53 lines
853 B
C++
53 lines
853 B
C++
/**
|
|
* @file llmortician.cpp
|
|
*
|
|
* Copyright (c) 2005-$CurrentYear$, Linden Research, Inc.
|
|
* $License$
|
|
*/
|
|
|
|
#include "linden_common.h"
|
|
#include "llmortician.h"
|
|
|
|
#include <list>
|
|
|
|
std::list<LLMortician*> gGraveyard;
|
|
|
|
BOOL LLMortician::sDestroyImmediate = FALSE;
|
|
|
|
LLMortician::~LLMortician()
|
|
{
|
|
gGraveyard.remove(this);
|
|
}
|
|
|
|
void LLMortician::updateClass()
|
|
{
|
|
while (!gGraveyard.empty())
|
|
{
|
|
LLMortician* dead = gGraveyard.front();
|
|
delete dead;
|
|
}
|
|
}
|
|
|
|
void LLMortician::die()
|
|
{
|
|
// It is valid to call die() more than once on something that hasn't died yet
|
|
if (sDestroyImmediate)
|
|
{
|
|
// *NOTE: This is a hack to ensure destruction order on shutdown.
|
|
mIsDead = TRUE;
|
|
delete this;
|
|
return;
|
|
}
|
|
else if (!mIsDead)
|
|
{
|
|
mIsDead = TRUE;
|
|
gGraveyard.push_back(this);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLMortician::setZealous(BOOL b)
|
|
{
|
|
sDestroyImmediate = b;
|
|
}
|