97 lines
3.4 KiB
C++
97 lines
3.4 KiB
C++
/**
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* @file llfloaterenvironmentadjust.h
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* @brief Floaters to create and edit fixed settings for sky and water.
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_FLOATERENVIRONMENTADJUST_H
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#define LL_FLOATERENVIRONMENTADJUST_H
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#include "llfloater.h"
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#include "llsettingsbase.h"
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#include "llsettingssky.h"
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#include "llenvironment.h"
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#include "boost/signals2.hpp"
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class LLButton;
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class LLLineEditor;
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/**
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* Floater container for taking a snapshot of the current environment and making minor adjustments.
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*/
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class LLFloaterEnvironmentAdjust : public LLFloater
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{
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LOG_CLASS(LLFloaterEnvironmentAdjust);
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public:
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LLFloaterEnvironmentAdjust(const LLSD &key);
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virtual ~LLFloaterEnvironmentAdjust();
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virtual bool postBuild() override;
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virtual void onOpen(const LLSD& key) override;
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virtual void onClose(bool app_quitting) override;
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virtual void refresh() override;
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private:
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void captureCurrentEnvironment();
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void onAmbientLightChanged();
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void onBlueHorizonChanged();
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void onBlueDensityChanged();
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void onHazeHorizonChanged();
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void onHazeDensityChanged();
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void onSceneGammaChanged();
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void onCloudColorChanged();
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void onCloudCoverageChanged();
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void onCloudScaleChanged();
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void onSunColorChanged();
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void onGlowChanged();
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void onStarBrightnessChanged();
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void onSunRotationChanged();
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void onSunAzimElevChanged();
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void onSunScaleChanged();
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void onMoonRotationChanged();
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void onMoonAzimElevChanged();
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void onCloudMapChanged();
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void onWaterMapChanged();
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void onReflectionProbeAmbianceChanged();
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void updateGammaLabel();
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void onButtonReset();
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void onEnvironmentUpdated(LLEnvironment::EnvSelection_t env, S32 version);
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LLSettingsSky::ptr_t mLiveSky;
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LLSettingsWater::ptr_t mLiveWater;
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LLEnvironment::connection_t mEventConnection;
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};
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#endif // LL_FLOATERFIXEDENVIRONMENT_H
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