phoenix-firestorm/indra/newview/llfloaterimsession.cpp

1354 lines
42 KiB
C++

/**
* @file llfloaterimsession.cpp
* @brief LLFloaterIMSession class definition
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterimsession.h"
#include "lldraghandle.h"
#include "llnotificationsutil.h"
#include "llagent.h"
#include "llappviewer.h"
#include "llavataractions.h"
#include "llavatarnamecache.h"
#include "llbutton.h"
#include "llchannelmanager.h"
#include "llchiclet.h"
#include "llchicletbar.h"
#include "lldonotdisturbnotificationstorage.h"
#include "llfloaterreg.h"
#include "llfloateravatarpicker.h"
#include "llfloaterimcontainer.h" // to replace separate IM Floaters with multifloater container
#include "llinventoryfunctions.h"
//#include "lllayoutstack.h"
#include "llchatentry.h"
#include "lllogchat.h"
#include "llscreenchannel.h"
#include "llsyswellwindow.h"
#include "lltrans.h"
#include "llchathistory.h"
#include "llnotifications.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "lltransientfloatermgr.h"
#include "llinventorymodel.h"
#include "llrootview.h"
#include "llspeakers.h"
#include "llviewerchat.h"
#include "llnotificationmanager.h"
#include "llautoreplace.h"
#include "llcorehttputil.h"
const F32 ME_TYPING_TIMEOUT = 4.0f;
const F32 OTHER_TYPING_TIMEOUT = 9.0f;
floater_showed_signal_t LLFloaterIMSession::sIMFloaterShowedSignal;
LLFloaterIMSession::LLFloaterIMSession(const LLUUID& session_id)
: LLFloaterIMSessionTab(session_id),
mLastMessageIndex(-1),
mDialog(IM_NOTHING_SPECIAL),
mTypingStart(),
mShouldSendTypingState(false),
mMeTyping(false),
mOtherTyping(false),
mSessionNameUpdatedForTyping(false),
mTypingTimer(),
mTypingTimeoutTimer(),
mPositioned(false),
mSessionInitialized(false),
mMeTypingTimer(),
mOtherTypingTimer()
{
mIsNearbyChat = false;
initIMSession(session_id);
setOverlapsScreenChannel(true);
LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::IM, this);
mEnableCallbackRegistrar.add("Avatar.EnableGearItem", boost::bind(&LLFloaterIMSession::enableGearMenuItem, this, _2));
mCommitCallbackRegistrar.add("Avatar.GearDoToSelected", boost::bind(&LLFloaterIMSession::GearDoToSelected, this, _2));
mEnableCallbackRegistrar.add("Avatar.CheckGearItem", boost::bind(&LLFloaterIMSession::checkGearMenuItem, this, _2));
mVoiceChannelChanged = LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMSession::onVoiceChannelChanged, this, _1));
setDocked(true);
}
// virtual
void LLFloaterIMSession::refresh()
{
if (mMeTyping)
{
// Send an additional Start Typing packet every ME_TYPING_TIMEOUT seconds
if (mMeTypingTimer.getElapsedTimeF32() > ME_TYPING_TIMEOUT && false == mShouldSendTypingState)
{
LL_DEBUGS("TypingMsgs") << "Send additional Start Typing packet" << LL_ENDL;
LLIMModel::instance().sendTypingState(mSessionID, mOtherParticipantUUID, true);
mMeTypingTimer.reset();
}
// Time out if user hasn't typed for a while.
if (mTypingTimeoutTimer.getElapsedTimeF32() > LLAgent::TYPING_TIMEOUT_SECS)
{
setTyping(false);
LL_DEBUGS("TypingMsgs") << "Send stop typing due to timeout" << LL_ENDL;
}
}
// Clear <name is typing> message if no data received for OTHER_TYPING_TIMEOUT seconds
if (mOtherTyping && mOtherTypingTimer.getElapsedTimeF32() > OTHER_TYPING_TIMEOUT)
{
LL_DEBUGS("TypingMsgs") << "Received: is typing cleared due to timeout" << LL_ENDL;
removeTypingIndicator(mImFromId);
mOtherTyping = false;
}
}
// virtual
void LLFloaterIMSession::onTearOffClicked()
{
LLFloaterIMSessionTab::onTearOffClicked();
}
// virtual
void LLFloaterIMSession::onClickCloseBtn(bool app_qutting)
{
if (app_qutting)
{
LLFloaterIMSessionTab::onClickCloseBtn();
return;
}
LLIMModel::LLIMSession* session = LLIMModel::instance().findIMSession(mSessionID);
if (session != NULL)
{
bool is_call_with_chat = session->isGroupSessionType()
|| session->isAdHocSessionType() || session->isP2PSessionType();
LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID);
if (is_call_with_chat && voice_channel != NULL
&& voice_channel->isActive())
{
LLSD payload;
payload["session_id"] = mSessionID;
LLNotificationsUtil::add("ConfirmLeaveCall", LLSD(), payload, confirmLeaveCallCallback);
return;
}
}
else
{
LL_WARNS() << "Empty session with id: " << (mSessionID.asString()) << LL_ENDL;
}
LLFloaterIMSessionTab::onClickCloseBtn();
}
/* static */
void LLFloaterIMSession::newIMCallback(const LLSD& data)
{
if (data["num_unread"].asInteger() > 0 || data["from_id"].asUUID().isNull())
{
LLUUID session_id = data["session_id"].asUUID();
LLFloaterIMSession* floater = LLFloaterReg::findTypedInstance<LLFloaterIMSession>("impanel", session_id);
// update if visible, otherwise will be updated when opened
if (floater && floater->isInVisibleChain())
{
floater->updateMessages();
}
}
}
void LLFloaterIMSession::onVisibilityChanged(const LLSD& new_visibility)
{
bool visible = new_visibility.asBoolean();
LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID);
if (visible && voice_channel &&
voice_channel->getState() == LLVoiceChannel::STATE_CONNECTED)
{
LLFloaterReg::showInstance("voice_call", mSessionID);
}
else
{
LLFloaterReg::hideInstance("voice_call", mSessionID);
}
}
void LLFloaterIMSession::onSendMsg( LLUICtrl* ctrl, void* userdata )
{
LLFloaterIMSession* self = (LLFloaterIMSession*) userdata;
self->sendMsgFromInputEditor();
self->setTyping(false);
}
bool LLFloaterIMSession::enableGearMenuItem(const LLSD& userdata)
{
std::string command = userdata.asString();
uuid_vec_t selected_uuids;
selected_uuids.push_back(mOtherParticipantUUID);
LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance();
return floater_container->enableContextMenuItem(command, selected_uuids);
}
void LLFloaterIMSession::GearDoToSelected(const LLSD& userdata)
{
std::string command = userdata.asString();
uuid_vec_t selected_uuids;
selected_uuids.push_back(mOtherParticipantUUID);
LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance();
floater_container->doToParticipants(command, selected_uuids);
}
bool LLFloaterIMSession::checkGearMenuItem(const LLSD& userdata)
{
std::string command = userdata.asString();
uuid_vec_t selected_uuids;
selected_uuids.push_back(mOtherParticipantUUID);
LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance();
return floater_container->checkContextMenuItem(command, selected_uuids);
}
void LLFloaterIMSession::sendMsgFromInputEditor()
{
if (gAgent.isGodlike()
|| (mDialog != IM_NOTHING_SPECIAL)
|| !mOtherParticipantUUID.isNull())
{
if (mInputEditor)
{
LLWString text = mInputEditor->getWText();
LLWStringUtil::trim(text);
LLWStringUtil::replaceChar(text,182,'\n'); // Convert paragraph symbols back into newlines.
if(!text.empty())
{
updateUsedEmojis(text);
// Truncate and convert to UTF8 for transport
std::string utf8_text = wstring_to_utf8str(text);
sendMsg(utf8_text);
mInputEditor->setText(LLStringUtil::null);
}
}
}
else
{
LL_INFOS() << "Cannot send IM to everyone unless you're a god." << LL_ENDL;
}
}
void LLFloaterIMSession::sendMsg(const std::string& msg)
{
const std::string utf8_text = utf8str_truncate(msg, MAX_MSG_BUF_SIZE - 1);
if (mSessionInitialized)
{
LLIMModel::sendMessage(utf8_text, mSessionID, mOtherParticipantUUID, mDialog);
}
else
{
//queue up the message to send once the session is initialized
mQueuedMsgsForInit.append(utf8_text);
}
updateMessages();
}
LLFloaterIMSession::~LLFloaterIMSession()
{
mVoiceChannelStateChangeConnection.disconnect();
LLVoiceClient::removeObserver(this);
LLTransientFloaterMgr::getInstance()->removeControlView(LLTransientFloaterMgr::IM, this);
mVoiceChannelChanged.disconnect();
}
void LLFloaterIMSession::initIMSession(const LLUUID& session_id)
{
// Change the floater key to bind it to a new session.
setKey(session_id);
mSessionID = session_id;
mSession = LLIMModel::getInstance()->findIMSession(mSessionID);
if (mSession)
{
mIsP2PChat = mSession->isP2PSessionType();
mSessionInitialized = mSession->mSessionInitialized;
mDialog = mSession->mType;
}
}
void LLFloaterIMSession::initIMFloater()
{
const LLUUID& other_party_id =
LLIMModel::getInstance()->getOtherParticipantID(mSessionID);
if (other_party_id.notNull())
{
mOtherParticipantUUID = other_party_id;
}
boundVoiceChannel();
mTypingStart = LLTrans::getString("IM_typing_start_string");
// Show control panel in torn off floaters only.
mParticipantListPanel->setVisible(!getHost() && gSavedSettings.getBOOL("IMShowControlPanel"));
// Disable input editor if session cannot accept text
if ( mSession && !mSession->mTextIMPossible )
{
mInputEditor->setEnabled(false);
mInputEditor->setLabel(LLTrans::getString("IM_unavailable_text_label"));
}
if (!mIsP2PChat)
{
std::string session_name(LLIMModel::instance().getName(mSessionID));
updateSessionName(session_name);
}
}
//virtual
bool LLFloaterIMSession::postBuild()
{
bool result = LLFloaterIMSessionTab::postBuild();
mInputEditor->setMaxTextLength(1023);
mInputEditor->setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2, _3, _4, _5));
mInputEditor->setFocusReceivedCallback( boost::bind(onInputEditorFocusReceived, _1, this) );
mInputEditor->setFocusLostCallback( boost::bind(onInputEditorFocusLost, _1, this) );
mInputEditor->setKeystrokeCallback( boost::bind(onInputEditorKeystroke, _1, this) );
mInputEditor->setCommitCallback(boost::bind(onSendMsg, _1, this));
setDocked(true);
LLButton* add_btn = getChild<LLButton>("add_btn");
// Allow to add chat participants depending on the session type
add_btn->setEnabled(isInviteAllowed());
add_btn->setClickedCallback(boost::bind(&LLFloaterIMSession::onAddButtonClicked, this));
LLVoiceClient::addObserver(this);
//*TODO if session is not initialized yet, add some sort of a warning message like "starting session...blablabla"
//see LLFloaterIMPanel for how it is done (IB)
initIMFloater();
return result;
}
void LLFloaterIMSession::onAddButtonClicked()
{
LLView * button = findChild<LLView>("toolbar_panel")->findChild<LLButton>("add_btn");
LLFloater* root_floater = gFloaterView->getParentFloater(this);
LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterIMSession::addSessionParticipants, this, _1), true, true, false, root_floater->getName(), button);
if (!picker)
{
return;
}
// Need to disable 'ok' button when selected users are already in conversation.
picker->setOkBtnEnableCb(boost::bind(&LLFloaterIMSession::canAddSelectedToChat, this, _1));
if (root_floater)
{
root_floater->addDependentFloater(picker);
}
}
bool LLFloaterIMSession::canAddSelectedToChat(const uuid_vec_t& uuids)
{
if (!mSession
|| mDialog == IM_SESSION_GROUP_START
|| (mDialog == IM_SESSION_INVITE && gAgent.isInGroup(mSessionID)))
{
return false;
}
if (mIsP2PChat)
{
// For a P2P session just check if we are not adding the other participant.
for (uuid_vec_t::const_iterator id = uuids.begin();
id != uuids.end(); ++id)
{
if (*id == mOtherParticipantUUID)
{
return false;
}
}
}
else
{
// For a conference session we need to check against the list from LLSpeakerMgr,
// because this list may change when participants join or leave the session.
LLSpeakerMgr::speaker_list_t speaker_list;
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID);
if (speaker_mgr)
{
speaker_mgr->getSpeakerList(&speaker_list, true);
}
for (uuid_vec_t::const_iterator id = uuids.begin();
id != uuids.end(); ++id)
{
for (LLSpeakerMgr::speaker_list_t::const_iterator it = speaker_list.begin();
it != speaker_list.end(); ++it)
{
const LLPointer<LLSpeaker>& speaker = *it;
if (*id == speaker->mID)
{
return false;
}
}
}
}
return true;
}
void LLFloaterIMSession::addSessionParticipants(const uuid_vec_t& uuids)
{
if (mIsP2PChat)
{
LLSD payload;
LLSD args;
LLNotificationsUtil::add("ConfirmAddingChatParticipants", args, payload,
boost::bind(&LLFloaterIMSession::addP2PSessionParticipants, this, _1, _2, uuids));
}
else
{
if(findInstance(mSessionID))
{
// remember whom we have invited, to notify others later, when the invited ones actually join
mInvitedParticipants.insert(mInvitedParticipants.end(), uuids.begin(), uuids.end());
}
inviteToSession(uuids);
}
}
void LLFloaterIMSession::addP2PSessionParticipants(const LLSD& notification, const LLSD& response, const uuid_vec_t& uuids)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option != 0)
{
return;
}
LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID);
// first check whether this is a voice session
bool is_voice_call = voice_channel != NULL && voice_channel->isActive();
uuid_vec_t temp_ids;
// Add the initial participant of a P2P session
temp_ids.push_back(mOtherParticipantUUID);
temp_ids.insert(temp_ids.end(), uuids.begin(), uuids.end());
// then we can close the current session
if(findInstance(mSessionID))
{
onClose(false);
// remember whom we have invited, to notify others later, when the invited ones actually join
mInvitedParticipants.insert(mInvitedParticipants.end(), uuids.begin(), uuids.end());
}
// we start a new session so reset the initialization flag
mSessionInitialized = false;
// Start a new ad hoc voice call if we invite new participants to a P2P call,
// or start a text chat otherwise.
if (is_voice_call)
{
LLAvatarActions::startAdhocCall(temp_ids, mSessionID);
}
else
{
LLAvatarActions::startConference(temp_ids, mSessionID);
}
}
void LLFloaterIMSession::sendParticipantsAddedNotification(const uuid_vec_t& uuids)
{
std::string names_string;
LLAvatarActions::buildResidentsString(uuids, names_string);
LLStringUtil::format_map_t args;
args["[NAME]"] = names_string;
sendMsg(getString(uuids.size() > 1 ? "multiple_participants_added" : "participant_added", args));
}
void LLFloaterIMSession::onVoiceChannelChanged(const LLUUID &session_id)
{
if (session_id == mSessionID)
{
boundVoiceChannel();
}
}
void LLFloaterIMSession::boundVoiceChannel()
{
LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID);
if(voice_channel)
{
mVoiceChannelStateChangeConnection.disconnect();
mVoiceChannelStateChangeConnection = voice_channel->setStateChangedCallback(
boost::bind(&LLFloaterIMSession::onVoiceChannelStateChanged, this, _1, _2));
//call (either p2p, group or ad-hoc) can be already in started state
bool callIsActive = voice_channel->getState() >= LLVoiceChannel::STATE_CALL_STARTED;
updateCallBtnState(callIsActive);
}
}
void LLFloaterIMSession::onChange(EStatusType status, const LLSD& channelInfo, bool proximal)
{
if(status != STATUS_JOINING && status != STATUS_LEFT_CHANNEL)
{
enableDisableCallBtn();
}
}
void LLFloaterIMSession::onVoiceChannelStateChanged(
const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state)
{
bool callIsActive = new_state >= LLVoiceChannel::STATE_CALL_STARTED;
updateCallBtnState(callIsActive);
}
void LLFloaterIMSession::updateSessionName(const std::string& name)
{
if (!name.empty())
{
LLFloaterIMSessionTab::updateSessionName(name);
mTypingStart.setArg("[NAME]", name);
setTitle (mOtherTyping ? mTypingStart.getString() : name);
mSessionNameUpdatedForTyping = mOtherTyping;
}
}
//static
LLFloaterIMSession* LLFloaterIMSession::show(const LLUUID& session_id)
{
closeHiddenIMToasts();
if (!gIMMgr->hasSession(session_id))
return NULL;
// Test the existence of the floater before we try to create it
bool exist = findInstance(session_id);
// Get the floater: this will create the instance if it didn't exist
LLFloaterIMSession* floater = getInstance(session_id);
if (!floater)
return NULL;
LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance();
// Do not add again existing floaters
if (!exist)
{
// LLTabContainer::eInsertionPoint i_pt = user_initiated ? LLTabContainer::RIGHT_OF_CURRENT : LLTabContainer::END;
// TODO: mantipov: use LLTabContainer::RIGHT_OF_CURRENT if it exists
LLTabContainer::eInsertionPoint i_pt = LLTabContainer::END;
if (floater_container)
{
floater_container->addFloater(floater, true, i_pt);
}
}
floater->openFloater(floater->getKey());
floater->setVisible(true);
return floater;
}
//static
LLFloaterIMSession* LLFloaterIMSession::findInstance(const LLUUID& session_id)
{
LLFloaterIMSession* conversation =
LLFloaterReg::findTypedInstance<LLFloaterIMSession>("impanel", session_id);
return conversation;
}
LLFloaterIMSession* LLFloaterIMSession::getInstance(const LLUUID& session_id)
{
LLFloaterIMSession* conversation =
LLFloaterReg::getTypedInstance<LLFloaterIMSession>("impanel", session_id);
return conversation;
}
void LLFloaterIMSession::onClose(bool app_quitting)
{
setTyping(false);
// The source of much argument and design thrashing
// Should the window hide or the session close when the X is clicked?
//
// Last change:
// EXT-3516 X Button should end IM session, _ button should hide
gIMMgr->leaveSession(mSessionID);
// *TODO: Study why we need to restore the floater before we close it.
// Might be because we want to save some state data in some clean open state.
LLFloaterIMSessionTab::restoreFloater();
// Clean up the conversation *after* the session has been ended
LLFloaterIMSessionTab::onClose(app_quitting);
}
void LLFloaterIMSession::setDocked(bool docked, bool pop_on_undock)
{
// update notification channel state
LLNotificationsUI::LLScreenChannel* channel = static_cast<LLNotificationsUI::LLScreenChannel*>
(LLNotificationsUI::LLChannelManager::getInstance()->
findChannelByID(LLNotificationsUI::NOTIFICATION_CHANNEL_UUID));
if(!isChatMultiTab())
{
LLTransientDockableFloater::setDocked(docked, pop_on_undock);
}
// update notification channel state
if(channel)
{
channel->updateShowToastsState();
channel->redrawToasts();
}
}
void LLFloaterIMSession::setMinimized(bool b)
{
bool wasMinimized = isMinimized();
LLFloaterIMSessionTab::setMinimized(b);
//Switching from minimized state to un-minimized state
if(wasMinimized && !b)
{
//When in DND mode, remove stored IM notifications
//Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal
if(gAgent.isDoNotDisturb())
{
LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID);
}
}
}
void LLFloaterIMSession::setVisible(bool visible)
{
LLNotificationsUI::LLScreenChannel* channel = static_cast<LLNotificationsUI::LLScreenChannel*>
(LLNotificationsUI::LLChannelManager::getInstance()->
findChannelByID(LLNotificationsUI::NOTIFICATION_CHANNEL_UUID));
LLFloaterIMSessionTab::setVisible(visible);
// update notification channel state
if(channel)
{
channel->updateShowToastsState();
channel->redrawToasts();
}
if(!visible)
{
LLChicletPanel * chiclet_panelp = LLChicletBar::getInstance()->getChicletPanel();
if (NULL != chiclet_panelp)
{
LLIMChiclet * chicletp = chiclet_panelp->findChiclet<LLIMChiclet>(mSessionID);
if(NULL != chicletp)
{
chicletp->setToggleState(false);
}
}
}
if (visible && isInVisibleChain())
{
sIMFloaterShowedSignal(mSessionID);
updateMessages();
}
}
bool LLFloaterIMSession::getVisible()
{
bool visible;
if(isChatMultiTab())
{
LLFloaterIMContainer* im_container =
LLFloaterIMContainer::getInstance();
// Treat inactive floater as invisible.
bool is_active = im_container->getActiveFloater() == this;
//torn off floater is always inactive
if (!is_active && getHost() != im_container)
{
visible = LLTransientDockableFloater::getVisible();
}
else
{
// getVisible() returns true when Tabbed IM window is minimized.
visible = is_active && !im_container->isMinimized()
&& im_container->getVisible();
}
}
else
{
visible = LLTransientDockableFloater::getVisible();
}
return visible;
}
void LLFloaterIMSession::setFocus(bool focus)
{
LLFloaterIMSessionTab::setFocus(focus);
//When in DND mode, remove stored IM notifications
//Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal
if(focus && gAgent.isDoNotDisturb())
{
LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID);
}
}
//static
bool LLFloaterIMSession::toggle(const LLUUID& session_id)
{
if(!isChatMultiTab())
{
LLFloaterIMSession* floater = LLFloaterReg::findTypedInstance<LLFloaterIMSession>(
"impanel", session_id);
if (floater && floater->getVisible() && floater->hasFocus())
{
// clicking on chiclet to close floater just hides it to maintain existing
// scroll/text entry state
floater->setVisible(false);
return false;
}
else if(floater && ((!floater->isDocked() || floater->getVisible()) && !floater->hasFocus()))
{
floater->setVisible(true);
floater->setFocus(true);
return true;
}
}
// ensure the list of messages is updated when floater is made visible
show(session_id);
return true;
}
void LLFloaterIMSession::sessionInitReplyReceived(const LLUUID& im_session_id)
{
mSessionInitialized = true;
//will be different only for an ad-hoc im session
if (mSessionID != im_session_id)
{
initIMSession(im_session_id);
buildConversationViewParticipant();
}
initIMFloater();
LLFloaterIMSessionTab::updateGearBtn();
//*TODO here we should remove "starting session..." warning message if we added it in postBuild() (IB)
//need to send delayed messages collected while waiting for session initialization
if (mQueuedMsgsForInit.size())
{
LLSD::array_iterator iter;
for ( iter = mQueuedMsgsForInit.beginArray();
iter != mQueuedMsgsForInit.endArray(); ++iter)
{
LLIMModel::sendMessage(iter->asString(), mSessionID,
mOtherParticipantUUID, mDialog);
}
mQueuedMsgsForInit.clear();
}
}
void LLFloaterIMSession::updateMessages()
{
std::list<LLSD> messages;
// we shouldn't reset unread message counters if IM floater doesn't have focus
LLIMModel::instance().getMessages(
mSessionID, messages, mLastMessageIndex + 1, hasFocus());
if (messages.size())
{
std::ostringstream message;
std::list<LLSD>::const_reverse_iterator iter = messages.rbegin();
std::list<LLSD>::const_reverse_iterator iter_end = messages.rend();
for (; iter != iter_end; ++iter)
{
LLSD msg = *iter;
std::string time = msg["time"].asString();
LLUUID from_id = msg["from_id"].asUUID();
std::string from = msg["from"].asString();
std::string message = msg["message"].asString();
bool is_history = msg["is_history"].asBoolean();
bool is_region_msg = msg["is_region_msg"].asBoolean();
LLChat chat;
chat.mFromID = from_id;
chat.mSessionID = mSessionID;
chat.mFromName = from;
chat.mTimeStr = time;
chat.mChatStyle = is_history ? CHAT_STYLE_HISTORY : chat.mChatStyle;
if (is_region_msg)
{
chat.mSourceType = CHAT_SOURCE_REGION;
}
// process offer notification
if (msg.has("notification_id"))
{
chat.mNotifId = msg["notification_id"].asUUID();
// if notification exists - embed it
if (LLNotificationsUtil::find(chat.mNotifId) != NULL)
{
// remove embedded notification from channel
LLNotificationsUI::LLScreenChannel* channel = static_cast<LLNotificationsUI::LLScreenChannel*>
(LLNotificationsUI::LLChannelManager::getInstance()->
findChannelByID(LLNotificationsUI::NOTIFICATION_CHANNEL_UUID));
if (getVisible())
{
// toast will be automatically closed since it is not storable toast
channel->hideToast(chat.mNotifId);
}
}
// if notification doesn't exist - try to use next message which should be log entry
else
{
continue;
}
}
//process text message
else
{
chat.mText = message;
}
// Add the message to the chat log
appendMessage(chat);
mLastMessageIndex = msg["index"].asInteger();
// if it is a notification - next message is a notification history log, so skip it
if (chat.mNotifId.notNull() && LLNotificationsUtil::find(chat.mNotifId) != NULL)
{
if (++iter == iter_end)
{
break;
}
else
{
mLastMessageIndex++;
}
}
}
}
}
void LLFloaterIMSession::reloadMessages(bool clean_messages/* = false*/)
{
if (clean_messages)
{
LLIMModel::LLIMSession * sessionp = LLIMModel::instance().findIMSession(mSessionID);
if (NULL != sessionp)
{
sessionp->loadHistory();
}
}
mChatHistory->clear();
mLastMessageIndex = -1;
updateMessages();
mInputEditor->setFont(LLViewerChat::getChatFont());
}
// static
void LLFloaterIMSession::onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata )
{
LLFloaterIMSession* self= (LLFloaterIMSession*) userdata;
// Allow enabling the LLFloaterIMSession input editor only if session can accept text
LLIMModel::LLIMSession* im_session =
LLIMModel::instance().findIMSession(self->mSessionID);
if( im_session && im_session->mTextIMPossible && !self->mInputEditor->getReadOnly())
{
//in disconnected state IM input editor should be disabled
self->mInputEditor->setEnabled(!gDisconnected);
}
}
// static
void LLFloaterIMSession::onInputEditorFocusLost(LLFocusableElement* caller, void* userdata)
{
LLFloaterIMSession* self = (LLFloaterIMSession*) userdata;
self->setTyping(false);
}
// static
void LLFloaterIMSession::onInputEditorKeystroke(LLTextEditor* caller, void* userdata)
{
LLFloaterIMSession* self = (LLFloaterIMSession*)userdata;
LLFloaterIMContainer* im_box = LLFloaterIMContainer::findInstance();
if (im_box)
{
im_box->flashConversationItemWidget(self->mSessionID,false);
}
std::string text = self->mInputEditor->getText();
// Deleting all text counts as stopping typing.
self->setTyping(!text.empty());
}
void LLFloaterIMSession::setTyping(bool typing)
{
if ( typing )
{
// Started or proceeded typing, reset the typing timeout timer
mTypingTimeoutTimer.reset();
}
if ( mMeTyping != typing )
{
// Typing state is changed
mMeTyping = typing;
// So, should send current state
mShouldSendTypingState = true;
// In case typing is started, send state after some delay
mTypingTimer.reset();
}
// Don't want to send typing indicators to multiple people, potentially too
// much network traffic. Only send in person-to-person IMs.
if ( mShouldSendTypingState && mDialog == IM_NOTHING_SPECIAL )
{
if ( mMeTyping )
{
if ( mTypingTimer.getElapsedTimeF32() > 1.f )
{
// Still typing, send 'start typing' notification
LLIMModel::instance().sendTypingState(mSessionID, mOtherParticipantUUID, true);
mShouldSendTypingState = false;
mMeTypingTimer.reset();
}
}
else
{
// Send 'stop typing' notification immediately
LLIMModel::instance().sendTypingState(mSessionID, mOtherParticipantUUID, false);
mShouldSendTypingState = false;
}
}
if (!mIsNearbyChat)
{
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID);
if (speaker_mgr)
{
speaker_mgr->setSpeakerTyping(gAgent.getID(), false);
}
}
}
void LLFloaterIMSession::processIMTyping(const LLUUID& from_id, bool typing)
{
LL_DEBUGS("TypingMsgs") << "typing=" << typing << LL_ENDL;
if ( typing )
{
// other user started typing
addTypingIndicator(from_id);
mOtherTypingTimer.reset();
}
else
{
// other user stopped typing
removeTypingIndicator(from_id);
}
}
void LLFloaterIMSession::processAgentListUpdates(const LLSD& body)
{
uuid_vec_t joined_uuids;
if (body.isMap() && body.has("agent_updates") && body["agent_updates"].isMap())
{
LLSD::map_const_iterator update_it;
for(update_it = body["agent_updates"].beginMap();
update_it != body["agent_updates"].endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
LLSD agent_data = update_it->second;
if (agent_data.isMap())
{
// store the new participants in joined_uuids
if (agent_data.has("transition") && agent_data["transition"].asString() == "ENTER")
{
joined_uuids.push_back(agent_id);
}
// process the moderator mutes
if (agent_id == gAgentID && agent_data.has("info") && agent_data["info"].has("mutes"))
{
bool moderator_muted_text = agent_data["info"]["mutes"]["text"].asBoolean();
mInputEditor->setEnabled(!moderator_muted_text);
std::string label;
if (moderator_muted_text)
label = LLTrans::getString("IM_muted_text_label");
else
label = LLTrans::getString("IM_to_label") + " " + LLIMModel::instance().getName(mSessionID);
mInputEditor->setLabel(label);
if (moderator_muted_text)
LLNotificationsUtil::add("TextChatIsMutedByModerator");
}
}
}
}
// the vectors need to be sorted for computing the intersection and difference
std::sort(mInvitedParticipants.begin(), mInvitedParticipants.end());
std::sort(joined_uuids.begin(), joined_uuids.end());
uuid_vec_t intersection; // uuids of invited residents who have joined the conversation
std::set_intersection(mInvitedParticipants.begin(), mInvitedParticipants.end(),
joined_uuids.begin(), joined_uuids.end(),
std::back_inserter(intersection));
if (intersection.size() > 0)
{
sendParticipantsAddedNotification(intersection);
}
// Remove all joined participants from invited array.
// The difference between the two vectors (the elements in mInvitedParticipants which are not in joined_uuids)
// is placed at the beginning of mInvitedParticipants, then all other elements are erased.
mInvitedParticipants.erase(std::set_difference(mInvitedParticipants.begin(), mInvitedParticipants.end(),
joined_uuids.begin(), joined_uuids.end(),
mInvitedParticipants.begin()),
mInvitedParticipants.end());
}
void LLFloaterIMSession::processSessionUpdate(const LLSD& session_update)
{
// *TODO : verify following code when moderated mode will be implemented
if ( false && session_update.has("moderated_mode") &&
session_update["moderated_mode"].has("voice") )
{
bool voice_moderated = session_update["moderated_mode"]["voice"];
const std::string session_label = LLIMModel::instance().getName(mSessionID);
if (voice_moderated)
{
setTitle(session_label + std::string(" ")
+ LLTrans::getString("IM_moderated_chat_label"));
}
else
{
setTitle(session_label);
}
// *TODO : uncomment this when/if LLPanelActiveSpeakers panel will be added
//update the speakers dropdown too
//mSpeakerPanel->setVoiceModerationCtrlMode(voice_moderated);
}
}
// virtual
void LLFloaterIMSession::draw()
{
// add people who were added via dropPerson()
if (!mPendingParticipants.empty())
{
addSessionParticipants(mPendingParticipants);
mPendingParticipants.clear();
}
LLFloaterIMSessionTab::draw();
}
// virtual
bool LLFloaterIMSession::handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
if (cargo_type == DAD_PERSON)
{
if (dropPerson(static_cast<LLUUID*>(cargo_data), drop))
{
*accept = ACCEPT_YES_MULTI;
}
else
{
*accept = ACCEPT_NO;
}
}
else if (mDialog == IM_NOTHING_SPECIAL)
{
LLToolDragAndDrop::handleGiveDragAndDrop(mOtherParticipantUUID, mSessionID, drop,
cargo_type, cargo_data, accept);
}
return true;
}
bool LLFloaterIMSession::dropPerson(LLUUID* person_id, bool drop)
{
bool res = person_id && person_id->notNull();
if(res)
{
uuid_vec_t ids;
ids.push_back(*person_id);
res = canAddSelectedToChat(ids);
if(res && drop)
{
// these people will be added during the next draw() call
// (so they can be added all at once)
mPendingParticipants.push_back(*person_id);
}
}
return res;
}
bool LLFloaterIMSession::isInviteAllowed() const
{
return ( (IM_SESSION_CONFERENCE_START == mDialog)
|| (IM_SESSION_INVITE == mDialog && !gAgent.isInGroup(mSessionID))
|| mIsP2PChat);
}
bool LLFloaterIMSession::inviteToSession(const uuid_vec_t& ids)
{
LLViewerRegion* region = gAgent.getRegion();
bool is_region_exist = region != NULL;
if (is_region_exist)
{
auto count = ids.size();
if( isInviteAllowed() && (count > 0) )
{
LL_INFOS() << "LLFloaterIMSession::inviteToSession() - inviting participants" << LL_ENDL;
std::string url = region->getCapability("ChatSessionRequest");
LLSD data;
data["params"] = LLSD::emptyArray();
for (size_t i = 0; i < count; i++)
{
data["params"].append(ids[i]);
}
data["method"] = "invite";
data["session-id"] = mSessionID;
LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, data,
"Session invite sent", "Session invite failed");
}
else
{
LL_INFOS() << "LLFloaterIMSession::inviteToSession -"
<< " no need to invite agents for "
<< mDialog << LL_ENDL;
// successful add, because everyone that needed to get added
// was added.
}
}
return is_region_exist;
}
void LLFloaterIMSession::addTypingIndicator(const LLUUID& from_id)
{
/* Operation of "<name> is typing" state machine:
Not Typing state:
User types in P2P IM chat ... Send Start Typing, save Started time,
start Idle Timer (N seconds) go to Typing state
Typing State:
User enters a non-return character: if Now - Started > ME_TYPING_TIMEOUT, send
Start Typing, restart Idle Timer
User enters a return character: stop Idle Timer, send IM and Stop
Typing, go to Not Typing state
Idle Timer expires: send Stop Typing, go to Not Typing state
The recipient has a complementary state machine in which a Start Typing
that is not followed by either an IM or another Start Typing within OTHER_TYPING_TIMEOUT
seconds switches the sender out of typing state.
This has the nice quality of being self-healing for lost start/stop
messages while adding messages only for the (relatively rare) case of a
user who types a very long message (one that takes more than ME_TYPING_TIMEOUT seconds
to type).
Note: OTHER_TYPING_TIMEOUT must be > ME_TYPING_TIMEOUT for proper operation of the state machine
*/
// We may have lost a "stop-typing" packet, don't add it twice
if (from_id.notNull() && !mOtherTyping)
{
mOtherTyping = true;
mOtherTypingTimer.reset();
// Save im_info so that removeTypingIndicator can be properly called because a timeout has occurred
mImFromId = from_id;
// Update speaker
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID);
if ( speaker_mgr )
{
speaker_mgr->setSpeakerTyping(from_id, true);
}
}
}
void LLFloaterIMSession::removeTypingIndicator(const LLUUID& from_id)
{
if (mOtherTyping)
{
mOtherTyping = false;
if (from_id.notNull())
{
// Update speaker
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID);
if (speaker_mgr)
{
speaker_mgr->setSpeakerTyping(from_id, false);
}
}
}
}
// static
void LLFloaterIMSession::closeHiddenIMToasts()
{
class IMToastMatcher: public LLNotificationsUI::LLScreenChannel::Matcher
{
public:
bool matches(const LLNotificationPtr notification) const
{
// "notifytoast" type of notifications is reserved for IM notifications
return "notifytoast" == notification->getType();
}
};
LLNotificationsUI::LLScreenChannel* channel =
LLNotificationsUI::LLChannelManager::getNotificationScreenChannel();
if (channel != NULL)
{
channel->closeHiddenToasts(IMToastMatcher());
}
}
// static
void LLFloaterIMSession::confirmLeaveCallCallback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
const LLSD& payload = notification["payload"];
LLUUID session_id = payload["session_id"];
LLFloater* im_floater = findInstance(session_id);
if (option == 0 && im_floater != NULL)
{
im_floater->closeFloater();
}
return;
}
// static
void LLFloaterIMSession::sRemoveTypingIndicator(const LLSD& data)
{
LLUUID session_id = data["session_id"];
if (session_id.isNull())
return;
LLUUID from_id = data["from_id"];
if (gAgentID == from_id || LLUUID::null == from_id)
return;
LLFloaterIMSession* floater = LLFloaterIMSession::findInstance(session_id);
if (!floater)
return;
if (IM_NOTHING_SPECIAL != floater->mDialog)
return;
floater->removeTypingIndicator();
}
// static
void LLFloaterIMSession::onIMChicletCreated( const LLUUID& session_id )
{
LLFloaterIMSession::addToHost(session_id);
}
boost::signals2::connection LLFloaterIMSession::setIMFloaterShowedCallback(const floater_showed_signal_t::slot_type& cb)
{
return LLFloaterIMSession::sIMFloaterShowedSignal.connect(cb);
}