phoenix-firestorm/indra/llcommon/llpriqueuemap.h

146 lines
3.9 KiB
C++

/**
* @file llpriqueuemap.h
* @brief Priority queue implementation
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPRIQUEUEMAP_H
#define LL_LLPRIQUEUEMAP_H
#include <map>
//
// Priority queue, implemented under the hood as a
// map. Needs to be done this way because none of the
// standard STL containers provide a representation
// where it's easy to reprioritize.
//
template <class DATA>
class LLPQMKey
{
public:
LLPQMKey(const F32 priority, DATA data) : mPriority(priority), mData(data)
{
}
bool operator<(const LLPQMKey &b) const
{
if (mPriority > b.mPriority)
{
return true;
}
if (mPriority < b.mPriority)
{
return false;
}
if (mData > b.mData)
{
return true;
}
return false;
}
F32 mPriority;
DATA mData;
};
template <class DATA_TYPE>
class LLPriQueueMap
{
public:
typedef typename std::map<LLPQMKey<DATA_TYPE>, DATA_TYPE>::iterator pqm_iter;
typedef std::pair<LLPQMKey<DATA_TYPE>, DATA_TYPE> pqm_pair;
typedef void (*set_pri_fn)(DATA_TYPE &data, const F32 priority);
typedef F32 (*get_pri_fn)(DATA_TYPE &data);
LLPriQueueMap(set_pri_fn set_pri, get_pri_fn get_pri) : mSetPriority(set_pri), mGetPriority(get_pri)
{
}
void push(const F32 priority, DATA_TYPE data)
{
#ifdef _DEBUG
pqm_iter iter = mMap.find(LLPQMKey<DATA_TYPE>(priority, data));
if (iter != mMap.end())
{
LL_ERRS() << "Pushing already existing data onto queue!" << LL_ENDL;
}
#endif
mMap.insert(pqm_pair(LLPQMKey<DATA_TYPE>(priority, data), data));
}
bool pop(DATA_TYPE *datap)
{
pqm_iter iter;
iter = mMap.begin();
if (iter == mMap.end())
{
return false;
}
*datap = (*(iter)).second;
mMap.erase(iter);
return true;
}
void reprioritize(const F32 new_priority, DATA_TYPE data)
{
pqm_iter iter;
F32 cur_priority = mGetPriority(data);
LLPQMKey<DATA_TYPE> cur_key(cur_priority, data);
iter = mMap.find(cur_key);
if (iter == mMap.end())
{
LL_WARNS() << "Data not on priority queue!" << LL_ENDL;
// OK, try iterating through all of the data and seeing if we just screwed up the priority
// somehow.
for (pqm_pair pair : mMap)
{
if (pair.second == data)
{
LL_ERRS() << "Data on priority queue but priority not matched!" << LL_ENDL;
}
}
return;
}
mMap.erase(iter);
mSetPriority(data, new_priority);
push(new_priority, data);
}
S32 getLength() const
{
return (S32)mMap.size();
}
// Hack: public for use by the transfer manager, ugh.
std::map<LLPQMKey<DATA_TYPE>, DATA_TYPE> mMap;
protected:
void (*mSetPriority)(DATA_TYPE &data, const F32 priority);
F32 (*mGetPriority)(DATA_TYPE &data);
};
#endif // LL_LLPRIQUEUEMAP_H