phoenix-firestorm/indra/llrender
Oz Linden fa6add3fcd merge changes for drtvwr-132 2012-04-03 11:28:56 -04:00
..
CMakeLists.txt
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates 2012-02-07 12:31:48 -08:00
llfontgl.h EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates 2012-02-07 12:31:48 -08:00
llfontregistry.cpp
llfontregistry.h
llgl.cpp SH-2908 Fix for mac build 2012-02-13 15:41:21 -06:00
llgl.h SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations. 2012-02-10 20:04:19 -06:00
llgldbg.cpp
llgldbg.h
llglheaders.h SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations. 2012-02-10 20:04:19 -06:00
llglslshader.cpp SH-2908 Temporary fix for mac build 2012-02-13 18:26:48 -06:00
llglslshader.h * Fixed up shader compilation errors to get lighting and shadows working again on Mac. 2012-01-26 10:17:41 -08:00
llglstates.h
llgltypes.h
llimagegl.cpp
llimagegl.h
llpostprocess.cpp
llpostprocess.h
llrender.cpp merge 2012-02-01 15:43:11 -05:00
llrender.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp
llrendertarget.h
llshadermgr.cpp SH-2908 Fix for incompatibility issue with GLSL 1.30 2012-02-28 16:10:04 -06:00
llshadermgr.h SH-2729 Fix for horizontal line of glitching graphics when DoF enabled 2012-02-06 18:56:19 -06:00
lltexture.cpp
lltexture.h
llvertexbuffer.cpp SH-2908 Fix for linux build. 2012-02-23 13:41:19 -06:00
llvertexbuffer.h SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::determineUsage() to work the way it used to. 2012-02-06 12:43:23 -08:00