566 lines
18 KiB
C++
566 lines
18 KiB
C++
/**
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* @file llfloaterfixedenvironment.cpp
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* @brief Floaters to create and edit fixed settings for sky and water.
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterfixedenvironment.h"
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#include <boost/make_shared.hpp>
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// libs
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#include "llbutton.h"
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#include "llnotifications.h"
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#include "llnotificationsutil.h"
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#include "llsliderctrl.h"
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#include "lltabcontainer.h"
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#include "llfilepicker.h"
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#include "lllocalbitmaps.h"
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#include "llsettingspicker.h"
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#include "llviewermenufile.h" // LLFilePickerReplyThread
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#include "llviewerparcelmgr.h"
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// newview
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#include "llpaneleditwater.h"
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#include "llpaneleditsky.h"
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#include "llsettingssky.h"
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#include "llsettingswater.h"
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#include "llenvironment.h"
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#include "llagent.h"
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#include "llparcel.h"
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#include "lltrans.h"
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#include "llsettingsvo.h"
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#include "llinventorymodel.h"
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extern LLControlGroup gSavedSettings;
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namespace
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{
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const std::string FIELD_SETTINGS_NAME("settings_name");
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const std::string CONTROL_TAB_AREA("tab_settings");
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const std::string BUTTON_NAME_IMPORT("btn_import");
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const std::string BUTTON_NAME_COMMIT("btn_commit");
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const std::string BUTTON_NAME_CANCEL("btn_cancel");
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const std::string BUTTON_NAME_FLYOUT("btn_flyout");
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const std::string BUTTON_NAME_LOAD("btn_load");
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const std::string ACTION_SAVE("save_settings");
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const std::string ACTION_SAVEAS("save_as_new_settings");
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const std::string ACTION_COMMIT("commit_changes");
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const std::string ACTION_APPLY_LOCAL("apply_local");
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const std::string ACTION_APPLY_PARCEL("apply_parcel");
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const std::string ACTION_APPLY_REGION("apply_region");
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const std::string XML_FLYOUTMENU_FILE("menu_save_settings.xml");
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}
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//=========================================================================
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LLFloaterFixedEnvironment::LLFloaterFixedEnvironment(const LLSD &key) :
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LLFloaterEditEnvironmentBase(key),
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mFlyoutControl(nullptr)
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{
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}
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LLFloaterFixedEnvironment::~LLFloaterFixedEnvironment()
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{
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delete mFlyoutControl;
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}
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bool LLFloaterFixedEnvironment::postBuild()
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{
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mTab = getChild<LLTabContainer>(CONTROL_TAB_AREA);
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mTxtName = getChild<LLLineEditor>(FIELD_SETTINGS_NAME);
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mTxtName->setCommitOnFocusLost(true);
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mTxtName->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNameChanged(mTxtName->getValue().asString()); });
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getChild<LLButton>(BUTTON_NAME_IMPORT)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonImport(); });
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getChild<LLButton>(BUTTON_NAME_CANCEL)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onClickCloseBtn(); });
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getChild<LLButton>(BUTTON_NAME_LOAD)->setClickedCallback([this](LLUICtrl *, const LLSD &) { onButtonLoad(); });
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mFlyoutControl = new LLFlyoutComboBtnCtrl(this, BUTTON_NAME_COMMIT, BUTTON_NAME_FLYOUT, XML_FLYOUTMENU_FILE, false);
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mFlyoutControl->setAction([this](LLUICtrl *ctrl, const LLSD &data) { onButtonApply(ctrl, data); });
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mFlyoutControl->setMenuItemVisible(ACTION_COMMIT, false);
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return true;
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}
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void LLFloaterFixedEnvironment::onOpen(const LLSD& key)
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{
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LLUUID invid;
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if (key.has(KEY_INVENTORY_ID))
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{
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invid = key[KEY_INVENTORY_ID].asUUID();
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}
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loadInventoryItem(invid);
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LL_INFOS("SETTINGS") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL;
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updateEditEnvironment();
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syncronizeTabs();
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refresh();
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LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_INSTANT);
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}
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void LLFloaterFixedEnvironment::onClose(bool app_quitting)
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{
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doCloseInventoryFloater(app_quitting);
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LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
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LLEnvironment::instance().setCurrentEnvironmentSelection(LLEnvironment::ENV_LOCAL);
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LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT);
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mSettings.reset();
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syncronizeTabs();
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}
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void LLFloaterFixedEnvironment::refresh()
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{
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if (!mSettings)
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{
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// disable everything.
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return;
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}
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bool is_inventory_avail = canUseInventory();
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mFlyoutControl->setMenuItemEnabled(ACTION_SAVE, is_inventory_avail && mCanMod && !mInventoryId.isNull());
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mFlyoutControl->setMenuItemEnabled(ACTION_SAVEAS, is_inventory_avail && mCanCopy);
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mFlyoutControl->setMenuItemEnabled(ACTION_APPLY_PARCEL, canApplyParcel());
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mFlyoutControl->setMenuItemEnabled(ACTION_APPLY_REGION, canApplyRegion());
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mTxtName->setValue(mSettings->getName());
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mTxtName->setEnabled(mCanMod);
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S32 count = mTab->getTabCount();
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for (S32 idx = 0; idx < count; ++idx)
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{
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LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx));
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if (panel)
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{
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panel->setCanChangeSettings(mCanMod);
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panel->refresh();
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}
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}
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}
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void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::ptr_t &settings)
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{
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mSettings = settings; // shouldn't this do buildDeepCloneAndUncompress() ?
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updateEditEnvironment();
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syncronizeTabs();
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refresh();
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LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT);
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// teach user about HDR settings
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if (mSettings
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&& mSettings->getSettingsType() == "sky"
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&& ((LLSettingsSky*)mSettings.get())->canAutoAdjust()
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&& ((LLSettingsSky*)mSettings.get())->getReflectionProbeAmbiance(true) != 0.f)
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{
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LLNotificationsUtil::add("AutoAdjustHDRSky");
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}
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}
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void LLFloaterFixedEnvironment::syncronizeTabs()
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{
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S32 count = mTab->getTabCount();
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for (S32 idx = 0; idx < count; ++idx)
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{
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LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx));
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if (panel)
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panel->setSettings(mSettings);
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}
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}
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LLFloaterSettingsPicker * LLFloaterFixedEnvironment::getSettingsPicker()
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{
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LLFloaterSettingsPicker *picker = static_cast<LLFloaterSettingsPicker *>(mInventoryFloater.get());
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// Show the dialog
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if (!picker)
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{
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picker = new LLFloaterSettingsPicker(this,
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LLUUID::null);
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mInventoryFloater = picker->getHandle();
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picker->setCommitCallback([this](LLUICtrl *, const LLSD &data){ onPickerCommitSetting(data["ItemId"].asUUID() /*data["Track"]*/); });
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}
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return picker;
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}
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void LLFloaterFixedEnvironment::onPickerCommitSetting(LLUUID item_id)
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{
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loadInventoryItem(item_id);
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}
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void LLFloaterFixedEnvironment::onNameChanged(const std::string &name)
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{
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mSettings->setName(name);
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setDirtyFlag();
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}
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void LLFloaterFixedEnvironment::onButtonImport()
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{
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checkAndConfirmSettingsLoss([this](){ doImportFromDisk(); });
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}
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void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
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{
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std::string ctrl_action = ctrl->getName();
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std::string local_desc;
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LLSettingsBase::ptr_t setting_clone;
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bool is_local = false; // because getString can be empty
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if (mSettings->getSettingsType() == "water")
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{
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LLSettingsWater::ptr_t water = std::static_pointer_cast<LLSettingsWater>(mSettings);
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if (water)
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{
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setting_clone = water->buildClone();
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// LLViewerFetchedTexture and check for FTT_LOCAL_FILE or check LLLocalBitmapMgr
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if (LLLocalBitmapMgr::getInstance()->isLocal(water->getNormalMapID()))
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{
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local_desc = LLTrans::getString("EnvironmentNormalMap");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::getInstance()->isLocal(water->getTransparentTextureID()))
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{
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local_desc = LLTrans::getString("EnvironmentTransparent");
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is_local = true;
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}
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}
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}
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else if (mSettings->getSettingsType() == "sky")
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{
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LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(mSettings);
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if (sky)
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{
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setting_clone = sky->buildClone();
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if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getSunTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentSun");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getMoonTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentMoon");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getCloudNoiseTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentCloudNoise");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::getInstance()->isLocal(sky->getBloomTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentBloom");
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is_local = true;
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}
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}
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}
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if (is_local)
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{
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LLSD args;
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args["FIELD"] = local_desc;
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LLNotificationsUtil::add("WLLocalTextureFixedBlock", args);
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return;
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}
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if (ctrl_action == ACTION_SAVE)
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{
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doApplyUpdateInventory(setting_clone);
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clearDirtyFlag();
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}
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else if (ctrl_action == ACTION_SAVEAS)
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{
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LLSD args;
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args["DESC"] = mSettings->getName();
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LLNotificationsUtil::add("SaveSettingAs", args, LLSD(), boost::bind(&LLFloaterFixedEnvironment::onSaveAsCommit, this, _1, _2, setting_clone));
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}
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else if ((ctrl_action == ACTION_APPLY_LOCAL) ||
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(ctrl_action == ACTION_APPLY_PARCEL) ||
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(ctrl_action == ACTION_APPLY_REGION))
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{
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doApplyEnvironment(ctrl_action, setting_clone);
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}
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else
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{
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LL_WARNS("ENVIRONMENT") << "Unknown settings action '" << ctrl_action << "'" << LL_ENDL;
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}
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}
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void LLFloaterFixedEnvironment::onClickCloseBtn(bool app_quitting)
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{
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if (!app_quitting)
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checkAndConfirmSettingsLoss([this](){ closeFloater(); clearDirtyFlag(); });
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else
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closeFloater();
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}
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void LLFloaterFixedEnvironment::onButtonLoad()
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{
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checkAndConfirmSettingsLoss([this](){ doSelectFromInventory(); });
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}
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void LLFloaterFixedEnvironment::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results)
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{
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LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL;
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if (inventory_id.isNull() || !results["success"].asBoolean())
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{
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LLNotificationsUtil::add("CantCreateInventory");
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return;
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}
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onInventoryCreated(asset_id, inventory_id);
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}
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void LLFloaterFixedEnvironment::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id)
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{
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bool can_trans = true;
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if (mInventoryItem)
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{
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LLPermissions perms = mInventoryItem->getPermissions();
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LLInventoryItem *created_item = gInventory.getItem(mInventoryId);
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if (created_item)
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{
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can_trans = perms.allowOperationBy(PERM_TRANSFER, gAgent.getID());
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created_item->setPermissions(perms);
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created_item->updateServer(false);
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}
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}
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clearDirtyFlag();
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setFocus(true); // Call back the focus...
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loadInventoryItem(inventory_id, can_trans);
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}
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void LLFloaterFixedEnvironment::onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results)
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{
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LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been updated with asset " << asset_id << " results are:" << results << LL_ENDL;
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clearDirtyFlag();
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if (inventory_id != mInventoryId)
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{
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loadInventoryItem(inventory_id);
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}
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}
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void LLFloaterFixedEnvironment::clearDirtyFlag()
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{
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mIsDirty = false;
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S32 count = mTab->getTabCount();
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for (S32 idx = 0; idx < count; ++idx)
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{
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LLSettingsEditPanel *panel = static_cast<LLSettingsEditPanel *>(mTab->getPanelByIndex(idx));
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if (panel)
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panel->clearIsDirty();
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}
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}
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void LLFloaterFixedEnvironment::doSelectFromInventory()
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{
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LLFloaterSettingsPicker *picker = getSettingsPicker();
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picker->setSettingsFilter(mSettings->getSettingsTypeValue());
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picker->openFloater();
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picker->setFocus(true);
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}
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//=========================================================================
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LLFloaterFixedEnvironmentWater::LLFloaterFixedEnvironmentWater(const LLSD &key):
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LLFloaterFixedEnvironment(key)
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{}
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bool LLFloaterFixedEnvironmentWater::postBuild()
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{
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if (!LLFloaterFixedEnvironment::postBuild())
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return false;
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LLPanelSettingsWater * panel;
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panel = new LLPanelSettingsWaterMainTab;
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panel->buildFromFile("panel_settings_water.xml");
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panel->setWater(std::static_pointer_cast<LLSettingsWater>(mSettings));
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panel->setOnDirtyFlagChanged( [this] (LLPanel *, bool value) { onPanelDirtyFlagChanged(value); });
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mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true));
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return true;
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}
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void LLFloaterFixedEnvironmentWater::updateEditEnvironment(void)
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{
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LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT,
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std::static_pointer_cast<LLSettingsWater>(mSettings));
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}
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void LLFloaterFixedEnvironmentWater::onOpen(const LLSD& key)
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{
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if (!mSettings)
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{
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// Initialize the settings, take a snapshot of the current water.
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mSettings = LLEnvironment::instance().getEnvironmentFixedWater(LLEnvironment::ENV_CURRENT)->buildClone();
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mSettings->setName("Snapshot water (new)");
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// TODO: Should we grab sky and keep it around for reference?
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}
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LLFloaterFixedEnvironment::onOpen(key);
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}
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void LLFloaterFixedEnvironmentWater::doImportFromDisk()
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{ // Load a a legacy Windlight XML from disk.
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LLFilePickerReplyThread::startPicker(boost::bind(&LLFloaterFixedEnvironmentWater::loadWaterSettingFromFile, this, _1), LLFilePicker::FFLOAD_XML, false);
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}
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void LLFloaterFixedEnvironmentWater::loadWaterSettingFromFile(const std::vector<std::string>& filenames)
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{
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LLSD messages;
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if (filenames.size() < 1) return;
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std::string filename = filenames[0];
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LL_DEBUGS("ENVEDIT") << "Selected file: " << filename << LL_ENDL;
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LLSettingsWater::ptr_t legacywater = LLEnvironment::createWaterFromLegacyPreset(filename, messages);
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if (!legacywater)
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{
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LLNotificationsUtil::add("WLImportFail", messages);
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return;
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}
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loadInventoryItem(LLUUID::null);
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setDirtyFlag();
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LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, legacywater);
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setEditSettings(legacywater);
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LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true);
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}
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//=========================================================================
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LLFloaterFixedEnvironmentSky::LLFloaterFixedEnvironmentSky(const LLSD &key) :
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LLFloaterFixedEnvironment(key)
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{}
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bool LLFloaterFixedEnvironmentSky::postBuild()
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{
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if (!LLFloaterFixedEnvironment::postBuild())
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return false;
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LLPanelSettingsSky * panel;
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panel = new LLPanelSettingsSkyAtmosTab;
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panel->buildFromFile("panel_settings_sky_atmos.xml");
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panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings));
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panel->setOnDirtyFlagChanged([this](LLPanel *, bool value) { onPanelDirtyFlagChanged(value); });
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mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true));
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panel = new LLPanelSettingsSkyCloudTab;
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panel->buildFromFile("panel_settings_sky_clouds.xml");
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panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings));
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panel->setOnDirtyFlagChanged([this](LLPanel *, bool value) { onPanelDirtyFlagChanged(value); });
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mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false));
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panel = new LLPanelSettingsSkySunMoonTab;
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panel->buildFromFile("panel_settings_sky_sunmoon.xml");
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panel->setSky(std::static_pointer_cast<LLSettingsSky>(mSettings));
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panel->setOnDirtyFlagChanged([this](LLPanel *, bool value) { onPanelDirtyFlagChanged(value); });
|
|
mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(false));
|
|
|
|
return true;
|
|
}
|
|
|
|
void LLFloaterFixedEnvironmentSky::updateEditEnvironment(void)
|
|
{
|
|
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT,
|
|
std::static_pointer_cast<LLSettingsSky>(mSettings));
|
|
}
|
|
|
|
void LLFloaterFixedEnvironmentSky::onOpen(const LLSD& key)
|
|
{
|
|
if (!mSettings)
|
|
{
|
|
// Initialize the settings, take a snapshot of the current water.
|
|
mSettings = LLEnvironment::instance().getEnvironmentFixedSky(LLEnvironment::ENV_CURRENT)->buildClone();
|
|
mSettings->setName("Snapshot sky (new)");
|
|
LLEnvironment::instance().saveBeaconsState();
|
|
// TODO: Should we grab water and keep it around for reference?
|
|
}
|
|
|
|
LLFloaterFixedEnvironment::onOpen(key);
|
|
}
|
|
|
|
void LLFloaterFixedEnvironmentSky::onClose(bool app_quitting)
|
|
{
|
|
LLEnvironment::instance().revertBeaconsState();
|
|
|
|
LLFloaterFixedEnvironment::onClose(app_quitting);
|
|
}
|
|
|
|
void LLFloaterFixedEnvironmentSky::doImportFromDisk()
|
|
{ // Load a a legacy Windlight XML from disk.
|
|
LLFilePickerReplyThread::startPicker(boost::bind(&LLFloaterFixedEnvironmentSky::loadSkySettingFromFile, this, _1), LLFilePicker::FFLOAD_XML, false);
|
|
}
|
|
|
|
void LLFloaterFixedEnvironmentSky::loadSkySettingFromFile(const std::vector<std::string>& filenames)
|
|
{
|
|
if (filenames.size() < 1) return;
|
|
std::string filename = filenames[0];
|
|
LLSD messages;
|
|
|
|
LL_DEBUGS("ENVEDIT") << "Selected file: " << filename << LL_ENDL;
|
|
LLSettingsSky::ptr_t legacysky = LLEnvironment::createSkyFromLegacyPreset(filename, messages);
|
|
|
|
if (!legacysky)
|
|
{
|
|
LLNotificationsUtil::add("WLImportFail", messages);
|
|
|
|
return;
|
|
}
|
|
|
|
loadInventoryItem(LLUUID::null);
|
|
|
|
setDirtyFlag();
|
|
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, legacysky);
|
|
setEditSettings(legacysky);
|
|
LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true);
|
|
}
|
|
|
|
//=========================================================================
|