406 lines
12 KiB
C++
406 lines
12 KiB
C++
/**
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* @file llpanelblockedlist.cpp
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* @brief Container for blocked Residents & Objects list
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llpanelblockedlist.h"
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// library include
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#include "llavatarname.h"
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#include "llfloater.h"
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#include "llfloaterreg.h"
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#include "llnotificationsutil.h"
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#include "llscrolllistctrl.h"
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// project include
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#include "llfloateravatarpicker.h"
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#include "llfloatersidepanelcontainer.h"
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#include "llsidetraypanelcontainer.h"
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#include "llavataractions.h"
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#include "llviewercontrol.h"
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static LLRegisterPanelClassWrapper<LLPanelBlockedList> t_panel_blocked_list("panel_block_list_sidetray");
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//
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// Constants
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//
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const std::string BLOCKED_PARAM_NAME = "blocked_to_select";
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//-----------------------------------------------------------------------------
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// LLPanelBlockedList()
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//-----------------------------------------------------------------------------
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LLPanelBlockedList::LLPanelBlockedList()
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: LLPanel()
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{
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mCommitCallbackRegistrar.add("Block.ClickPick", boost::bind(&LLPanelBlockedList::onPickBtnClick, this));
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mCommitCallbackRegistrar.add("Block.ClickBlockByName", boost::bind(&LLPanelBlockedList::onBlockByNameClick, this));
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mCommitCallbackRegistrar.add("Block.ClickRemove", boost::bind(&LLPanelBlockedList::onRemoveBtnClick, this));
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// <FS:Ansariel> Profile button
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mCommitCallbackRegistrar.add("Block.ClickProfile", boost::bind(&LLPanelBlockedList::onProfileBtnClick, this));
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}
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LLPanelBlockedList::~LLPanelBlockedList()
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{
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LLMuteList::getInstance()->removeObserver(this);
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}
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BOOL LLPanelBlockedList::postBuild()
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{
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mBlockedList = getChild<LLScrollListCtrl>("blocked");
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mBlockedList->setCommitOnSelectionChange(TRUE);
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// <FS:Ansariel> Profile button
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mBlockedList->setCommitCallback(boost::bind(&LLPanelBlockedList::onSelectionChanged, this));
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mBlockedList->setDoubleClickCallback(boost::bind(&LLPanelBlockedList::onProfileBtnClick, this));
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mBlockedList->sortByColumn("item_name", TRUE);
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mBlockedList->setSearchColumn(mBlockedList->getColumn("item_name")->mIndex);
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// <FS:Zi> Make sure user can go back blocked user list if it's in a skin without
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// sidebar <Back button
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// childSetCommitCallback("back", boost::bind(&LLPanelBlockedList::onBackBtnClick, this), NULL);
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LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent());
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if(parent)
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{
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childSetCommitCallback("back", boost::bind(&LLPanelBlockedList::onBackBtnClick, this), NULL);
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getChild<LLUICtrl>("back_button_container")->setVisible(TRUE);
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}
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else
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{
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getChild<LLUICtrl>("back_button_container")->setVisible(FALSE);
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}
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// </FS:Zi>
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LLMuteList::getInstance()->addObserver(this);
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refreshBlockedList();
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return LLPanel::postBuild();
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}
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void LLPanelBlockedList::draw()
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{
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// <FS:Ansariel> Only update if selection changes
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//updateButtons();
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LLPanel::draw();
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}
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void LLPanelBlockedList::onOpen(const LLSD& key)
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{
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if (key.has(BLOCKED_PARAM_NAME) && key[BLOCKED_PARAM_NAME].asUUID().notNull())
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{
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selectBlocked(key[BLOCKED_PARAM_NAME].asUUID());
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}
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}
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void LLPanelBlockedList::selectBlocked(const LLUUID& mute_id)
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{
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mBlockedList->selectByID(mute_id);
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mBlockedList->scrollToShowSelected();
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}
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void LLPanelBlockedList::showPanelAndSelect(const LLUUID& idToSelect)
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{
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// <FS:Ansariel> Optional standalone blocklist floater
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//LLFloaterSidePanelContainer::showPanel("people", "panel_block_list_sidetray", LLSD().with(BLOCKED_PARAM_NAME, idToSelect));
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if (gSavedSettings.getBOOL("FSUseStandaloneBlocklistFloater"))
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{
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LLFloaterReg::showInstance("fs_blocklist", LLSD().with(BLOCKED_PARAM_NAME, idToSelect));
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}
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else
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{
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LLFloaterSidePanelContainer::showPanel("people", "panel_block_list_sidetray", LLSD().with(BLOCKED_PARAM_NAME, idToSelect));
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}
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// </FS:Ansariel>
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}
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//////////////////////////////////////////////////////////////////////////
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// Private Section
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//////////////////////////////////////////////////////////////////////////
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void LLPanelBlockedList::refreshBlockedList()
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{
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mBlockedList->deleteAllItems();
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std::vector<LLMute> mutes = LLMuteList::getInstance()->getMutes();
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std::vector<LLMute>::iterator it;
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for (it = mutes.begin(); it != mutes.end(); ++it)
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{
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LLScrollListItem::Params item_p;
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item_p.enabled(TRUE);
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item_p.value(it->mID); // link UUID of blocked item with ScrollListItem
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item_p.columns.add().column("item_name").value(it->mName);//.type("text");
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item_p.columns.add().column("item_type").value(it->getDisplayType());//.type("text").width(111);
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mBlockedList->addRow(item_p, ADD_BOTTOM);
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}
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}
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void LLPanelBlockedList::updateButtons()
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{
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bool hasSelected = NULL != mBlockedList->getFirstSelected();
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getChildView("Unblock")->setEnabled(hasSelected);
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}
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void LLPanelBlockedList::onBackBtnClick()
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{
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LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent());
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if(parent)
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{
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parent->openPreviousPanel();
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}
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}
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void LLPanelBlockedList::onRemoveBtnClick()
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{
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//std::string name = mBlockedList->getSelectedItemLabel();
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//LLUUID id = mBlockedList->getStringUUIDSelectedItem();
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//LLMute mute(id, name);
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//
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//// <FS:Ansariel> Keep scroll position
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//S32 scroll_pos = mBlockedList->getScrollPos();
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//S32 last_selected = mBlockedList->getFirstSelectedIndex();
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//if (LLMuteList::getInstance()->remove(mute))
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//{
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// // Above removals may rebuild this dialog.
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//
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// if (last_selected == mBlockedList->getItemCount())
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// {
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// // we were on the last item, so select the last item again
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// mBlockedList->selectNthItem(last_selected - 1);
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// }
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// else
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// {
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// // else select the item after the last item previously selected
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// mBlockedList->selectNthItem(last_selected);
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// }
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// // <FS:Ansariel> Only update if selection changes
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// onSelectionChanged();
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// // <FS:Ansariel> Keep scroll position
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// mBlockedList->setScrollPos(scroll_pos);
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//}
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// <FS:Ansariel> Allow bulk removals
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S32 scroll_pos = mBlockedList->getScrollPos();
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S32 last_selected = mBlockedList->getFirstSelectedIndex();
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// Remove observer before bulk operation or it would refresh the
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// list after each removal, sending us straight into a crash!
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LLMuteList::getInstance()->removeObserver(this);
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std::vector<LLScrollListItem*> selected_items = mBlockedList->getAllSelected();
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for (std::vector<LLScrollListItem*>::iterator it = selected_items.begin(); it != selected_items.end(); it++)
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{
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std::string name = (*it)->getColumn(0)->getValue().asString();
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LLUUID id = (*it)->getUUID();
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LLMute mute(id, name);
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LLMuteList::getInstance()->remove(mute);
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}
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LLMuteList::getInstance()->addObserver(this);
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refreshBlockedList();
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if (last_selected == mBlockedList->getItemCount())
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{
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// we were on the last item, so select the last item again
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mBlockedList->selectNthItem(last_selected - 1);
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}
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else
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{
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// else select the item after the last item previously selected
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mBlockedList->selectNthItem(last_selected);
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}
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onSelectionChanged();
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mBlockedList->setScrollPos(scroll_pos);
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// </FS:Ansariel>
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}
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void LLPanelBlockedList::onPickBtnClick()
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{
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const BOOL allow_multiple = FALSE;
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const BOOL close_on_select = TRUE;
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// <FS:Ansariel> Standalone blocklist floater
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/*LLFloaterAvatarPicker* picker = *///LLFloaterAvatarPicker::show(boost::bind(&LLPanelBlockedList::callbackBlockPicked, this, _1, _2), allow_multiple, close_on_select);
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// *TODO: mantipov: should LLFloaterAvatarPicker be closed when panel is closed?
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// old Floater dependency is not enable in panel
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// addDependentFloater(picker);
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// <FS:Ansariel> Standalone blocklist floater
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if (gSavedSettings.getBOOL("FSUseStandaloneBlocklistFloater"))
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{
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LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelBlockedList::callbackBlockPicked, this, _1, _2), allow_multiple, close_on_select);
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LLFloater* parent = dynamic_cast<LLFloater*>(getParent());
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if (parent)
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{
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parent->addDependentFloater(picker);
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}
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}
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else
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{
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LLFloaterAvatarPicker::show(boost::bind(&LLPanelBlockedList::callbackBlockPicked, this, _1, _2), allow_multiple, close_on_select);
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}
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// </FS:Ansariel>
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}
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void LLPanelBlockedList::onBlockByNameClick()
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{
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// <FS:Ansariel> Standalone blocklist floater
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//LLFloaterGetBlockedObjectName::show(&LLPanelBlockedList::callbackBlockByName);
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if (gSavedSettings.getBOOL("FSUseStandaloneBlocklistFloater"))
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{
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LLFloaterGetBlockedObjectName* picker = LLFloaterGetBlockedObjectName::show(&LLPanelBlockedList::callbackBlockByName);
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LLFloater* parent = dynamic_cast<LLFloater*>(getParent());
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if (parent)
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{
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parent->addDependentFloater(picker);
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}
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}
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else
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{
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LLFloaterGetBlockedObjectName::show(&LLPanelBlockedList::callbackBlockByName);
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}
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// </FS:Ansariel>
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}
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// <FS:Ansariel> Profile button
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void LLPanelBlockedList::onSelectionChanged()
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{
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updateButtons();
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LLMute mute = LLMuteList::getInstance()->getMute(mBlockedList->getStringUUIDSelectedItem());
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getChildView("Profile")->setEnabled(mBlockedList->getNumSelected() == 1 && mute.mID.notNull() && mute.mType == LLMute::AGENT);
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}
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void LLPanelBlockedList::onProfileBtnClick()
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{
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LLMute mute = LLMuteList::getInstance()->getMute(mBlockedList->getStringUUIDSelectedItem());
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if (mBlockedList->getNumSelected() == 1 && mute.mID.notNull() && mute.mType == LLMute::AGENT)
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{
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LLAvatarActions::showProfile(mute.mID);
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}
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}
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// </FS:Ansariel>
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void LLPanelBlockedList::callbackBlockPicked(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
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{
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if (names.empty() || ids.empty()) return;
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LLMute mute(ids[0], names[0].getLegacyName(), LLMute::AGENT);
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LLMuteList::getInstance()->add(mute);
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showPanelAndSelect(mute.mID);
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}
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//static
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void LLPanelBlockedList::callbackBlockByName(const std::string& text)
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{
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if (text.empty()) return;
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LLMute mute(LLUUID::null, text, LLMute::BY_NAME);
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BOOL success = LLMuteList::getInstance()->add(mute);
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if (!success)
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{
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LLNotificationsUtil::add("MuteByNameFailed");
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}
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}
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//////////////////////////////////////////////////////////////////////////
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// LLFloaterGetBlockedObjectName
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//////////////////////////////////////////////////////////////////////////
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// Constructor/Destructor
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LLFloaterGetBlockedObjectName::LLFloaterGetBlockedObjectName(const LLSD& key)
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: LLFloater(key)
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, mGetObjectNameCallback(NULL)
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{
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}
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// Destroys the object
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LLFloaterGetBlockedObjectName::~LLFloaterGetBlockedObjectName()
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{
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gFocusMgr.releaseFocusIfNeeded( this );
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}
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BOOL LLFloaterGetBlockedObjectName::postBuild()
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{
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getChild<LLButton>("OK")-> setCommitCallback(boost::bind(&LLFloaterGetBlockedObjectName::applyBlocking, this));
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getChild<LLButton>("Cancel")-> setCommitCallback(boost::bind(&LLFloaterGetBlockedObjectName::cancelBlocking, this));
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center();
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return LLFloater::postBuild();
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}
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BOOL LLFloaterGetBlockedObjectName::handleKeyHere(KEY key, MASK mask)
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{
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if (key == KEY_RETURN && mask == MASK_NONE)
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{
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applyBlocking();
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return TRUE;
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}
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else if (key == KEY_ESCAPE && mask == MASK_NONE)
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{
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cancelBlocking();
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return TRUE;
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}
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return LLFloater::handleKeyHere(key, mask);
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}
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// static
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LLFloaterGetBlockedObjectName* LLFloaterGetBlockedObjectName::show(get_object_name_callback_t callback)
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{
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LLFloaterGetBlockedObjectName* floater = LLFloaterReg::showTypedInstance<LLFloaterGetBlockedObjectName>("mute_object_by_name");
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floater->mGetObjectNameCallback = callback;
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// *TODO: mantipov: should LLFloaterGetBlockedObjectName be closed when panel is closed?
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// old Floater dependency is not enable in panel
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// addDependentFloater(floater);
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return floater;
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}
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//////////////////////////////////////////////////////////////////////////
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// Private Section
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void LLFloaterGetBlockedObjectName::applyBlocking()
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{
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if (mGetObjectNameCallback)
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{
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const std::string& text = getChild<LLUICtrl>("object_name")->getValue().asString();
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mGetObjectNameCallback(text);
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}
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closeFloater();
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}
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void LLFloaterGetBlockedObjectName::cancelBlocking()
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{
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closeFloater();
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}
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//EOF
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