phoenix-firestorm/indra/llrender
Nat Goodspeed c0aa1a1202 SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219
Update task branch from main project branch.
2022-05-18 14:08:24 -04:00
..
CMakeLists.txt
llatmosphere.cpp
llatmosphere.h
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp SL-17124 switchContext and loadShaderFile crashes 2022-04-29 19:41:22 +03:00
llgl.h
llglcommonfunc.cpp
llglcommonfunc.h
llgldbg.cpp
llgldbg.h
llglheaders.h
llglslshader.cpp
llglslshader.h
llglstates.h
llgltexture.cpp
llgltexture.h
llgltypes.h
llimagegl.cpp SL-17219 WIP - Texture pipeline overhaul 2022-04-15 19:02:07 -05:00
llimagegl.h SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows 2022-03-29 15:41:00 -05:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp SL-17005 WIP Simplify what feeds texture loading bias to only pay attention to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming). 2022-03-11 10:21:08 -06:00
llrender.h
llrender2dutils.cpp
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-16928 Fix for broken bumpmaps on Intel GPUs 2022-03-04 17:05:05 -06:00
llrendertarget.h SL-16928 Fix for broken bumpmaps on Intel GPUs 2022-03-04 17:05:05 -06:00
llshadermgr.cpp
llshadermgr.h
lltexture.cpp
lltexture.h
lluiimage.cpp
lluiimage.h
lluiimage.inl
llvertexbuffer.cpp
llvertexbuffer.h