phoenix-firestorm/indra/newview/llpanelcontents.cpp

197 lines
4.3 KiB
C++

/**
* @file llpanelcontents.cpp
* @brief Object contents panel in the tools floater.
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
// file include
#include "llpanelcontents.h"
// linden library includes
#include "llerror.h"
#include "llrect.h"
#include "llstring.h"
#include "llmaterialtable.h"
#include "llfontgl.h"
#include "m3math.h"
#include "llpermissionsflags.h"
#include "lleconomy.h"
#include "material_codes.h"
// project includes
#include "llui.h"
#include "llspinctrl.h"
#include "llcheckboxctrl.h"
#include "lltextbox.h"
#include "llbutton.h"
#include "llcombobox.h"
#include "llagent.h"
#include "llviewerwindow.h"
#include "llworld.h"
#include "llviewerobject.h"
#include "llviewerregion.h"
#include "llresmgr.h"
#include "llselectmgr.h"
#include "llpreviewscript.h"
#include "lltool.h"
#include "lltoolmgr.h"
#include "lltoolcomp.h"
#include "llpanelinventory.h"
#include "viewer.h"
//
// Imported globals
//
//
// Globals
//
BOOL LLPanelContents::postBuild()
{
LLRect rect = this->getRect();
setMouseOpaque(FALSE);
childSetAction("button new script",&LLPanelContents::onClickNewScript, this);
return TRUE;
}
LLPanelContents::LLPanelContents(const std::string& name)
: LLPanel(name),
mPanelInventory(NULL)
{
}
LLPanelContents::~LLPanelContents()
{
// Children all cleaned up by default view destructor.
}
void LLPanelContents::getState(LLViewerObject *objectp )
{
if( !objectp )
{
childSetEnabled("button new script",FALSE);
//mBtnNewScript->setEnabled( FALSE );
return;
}
LLUUID group_id; // used for SL-23488
gSelectMgr->selectGetGroup(group_id); // sets group_id as a side effect SL-23488
// BUG? Check for all objects being editable?
BOOL editable = gAgent.isGodlike()
|| (objectp->permModify()
&& ( objectp->permYouOwner() || ( !group_id.isNull() && gAgent.isInGroup(group_id) ))); // solves SL-23488
BOOL all_volume = gSelectMgr->selectionAllPCode( LL_PCODE_VOLUME );
// Edit script button - ok if object is editable and there's an
// unambiguous destination for the object.
if( editable &&
all_volume &&
((gSelectMgr->getSelection()->getRootObjectCount() == 1)
|| (gSelectMgr->getSelection()->getObjectCount() == 1)))
{
//mBtnNewScript->setEnabled(TRUE);
childSetEnabled("button new script",TRUE);
}
else
{
//mBtnNewScript->setEnabled(FALSE);
childSetEnabled("button new script",FALSE);
}
}
void LLPanelContents::refresh()
{
LLViewerObject* object = gSelectMgr->getSelection()->getFirstRootObject();
if(!object)
{
object = gSelectMgr->getSelection()->getFirstObject();
}
getState(object);
if (mPanelInventory)
{
mPanelInventory->refresh();
}
}
//
// Static functions
//
// static
void LLPanelContents::onClickNewScript(void *userdata)
{
LLViewerObject* object = gSelectMgr->getSelection()->getFirstRootObject();
if(!object)
{
object = gSelectMgr->getSelection()->getFirstObject();
}
if(object)
{
LLPermissions perm;
perm.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);
perm.initMasks(
PERM_ALL,
PERM_ALL,
PERM_NONE,
PERM_NONE,
PERM_MOVE | PERM_TRANSFER);
LLString desc;
LLAssetType::generateDescriptionFor(LLAssetType::AT_LSL_TEXT, desc);
LLPointer<LLViewerInventoryItem> new_item =
new LLViewerInventoryItem(
LLUUID::null,
LLUUID::null,
perm,
LLUUID::null,
LLAssetType::AT_LSL_TEXT,
LLInventoryType::IT_LSL,
LLString("New Script"),
desc,
LLSaleInfo::DEFAULT,
LLViewerInventoryItem::II_FLAGS_NONE,
time_corrected());
object->saveScript(new_item, TRUE, true);
// *NOTE: In order to resolve SL-22177, we needed to create
// the script first, and then you have to click it in
// inventory to edit it.
// *TODO: The script creation should round-trip back to the
// viewer so the viewer can auto-open the script and start
// editing ASAP.
#if 0
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewScriptRect");
rect.translate( left - rect.mLeft, top - rect.mTop );
LLLiveLSLEditor* editor;
editor = new LLLiveLSLEditor("script ed",
rect,
"Script: New Script",
object->mID,
LLUUID::null);
editor->open(); /*Flawfinder: ignore*/
// keep onscreen
gFloaterView->adjustToFitScreen(editor, FALSE);
#endif
}
}