
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long *null_ptr;
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null_ptr = 0;
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*null_ptr = 0xDEADBEEF; //Force an exception that will trigger breakpad.
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// we've probably been killed-off before now, but...
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gOldTerminateHandler(); // call old terminate() handler
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}
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LONG WINAPI catchallCrashHandler(EXCEPTION_POINTERS * /*ExceptionInfo*/)
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{
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LL_WARNS() << "Hit last ditch-effort attempt to catch crash." << LL_ENDL;
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exceptionTerminateHandler();
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return 0;
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}
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// *FIX:Mani - This hack is to fix a linker issue with libndofdev.lib
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// The lib was compiled under VS2005 - in VS2003 we need to remap assert
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#ifdef LL_DEBUG
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#ifdef LL_MSVC7
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extern "C" {
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void _wassert(const wchar_t * _Message, const wchar_t *_File, unsigned _Line)
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{
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LL_ERRS() << _Message << LL_ENDL;
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}
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}
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#endif
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#endif
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const std::string LLAppViewerWin32::sWindowClass = "Second Life";
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/*
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This function is used to print to the command line a text message
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describing the nvapi error and quits
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*/
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void nvapi_error(NvAPI_Status status)
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{
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NvAPI_ShortString szDesc = {0};
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NvAPI_GetErrorMessage(status, szDesc);
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LL_WARNS() << szDesc << LL_ENDL;
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//should always trigger when asserts are enabled
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//llassert(status == NVAPI_OK);
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}
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// Create app mutex creates a unique global windows object.
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// If the object can be created it returns true, otherwise
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// it returns false. The false result can be used to determine
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// if another instance of a second life app (this vers. or later)
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// is running.
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// *NOTE: Do not use this method to run a single instance of the app.
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// This is intended to help debug problems with the cross-platform
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// locked file method used for that purpose.
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bool create_app_mutex()
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{
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bool result = true;
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LPCWSTR unique_mutex_name = L"SecondLifeAppMutex";
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HANDLE hMutex;
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hMutex = CreateMutex(NULL, TRUE, unique_mutex_name);
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if(GetLastError() == ERROR_ALREADY_EXISTS)
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{
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result = false;
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}
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return result;
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}
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void ll_nvapi_init(NvDRSSessionHandle hSession)
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{
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// (2) load all the system settings into the session
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NvAPI_Status status = NvAPI_DRS_LoadSettings(hSession);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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NvAPI_UnicodeString profile_name;
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std::string app_name = LLTrans::getString("APP_NAME");
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llutf16string w_app_name = utf8str_to_utf16str(app_name);
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wsprintf(profile_name, L"%s", w_app_name.c_str());
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NvDRSProfileHandle hProfile = 0;
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// (3) Check if we already have an application profile for the viewer
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status = NvAPI_DRS_FindProfileByName(hSession, profile_name, &hProfile);
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if (status != NVAPI_OK && status != NVAPI_PROFILE_NOT_FOUND)
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{
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nvapi_error(status);
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return;
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}
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else if (status == NVAPI_PROFILE_NOT_FOUND)
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{
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// Don't have an application profile yet - create one
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LL_INFOS() << "Creating NVIDIA application profile" << LL_ENDL;
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NVDRS_PROFILE profileInfo;
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profileInfo.version = NVDRS_PROFILE_VER;
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profileInfo.isPredefined = 0;
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wsprintf(profileInfo.profileName, L"%s", w_app_name.c_str());
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status = NvAPI_DRS_CreateProfile(hSession, &profileInfo, &hProfile);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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}
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// (4) Check if current exe is part of the profile
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std::string exe_name = gDirUtilp->getExecutableFilename();
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NVDRS_APPLICATION profile_application;
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profile_application.version = NVDRS_APPLICATION_VER;
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llutf16string w_exe_name = utf8str_to_utf16str(exe_name);
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NvAPI_UnicodeString profile_app_name;
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wsprintf(profile_app_name, L"%s", w_exe_name.c_str());
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status = NvAPI_DRS_GetApplicationInfo(hSession, hProfile, profile_app_name, &profile_application);
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if (status != NVAPI_OK && status != NVAPI_EXECUTABLE_NOT_FOUND)
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{
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nvapi_error(status);
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return;
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}
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else if (status == NVAPI_EXECUTABLE_NOT_FOUND)
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{
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LL_INFOS() << "Creating application for " << exe_name << " for NVIDIA application profile" << LL_ENDL;
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// Add this exe to the profile
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NVDRS_APPLICATION application;
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application.version = NVDRS_APPLICATION_VER;
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application.isPredefined = 0;
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wsprintf(application.appName, L"%s", w_exe_name.c_str());
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wsprintf(application.userFriendlyName, L"%s", w_exe_name.c_str());
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wsprintf(application.launcher, L"%s", w_exe_name.c_str());
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wsprintf(application.fileInFolder, L"%s", "");
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status = NvAPI_DRS_CreateApplication(hSession, hProfile, &application);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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// Save application in case we added one
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status = NvAPI_DRS_SaveSettings(hSession);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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}
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// load settings for querying
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status = NvAPI_DRS_LoadSettings(hSession);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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//get the preferred power management mode for Second Life
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NVDRS_SETTING drsSetting = {0};
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drsSetting.version = NVDRS_SETTING_VER;
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status = NvAPI_DRS_GetSetting(hSession, hProfile, PREFERRED_PSTATE_ID, &drsSetting);
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if (status == NVAPI_SETTING_NOT_FOUND)
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{ //only override if the user hasn't specifically set this setting
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// (5) Specify that we want to enable maximum performance setting
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// first we fill the NVDRS_SETTING struct, then we call the function
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drsSetting.version = NVDRS_SETTING_VER;
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drsSetting.settingId = PREFERRED_PSTATE_ID;
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drsSetting.settingType = NVDRS_DWORD_TYPE;
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drsSetting.u32CurrentValue = PREFERRED_PSTATE_PREFER_MAX;
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status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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// (6) Now we apply (or save) our changes to the system
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status = NvAPI_DRS_SaveSettings(hSession);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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}
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else if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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// enable Threaded Optimization instead of letting the driver decide
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status = NvAPI_DRS_GetSetting(hSession, hProfile, OGL_THREAD_CONTROL_ID, &drsSetting);
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if (status == NVAPI_SETTING_NOT_FOUND || (status == NVAPI_OK && drsSetting.u32CurrentValue != OGL_THREAD_CONTROL_ENABLE))
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{
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drsSetting.version = NVDRS_SETTING_VER;
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drsSetting.settingId = OGL_THREAD_CONTROL_ID;
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drsSetting.settingType = NVDRS_DWORD_TYPE;
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drsSetting.u32CurrentValue = OGL_THREAD_CONTROL_ENABLE;
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status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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// Now we apply (or save) our changes to the system
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status = NvAPI_DRS_SaveSettings(hSession);
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if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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}
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else if (status != NVAPI_OK)
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{
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nvapi_error(status);
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return;
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}
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}
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//#define DEBUGGING_SEH_FILTER 1
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#if DEBUGGING_SEH_FILTER
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# define WINMAIN DebuggingWinMain
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#else
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# define WINMAIN wWinMain
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#endif
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int APIENTRY WINMAIN(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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PWSTR pCmdLine,
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int nCmdShow)
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{
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// Call Tracy first thing to have it allocate memory
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// https://github.com/wolfpld/tracy/issues/196
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LL_PROFILER_FRAME_END;
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LL_PROFILER_SET_THREAD_NAME("App");
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const S32 MAX_HEAPS = 255;
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DWORD heap_enable_lfh_error[MAX_HEAPS];
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S32 num_heaps = 0;
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// <FS:Ansariel> Set via manifest
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//LLWindowWin32::setDPIAwareness();
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#if WINDOWS_CRT_MEM_CHECKS && !INCLUDE_VLD
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_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // dump memory leaks on exit
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#elif 0
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// Experimental - enable the low fragmentation heap
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// This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations)
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// Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1
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// Enable to get mem debugging within visual studio.
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#if LL_DEBUG
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_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
|
|
#else
|
|
_CrtSetDbgFlag(0); // default, just making explicit
|
|
|
|
ULONG ulEnableLFH = 2;
|
|
HANDLE* hHeaps = new HANDLE[MAX_HEAPS];
|
|
num_heaps = GetProcessHeaps(MAX_HEAPS, hHeaps);
|
|
for(S32 i = 0; i < num_heaps; i++)
|
|
{
|
|
bool success = HeapSetInformation(hHeaps[i], HeapCompatibilityInformation, &ulEnableLFH, sizeof(ulEnableLFH));
|
|
if (success)
|
|
heap_enable_lfh_error[i] = 0;
|
|
else
|
|
heap_enable_lfh_error[i] = GetLastError();
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
// *FIX: global
|
|
gIconResource = MAKEINTRESOURCE(IDI_LL_ICON);
|
|
|
|
LLAppViewerWin32* viewer_app_ptr = new LLAppViewerWin32(ll_convert_wide_to_string(pCmdLine).c_str());
|
|
|
|
gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler);
|
|
|
|
// Set a debug info flag to indicate if multiple instances are running.
|
|
bool found_other_instance = !create_app_mutex();
|
|
gDebugInfo["FoundOtherInstanceAtStartup"] = LLSD::Boolean(found_other_instance);
|
|
|
|
bool ok = viewer_app_ptr->init();
|
|
if(!ok)
|
|
{
|
|
LL_WARNS() << "Application init failed." << LL_ENDL;
|
|
return -1;
|
|
}
|
|
|
|
NvDRSSessionHandle hSession = 0;
|
|
static LLCachedControl<bool> use_nv_api(gSavedSettings, "NvAPICreateApplicationProfile", true);
|
|
if (use_nv_api)
|
|
{
|
|
NvAPI_Status status;
|
|
|
|
// Initialize NVAPI
|
|
status = NvAPI_Initialize();
|
|
|
|
if (status == NVAPI_OK)
|
|
{
|
|
// Create the session handle to access driver settings
|
|
status = NvAPI_DRS_CreateSession(&hSession);
|
|
if (status != NVAPI_OK)
|
|
{
|
|
nvapi_error(status);
|
|
}
|
|
else
|
|
{
|
|
//override driver setting as needed
|
|
ll_nvapi_init(hSession);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Have to wait until after logging is initialized to display LFH info
|
|
if (num_heaps > 0)
|
|
{
|
|
LL_INFOS() << "Attempted to enable LFH for " << num_heaps << " heaps." << LL_ENDL;
|
|
for(S32 i = 0; i < num_heaps; i++)
|
|
{
|
|
if (heap_enable_lfh_error[i])
|
|
{
|
|
LL_INFOS() << " Failed to enable LFH for heap: " << i << " Error: " << heap_enable_lfh_error[i] << LL_ENDL;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Run the application main loop
|
|
while (! viewer_app_ptr->frame())
|
|
{}
|
|
|
|
if (!LLApp::isError())
|
|
{
|
|
//
|
|
// We don't want to do cleanup here if the error handler got called -
|
|
// the assumption is that the error handler is responsible for doing
|
|
// app cleanup if there was a problem.
|
|
//
|
|
#if WINDOWS_CRT_MEM_CHECKS
|
|
LL_INFOS() << "CRT Checking memory:" << LL_ENDL;
|
|
if (!_CrtCheckMemory())
|
|
{
|
|
LL_WARNS() << "_CrtCheckMemory() failed at prior to cleanup!" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS() << " No corruption detected." << LL_ENDL;
|
|
}
|
|
#endif
|
|
|
|
gGLActive = true;
|
|
|
|
viewer_app_ptr->cleanup();
|
|
|
|
#if WINDOWS_CRT_MEM_CHECKS
|
|
LL_INFOS() << "CRT Checking memory:" << LL_ENDL;
|
|
if (!_CrtCheckMemory())
|
|
{
|
|
LL_WARNS() << "_CrtCheckMemory() failed after cleanup!" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS() << " No corruption detected." << LL_ENDL;
|
|
}
|
|
#endif
|
|
|
|
}
|
|
delete viewer_app_ptr;
|
|
viewer_app_ptr = NULL;
|
|
|
|
// (NVAPI) (6) We clean up. This is analogous to doing a free()
|
|
if (hSession)
|
|
{
|
|
NvAPI_DRS_DestroySession(hSession);
|
|
hSession = 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if DEBUGGING_SEH_FILTER
|
|
// The compiler doesn't like it when you use __try/__except blocks
|
|
// in a method that uses object destructors. Go figure.
|
|
// This winmain just calls the real winmain inside __try.
|
|
// The __except calls our exception filter function. For debugging purposes.
|
|
int APIENTRY wWinMain(HINSTANCE hInstance,
|
|
HINSTANCE hPrevInstance,
|
|
PWSTR lpCmdLine,
|
|
int nCmdShow)
|
|
{
|
|
__try
|
|
{
|
|
WINMAIN(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
|
|
}
|
|
__except( viewer_windows_exception_handler( GetExceptionInformation() ) )
|
|
{
|
|
_tprintf( _T("Exception handled.\n") );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void LLAppViewerWin32::disableWinErrorReporting()
|
|
{
|
|
std::string executable_name = gDirUtilp->getExecutableFilename();
|
|
|
|
if( S_OK == WerAddExcludedApplication( utf8str_to_utf16str(executable_name).c_str(), FALSE ) )
|
|
{
|
|
LL_INFOS() << "WerAddExcludedApplication() succeeded for " << executable_name << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS() << "WerAddExcludedApplication() failed for " << executable_name << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
const S32 MAX_CONSOLE_LINES = 7500;
|
|
// Only defined in newer SDKs than we currently use
|
|
#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
|
|
#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 4
|
|
#endif
|
|
|
|
namespace {
|
|
|
|
void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode="w");
|
|
|
|
bool create_console()
|
|
{
|
|
// allocate a console for this app
|
|
const bool isConsoleAllocated = AllocConsole();
|
|
|
|
if (isConsoleAllocated)
|
|
{
|
|
// set the screen buffer to be big enough to let us scroll text
|
|
CONSOLE_SCREEN_BUFFER_INFO coninfo;
|
|
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
|
|
coninfo.dwSize.Y = MAX_CONSOLE_LINES;
|
|
SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
|
|
|
|
// redirect unbuffered STDOUT to the console
|
|
set_stream("stdout", stdout, STD_OUTPUT_HANDLE, "CONOUT$");
|
|
// redirect unbuffered STDERR to the console
|
|
set_stream("stderr", stderr, STD_ERROR_HANDLE, "CONOUT$");
|
|
// redirect unbuffered STDIN to the console
|
|
// Don't bother: our console is solely for log output. We never read stdin.
|
|
// set_stream("stdin", stdin, STD_INPUT_HANDLE, "CONIN$", "r");
|
|
}
|
|
|
|
return isConsoleAllocated;
|
|
}
|
|
|
|
void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode)
|
|
{
|
|
// SL-13528: This code used to be based on
|
|
// http://dslweb.nwnexus.com/~ast/dload/guicon.htm
|
|
// (referenced in https://stackoverflow.com/a/191880).
|
|
// But one of the comments on that StackOverflow answer points out that
|
|
// assigning to *stdout or *stderr "probably doesn't even work with the
|
|
// Universal CRT that was introduced in 2015," suggesting freopen_s()
|
|
// instead. Code below is based on https://stackoverflow.com/a/55875595.
|
|
auto std_handle = GetStdHandle(handle_id);
|
|
if (std_handle == INVALID_HANDLE_VALUE)
|
|
{
|
|
LL_WARNS() << "create_console() failed to get " << desc << " handle" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
if (mode == std::string("w"))
|
|
{
|
|
// Enable color processing on Windows 10 console windows.
|
|
DWORD dwMode = 0;
|
|
GetConsoleMode(std_handle, &dwMode);
|
|
dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
|
|
SetConsoleMode(std_handle, dwMode);
|
|
}
|
|
// Redirect the passed fp to the console.
|
|
FILE* ignore;
|
|
if (freopen_s(&ignore, name, mode, fp) == 0)
|
|
{
|
|
// use unbuffered I/O
|
|
setvbuf( fp, NULL, _IONBF, 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
} // anonymous namespace
|
|
|
|
LLAppViewerWin32::LLAppViewerWin32(const char* cmd_line) :
|
|
mCmdLine(cmd_line),
|
|
mIsConsoleAllocated(false)
|
|
{
|
|
}
|
|
|
|
LLAppViewerWin32::~LLAppViewerWin32()
|
|
{
|
|
}
|
|
|
|
// <FS:ND> Check if %TEMP% is defined and accessible (see FIRE-29623, sometimes BugSplat has problems to access TEMP, try to find out why)
|
|
static void checkTemp()
|
|
{
|
|
char *pTemp{ getenv("TEMP") };
|
|
if (!pTemp)
|
|
{
|
|
LL_WARNS() << "%TEMP% is not set" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS() << "%TEMP%: " << pTemp << LL_ENDL;
|
|
DWORD dwAttr = ::GetFileAttributesA(pTemp);
|
|
DWORD dwLE = ::GetLastError();
|
|
if (dwAttr == INVALID_FILE_ATTRIBUTES)
|
|
{
|
|
LL_WARNS() << "%TEMP%: " << pTemp << " GetFileAttributesA failed, last error: " << dwLE << LL_ENDL;
|
|
}
|
|
else if (0 == (dwAttr & FILE_ATTRIBUTE_DIRECTORY))
|
|
{
|
|
LL_WARNS() << "%TEMP%: " << pTemp << " is not a directory" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LLUUID id = LLUUID::generateNewID();
|
|
std::string strFile{ pTemp };
|
|
if (strFile[strFile.size() - 1] != '/' && strFile[strFile.size() - 1] != '\\')
|
|
strFile += "\\";
|
|
|
|
strFile += id.asString();
|
|
FILE *fp = fopen(strFile.c_str(), "w");
|
|
if (!fp)
|
|
{
|
|
LL_WARNS() << "%TEMP%: " << pTemp << " cannot create file " << strFile << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
fclose(fp);
|
|
remove(strFile.c_str());
|
|
LL_INFOS() << "%TEMP%: " << pTemp << " successfully created file " << strFile << LL_ENDL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// </FS:ND>
|
|
|
|
bool LLAppViewerWin32::init()
|
|
{
|
|
bool success{ false }; // <FS:ND/> For BugSplat we need to call base::init() early on or there's no access to settings.
|
|
// Platform specific initialization.
|
|
|
|
// Turn off Windows Error Reporting
|
|
// (Don't send our data to Microsoft--at least until we are Logo approved and have a way
|
|
// of getting the data back from them.)
|
|
//
|
|
LL_INFOS() << "Turning off Windows error reporting." << LL_ENDL;
|
|
disableWinErrorReporting();
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
// Merely requesting the LLSingleton instance initializes it.
|
|
LLWinDebug::instance();
|
|
#endif
|
|
|
|
#if LL_SEND_CRASH_REPORTS
|
|
#if ! defined(LL_BUGSPLAT)
|
|
#pragma message("Building without BugSplat")
|
|
|
|
#else // LL_BUGSPLAT
|
|
#pragma message("Building with BugSplat")
|
|
// <FS:ND> Pre BugSplat dance, make sure settings are valid, query crash behavior and then set up Bugsplat accordingly"
|
|
//if (!isSecondInstance())
|
|
//{
|
|
// // Cleanup previous session
|
|
// std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
|
|
// LLFile::remove(log_file, ENOENT);
|
|
//}
|
|
|
|
// Win7 is no longer supported
|
|
bool is_win_7_or_below = LLOSInfo::getInstance()->mMajorVer <= 6 && LLOSInfo::getInstance()->mMajorVer <= 1;
|
|
|
|
if (!is_win_7_or_below)
|
|
{
|
|
success = LLAppViewer::init();
|
|
if (!success)
|
|
return false;
|
|
|
|
checkTemp(); // Always do and log this, no matter if using Bugsplat or not
|
|
|
|
// Save those early so we don't have to deal with the dynamic memory during in process crash handling.
|
|
FS::LogfileIn = ll_convert_string_to_wide(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "Firestorm.log"));
|
|
FS::LogfileOut = ll_convert_string_to_wide(gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "Firestorm.log"));
|
|
FS::DumpFile = ll_convert_string_to_wide(gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "Firestorm.dmp"));
|
|
|
|
S32 nCrashSubmitBehavior = gCrashSettings.getS32("CrashSubmitBehavior");
|
|
// Don't ever send? bail out!
|
|
if (nCrashSubmitBehavior == 2 /*CRASH_BEHAVIOR_NEVER_SEND*/)
|
|
return success;
|
|
|
|
DWORD dwAsk{ MDSF_NONINTERACTIVE };
|
|
if (nCrashSubmitBehavior == 0 /*CRASH_BEHAVIOR_ASK*/)
|
|
dwAsk = 0;
|
|
// </FS:ND>
|
|
|
|
std::string build_data_fname(
|
|
gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "build_data.json"));
|
|
// Use llifstream instead of std::ifstream because LL_PATH_EXECUTABLE
|
|
// could contain non-ASCII characters, which std::ifstream doesn't handle.
|
|
llifstream inf(build_data_fname.c_str());
|
|
if (! inf.is_open())
|
|
{
|
|
LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't read '" << build_data_fname
|
|
<< "'" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
boost::json::error_code ec;
|
|
boost::json::value build_data = boost::json::parse(inf, ec);
|
|
if(ec.failed())
|
|
{
|
|
// gah, the typo is baked into Json::Reader API
|
|
LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't parse '" << build_data_fname
|
|
<< "': " << ec.what() << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
if (!build_data.is_object() || !build_data.as_object().contains("BugSplat DB"))
|
|
{
|
|
LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, no 'BugSplat DB' entry in '"
|
|
<< build_data_fname << "'" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
boost::json::value BugSplat_DB = build_data.at("BugSplat DB");
|
|
|
|
// Got BugSplat_DB, onward!
|
|
std::wstring version_string(WSTRINGIZE(LL_VIEWER_VERSION_MAJOR << '.' <<
|
|
LL_VIEWER_VERSION_MINOR << '.' <<
|
|
LL_VIEWER_VERSION_PATCH << '.' <<
|
|
LL_VIEWER_VERSION_BUILD));
|
|
|
|
// <FS:ND> Set up Bugsplat to ask or always send
|
|
//DWORD dwFlags = MDSF_NONINTERACTIVE | // automatically submit report without prompting
|
|
// MDSF_PREVENTHIJACKING; // disallow swiping Exception filter
|
|
DWORD dwFlags = dwAsk |
|
|
MDSF_PREVENTHIJACKING; // disallow swiping Exception filter
|
|
// </FS:ND>
|
|
|
|
//bool needs_log_file = !isSecondInstance() && debugLoggingEnabled("BUGSPLAT");
|
|
//LL_DEBUGS("BUGSPLAT");
|
|
//if (needs_log_file)
|
|
//{
|
|
// // Startup only!
|
|
// LL_INFOS("BUGSPLAT") << "Engaged BugSplat logging to bugsplat.log" << LL_ENDL;
|
|
// dwFlags |= MDSF_LOGFILE | MDSF_LOG_VERBOSE;
|
|
//}
|
|
//LL_ENDL;
|
|
|
|
// have to convert normal wide strings to strings of __wchar_t
|
|
sBugSplatSender = new MiniDmpSender(
|
|
WCSTR(boost::json::value_to<std::string>(BugSplat_DB)),
|
|
WCSTR(LL_TO_WSTRING(LL_VIEWER_CHANNEL)),
|
|
WCSTR(version_string),
|
|
nullptr, // szAppIdentifier -- set later
|
|
dwFlags);
|
|
|
|
sBugSplatSender->setCallback(bugsplatSendLog);
|
|
|
|
//LL_DEBUGS("BUGSPLAT");
|
|
//if (needs_log_file)
|
|
//{
|
|
// // Log file will be created in %TEMP%, but it will be moved into logs folder in case of crash
|
|
// std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
|
|
// sBugSplatSender->setLogFilePath(WCSTR(log_file));
|
|
//}
|
|
//LL_ENDL;
|
|
|
|
// engage stringize() overload that converts from wstring
|
|
LL_INFOS("BUGSPLAT") << "Engaged BugSplat(" << LL_TO_STRING(LL_VIEWER_CHANNEL)
|
|
<< ' ' << stringize(version_string) << ')' << LL_ENDL;
|
|
} // got BugSplat_DB
|
|
} // parsed build_data.json
|
|
} // opened build_data.json
|
|
} // !is_win_7_or_below
|
|
|
|
#endif // LL_BUGSPLAT
|
|
#endif // LL_SEND_CRASH_REPORTS
|
|
|
|
// <FS:ND> base::init() was potentially called earlier.
|
|
// bool success = LLAppViewer::init();
|
|
// </FS:ND>
|
|
|
|
if( !success )
|
|
success = LLAppViewer::init();
|
|
|
|
return success;
|
|
}
|
|
|
|
bool LLAppViewerWin32::cleanup()
|
|
{
|
|
bool result = LLAppViewer::cleanup();
|
|
|
|
gDXHardware.cleanup();
|
|
|
|
if (mIsConsoleAllocated)
|
|
{
|
|
FreeConsole();
|
|
mIsConsoleAllocated = false;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo)
|
|
{
|
|
#if defined(LL_BUGSPLAT)
|
|
if (sBugSplatSender)
|
|
{
|
|
sBugSplatSender->createReport((EXCEPTION_POINTERS*)pExcepInfo);
|
|
}
|
|
#endif // LL_BUGSPLAT
|
|
}
|
|
|
|
void LLAppViewerWin32::initLoggingAndGetLastDuration()
|
|
{
|
|
LLAppViewer::initLoggingAndGetLastDuration();
|
|
}
|
|
|
|
void LLAppViewerWin32::initConsole()
|
|
{
|
|
// pop up debug console
|
|
mIsConsoleAllocated = create_console();
|
|
return LLAppViewer::initConsole();
|
|
}
|
|
|
|
void write_debug_dx(const char* str)
|
|
{
|
|
std::string value = gDebugInfo["DXInfo"].asString();
|
|
value += str;
|
|
gDebugInfo["DXInfo"] = value;
|
|
}
|
|
|
|
void write_debug_dx(const std::string& str)
|
|
{
|
|
write_debug_dx(str.c_str());
|
|
}
|
|
|
|
bool LLAppViewerWin32::initHardwareTest()
|
|
{
|
|
//
|
|
// Do driver verification and initialization based on DirectX
|
|
// hardware polling and driver versions
|
|
//
|
|
if (/*true == gSavedSettings.getBOOL("ProbeHardwareOnStartup") &&*/ false == gSavedSettings.getBOOL("NoHardwareProbe")) // <FS:Ansariel> FIRE-20378 / FIRE-20382: Breaks memory detection an 4K monitor workaround
|
|
{
|
|
// per DEV-11631 - disable hardware probing for everything
|
|
// but vram.
|
|
bool vram_only = true;
|
|
|
|
LLSplashScreen::update(LLTrans::getString("StartupDetectingHardware"));
|
|
|
|
LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL;
|
|
gDXHardware.setWriteDebugFunc(write_debug_dx);
|
|
// <FS:Ansariel> FIRE-15891: Add option to disable WMI check in case of problems
|
|
//bool probe_ok = gDXHardware.getInfo(vram_only);
|
|
bool probe_ok = gDXHardware.getInfo(vram_only, gSavedSettings.getBOOL("FSDisableWMIProbing"));
|
|
// </FS:Ansariel>
|
|
|
|
if (!probe_ok
|
|
&& gWarningSettings.getBOOL("AboutDirectX9"))
|
|
{
|
|
LL_WARNS("AppInit") << "DirectX probe failed, alerting user." << LL_ENDL;
|
|
|
|
// Warn them that runnin without DirectX 9 will
|
|
// not allow us to tell them about driver issues
|
|
std::ostringstream msg;
|
|
msg << LLTrans::getString ("MBNoDirectX");
|
|
S32 button = OSMessageBox(
|
|
msg.str(),
|
|
LLTrans::getString("MBWarning"),
|
|
OSMB_YESNO);
|
|
if (OSBTN_NO== button)
|
|
{
|
|
LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL;
|
|
LLWeb::loadURLExternal("http://www.firestormviewer.org/support", false);
|
|
return false;
|
|
}
|
|
gWarningSettings.setBOOL("AboutDirectX9", false);
|
|
}
|
|
LL_DEBUGS("AppInit") << "Done polling DirectX for hardware info" << LL_ENDL;
|
|
|
|
// Only probe once after installation
|
|
gSavedSettings.setBOOL("ProbeHardwareOnStartup", false);
|
|
|
|
// Disable so debugger can work
|
|
std::string splash_msg;
|
|
LLStringUtil::format_map_t args;
|
|
args["[APP_NAME]"] = LLAppViewer::instance()->getSecondLifeTitle();
|
|
args["[CURRENT_GRID]"] = LLGridManager::getInstance()->getGridLabel();
|
|
splash_msg = LLTrans::getString("StartupLoading", args);
|
|
|
|
LLSplashScreen::update(splash_msg);
|
|
}
|
|
|
|
if (!restoreErrorTrap())
|
|
{
|
|
LL_WARNS("AppInit") << " Someone took over my exception handler (post hardware probe)!" << LL_ENDL;
|
|
}
|
|
|
|
if (gGLManager.mVRAM == 0)
|
|
{
|
|
gGLManager.mVRAM = gDXHardware.getVRAM();
|
|
}
|
|
|
|
// LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL; // <FS:Beq/> move this into common code
|
|
|
|
return true;
|
|
}
|
|
|
|
bool LLAppViewerWin32::initParseCommandLine(LLCommandLineParser& clp)
|
|
{
|
|
if (!clp.parseCommandLineString(mCmdLine))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Find the system language.
|
|
FL_Locale *locale = NULL;
|
|
FL_Success success = FL_FindLocale(&locale, FL_MESSAGES);
|
|
if (success != 0)
|
|
{
|
|
if (success >= 2 && locale->lang) // confident!
|
|
{
|
|
LL_INFOS("AppInit") << "Language: " << ll_safe_string(locale->lang) << LL_ENDL;
|
|
LL_INFOS("AppInit") << "Location: " << ll_safe_string(locale->country) << LL_ENDL;
|
|
LL_INFOS("AppInit") << "Variant: " << ll_safe_string(locale->variant) << LL_ENDL;
|
|
LLControlVariable* c = gSavedSettings.getControl("SystemLanguage");
|
|
if(c)
|
|
{
|
|
c->setValue(std::string(locale->lang), false);
|
|
}
|
|
}
|
|
}
|
|
FL_FreeLocale(&locale);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool LLAppViewerWin32::beingDebugged()
|
|
{
|
|
return IsDebuggerPresent();
|
|
}
|
|
|
|
bool LLAppViewerWin32::restoreErrorTrap()
|
|
{
|
|
return true; // we don't check for handler collisions on windows, so just say they're ok
|
|
}
|
|
|
|
//virtual
|
|
bool LLAppViewerWin32::sendURLToOtherInstance(const std::string& url)
|
|
{
|
|
wchar_t window_class[256]; /* Flawfinder: ignore */ // Assume max length < 255 chars.
|
|
mbstowcs(window_class, sWindowClass.c_str(), 255);
|
|
window_class[255] = 0;
|
|
// Use the class instead of the window name.
|
|
HWND other_window = FindWindow(window_class, NULL);
|
|
|
|
if (other_window != NULL)
|
|
{
|
|
LL_DEBUGS() << "Found other window with the name '" << getWindowTitle() << "'" << LL_ENDL;
|
|
COPYDATASTRUCT cds;
|
|
const S32 SLURL_MESSAGE_TYPE = 0;
|
|
cds.dwData = SLURL_MESSAGE_TYPE;
|
|
cds.cbData = static_cast<DWORD>(url.length()) + 1;
|
|
cds.lpData = (void*)url.c_str();
|
|
|
|
LRESULT msg_result = SendMessage(other_window, WM_COPYDATA, NULL, (LPARAM)&cds);
|
|
LL_DEBUGS() << "SendMessage(WM_COPYDATA) to other window '"
|
|
<< getWindowTitle() << "' returned " << msg_result << LL_ENDL;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
std::string LLAppViewerWin32::generateSerialNumber()
|
|
{
|
|
char serial_md5[MD5HEX_STR_SIZE]; // Flawfinder: ignore
|
|
serial_md5[0] = 0;
|
|
|
|
DWORD serial = 0;
|
|
DWORD flags = 0;
|
|
BOOL success = GetVolumeInformation(
|
|
L"C:\\",
|
|
NULL, // volume name buffer
|
|
0, // volume name buffer size
|
|
&serial, // volume serial
|
|
NULL, // max component length
|
|
&flags, // file system flags
|
|
NULL, // file system name buffer
|
|
0); // file system name buffer size
|
|
if (success)
|
|
{
|
|
LLMD5 md5;
|
|
md5.update( (unsigned char*)&serial, sizeof(DWORD));
|
|
md5.finalize();
|
|
md5.hex_digest(serial_md5);
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS() << "GetVolumeInformation failed" << LL_ENDL;
|
|
}
|
|
return serial_md5;
|
|
}
|
|
|
|
// <FS:ND> Thread to purge old texture cache in the background.
|
|
// The cache dir will be search for directories named *.old_texturecache, then each of this directories
|
|
// will be deleted.
|
|
// The thread will be started each time the viewer starts, just in case there is directories so huge,
|
|
// the user quit the viewer before the old cache was fully cleared.
|
|
void deleteFilesInDirectory( std::wstring aDir )
|
|
{
|
|
if( aDir == L"." || aDir == L".." || aDir.empty() )
|
|
return;
|
|
|
|
if( aDir[ aDir.size() -1 ] != '\\' || aDir[ aDir.size() -1 ] != '/' )
|
|
aDir += L"\\";
|
|
|
|
WIN32_FIND_DATA oFindData;
|
|
HANDLE hFindHandle = ::FindFirstFile( (aDir + L"*.*").c_str(), &oFindData );
|
|
|
|
if( INVALID_HANDLE_VALUE == hFindHandle )
|
|
return;
|
|
|
|
do
|
|
{
|
|
if( ! (oFindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) )
|
|
{
|
|
std::wstring strFile = aDir + oFindData.cFileName;
|
|
if( oFindData.dwFileAttributes & FILE_ATTRIBUTE_READONLY )
|
|
::SetFileAttributes( strFile.c_str(), FILE_ATTRIBUTE_NORMAL );
|
|
|
|
::DeleteFile( ( aDir + oFindData.cFileName ).c_str() );
|
|
}
|
|
} while( ::FindNextFile( hFindHandle, &oFindData ) );
|
|
|
|
::FindClose( hFindHandle );
|
|
}
|
|
|
|
void deleteCacheDirectory( std::wstring aDir )
|
|
{
|
|
if( aDir == L"." || aDir == L".." || aDir.empty() )
|
|
return;
|
|
|
|
if( aDir[ aDir.size() -1 ] != '\\' || aDir[ aDir.size() -1 ] != '/' )
|
|
aDir += L"\\";
|
|
|
|
wchar_t aCacheDirs[] = L"0123456789abcdef";
|
|
|
|
for( int i = 0; i < _countof( aCacheDirs ); ++i )
|
|
{
|
|
deleteFilesInDirectory( aDir + aCacheDirs[i] );
|
|
::RemoveDirectory( (aDir + aCacheDirs[i]).c_str() );
|
|
}
|
|
|
|
deleteFilesInDirectory( aDir );
|
|
::RemoveDirectory( aDir.c_str() );
|
|
}
|
|
|
|
DWORD WINAPI purgeThread( LPVOID lpParameter )
|
|
{
|
|
wchar_t *pDir = reinterpret_cast< wchar_t* >( lpParameter );
|
|
if( !pDir )
|
|
return 0;
|
|
|
|
std::wstring strPath = pDir;
|
|
free( pDir );
|
|
|
|
if( strPath.empty() )
|
|
return 0;
|
|
|
|
if( strPath[ strPath.size() -1 ] != '\\' || strPath[ strPath.size() -1 ] != '/' )
|
|
strPath += L"\\";
|
|
|
|
WIN32_FIND_DATA oFindData;
|
|
HANDLE hFindHandle = ::FindFirstFile( ( strPath + L"*.old_texturecache" ).c_str(), &oFindData );
|
|
|
|
std::vector< std::wstring > vctDirs;
|
|
|
|
if( INVALID_HANDLE_VALUE == hFindHandle )
|
|
return 0;
|
|
|
|
do
|
|
{
|
|
if( oFindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
|
|
vctDirs.push_back( strPath + oFindData.cFileName );
|
|
} while( ::FindNextFile( hFindHandle, &oFindData ) );
|
|
|
|
::FindClose( hFindHandle );
|
|
|
|
for( auto dir : vctDirs )
|
|
{
|
|
LL_INFOS("LLDiskCache") << "Removing an old cache" << LL_ENDL; // <FS:Beq/> consistent tagging to help searching log files
|
|
deleteCacheDirectory( dir );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void LLAppViewerWin32::startCachePurge()
|
|
{
|
|
if( isSecondInstance() )
|
|
return;
|
|
|
|
std::wstring strCacheDir = wstringize( gDirUtilp->getExpandedFilename( LL_PATH_CACHE, "" ) );
|
|
|
|
HANDLE hThread = CreateThread( nullptr, 0, purgeThread, _wcsdup( strCacheDir.c_str() ), 0, nullptr );
|
|
|
|
if( !hThread )
|
|
{
|
|
LL_WARNS("LLDiskCache") << "CreateThread failed: " << GetLastError() << LL_ENDL; // <FS:Beq/> consistent tagging to help searching log files
|
|
}
|
|
else
|
|
SetThreadPriority( hThread, THREAD_MODE_BACKGROUND_BEGIN );
|
|
}
|
|
// </FS:ND>
|