52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
/**
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* @file llviewerassetstorage.h
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* @brief Class for loading asset data to/from an external source.
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*
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* Copyright (c) 2003-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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#ifndef LLVIEWERASSETSTORAGE_H
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#define LLVIEWERASSETSTORAGE_H
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#include "llassetstorage.h"
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//#include "curl/curl.h"
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class LLVFile;
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class LLViewerAssetStorage : public LLAssetStorage
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{
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public:
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typedef void (*LLStoreAssetCallback)(const LLUUID &transaction_id, void *user_data, S32 status);
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LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
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LLVFS *vfs, const LLHost &upstream_host);
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LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
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LLVFS *vfs);
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virtual void storeAssetData(
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const LLTransactionID& tid,
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LLAssetType::EType atype,
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LLStoreAssetCallback callback,
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void* user_data,
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bool temp_file = false,
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bool is_priority = false,
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bool store_local = false,
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bool user_waiting=FALSE,
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F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
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virtual void storeAssetData(
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const char* filename,
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const LLTransactionID& tid,
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LLAssetType::EType type,
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LLStoreAssetCallback callback,
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void* user_data,
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bool temp_file = false,
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bool is_priority = false,
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bool user_waiting=FALSE,
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F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
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};
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#endif
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