168 lines
4.8 KiB
C++
168 lines
4.8 KiB
C++
/**
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* @file llimpanel.h
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* @brief LLIMPanel class definition
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*
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* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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#ifndef LL_IMPANEL_H
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#define LL_IMPANEL_H
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#include "llfloater.h"
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#include "lluuid.h"
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#include "lldarray.h"
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#include "llinstantmessage.h"
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class LLLineEditor;
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class LLViewerTextEditor;
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class LLInventoryItem;
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class LLInventoryCategory;
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class LLFloaterIMPanel : public LLFloater
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{
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public:
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// The session id is the id of the session this is for. The target
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// refers to the user (or group) that where this session serves as
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// the default. For example, if you open a session though a
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// calling card, a new session id will be generated, but the
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// target_id will be the agent referenced by the calling card.
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LLFloaterIMPanel(const std::string& name,
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const LLRect& rect,
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const std::string& session_label,
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const LLUUID& session_id,
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const LLUUID& target_id,
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EInstantMessage dialog);
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LLFloaterIMPanel(const std::string& name,
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const LLRect& rect,
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const std::string& session_label,
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const LLUUID& session_id,
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const LLUUID& target_id,
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const LLDynamicArray<LLUUID>& ids,
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EInstantMessage dialog);
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/*virtual*/ BOOL postBuild();
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// Check typing timeout timer.
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/*virtual*/ void draw();
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/*virtual*/ void onClose(bool app_quitting = FALSE);
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// add target ids to the session.
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// Return TRUE if successful, otherwise FALSE.
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BOOL inviteToSession(const LLDynamicArray<LLUUID>& agent_ids);
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void addHistoryLine(const std::string &utf8msg,
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const LLColor4& color = LLColor4::white,
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bool log_to_file = true);
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void setInputFocus( BOOL b );
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void selectAll();
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void selectNone();
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void setVisible(BOOL b);
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BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent);
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BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
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BOOL drop, EDragAndDropType cargo_type,
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void *cargo_data, EAcceptance *accept,
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LLString& tooltip_msg);
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static void onInputEditorFocusReceived( LLUICtrl* caller, void* userdata );
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static void onInputEditorFocusLost(LLUICtrl* caller, void* userdata);
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static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata);
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static void onTabClick( void* userdata );
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static void onClickProfile( void* userdata ); // Profile button pressed
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static void onClickClose( void* userdata );
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const LLUUID& getSessionID() const { return mSessionUUID; }
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const LLUUID& getOtherParticipantID() const { return mOtherParticipantUUID; }
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EInstantMessage getDialogType() const { return mDialog; }
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void sessionInitReplyReceived(const LLUUID& im_session_id);
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// Handle other participant in the session typing.
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void processIMTyping(const LLIMInfo* im_info, BOOL typing);
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static void chatFromLogFile(LLString line, void* userdata);
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private:
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// called by constructors
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void init(const LLString& session_label);
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// Called by UI methods.
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void sendMsg();
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// for adding agents via the UI. Return TRUE if possible, do it if
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BOOL dropCallingCard(LLInventoryItem* item, BOOL drop);
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BOOL dropCategory(LLInventoryCategory* category, BOOL drop);
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// test if local agent can add agents.
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BOOL isAddAllowed() const;
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// Called whenever the user starts or stops typing.
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// Sends the typing state to the other user if necessary.
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void setTyping(BOOL typing);
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// Add the "User is typing..." indicator.
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void addTypingIndicator(const LLIMInfo* im_info);
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// Remove the "User is typing..." indicator.
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void removeTypingIndicator();
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void sendTypingState(BOOL typing);
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static LLFloaterIMPanel* sInstance;
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private:
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LLLineEditor* mInputEditor;
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LLViewerTextEditor* mHistoryEditor;
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// The value of the mSessionUUID depends on how the IM session was started:
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// one-on-one ==> random id
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// group ==> group_id
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// inventory folder ==> folder item_id
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// 911 ==> Gaurdian_Angel_Group_ID ^ gAgent.getID()
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LLUUID mSessionUUID;
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BOOL mSessionInitRequested;
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BOOL mSessionInitialized;
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LLSD mQueuedMsgsForInit;
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// The value mOtherParticipantUUID depends on how the IM session was started:
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// one-on-one = recipient's id
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// group ==> group_id
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// inventory folder ==> first target id in list
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// 911 ==> sender
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LLUUID mOtherParticipantUUID;
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LLDynamicArray<LLUUID> mSessionInitialTargetIDs;
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EInstantMessage mDialog;
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// Are you currently typing?
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BOOL mTyping;
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// Is other user currently typing?
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BOOL mOtherTyping;
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// Where does the "User is typing..." line start?
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S32 mTypingLineStartIndex;
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//Where does the "Starting session..." line start?
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S32 mSessionStartMsgPos;
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BOOL mSentTypingState;
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// Optimization: Don't send "User is typing..." until the
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// user has actually been typing for a little while. Prevents
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// extra IMs for brief "lol" type utterences.
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LLFrameTimer mFirstKeystrokeTimer;
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// Timer to detect when user has stopped typing.
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LLFrameTimer mLastKeystrokeTimer;
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void disableWhileSessionStarting();
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};
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#endif // LL_IMPANEL_H
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