130 lines
4.3 KiB
C++
130 lines
4.3 KiB
C++
/**
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* @file llscenemonitor.h
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* @brief monitor the process of scene loading
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*
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* $LicenseInfo:firstyear=2003&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSCENE_MONITOR_H
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#define LL_LLSCENE_MONITOR_H
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#include "llsingleton.h"
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#include "llmath.h"
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#include "llfloater.h"
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#include "llcharacter.h"
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#include "lltracerecording.h"
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class LLCharacter;
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class LLRenderTarget;
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class LLViewerTexture;
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class LLSceneMonitor : public LLSingleton<LLSceneMonitor>
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{
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LLSINGLETON(LLSceneMonitor);
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~LLSceneMonitor();
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LOG_CLASS(LLSceneMonitor);
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public:
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void freezeAvatar(LLCharacter* avatarp);
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void setDebugViewerVisible(bool visible);
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void capture(); //capture the main frame buffer
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void compare(); //compare the stored two buffers.
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void fetchQueryResult();
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void calcDiffAggregate();
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void setDiffTolerance(F32 tol) {mDiffTolerance = tol;}
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const LLRenderTarget* getDiffTarget() const {return mDiff;}
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F32 getDiffTolerance() const {return mDiffTolerance;}
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F32 getDiffResult() const { return mDiffResult;}
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F32 getDiffPixelRatio() const { return mDiffPixelRatio;}
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bool isEnabled()const {return mEnabled;}
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bool needsUpdate() const;
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const LLTrace::ExtendablePeriodicRecording* getRecording() const {return &mSceneLoadRecording;}
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void dumpToFile(const std::string &file_name);
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bool hasResults() const { return mSceneLoadRecording.getResults().getDuration() != S32Seconds(0);}
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void reset();
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private:
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void freezeScene();
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void unfreezeScene();
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LLRenderTarget& getCaptureTarget();
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void generateDitheringTexture(S32 width, S32 height);
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private:
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bool mEnabled,
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mDebugViewerVisible;
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enum EDiffState
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{
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WAITING_FOR_NEXT_DIFF,
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NEED_DIFF,
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EXECUTE_DIFF,
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WAIT_ON_RESULT,
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VIEWER_QUITTING
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} mDiffState;
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LLRenderTarget* mFrames[2];
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LLRenderTarget* mDiff;
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GLuint mQueryObject; //used for glQuery
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F32 mDiffResult, //aggregate results of mDiff.
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mDiffTolerance, //pixels are filtered out when R+G+B < mDiffTolerance
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mDiffPixelRatio; //ratio of pixels used for comparison against the original mDiff size along one dimension
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LLPointer<LLViewerTexture> mDitheringTexture;
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S32 mDitherMatrixWidth;
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F32 mDitherScale,
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mDitherScaleS,
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mDitherScaleT;
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std::vector<LLAnimPauseRequest> mAvatarPauseHandles;
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LLTimer mRecordingTimer;
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LLTrace::ExtendablePeriodicRecording mSceneLoadRecording;
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LLTrace::Recording mMonitorRecording;
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};
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class LLSceneMonitorView : public LLFloater
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{
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public:
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LLSceneMonitorView(const LLRect& rect);
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~LLSceneMonitorView();
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virtual void draw();
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virtual void onVisibilityChange(bool visible);
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protected:
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virtual void onClose(bool app_quitting=false);
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virtual void onClickCloseBtn(bool app_quitting=false);
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void onTeleportFinished();
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boost::signals2::connection sTeleportFinishConnection;
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};
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extern LLSceneMonitorView* gSceneMonitorView;
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#endif
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