362 lines
10 KiB
C++
362 lines
10 KiB
C++
/**
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* @file LLSidepanelInventory.cpp
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* @brief Side Bar "Inventory" panel
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llsidepanelinventory.h"
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#include "llagent.h"
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#include "llappearancemgr.h"
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#include "llavataractions.h"
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#include "llbutton.h"
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#include "llinventorybridge.h"
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#include "llinventoryfunctions.h"
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#include "llinventorypanel.h"
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#include "lloutfitobserver.h"
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#include "llpanelmaininventory.h"
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#include "llsidepaneliteminfo.h"
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#include "llsidepaneltaskinfo.h"
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#include "lltabcontainer.h"
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#include "llselectmgr.h"
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#include "llweb.h"
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static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory");
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LLSidepanelInventory::LLSidepanelInventory()
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: LLPanel(),
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mItemPanel(NULL),
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mPanelMainInventory(NULL)
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{
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//LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()
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}
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LLSidepanelInventory::~LLSidepanelInventory()
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{
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}
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BOOL LLSidepanelInventory::postBuild()
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{
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// UI elements from inventory panel
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{
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mInventoryPanel = getChild<LLPanel>("sidepanel__inventory_panel");
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mInfoBtn = mInventoryPanel->getChild<LLButton>("info_btn");
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mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this));
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mShareBtn = mInventoryPanel->getChild<LLButton>("share_btn");
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mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
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mShopBtn = mInventoryPanel->getChild<LLButton>("shop_btn");
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mShopBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShopButtonClicked, this));
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mWearBtn = mInventoryPanel->getChild<LLButton>("wear_btn");
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mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this));
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mPlayBtn = mInventoryPanel->getChild<LLButton>("play_btn");
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mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this));
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mTeleportBtn = mInventoryPanel->getChild<LLButton>("teleport_btn");
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mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this));
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mOverflowBtn = mInventoryPanel->getChild<LLButton>("overflow_btn");
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mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this));
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mPanelMainInventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
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mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2));
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LLTabContainer* tabs = mPanelMainInventory->getChild<LLTabContainer>("inventory filter tabs");
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tabs->setCommitCallback(boost::bind(&LLSidepanelInventory::updateVerbs, this));
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/*
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EXT-4846 : "Can we suppress the "Landmarks" and "My Favorites" folder since they have their own Task Panel?"
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Deferring this until 2.1.
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LLInventoryPanel *my_inventory_panel = mPanelMainInventory->getChild<LLInventoryPanel>("All Items");
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my_inventory_panel->addHideFolderType(LLFolderType::FT_LANDMARK);
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my_inventory_panel->addHideFolderType(LLFolderType::FT_FAVORITE);
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*/
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LLOutfitObserver::instance().addCOFChangedCallback(boost::bind(&LLSidepanelInventory::updateVerbs, this));
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}
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// UI elements from item panel
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{
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mItemPanel = getChild<LLSidepanelItemInfo>("sidepanel__item_panel");
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LLButton* back_btn = mItemPanel->getChild<LLButton>("back_btn");
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back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
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}
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// UI elements from task panel
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{
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mTaskPanel = getChild<LLSidepanelTaskInfo>("sidepanel__task_panel");
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if (mTaskPanel)
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{
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LLButton* back_btn = mTaskPanel->getChild<LLButton>("back_btn");
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back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
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}
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}
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return TRUE;
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}
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void LLSidepanelInventory::onOpen(const LLSD& key)
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{
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if(key.size() == 0)
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return;
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mItemPanel->reset();
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if (key.has("id"))
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{
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mItemPanel->setItemID(key["id"].asUUID());
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if (key.has("object"))
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{
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mItemPanel->setObjectID(key["object"].asUUID());
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}
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showItemInfoPanel();
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}
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if (key.has("task"))
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{
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if (mTaskPanel)
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mTaskPanel->setObjectSelection(LLSelectMgr::getInstance()->getSelection());
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showTaskInfoPanel();
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}
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}
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void LLSidepanelInventory::onInfoButtonClicked()
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{
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LLInventoryItem *item = getSelectedItem();
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if (item)
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{
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mItemPanel->reset();
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mItemPanel->setItemID(item->getUUID());
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showItemInfoPanel();
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}
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}
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void LLSidepanelInventory::onShareButtonClicked()
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{
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LLAvatarActions::shareWithAvatars();
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}
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void LLSidepanelInventory::onShopButtonClicked()
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{
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LLWeb::loadURLExternal(gSavedSettings.getString("MarketplaceURL"));
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}
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void LLSidepanelInventory::performActionOnSelection(const std::string &action)
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{
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LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
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LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
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if (!current_item)
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{
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return;
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}
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current_item->getListener()->performAction(panel_main_inventory->getActivePanel()->getModel(), action);
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}
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void LLSidepanelInventory::onWearButtonClicked()
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{
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performActionOnSelection("wear");
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performActionOnSelection("attach");
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}
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void LLSidepanelInventory::onPlayButtonClicked()
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{
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const LLInventoryItem *item = getSelectedItem();
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if (!item)
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{
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return;
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}
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switch(item->getInventoryType())
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{
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case LLInventoryType::IT_GESTURE:
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performActionOnSelection("play");
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break;
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default:
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performActionOnSelection("open");
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break;
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}
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}
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void LLSidepanelInventory::onTeleportButtonClicked()
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{
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performActionOnSelection("teleport");
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}
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void LLSidepanelInventory::onOverflowButtonClicked()
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{
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}
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void LLSidepanelInventory::onBackButtonClicked()
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{
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showInventoryPanel();
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}
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void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
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{
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updateVerbs();
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}
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void LLSidepanelInventory::showItemInfoPanel()
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{
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mItemPanel->setVisible(TRUE);
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if (mTaskPanel)
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mTaskPanel->setVisible(FALSE);
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mInventoryPanel->setVisible(FALSE);
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mItemPanel->dirty();
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mItemPanel->setIsEditing(FALSE);
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}
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void LLSidepanelInventory::showTaskInfoPanel()
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{
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mItemPanel->setVisible(FALSE);
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mInventoryPanel->setVisible(FALSE);
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if (mTaskPanel)
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{
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mTaskPanel->setVisible(TRUE);
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mTaskPanel->dirty();
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mTaskPanel->setIsEditing(FALSE);
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}
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}
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void LLSidepanelInventory::showInventoryPanel()
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{
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mItemPanel->setVisible(FALSE);
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if (mTaskPanel)
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mTaskPanel->setVisible(FALSE);
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mInventoryPanel->setVisible(TRUE);
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updateVerbs();
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}
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void LLSidepanelInventory::updateVerbs()
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{
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mInfoBtn->setEnabled(FALSE);
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mShareBtn->setEnabled(FALSE);
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mWearBtn->setVisible(FALSE);
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mWearBtn->setEnabled(FALSE);
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mPlayBtn->setVisible(FALSE);
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mPlayBtn->setEnabled(FALSE);
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mTeleportBtn->setVisible(FALSE);
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mTeleportBtn->setEnabled(FALSE);
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mShopBtn->setVisible(TRUE);
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mShareBtn->setEnabled(canShare());
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const LLInventoryItem *item = getSelectedItem();
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if (!item)
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return;
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bool is_single_selection = getSelectedCount() == 1;
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mInfoBtn->setEnabled(is_single_selection);
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switch(item->getInventoryType())
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{
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case LLInventoryType::IT_WEARABLE:
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case LLInventoryType::IT_OBJECT:
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case LLInventoryType::IT_ATTACHMENT:
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mWearBtn->setVisible(TRUE);
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mWearBtn->setEnabled(get_can_item_be_worn(item->getLinkedUUID()));
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mShopBtn->setVisible(FALSE);
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break;
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case LLInventoryType::IT_SOUND:
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case LLInventoryType::IT_GESTURE:
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case LLInventoryType::IT_ANIMATION:
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mPlayBtn->setVisible(TRUE);
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mPlayBtn->setEnabled(TRUE);
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mShopBtn->setVisible(FALSE);
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break;
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case LLInventoryType::IT_LANDMARK:
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mTeleportBtn->setVisible(TRUE);
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mTeleportBtn->setEnabled(TRUE);
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mShopBtn->setVisible(FALSE);
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break;
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default:
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break;
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}
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}
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bool LLSidepanelInventory::canShare()
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{
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LLPanelMainInventory* panel_main_inventory =
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mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
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LLFolderView* root_folder =
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panel_main_inventory->getActivePanel()->getRootFolder();
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LLFolderViewItem* current_item = root_folder->hasVisibleChildren()
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? root_folder->getCurSelectedItem()
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: NULL;
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LLInvFVBridge* bridge = current_item
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? dynamic_cast <LLInvFVBridge*> (current_item->getListener())
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: NULL;
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return bridge ? bridge->canShare() : false;
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}
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LLInventoryItem *LLSidepanelInventory::getSelectedItem()
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{
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LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
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LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
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if (!current_item)
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{
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return NULL;
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}
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const LLUUID &item_id = current_item->getListener()->getUUID();
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LLInventoryItem *item = gInventory.getItem(item_id);
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return item;
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}
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U32 LLSidepanelInventory::getSelectedCount()
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{
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LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
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std::set<LLUUID> selection_list = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList();
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return selection_list.size();
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}
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LLInventoryPanel *LLSidepanelInventory::getActivePanel()
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{
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if (!getVisible())
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{
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return NULL;
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}
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if (mInventoryPanel->getVisible())
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{
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return mPanelMainInventory->getActivePanel();
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}
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return NULL;
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}
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BOOL LLSidepanelInventory::isMainInventoryPanelActive() const
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{
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return mInventoryPanel->getVisible();
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}
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