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e2dffdb38e
phoenix-firestorm
/
indra
/
llrender
History
Todd Stinson
fa562d19cf
Removing unreferenced methods from the LLRenderNavPrim class.
2012-06-27 18:12:57 -07:00
..
CMakeLists.txt
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llcubemap.cpp
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llcubemap.h
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llfontbitmapcache.cpp
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llfontbitmapcache.h
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llfontfreetype.cpp
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llfontfreetype.h
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llfontgl.cpp
EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates
2012-02-07 12:31:48 -08:00
llfontgl.h
EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates
2012-02-07 12:31:48 -08:00
llfontregistry.cpp
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llfontregistry.h
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llgl.cpp
MAINT-778, MAINT-793 Fix for crash when enabling Debug GL on Mobile Intel 4 Express. Don't pop up driver update notification if GPU class is < 1
2012-03-30 12:17:34 -05:00
llgl.h
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10 20:04:19 -06:00
llgldbg.cpp
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llgldbg.h
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llglheaders.h
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10 20:04:19 -06:00
llglslshader.cpp
SH-2908 Temporary fix for mac build
2012-02-13 18:26:48 -06:00
llglslshader.h
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llglstates.h
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llgltypes.h
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llimagegl.cpp
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
2012-05-25 15:07:22 -07:00
llimagegl.h
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
2012-05-25 15:07:22 -07:00
llpostprocess.cpp
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llpostprocess.h
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llrender.cpp
SH-3018 WIP - removed audit texture, other unused diagnostic code
2012-02-29 16:15:02 -05:00
llrender.h
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llrendernavprim.cpp
Removing unreferenced methods from the LLRenderNavPrim class.
2012-06-27 18:12:57 -07:00
llrendernavprim.h
Removing unreferenced methods from the LLRenderNavPrim class.
2012-06-27 18:12:57 -07:00
llrendersphere.cpp
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llrendersphere.h
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llrendertarget.cpp
MAINT-708 Use texture compression to minimize memory bloat (experimental)
2012-03-02 13:35:10 -06:00
llrendertarget.h
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llshadermgr.cpp
STORM-1819: Ternary/graded shadow support
2012-04-21 17:35:50 +01:00
llshadermgr.h
STORM-1819: Ternary/graded shadow support
2012-04-21 17:35:50 +01:00
lltexture.cpp
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lltexture.h
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llvertexbuffer.cpp
MAINT-1142 use VBO pooling on OSX
2012-06-04 12:15:08 -07:00
llvertexbuffer.h
Automated merge with
http://hg.secondlife.com/viewer-release
2012-04-26 14:04:55 -04:00