7737 lines
211 KiB
C++
7737 lines
211 KiB
C++
/**
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* @file llviewermenu.cpp
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* @brief Builds menus out of items.
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2007, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlife.com/developers/opensource/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlife.com/developers/opensource/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llviewermenu.h"
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// system library includes
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#include <iostream>
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#include <fstream>
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#include <sstream>
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// linden library includes
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#include "audioengine.h"
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#include "indra_constants.h"
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#include "llassetstorage.h"
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#include "llchat.h"
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#include "llfeaturemanager.h"
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#include "llfocusmgr.h"
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#include "llfontgl.h"
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#include "llinstantmessage.h"
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#include "llpermissionsflags.h"
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#include "llrect.h"
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#include "llsecondlifeurls.h"
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#include "lltransactiontypes.h"
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#include "llui.h"
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#include "llview.h"
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#include "llxfermanager.h"
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#include "message.h"
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#include "raytrace.h"
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#include "llsdserialize.h"
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#include "lltimer.h"
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#include "llvfile.h"
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#include "llvolumemgr.h"
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// newview includes
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#include "llagent.h"
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#include "llagentpilot.h"
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#include "llbox.h"
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#include "llcallingcard.h"
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#include "llcameraview.h"
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#include "llclipboard.h"
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#include "llcompilequeue.h"
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#include "llconsole.h"
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#include "llviewercontrol.h"
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#include "lldebugview.h"
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#include "lldir.h"
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#include "lldrawable.h"
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#include "lldrawpoolalpha.h"
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#include "lldrawpooltree.h"
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#include "llface.h"
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#include "llfirstuse.h"
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#include "llfloater.h"
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#include "llfloaterabout.h"
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#include "llfloaterbuycurrency.h"
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#include "llfloateractivespeakers.h"
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#include "llfloateranimpreview.h"
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#include "llfloateravatarinfo.h"
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#include "llfloateravatartextures.h"
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#include "llfloaterbuildoptions.h"
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#include "llfloaterbump.h"
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#include "llfloaterbuy.h"
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#include "llfloaterbuycontents.h"
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#include "llfloaterbuycurrency.h"
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#include "llfloaterbuyland.h"
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#include "llfloaterchat.h"
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#include "llfloatercustomize.h"
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#include "llfloaterdirectory.h"
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#include "llfloatereditui.h"
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#include "llfloaterchatterbox.h"
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#include "llfloaterfriends.h"
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#include "llfloatergesture.h"
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#include "llfloatergodtools.h"
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#include "llfloatergroupinfo.h"
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#include "llfloatergroupinvite.h"
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#include "llfloatergroups.h"
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#include "llfloaterhtml.h"
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#include "llfloaterinspect.h"
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#include "llfloaterlagmeter.h"
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#include "llfloaterland.h"
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#include "llfloaterlandholdings.h"
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#include "llfloatermap.h"
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#include "llfloatermute.h"
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#include "llfloateropenobject.h"
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#include "llfloaterpermissionsmgr.h"
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#include "llfloaterpreference.h"
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#include "llfloaterregioninfo.h"
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#include "llfloaterreporter.h"
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#include "llfloaterscriptdebug.h"
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#include "llfloatertest.h"
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#include "llfloatertools.h"
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#include "llfloaterworldmap.h"
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#include "llframestats.h"
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#include "llframestatview.h"
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#include "llfasttimerview.h"
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#include "llmemoryview.h"
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#include "llgivemoney.h"
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#include "llgroupmgr.h"
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#include "llhoverview.h"
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#include "llhudeffecttrail.h"
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#include "llhudmanager.h"
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#include "llimage.h"
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#include "llimagebmp.h"
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#include "llimagej2c.h"
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#include "llimagetga.h"
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#include "llinventorymodel.h"
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#include "llinventoryview.h"
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#include "llkeyboard.h"
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#include "llpanellogin.h"
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#include "llfloaterlandmark.h"
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#include "llmenucommands.h"
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#include "llmenugl.h"
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#include "llmorphview.h"
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#include "llmoveview.h"
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#include "llmutelist.h"
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#include "llnotify.h"
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#include "llpanelobject.h"
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#include "llparcel.h"
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#include "llprimitive.h"
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#include "llresmgr.h"
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#include "llselectmgr.h"
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#include "llsky.h"
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#include "llstatusbar.h"
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#include "llstatview.h"
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#include "llstring.h"
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#include "llsurfacepatch.h"
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#include "llimview.h"
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#include "lltextureview.h"
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#include "lltool.h"
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#include "lltoolbar.h"
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#include "lltoolcomp.h"
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#include "lltoolfocus.h"
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#include "lltoolgrab.h"
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#include "lltoolmgr.h"
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#include "lltoolpie.h"
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#include "lltoolplacer.h"
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#include "lltoolselectland.h"
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#include "llvieweruictrlfactory.h"
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#include "lluploaddialog.h"
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#include "lluserauth.h"
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#include "lluuid.h"
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#include "llvelocitybar.h"
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#include "llviewercamera.h"
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#include "llviewergenericmessage.h"
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#include "llviewergesture.h"
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#include "llviewerinventory.h"
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#include "llviewermenufile.h" // init_menu_file()
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#include "llviewermessage.h"
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#include "llviewernetwork.h"
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#include "llviewerobjectlist.h"
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#include "llviewerparcelmgr.h"
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#include "llviewerparceloverlay.h"
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#include "llviewerregion.h"
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#include "llviewerstats.h"
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#include "llviewerwindow.h"
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#include "llvoavatar.h"
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#include "llvolume.h"
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#include "llweb.h"
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#include "llworld.h"
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#include "llworldmap.h"
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#include "object_flags.h"
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#include "pipeline.h"
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#include "llappviewer.h"
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#include "roles_constants.h"
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#include "llviewerjoystick.h"
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#include "lltexlayer.h"
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void init_landmark_menu(LLMenuGL* menu);
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void clear_landmark_menu(LLMenuGL* menu);
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void init_client_menu(LLMenuGL* menu);
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void init_server_menu(LLMenuGL* menu);
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void init_debug_world_menu(LLMenuGL* menu);
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void init_debug_rendering_menu(LLMenuGL* menu);
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void init_debug_ui_menu(LLMenuGL* menu);
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void init_debug_xui_menu(LLMenuGL* menu);
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void init_debug_avatar_menu(LLMenuGL* menu);
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void init_debug_baked_texture_menu(LLMenuGL* menu);
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BOOL enable_land_build(void*);
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BOOL enable_object_build(void*);
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LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
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LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
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void handle_test_load_url(void*);
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//
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// Evil hackish imported globals
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//
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extern BOOL gRenderLightGlows;
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extern BOOL gRenderAvatar;
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extern BOOL gHideSelectedObjects;
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extern BOOL gShowOverlayTitle;
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extern BOOL gOcclusionCull;
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extern BOOL gAllowSelectAvatar;
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//
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// Globals
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//
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LLMenuBarGL *gMenuBarView = NULL;
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LLViewerMenuHolderGL *gMenuHolder = NULL;
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LLMenuGL *gPopupMenuView = NULL;
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LLMenuBarGL *gLoginMenuBarView = NULL;
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// Pie menus
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LLPieMenu *gPieSelf = NULL;
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LLPieMenu *gPieAvatar = NULL;
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LLPieMenu *gPieObject = NULL;
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LLPieMenu *gPieAttachment = NULL;
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LLPieMenu *gPieLand = NULL;
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// local constants
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const LLString LANDMARK_MENU_NAME("Landmarks");
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const LLString CLIENT_MENU_NAME("Client");
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const LLString SERVER_MENU_NAME("Server");
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const LLString SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
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const LLString SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
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#if LL_WINDOWS
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static const char* SOUND_EXTENSIONS = ".wav";
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static const char* IMAGE_EXTENSIONS = ".tga .bmp .jpg .jpeg .png";
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static const char* ANIM_EXTENSIONS = ".bvh";
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#ifdef _CORY_TESTING
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static const char* GEOMETRY_EXTENSIONS = ".slg";
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#endif
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static const char* XML_EXTENSIONS = ".xml";
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static const char* SLOBJECT_EXTENSIONS = ".slobject";
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#endif
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static const char* ALL_FILE_EXTENSIONS = "*.*";
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LLMenuGL* gAttachSubMenu = NULL;
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LLMenuGL* gDetachSubMenu = NULL;
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LLMenuGL* gTakeOffClothes = NULL;
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LLPieMenu* gPieRate = NULL;
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LLPieMenu* gAttachScreenPieMenu = NULL;
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LLPieMenu* gAttachPieMenu = NULL;
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LLPieMenu* gAttachBodyPartPieMenus[8];
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LLPieMenu* gDetachPieMenu = NULL;
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LLPieMenu* gDetachScreenPieMenu = NULL;
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LLPieMenu* gDetachBodyPartPieMenus[8];
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LLMenuGL* gLandmarkMenu = NULL;
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LLMenuItemCallGL* gAFKMenu = NULL;
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LLMenuItemCallGL* gBusyMenu = NULL;
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typedef LLMemberListener<LLView> view_listener_t;
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//
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// Local prototypes
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//
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void handle_leave_group(void *);
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// File Menu
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const char* upload_pick(void* data);
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void handle_upload(void* data);
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//void handle_upload_object(void* data);
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void handle_compress_image(void*);
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BOOL enable_save_as(void *);
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// Edit menu
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void handle_dump_group_info(void *);
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void handle_dump_capabilities_info(void *);
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void handle_dump_focus(void*);
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void handle_region_dump_settings(void*);
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void handle_region_dump_temp_asset_data(void*);
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void handle_region_clear_temp_asset_data(void*);
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// Object pie menu
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BOOL sitting_on_selection();
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void near_sit_object();
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void label_sit_or_stand(LLString& label, void*);
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// buy and take alias into the same UI positions, so these
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// declarations handle this mess.
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BOOL is_selection_buy_not_take();
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S32 selection_price();
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BOOL enable_take();
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void handle_take();
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void confirm_take(S32 option, void* data);
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BOOL enable_buy(void*);
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void handle_buy(void *);
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void handle_buy_object(LLSaleInfo sale_info);
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void handle_buy_contents(LLSaleInfo sale_info);
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void label_touch(LLString& label, void*);
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// Land pie menu
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void near_sit_down_point(BOOL success, void *);
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// Avatar pie menu
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void handle_follow(void *userdata);
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void handle_talk_to(void *userdata);
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// Debug menu
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void show_permissions_control(void*);
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void load_url_local_file(const char* file_name);
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void toggle_build_options(void* user_data);
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#if 0 // Unused
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void handle_audio_status_1(void*);
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void handle_audio_status_2(void*);
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void handle_audio_status_3(void*);
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void handle_audio_status_4(void*);
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#endif
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void manage_landmarks(void*);
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void create_new_landmark(void*);
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void landmark_menu_action(void*);
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void reload_ui(void*);
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void handle_agent_stop_moving(void*);
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void print_packets_lost(void*);
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void drop_packet(void*);
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void velocity_interpolate( void* data );
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void update_fov(S32 increments);
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void toggle_wind_audio(void);
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void toggle_water_audio(void);
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void handle_rebake_textures(void*);
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BOOL check_admin_override(void*);
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void handle_admin_override_toggle(void*);
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#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
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void handle_toggle_hacked_godmode(void*);
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BOOL check_toggle_hacked_godmode(void*);
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#endif
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void toggle_glow(void *);
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BOOL check_glow(void *);
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void toggle_vertex_shaders(void *);
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BOOL check_vertex_shaders(void *);
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void toggle_cull_small(void *);
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void toggle_show_xui_names(void *);
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BOOL check_show_xui_names(void *);
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// Debug UI
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void handle_web_search_demo(void*);
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void handle_slurl_test(void*);
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void handle_save_to_xml(void*);
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void handle_load_from_xml(void*);
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void handle_god_mode(void*);
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// God menu
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void handle_leave_god_mode(void*);
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BOOL is_inventory_visible( void* user_data );
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void handle_reset_view();
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void disabled_duplicate(void*);
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void handle_duplicate_in_place(void*);
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void handle_repeat_duplicate(void*);
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void handle_export(void*);
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void handle_deed_object_to_group(void*);
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BOOL enable_deed_object_to_group(void*);
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void handle_object_owner_self(void*);
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void handle_object_owner_permissive(void*);
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void handle_object_lock(void*);
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void handle_object_asset_ids(void*);
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void force_take_copy(void*);
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#ifdef _CORY_TESTING
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void force_export_copy(void*);
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void force_import_geometry(void*);
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#endif
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void handle_force_parcel_owner_to_me(void*);
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void handle_force_parcel_to_content(void*);
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void handle_claim_public_land(void*);
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void handle_god_request_havok(void *);
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void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
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void reload_personal_settings_overrides(void *);
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void reload_vertex_shader(void *);
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void slow_mo_animations(void *);
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void handle_disconnect_viewer(void *);
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void force_error_breakpoint(void *);
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void force_error_llerror(void *);
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void force_error_bad_memory_access(void *);
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void force_error_infinite_loop(void *);
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void force_error_software_exception(void *);
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void handle_stopall(void*);
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//void handle_hinge(void*);
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//void handle_ptop(void*);
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//void handle_lptop(void*);
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//void handle_wheel(void*);
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//void handle_dehinge(void*);
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BOOL enable_dehinge(void*);
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void handle_force_delete(void*);
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void print_object_info(void*);
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void print_agent_nvpairs(void*);
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void show_debug_menus();
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void toggle_debug_menus(void*);
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void toggle_map( void* user_data );
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void export_info_callback(LLAssetInfo *info, void **user_data, S32 result);
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void export_data_callback(LLVFS *vfs, const LLUUID& uuid, LLAssetType::EType type, void **user_data, S32 result);
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void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
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BOOL menu_check_build_tool( void* user_data );
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void handle_reload_settings(void*);
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void focus_here(void*);
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void dump_select_mgr(void*);
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void dump_volume_mgr(void*);
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void dump_inventory(void*);
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void edit_ui(void*);
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void toggle_visibility(void*);
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BOOL get_visibility(void*);
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// Avatar Pie menu
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void request_friendship(const LLUUID& agent_id);
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// Tools menu
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void handle_force_unlock(void*);
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void handle_selected_texture_info(void*);
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void handle_dump_image_list(void*);
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void handle_crash(void*);
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void handle_dump_followcam(void*);
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void handle_toggle_flycam(void*);
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BOOL check_flycam(void*);
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void handle_viewer_enable_message_log(void*);
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void handle_viewer_disable_message_log(void*);
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void handle_send_postcard(void*);
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void handle_gestures_old(void*);
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void handle_focus(void *);
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BOOL enable_buy_land(void*);
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void handle_move(void*);
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void handle_show_inventory(void*);
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void handle_activate(void*);
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BOOL enable_activate(void*);
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// Help menu
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void handle_buy_currency(void*);
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void handle_test_male(void *);
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void handle_test_female(void *);
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void handle_toggle_pg(void*);
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void handle_dump_attachments(void *);
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void handle_show_overlay_title(void*);
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void handle_dump_avatar_local_textures(void*);
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void handle_debug_avatar_textures(void*);
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void handle_grab_texture(void*);
|
|
BOOL enable_grab_texture(void*);
|
|
void handle_dump_region_object_cache(void*);
|
|
|
|
BOOL menu_ui_enabled(void *user_data);
|
|
void check_toggle_control( LLUICtrl *, void* user_data );
|
|
BOOL menu_check_control( void* user_data);
|
|
void menu_toggle_variable( void* user_data );
|
|
BOOL menu_check_variable( void* user_data);
|
|
BOOL enable_land_selected( void* );
|
|
BOOL enable_more_than_one_selected(void* );
|
|
BOOL enable_selection_you_own_all(void*);
|
|
BOOL enable_selection_you_own_one(void*);
|
|
BOOL enable_save_into_inventory(void*);
|
|
BOOL enable_save_into_task_inventory(void*);
|
|
BOOL enable_not_thirdperson(void*);
|
|
BOOL enable_export_selected(void *);
|
|
BOOL enable_have_card(void*);
|
|
BOOL enable_detach(void*);
|
|
BOOL enable_region_owner(void*);
|
|
|
|
class LLLandmarkObserver : public LLInventoryObserver
|
|
{
|
|
public:
|
|
LLLandmarkObserver();
|
|
virtual ~LLLandmarkObserver();
|
|
|
|
virtual void changed(U32 mask)
|
|
{
|
|
// JAMESDEBUG disabled for now - slows down client or causes crashes
|
|
// in inventory code.
|
|
//
|
|
// Also, this may not be faster than just rebuilding the menu each time.
|
|
// I believe gInventory.getObject() is not fast.
|
|
//
|
|
//const std::set<LLUUID>& changed_ids = gInventory.getChangedIDs();
|
|
//std::set<LLUUID>::const_iterator id_it;
|
|
//BOOL need_to_rebuild_menu = FALSE;
|
|
//for(id_it = changed_ids.begin(); id_it != changed_ids.end(); ++id_it)
|
|
//{
|
|
// LLInventoryObject* objectp = gInventory.getObject(*id_it);
|
|
// if (objectp && (objectp->getType() == LLAssetType::AT_LANDMARK || objectp->getType() == LLAssetType::AT_CATEGORY))
|
|
// {
|
|
// need_to_rebuild_menu = TRUE;
|
|
// }
|
|
//}
|
|
//if (need_to_rebuild_menu)
|
|
//{
|
|
// init_landmark_menu(gLandmarkMenu);
|
|
//}
|
|
}
|
|
};
|
|
|
|
// For debugging only, I think the inventory observer doesn't get
|
|
// called if the inventory is loaded from cache.
|
|
void build_landmark_menu(void*)
|
|
{
|
|
init_landmark_menu(gLandmarkMenu);
|
|
}
|
|
|
|
LLLandmarkObserver::LLLandmarkObserver()
|
|
{
|
|
gInventory.addObserver(this);
|
|
}
|
|
|
|
LLLandmarkObserver::~LLLandmarkObserver()
|
|
{
|
|
gInventory.removeObserver(this);
|
|
}
|
|
|
|
class LLMenuParcelObserver : public LLParcelObserver
|
|
{
|
|
public:
|
|
LLMenuParcelObserver();
|
|
~LLMenuParcelObserver();
|
|
virtual void changed();
|
|
};
|
|
|
|
static LLMenuParcelObserver* gMenuParcelObserver = NULL;
|
|
static LLLandmarkObserver* gLandmarkObserver = NULL;
|
|
|
|
LLMenuParcelObserver::LLMenuParcelObserver()
|
|
{
|
|
gParcelMgr->addObserver(this);
|
|
}
|
|
|
|
LLMenuParcelObserver::~LLMenuParcelObserver()
|
|
{
|
|
gParcelMgr->removeObserver(this);
|
|
}
|
|
|
|
void LLMenuParcelObserver::changed()
|
|
{
|
|
gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
|
|
|
|
BOOL buyable = enable_buy_land(NULL);
|
|
gMenuHolder->childSetEnabled("Land Buy", buyable);
|
|
gMenuHolder->childSetEnabled("Buy Land...", buyable);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Menu Construction
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// code required to calculate anything about the menus
|
|
void pre_init_menus()
|
|
{
|
|
// static information
|
|
LLColor4 color;
|
|
color = gColors.getColor( "MenuDefaultBgColor" );
|
|
LLMenuGL::setDefaultBackgroundColor( color );
|
|
color = gColors.getColor( "MenuItemEnabledColor" );
|
|
LLMenuItemGL::setEnabledColor( color );
|
|
color = gColors.getColor( "MenuItemDisabledColor" );
|
|
LLMenuItemGL::setDisabledColor( color );
|
|
color = gColors.getColor( "MenuItemHighlightBgColor" );
|
|
LLMenuItemGL::setHighlightBGColor( color );
|
|
color = gColors.getColor( "MenuItemHighlightFgColor" );
|
|
LLMenuItemGL::setHighlightFGColor( color );
|
|
}
|
|
|
|
void initialize_menus();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Initialize main menus
|
|
//
|
|
// HOW TO NAME MENUS:
|
|
//
|
|
// First Letter Of Each Word Is Capitalized, Even At Or And
|
|
//
|
|
// Items that lead to dialog boxes end in "..."
|
|
//
|
|
// Break up groups of more than 6 items with separators
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void set_underclothes_menu_options()
|
|
{
|
|
if (gMenuHolder && gAgent.isTeen())
|
|
{
|
|
gMenuHolder->getChildByName("Self Underpants", TRUE)->setVisible(FALSE);
|
|
gMenuHolder->getChildByName("Self Undershirt", TRUE)->setVisible(FALSE);
|
|
}
|
|
if (gMenuBarView && gAgent.isTeen())
|
|
{
|
|
gMenuBarView->getChildByName("Menu Underpants", TRUE)->setVisible(FALSE);
|
|
gMenuBarView->getChildByName("Menu Undershirt", TRUE)->setVisible(FALSE);
|
|
}
|
|
}
|
|
|
|
void init_menus()
|
|
{
|
|
S32 top = gViewerWindow->getRootView()->getRect().getHeight();
|
|
S32 width = gViewerWindow->getRootView()->getRect().getWidth();
|
|
|
|
//
|
|
// Main menu bar
|
|
//
|
|
gMenuHolder = new LLViewerMenuHolderGL();
|
|
gMenuHolder->setRect(LLRect(0, top, width, 0));
|
|
gMenuHolder->setFollowsAll();
|
|
|
|
LLMenuGL::sMenuContainer = gMenuHolder;
|
|
|
|
// Initialize actions
|
|
initialize_menus();
|
|
|
|
///
|
|
/// Popup menu
|
|
///
|
|
/// The popup menu is now populated by the show_context_menu()
|
|
/// method.
|
|
|
|
gPopupMenuView = new LLMenuGL( "Popup" );
|
|
gPopupMenuView->setVisible( FALSE );
|
|
gMenuHolder->addChild( gPopupMenuView );
|
|
|
|
///
|
|
/// Pie menus
|
|
///
|
|
gPieSelf = gUICtrlFactory->buildPieMenu("menu_pie_self.xml", gMenuHolder);
|
|
|
|
// TomY TODO: what shall we do about these?
|
|
gDetachScreenPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Detach HUD", true);
|
|
gDetachPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Detach", true);
|
|
|
|
gPieAvatar = gUICtrlFactory->buildPieMenu("menu_pie_avatar.xml", gMenuHolder);
|
|
|
|
gPieObject = gUICtrlFactory->buildPieMenu("menu_pie_object.xml", gMenuHolder);
|
|
|
|
gAttachScreenPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Attach HUD", true);
|
|
gAttachPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Attach", true);
|
|
gPieRate = (LLPieMenu*)gMenuHolder->getChildByName("Rate Menu", true);
|
|
|
|
gPieAttachment = gUICtrlFactory->buildPieMenu("menu_pie_attachment.xml", gMenuHolder);
|
|
|
|
gPieLand = gUICtrlFactory->buildPieMenu("menu_pie_land.xml", gMenuHolder);
|
|
|
|
///
|
|
/// set up the colors
|
|
///
|
|
LLColor4 color;
|
|
|
|
LLColor4 pie_color = gColors.getColor("PieMenuBgColor");
|
|
gPieSelf->setBackgroundColor( pie_color );
|
|
gPieAvatar->setBackgroundColor( pie_color );
|
|
gPieObject->setBackgroundColor( pie_color );
|
|
gPieAttachment->setBackgroundColor( pie_color );
|
|
gPieLand->setBackgroundColor( pie_color );
|
|
|
|
color = gColors.getColor( "MenuPopupBgColor" );
|
|
gPopupMenuView->setBackgroundColor( color );
|
|
|
|
// If we are not in production, use a different color to make it apparent.
|
|
if (LLAppViewer::instance()->isInProductionGrid())
|
|
{
|
|
color = gColors.getColor( "MenuBarBgColor" );
|
|
}
|
|
else
|
|
{
|
|
color = gColors.getColor( "MenuNonProductionBgColor" );
|
|
}
|
|
gMenuBarView = (LLMenuBarGL*)gUICtrlFactory->buildMenu("menu_viewer.xml", gMenuHolder);
|
|
gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
|
|
gMenuBarView->setBackgroundColor( color );
|
|
|
|
gMenuHolder->addChild(gMenuBarView);
|
|
|
|
// menu holder appears on top of menu bar so you can see the menu title
|
|
// flash when an item is triggered (the flash occurs in the holder)
|
|
gViewerWindow->getRootView()->addChild(gMenuHolder);
|
|
|
|
gViewerWindow->setMenuBackgroundColor(false,
|
|
LLAppViewer::instance()->isInProductionGrid());
|
|
|
|
// *TODO:Get the cost info from the server
|
|
const LLString upload_cost("10");
|
|
gMenuHolder->childSetLabelArg("Upload Image", "[COST]", upload_cost);
|
|
gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", upload_cost);
|
|
gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", upload_cost);
|
|
gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
|
|
|
|
gAFKMenu = (LLMenuItemCallGL*)gMenuBarView->getChildByName("Set Away", TRUE);
|
|
gBusyMenu = (LLMenuItemCallGL*)gMenuBarView->getChildByName("Set Busy", TRUE);
|
|
gAttachSubMenu = gMenuBarView->getChildMenuByName("Attach Object", TRUE);
|
|
gDetachSubMenu = gMenuBarView->getChildMenuByName("Detach Object", TRUE);
|
|
|
|
// TomY TODO convert these two
|
|
LLMenuGL*menu;
|
|
|
|
// JAMESDEBUG - Maybe we don't want a global landmark menu
|
|
/*
|
|
menu = new LLMenuGL(LANDMARK_MENU_NAME);
|
|
// Defer init_landmark_menu() until inventory observer reports that we actually
|
|
// have inventory. Otherwise findCategoryByUUID() will create an empty
|
|
// Landmarks folder in inventory. JC
|
|
gMenuBarView->appendMenu( menu );
|
|
menu->updateParent(LLMenuGL::sMenuContainer);
|
|
gLandmarkMenu = menu;
|
|
*/
|
|
|
|
menu = new LLMenuGL(CLIENT_MENU_NAME);
|
|
init_client_menu(menu);
|
|
gMenuBarView->appendMenu( menu );
|
|
menu->updateParent(LLMenuGL::sMenuContainer);
|
|
|
|
menu = new LLMenuGL(SERVER_MENU_NAME);
|
|
init_server_menu(menu);
|
|
gMenuBarView->appendMenu( menu );
|
|
menu->updateParent(LLMenuGL::sMenuContainer);
|
|
|
|
gMenuBarView->createJumpKeys();
|
|
|
|
// Let land based option enable when parcel changes
|
|
gMenuParcelObserver = new LLMenuParcelObserver();
|
|
|
|
// Let landmarks menu update when landmarks are added/removed
|
|
gLandmarkObserver = new LLLandmarkObserver();
|
|
|
|
//
|
|
// Debug menu visiblity
|
|
//
|
|
show_debug_menus();
|
|
|
|
gLoginMenuBarView = (LLMenuBarGL*)gUICtrlFactory->buildMenu("menu_login.xml", gMenuHolder);
|
|
LLRect menuBarRect = gLoginMenuBarView->getRect();
|
|
gLoginMenuBarView->setRect(LLRect(menuBarRect.mLeft, menuBarRect.mTop, gViewerWindow->getRootView()->getRect().getWidth() - menuBarRect.mLeft, menuBarRect.mBottom));
|
|
|
|
gLoginMenuBarView->setBackgroundColor( color );
|
|
|
|
gMenuHolder->addChild(gLoginMenuBarView);
|
|
|
|
}
|
|
|
|
|
|
|
|
void init_landmark_menu(LLMenuGL* menu)
|
|
{
|
|
if (!menu) return;
|
|
|
|
// clear existing menu, as we might be rebuilding as result of inventory update
|
|
clear_landmark_menu(menu);
|
|
|
|
menu->append(new LLMenuItemCallGL("Organize Landmarks",
|
|
&manage_landmarks, NULL));
|
|
menu->append(new LLMenuItemCallGL("New Landmark...",
|
|
&create_new_landmark, NULL));
|
|
menu->appendSeparator();
|
|
|
|
// now collect all landmarks in inventory and build menu...
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
gInventory.getDirectDescendentsOf(gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK), cats, items);
|
|
if(items)
|
|
{
|
|
S32 count = items->count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLInventoryItem* item = items->get(i);
|
|
LLString landmark_name = item->getName();
|
|
LLUUID* landmark_id_ptr = new LLUUID( item->getUUID() );
|
|
LLMenuItemCallGL* menu_item =
|
|
new LLMenuItemCallGL(landmark_name, landmark_menu_action,
|
|
NULL, NULL, landmark_id_ptr);
|
|
menu->append(menu_item);
|
|
}
|
|
}
|
|
}
|
|
|
|
void clear_landmark_menu(LLMenuGL* menu)
|
|
{
|
|
if (!menu) return;
|
|
|
|
// We store the UUIDs of the landmark inventory items in the userdata
|
|
// field of the menus. Therefore when we clean up the menu we need to
|
|
// delete that data.
|
|
const LLView::child_list_t* child_list = menu->getChildList();
|
|
LLView::child_list_const_iter_t it = child_list->begin();
|
|
for ( ; it != child_list->end(); ++it)
|
|
{
|
|
LLView* view = *it;
|
|
if (view->getWidgetType() == WIDGET_TYPE_MENU_ITEM_CALL)
|
|
{
|
|
LLMenuItemCallGL* menu_item = (LLMenuItemCallGL*)view;
|
|
if (menu_item->getMenuCallback() == landmark_menu_action)
|
|
{
|
|
void* user_data = menu_item->getUserData();
|
|
delete (LLUUID*)user_data;
|
|
}
|
|
}
|
|
}
|
|
|
|
menu->empty();
|
|
}
|
|
|
|
void init_client_menu(LLMenuGL* menu)
|
|
{
|
|
LLMenuGL* sub_menu = NULL;
|
|
|
|
//menu->append(new LLMenuItemCallGL("Permissions Control", &show_permissions_control));
|
|
|
|
// this is now in the view menu so we don't need it here!
|
|
{
|
|
LLMenuGL* sub = new LLMenuGL("Consoles");
|
|
menu->appendMenu(sub);
|
|
sub->append(new LLMenuItemCheckGL("Frame Console",
|
|
&toggle_visibility,
|
|
NULL,
|
|
&get_visibility,
|
|
(void*)gDebugView->mFrameStatView,
|
|
'2', MASK_CONTROL|MASK_SHIFT ) );
|
|
sub->append(new LLMenuItemCheckGL("Texture Console",
|
|
&toggle_visibility,
|
|
NULL,
|
|
&get_visibility,
|
|
(void*)gTextureView,
|
|
'3', MASK_CONTROL|MASK_SHIFT ) );
|
|
LLView* debugview = gDebugView->mDebugConsolep;
|
|
sub->append(new LLMenuItemCheckGL("Debug Console",
|
|
&toggle_visibility,
|
|
NULL,
|
|
&get_visibility,
|
|
debugview,
|
|
'4', MASK_CONTROL|MASK_SHIFT ) );
|
|
#if 0 // Unused
|
|
{
|
|
LLMenuGL* sub = new LLMenuGL("Audio");
|
|
menu->appendMenu(sub);
|
|
|
|
sub->append(new LLMenuItemCallGL("Global Pos",
|
|
&handle_audio_status_1, NULL, NULL ,'5', MASK_CONTROL|MASK_SHIFT) );
|
|
sub->append(new LLMenuItemCallGL("Cone",
|
|
&handle_audio_status_2, NULL, NULL ,'6', MASK_CONTROL|MASK_SHIFT) );
|
|
sub->append(new LLMenuItemCallGL("Local Pos",
|
|
&handle_audio_status_3, NULL, NULL ,'7', MASK_CONTROL|MASK_SHIFT) );
|
|
sub->append(new LLMenuItemCallGL("Duration",
|
|
&handle_audio_status_4, NULL, NULL ,'8', MASK_CONTROL|MASK_SHIFT) );
|
|
sub->createJumpKeys();
|
|
}
|
|
#endif
|
|
sub->append(new LLMenuItemCheckGL("Fast Timers",
|
|
&toggle_visibility,
|
|
NULL,
|
|
&get_visibility,
|
|
(void*)gDebugView->mFastTimerView,
|
|
'9', MASK_CONTROL|MASK_SHIFT ) );
|
|
sub->append(new LLMenuItemCheckGL("Memory",
|
|
&toggle_visibility,
|
|
NULL,
|
|
&get_visibility,
|
|
(void*)gDebugView->mMemoryView,
|
|
'0', MASK_CONTROL|MASK_SHIFT ) );
|
|
sub->appendSeparator();
|
|
sub->append(new LLMenuItemCallGL("Region Info to Debug Console",
|
|
&handle_region_dump_settings, NULL));
|
|
sub->append(new LLMenuItemCallGL("Group Info to Debug Console",
|
|
&handle_dump_group_info, NULL, NULL));
|
|
sub->append(new LLMenuItemCallGL("Capabilities Info to Debug Console",
|
|
&handle_dump_capabilities_info, NULL, NULL));
|
|
sub->createJumpKeys();
|
|
}
|
|
|
|
// neither of these works particularly well at the moment
|
|
/*menu->append(new LLMenuItemCallGL( "Reload UI XML", &reload_ui,
|
|
NULL, NULL) );*/
|
|
/*menu->append(new LLMenuItemCallGL("Reload settings/colors",
|
|
&handle_reload_settings, NULL, NULL));*/
|
|
menu->append(new LLMenuItemCallGL("Reload personal setting overrides",
|
|
&reload_personal_settings_overrides, NULL, NULL, KEY_F2, MASK_CONTROL|MASK_SHIFT));
|
|
|
|
sub_menu = new LLMenuGL("HUD Info");
|
|
{
|
|
sub_menu->append(new LLMenuItemCheckGL("Velocity",
|
|
&toggle_visibility,
|
|
NULL,
|
|
&get_visibility,
|
|
(void*)gVelocityBar));
|
|
|
|
sub_menu->append(new LLMenuItemToggleGL("Camera", &gDisplayCameraPos ) );
|
|
sub_menu->append(new LLMenuItemToggleGL("Wind", &gDisplayWindInfo) );
|
|
sub_menu->append(new LLMenuItemToggleGL("FOV", &gDisplayFOV ) );
|
|
sub_menu->createJumpKeys();
|
|
}
|
|
menu->appendMenu(sub_menu);
|
|
|
|
menu->appendSeparator();
|
|
|
|
menu->append(new LLMenuItemCheckGL( "High-res Snapshot",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"HighResSnapshot"));
|
|
|
|
menu->append(new LLMenuItemCheckGL( "Quiet Snapshots to Disk",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"QuietSnapshotsToDisk"));
|
|
|
|
menu->append(new LLMenuItemCheckGL( "Compress Snapshots to Disk",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"CompressSnapshotsToDisk"));
|
|
|
|
menu->append(new LLMenuItemCheckGL("Show Mouselook Crosshairs",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"ShowCrosshairs"));
|
|
|
|
menu->append(new LLMenuItemCheckGL("Debug Permissions",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"DebugPermissions"));
|
|
|
|
|
|
|
|
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
|
|
if (!LLAppViewer::instance()->isInProductionGrid())
|
|
{
|
|
menu->append(new LLMenuItemCheckGL("Hacked Godmode",
|
|
&handle_toggle_hacked_godmode,
|
|
NULL,
|
|
&check_toggle_hacked_godmode,
|
|
(void*)"HackedGodmode"));
|
|
}
|
|
#endif
|
|
|
|
menu->append(new LLMenuItemCallGL("Clear Group Cache",
|
|
LLGroupMgr::debugClearAllGroups));
|
|
menu->appendSeparator();
|
|
|
|
sub_menu = new LLMenuGL("Rendering");
|
|
init_debug_rendering_menu(sub_menu);
|
|
menu->appendMenu(sub_menu);
|
|
|
|
sub_menu = new LLMenuGL("World");
|
|
init_debug_world_menu(sub_menu);
|
|
menu->appendMenu(sub_menu);
|
|
|
|
sub_menu = new LLMenuGL("UI");
|
|
init_debug_ui_menu(sub_menu);
|
|
menu->appendMenu(sub_menu);
|
|
|
|
sub_menu = new LLMenuGL("XUI");
|
|
init_debug_xui_menu(sub_menu);
|
|
menu->appendMenu(sub_menu);
|
|
|
|
sub_menu = new LLMenuGL("Character");
|
|
init_debug_avatar_menu(sub_menu);
|
|
menu->appendMenu(sub_menu);
|
|
|
|
{
|
|
LLMenuGL* sub = NULL;
|
|
sub = new LLMenuGL("Network");
|
|
|
|
sub->append(new LLMenuItemCallGL("Enable Message Log",
|
|
&handle_viewer_enable_message_log, NULL));
|
|
sub->append(new LLMenuItemCallGL("Disable Message Log",
|
|
&handle_viewer_disable_message_log, NULL));
|
|
|
|
sub->appendSeparator();
|
|
|
|
sub->append(new LLMenuItemCheckGL("Velocity Interpolate Objects",
|
|
&velocity_interpolate,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"VelocityInterpolate"));
|
|
sub->append(new LLMenuItemCheckGL("Ping Interpolate Object Positions",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"PingInterpolate"));
|
|
|
|
sub->appendSeparator();
|
|
|
|
sub->append(new LLMenuItemCallGL("Drop a Packet",
|
|
&drop_packet, NULL, NULL,
|
|
'L', MASK_ALT | MASK_CONTROL));
|
|
|
|
menu->appendMenu( sub );
|
|
sub->createJumpKeys();
|
|
}
|
|
{
|
|
LLMenuGL* sub = NULL;
|
|
sub = new LLMenuGL("Recorder");
|
|
|
|
sub->append(new LLMenuItemCheckGL("Full Session Logging", &menu_toggle_control, NULL, &menu_check_control, (void*)"StatsSessionTrackFrameStats"));
|
|
|
|
sub->append(new LLMenuItemCallGL("Start Logging", &LLFrameStats::startLogging, NULL));
|
|
sub->append(new LLMenuItemCallGL("Stop Logging", &LLFrameStats::stopLogging, NULL));
|
|
sub->append(new LLMenuItemCallGL("Log 10 Seconds", &LLFrameStats::timedLogging10, NULL));
|
|
sub->append(new LLMenuItemCallGL("Log 30 Seconds", &LLFrameStats::timedLogging30, NULL));
|
|
sub->append(new LLMenuItemCallGL("Log 60 Seconds", &LLFrameStats::timedLogging60, NULL));
|
|
sub->appendSeparator();
|
|
sub->append(new LLMenuItemCallGL("Start Playback", &LLAgentPilot::startPlayback, NULL));
|
|
sub->append(new LLMenuItemCallGL("Stop Playback", &LLAgentPilot::stopPlayback, NULL));
|
|
sub->append(new LLMenuItemToggleGL("Loop Playback", &LLAgentPilot::sLoop) );
|
|
sub->append(new LLMenuItemCallGL("Start Record", &LLAgentPilot::startRecord, NULL));
|
|
sub->append(new LLMenuItemCallGL("Stop Record", &LLAgentPilot::saveRecord, NULL));
|
|
|
|
menu->appendMenu( sub );
|
|
sub->createJumpKeys();
|
|
}
|
|
|
|
menu->appendSeparator();
|
|
|
|
menu->append(new LLMenuItemToggleGL("Show Updates",
|
|
&gShowObjectUpdates,
|
|
'U', MASK_ALT | MASK_SHIFT | MASK_CONTROL));
|
|
|
|
menu->appendSeparator();
|
|
|
|
menu->append(new LLMenuItemCallGL("Compress Image...",
|
|
&handle_compress_image, NULL, NULL));
|
|
|
|
menu->append(new LLMenuItemCheckGL("Limit Select Distance",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"LimitSelectDistance"));
|
|
|
|
menu->append(new LLMenuItemCheckGL("Disable Camera Constraints",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"DisableCameraConstraints"));
|
|
|
|
menu->append(new LLMenuItemCheckGL("Joystick Flycam",
|
|
&handle_toggle_flycam,NULL,&check_flycam,NULL));
|
|
|
|
menu->append(new LLMenuItemCheckGL("Mouse Smoothing",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*) "MouseSmooth"));
|
|
menu->appendSeparator();
|
|
|
|
menu->append(new LLMenuItemCheckGL( "Console Window",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"ShowConsoleWindow"));
|
|
|
|
if(gQAMode)
|
|
{
|
|
LLMenuGL* sub = NULL;
|
|
sub = new LLMenuGL("Debugging");
|
|
sub->append(new LLMenuItemCallGL("Force Breakpoint", &force_error_breakpoint, NULL, NULL, 'B', MASK_CONTROL | MASK_ALT));
|
|
sub->append(new LLMenuItemCallGL("Force LLError And Crash", &force_error_llerror));
|
|
sub->append(new LLMenuItemCallGL("Force Bad Memory Access", &force_error_bad_memory_access));
|
|
sub->append(new LLMenuItemCallGL("Force Infinite Loop", &force_error_infinite_loop));
|
|
// *NOTE:Mani this isn't handled yet... sub->append(new LLMenuItemCallGL("Force Software Exception", &force_error_unhandled_exception));
|
|
sub->createJumpKeys();
|
|
menu->appendMenu(sub);
|
|
}
|
|
|
|
// TomY Temporary menu item so we can test this floater
|
|
menu->append(new LLMenuItemCheckGL("Clothing...",
|
|
&handle_clothing,
|
|
NULL,
|
|
NULL,
|
|
NULL));
|
|
|
|
menu->append(new LLMenuItemCallGL("Debug Settings", LLFloaterSettingsDebug::show, NULL, NULL));
|
|
menu->append(new LLMenuItemCheckGL("View Admin Options", &handle_admin_override_toggle, NULL, &check_admin_override, NULL, 'V', MASK_CONTROL | MASK_ALT));
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
void init_debug_world_menu(LLMenuGL* menu)
|
|
{
|
|
menu->append(new LLMenuItemCheckGL("Mouse Moves Sun",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"MouseSun",
|
|
'M', MASK_CONTROL|MASK_ALT));
|
|
menu->append(new LLMenuItemCheckGL("Sim Sun Override",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"SkyOverrideSimSunPosition"));
|
|
menu->append(new LLMenuItemCallGL("Dump Scripted Camera",
|
|
&handle_dump_followcam, NULL, NULL));
|
|
menu->append(new LLMenuItemCheckGL("Fixed Weather",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"FixedWeather"));
|
|
menu->append(new LLMenuItemCallGL("Dump Region Object Cache",
|
|
&handle_dump_region_object_cache, NULL, NULL));
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
|
|
void handle_export_menus_to_xml(void*)
|
|
{
|
|
LLFilePicker& picker = LLFilePicker::instance();
|
|
if(!picker.getSaveFile(LLFilePicker::FFSAVE_XML))
|
|
{
|
|
llwarns << "No file" << llendl;
|
|
return;
|
|
}
|
|
const char* filename = picker.getFirstFile();
|
|
|
|
llofstream out(filename);
|
|
LLXMLNodePtr node = gMenuBarView->getXML();
|
|
node->writeToOstream(out);
|
|
out.close();
|
|
}
|
|
|
|
extern BOOL gDebugClicks;
|
|
extern BOOL gDebugWindowProc;
|
|
extern BOOL gDebugTextEditorTips;
|
|
extern BOOL gDebugSelectMgr;
|
|
extern BOOL gVectorizePerfTest;
|
|
|
|
void init_debug_ui_menu(LLMenuGL* menu)
|
|
{
|
|
menu->append(new LLMenuItemCallGL("SLURL Test", &handle_slurl_test));
|
|
menu->append(new LLMenuItemCallGL("Editable UI", &edit_ui));
|
|
menu->append(new LLMenuItemToggleGL("Async Keystrokes", &gHandleKeysAsync));
|
|
menu->append(new LLMenuItemCallGL( "Dump SelectMgr", &dump_select_mgr));
|
|
menu->append(new LLMenuItemCallGL( "Dump Inventory", &dump_inventory));
|
|
menu->append(new LLMenuItemCallGL( "Dump Focus Holder", &handle_dump_focus, NULL, NULL, 'F', MASK_ALT | MASK_CONTROL));
|
|
menu->append(new LLMenuItemCallGL( "Dump VolumeMgr", &dump_volume_mgr, NULL, NULL));
|
|
menu->append(new LLMenuItemCallGL( "Print Selected Object Info", &print_object_info, NULL, NULL, 'P', MASK_CONTROL|MASK_SHIFT ));
|
|
menu->append(new LLMenuItemCallGL( "Print Agent Info", &print_agent_nvpairs, NULL, NULL, 'P', MASK_SHIFT ));
|
|
menu->append(new LLMenuItemCallGL( "Texture Memory Stats", &output_statistics, NULL, NULL, 'M', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
|
|
menu->append(new LLMenuItemCheckGL("Double-Click Auto-Pilot",
|
|
menu_toggle_control, NULL, menu_check_control,
|
|
(void*)"DoubleClickAutoPilot"));
|
|
menu->appendSeparator();
|
|
// menu->append(new LLMenuItemCallGL( "Print Packets Lost", &print_packets_lost, NULL, NULL, 'L', MASK_SHIFT ));
|
|
menu->append(new LLMenuItemToggleGL("Debug SelectMgr", &gDebugSelectMgr));
|
|
menu->append(new LLMenuItemToggleGL("Debug Clicks", &gDebugClicks));
|
|
menu->append(new LLMenuItemToggleGL("Debug Views", &LLView::sDebugRects));
|
|
menu->append(new LLMenuItemCheckGL("Show Name Tooltips", toggle_show_xui_names, NULL, check_show_xui_names, NULL));
|
|
menu->append(new LLMenuItemToggleGL("Debug Mouse Events", &LLView::sDebugMouseHandling));
|
|
menu->append(new LLMenuItemToggleGL("Debug Keys", &LLView::sDebugKeys));
|
|
menu->append(new LLMenuItemToggleGL("Debug WindowProc", &gDebugWindowProc));
|
|
menu->append(new LLMenuItemToggleGL("Debug Text Editor Tips", &gDebugTextEditorTips));
|
|
menu->appendSeparator();
|
|
menu->append(new LLMenuItemCheckGL("Show Time", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowTime"));
|
|
menu->append(new LLMenuItemCheckGL("Show Render Info", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowRenderInfo"));
|
|
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
void init_debug_xui_menu(LLMenuGL* menu)
|
|
{
|
|
menu->append(new LLMenuItemCallGL("Floater Test...", LLFloaterTest::show));
|
|
menu->append(new LLMenuItemCallGL("Export Menus to XML...", handle_export_menus_to_xml));
|
|
menu->append(new LLMenuItemCallGL("Edit UI...", LLFloaterEditUI::show));
|
|
menu->append(new LLMenuItemCallGL("Load from XML...", handle_load_from_xml));
|
|
menu->append(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml));
|
|
menu->append(new LLMenuItemCheckGL("Show XUI Names", toggle_show_xui_names, NULL, check_show_xui_names, NULL));
|
|
|
|
//menu->append(new LLMenuItemCallGL("Buy Currency...", handle_buy_currency));
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
void init_debug_rendering_menu(LLMenuGL* menu)
|
|
{
|
|
LLMenuGL* sub_menu = NULL;
|
|
|
|
///////////////////////////
|
|
//
|
|
// Debug menu for types/pools
|
|
//
|
|
sub_menu = new LLMenuGL("Types");
|
|
menu->appendMenu(sub_menu);
|
|
|
|
sub_menu->append(new LLMenuItemCheckGL("Simple",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_SIMPLE, '1', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Alpha",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_ALPHA, '2', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Tree",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_TREE, '3', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Character",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_AVATAR, '4', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("SurfacePatch",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_TERRAIN, '5', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Sky",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_SKY, '6', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Water",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_WATER, '7', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Ground",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_GROUND, '8', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Volume",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_VOLUME, '9', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Grass",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_GRASS, '0', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Clouds",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_CLOUDS, '-', MASK_CONTROL|MASK_ALT| MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Particles",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_PARTICLES, '=', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->append(new LLMenuItemCheckGL("Bump",
|
|
&LLPipeline::toggleRenderTypeControl, NULL,
|
|
&LLPipeline::hasRenderTypeControl,
|
|
(void*)LLPipeline::RENDER_TYPE_BUMP, '\\', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
|
|
sub_menu->createJumpKeys();
|
|
sub_menu = new LLMenuGL("Features");
|
|
menu->appendMenu(sub_menu);
|
|
sub_menu->append(new LLMenuItemCheckGL("UI",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_UI, KEY_F1, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL("Selected",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_SELECTED, KEY_F2, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL("Highlighted",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED, KEY_F3, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL("Dynamic Textures",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES, KEY_F4, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL( "Foot Shadows",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS, KEY_F5, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL("Fog",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FOG, KEY_F6, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL("Palletized Textures",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_PALETTE, KEY_F7, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL("Test FRInfo",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO, KEY_F8, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->append(new LLMenuItemCheckGL( "Flexible Objects",
|
|
&LLPipeline::toggleRenderDebugFeature, NULL,
|
|
&LLPipeline::toggleRenderDebugFeatureControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE, KEY_F9, MASK_ALT|MASK_CONTROL));
|
|
sub_menu->createJumpKeys();
|
|
|
|
/////////////////////////////
|
|
//
|
|
// Debug menu for info displays
|
|
//
|
|
sub_menu = new LLMenuGL("Info Displays");
|
|
menu->appendMenu(sub_menu);
|
|
|
|
sub_menu->append(new LLMenuItemCheckGL("Verify", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_VERIFY));
|
|
sub_menu->append(new LLMenuItemCheckGL("BBoxes", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_BBOXES));
|
|
sub_menu->append(new LLMenuItemCheckGL("Points", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_POINTS));
|
|
sub_menu->append(new LLMenuItemCheckGL("Octree", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_OCTREE));
|
|
sub_menu->append(new LLMenuItemCheckGL("Occlusion", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_OCCLUSION));
|
|
sub_menu->append(new LLMenuItemCheckGL("Animated Textures", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_ANIM));
|
|
sub_menu->append(new LLMenuItemCheckGL("Texture Priority", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY));
|
|
sub_menu->append(new LLMenuItemCheckGL("Texture Area (sqrt(A))",&LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_AREA));
|
|
sub_menu->append(new LLMenuItemCheckGL("Face Area (sqrt(A))",&LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_FACE_AREA));
|
|
sub_menu->append(new LLMenuItemCheckGL("Pick Render", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_PICKING));
|
|
sub_menu->append(new LLMenuItemCheckGL("Particles", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_PARTICLES));
|
|
sub_menu->append(new LLMenuItemCheckGL("Composition", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_COMPOSITION));
|
|
sub_menu->append(new LLMenuItemCheckGL("ShadowMap", &LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_SHADOW_MAP));
|
|
sub_menu->append(new LLMenuItemCheckGL("LightTrace",&LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_LIGHT_TRACE));
|
|
sub_menu->append(new LLMenuItemCheckGL("Glow",&LLPipeline::toggleRenderDebug, NULL,
|
|
&LLPipeline::toggleRenderDebugControl,
|
|
(void*)LLPipeline::RENDER_DEBUG_GLOW));
|
|
|
|
sub_menu->append(new LLMenuItemCheckGL("Show Depth Buffer",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"ShowDepthBuffer"));
|
|
sub_menu->append(new LLMenuItemToggleGL("Show Select Buffer", &gDebugSelect));
|
|
|
|
sub_menu->append(new LLMenuItemToggleGL("Vectorize Perf Test", &gVectorizePerfTest));
|
|
|
|
sub_menu = new LLMenuGL("Render Tests");
|
|
|
|
sub_menu->append(new LLMenuItemCheckGL("Camera Offset",
|
|
&menu_toggle_control,
|
|
NULL,
|
|
&menu_check_control,
|
|
(void*)"CameraOffset"));
|
|
|
|
sub_menu->append(new LLMenuItemToggleGL("Randomize Framerate", &gRandomizeFramerate));
|
|
|
|
sub_menu->append(new LLMenuItemToggleGL("Periodic Slow Frame", &gPeriodicSlowFrame));
|
|
sub_menu->createJumpKeys();
|
|
|
|
menu->appendMenu( sub_menu );
|
|
|
|
menu->appendSeparator();
|
|
menu->append(new LLMenuItemCheckGL("Axes", menu_toggle_control, NULL, menu_check_control, (void*)"ShowAxes"));
|
|
// menu->append(new LLMenuItemCheckGL("Cull Small Objects", toggle_cull_small, NULL, menu_check_control, (void*)"RenderCullBySize"));
|
|
|
|
menu->appendSeparator();
|
|
menu->append(new LLMenuItemToggleGL("Hide Selected", &gHideSelectedObjects));
|
|
menu->appendSeparator();
|
|
menu->append(new LLMenuItemCheckGL("Tangent Basis", menu_toggle_control, NULL, menu_check_control, (void*)"ShowTangentBasis"));
|
|
menu->append(new LLMenuItemCallGL("Selected Texture Info", handle_selected_texture_info, NULL, NULL, 'T', MASK_CONTROL|MASK_SHIFT|MASK_ALT));
|
|
//menu->append(new LLMenuItemCallGL("Dump Image List", handle_dump_image_list, NULL, NULL, 'I', MASK_CONTROL|MASK_SHIFT));
|
|
|
|
menu->append(new LLMenuItemToggleGL("Wireframe", &gUseWireframe,
|
|
'R', MASK_CONTROL|MASK_SHIFT));
|
|
|
|
LLMenuItemCheckGL* item;
|
|
item = new LLMenuItemCheckGL("Object-Object Occlusion", menu_toggle_control, NULL, menu_check_control, (void*)"UseOcclusion", 'O', MASK_CONTROL|MASK_SHIFT);
|
|
item->setEnabled(gGLManager.mHasOcclusionQuery && gFeatureManagerp->isFeatureAvailable("UseOcclusion"));
|
|
menu->append(item);
|
|
|
|
|
|
item = new LLMenuItemCheckGL("Animate Textures", menu_toggle_control, NULL, menu_check_control, (void*)"AnimateTextures");
|
|
menu->append(item);
|
|
|
|
item = new LLMenuItemCheckGL("Disable Textures", menu_toggle_variable, NULL, menu_check_variable, (void*)&LLViewerImage::sDontLoadVolumeTextures);
|
|
menu->append(item);
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
item = new LLMenuItemCheckGL("HTTP Get Textures", menu_toggle_control, NULL, menu_check_control, (void*)"ImagePipelineUseHTTP");
|
|
menu->append(item);
|
|
#endif
|
|
|
|
item = new LLMenuItemCheckGL("Run Multiple Threads", menu_toggle_control, NULL, menu_check_control, (void*)"RunMultipleThreads");
|
|
menu->append(item);
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
item = new LLMenuItemCheckGL("Dynamic Reflections", menu_toggle_control, NULL, menu_check_control, (void*)"RenderDynamicReflections");
|
|
menu->append(item);
|
|
#endif
|
|
|
|
item = new LLMenuItemCheckGL("Cheesy Beacon", menu_toggle_control, NULL, menu_check_control, (void*)"CheesyBeacon");
|
|
menu->append(item);
|
|
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
extern BOOL gDebugAvatarRotation;
|
|
|
|
void init_debug_avatar_menu(LLMenuGL* menu)
|
|
{
|
|
LLMenuGL* sub_menu = new LLMenuGL("Grab Baked Texture");
|
|
init_debug_baked_texture_menu(sub_menu);
|
|
menu->appendMenu(sub_menu);
|
|
|
|
sub_menu = new LLMenuGL("Character Tests");
|
|
sub_menu->append(new LLMenuItemToggleGL("Go Away/AFK When Idle",
|
|
&gAllowIdleAFK));
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Appearance To XML",
|
|
&LLVOAvatar::dumpArchetypeXML));
|
|
|
|
// HACK for easy testing of avatar geometry
|
|
sub_menu->append(new LLMenuItemCallGL( "Toggle Character Geometry",
|
|
&handle_god_request_avatar_geometry, &enable_god_customer_service, NULL));
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Test Male",
|
|
handle_test_male));
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Test Female",
|
|
handle_test_female));
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Toggle PG", handle_toggle_pg));
|
|
|
|
sub_menu->append(new LLMenuItemToggleGL("Allow Select Avatar", &gAllowSelectAvatar));
|
|
sub_menu->createJumpKeys();
|
|
|
|
menu->appendMenu(sub_menu);
|
|
|
|
menu->append(new LLMenuItemCallGL("Force Params to Default", &LLAgent::clearVisualParams, NULL));
|
|
menu->append(new LLMenuItemCallGL("Reload Vertex Shader", &reload_vertex_shader, NULL));
|
|
menu->append(new LLMenuItemToggleGL("Animation Info", &LLVOAvatar::sShowAnimationDebug));
|
|
menu->append(new LLMenuItemCallGL("Slow Motion Animations", &slow_mo_animations, NULL));
|
|
menu->append(new LLMenuItemToggleGL("Show Look At", &LLHUDEffectLookAt::sDebugLookAt));
|
|
menu->append(new LLMenuItemToggleGL("Show Point At", &LLHUDEffectPointAt::sDebugPointAt));
|
|
menu->append(new LLMenuItemToggleGL("Debug Joint Updates", &LLVOAvatar::sJointDebug));
|
|
menu->append(new LLMenuItemToggleGL("Disable LOD", &LLViewerJoint::sDisableLOD));
|
|
menu->append(new LLMenuItemToggleGL("Debug Character Vis", &LLVOAvatar::sDebugInvisible));
|
|
//menu->append(new LLMenuItemToggleGL("Show Attachment Points", &LLVOAvatar::sShowAttachmentPoints));
|
|
menu->append(new LLMenuItemToggleGL("Show Collision Plane", &LLVOAvatar::sShowFootPlane));
|
|
menu->append(new LLMenuItemToggleGL("Show Collision Skeleton", &LLVOAvatar::sShowCollisionVolumes));
|
|
menu->append(new LLMenuItemToggleGL( "Display Agent Target", &LLAgent::sDebugDisplayTarget));
|
|
menu->append(new LLMenuItemToggleGL( "Debug Rotation", &gDebugAvatarRotation));
|
|
menu->append(new LLMenuItemCallGL("Dump Attachments", handle_dump_attachments));
|
|
menu->append(new LLMenuItemCallGL("Rebake Textures", handle_rebake_textures, NULL, NULL, 'R', MASK_ALT | MASK_CONTROL ));
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
menu->append(new LLMenuItemCallGL("Debug Avatar Textures", handle_debug_avatar_textures, NULL, NULL, 'A', MASK_SHIFT|MASK_CONTROL|MASK_ALT));
|
|
menu->append(new LLMenuItemCallGL("Dump Local Textures", handle_dump_avatar_local_textures, NULL, NULL, 'M', MASK_SHIFT|MASK_ALT ));
|
|
#endif
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
void init_debug_baked_texture_menu(LLMenuGL* menu)
|
|
{
|
|
menu->append(new LLMenuItemCallGL("Iris", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_EYES_BAKED));
|
|
menu->append(new LLMenuItemCallGL("Head", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_HEAD_BAKED));
|
|
menu->append(new LLMenuItemCallGL("Upper Body", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_UPPER_BAKED));
|
|
menu->append(new LLMenuItemCallGL("Lower Body", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_LOWER_BAKED));
|
|
menu->append(new LLMenuItemCallGL("Skirt", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_SKIRT_BAKED));
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
void init_server_menu(LLMenuGL* menu)
|
|
{
|
|
/*
|
|
{
|
|
// These messages are now trusted. We can write scripts to do
|
|
// this, and the message is unchecked for source.
|
|
LLMenuGL* sub_menu = NULL;
|
|
sub_menu = new LLMenuGL("Sim Logging");
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Turn off llinfos Log",
|
|
&handle_reduce_llinfo_log, &enable_god_customer_service));
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Normal Logging",
|
|
&handle_normal_llinfo_log, &enable_god_customer_service));
|
|
|
|
sub_menu->appendSeparator();
|
|
sub_menu->append(new LLMenuItemCallGL("Enable Message Log",
|
|
&handle_sim_enable_message_log, &enable_god_customer_service));
|
|
sub_menu->append(new LLMenuItemCallGL("Disable Message Log",
|
|
&handle_sim_disable_message_log, &enable_god_customer_service));
|
|
|
|
sub_menu->appendSeparator();
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Fetch Message Log",
|
|
&handle_sim_fetch_message_log, &enable_god_customer_service));
|
|
|
|
sub_menu->append(new LLMenuItemCallGL("Fetch Log",
|
|
&handle_sim_fetch_log, &enable_god_customer_service));
|
|
|
|
menu->appendMenu( sub_menu );
|
|
}
|
|
*/
|
|
|
|
{
|
|
LLMenuGL* sub = new LLMenuGL("Object");
|
|
menu->appendMenu(sub);
|
|
|
|
sub->append(new LLMenuItemCallGL( "Take Copy",
|
|
&force_take_copy, &enable_god_customer_service, NULL,
|
|
'O', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
|
|
#ifdef _CORY_TESTING
|
|
sub->append(new LLMenuItemCallGL( "Export Copy",
|
|
&force_export_copy, NULL, NULL));
|
|
sub->append(new LLMenuItemCallGL( "Import Geometry",
|
|
&force_import_geometry, NULL, NULL));
|
|
#endif
|
|
//sub->append(new LLMenuItemCallGL( "Force Public",
|
|
// &handle_object_owner_none, NULL, NULL));
|
|
//sub->append(new LLMenuItemCallGL( "Force Ownership/Permissive",
|
|
// &handle_object_owner_self_and_permissive, NULL, NULL, 'K', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
|
|
sub->append(new LLMenuItemCallGL( "Force Owner To Me",
|
|
&handle_object_owner_self, &enable_god_customer_service));
|
|
sub->append(new LLMenuItemCallGL( "Force Owner Permissive",
|
|
&handle_object_owner_permissive, &enable_god_customer_service));
|
|
//sub->append(new LLMenuItemCallGL( "Force Totally Permissive",
|
|
// &handle_object_permissive));
|
|
sub->append(new LLMenuItemCallGL( "Delete",
|
|
&handle_force_delete, &enable_god_customer_service, NULL, KEY_DELETE, MASK_SHIFT | MASK_ALT | MASK_CONTROL));
|
|
sub->append(new LLMenuItemCallGL( "Lock",
|
|
&handle_object_lock, &enable_god_customer_service, NULL, 'L', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
|
|
sub->append(new LLMenuItemCallGL( "Get Asset IDs",
|
|
&handle_object_asset_ids, &enable_god_customer_service, NULL, 'I', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
|
|
sub->createJumpKeys();
|
|
}
|
|
{
|
|
LLMenuGL* sub = new LLMenuGL("Parcel");
|
|
menu->appendMenu(sub);
|
|
|
|
sub->append(new LLMenuItemCallGL("Owner To Me",
|
|
&handle_force_parcel_owner_to_me,
|
|
&enable_god_customer_service, NULL));
|
|
sub->append(new LLMenuItemCallGL("Set to Linden Content",
|
|
&handle_force_parcel_to_content,
|
|
&enable_god_customer_service, NULL,
|
|
'C', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
|
|
sub->appendSeparator();
|
|
sub->append(new LLMenuItemCallGL("Claim Public Land",
|
|
&handle_claim_public_land, &enable_god_customer_service));
|
|
|
|
sub->createJumpKeys();
|
|
}
|
|
{
|
|
LLMenuGL* sub = new LLMenuGL("Region");
|
|
menu->appendMenu(sub);
|
|
sub->append(new LLMenuItemCallGL("Dump Temp Asset Data",
|
|
&handle_region_dump_temp_asset_data,
|
|
&enable_god_customer_service, NULL));
|
|
sub->createJumpKeys();
|
|
}
|
|
menu->append(new LLMenuItemCallGL( "God Tools...",
|
|
&LLFloaterGodTools::show, &enable_god_basic, NULL));
|
|
|
|
menu->appendSeparator();
|
|
|
|
menu->append(new LLMenuItemCallGL("Save Region State",
|
|
&LLPanelRegionTools::onSaveState, &enable_god_customer_service, NULL));
|
|
|
|
// menu->append(new LLMenuItemCallGL("Force Join Group", handle_force_join_group));
|
|
|
|
|
|
|
|
menu->appendSeparator();
|
|
//
|
|
// menu->append(new LLMenuItemCallGL( "OverlayTitle",
|
|
// &handle_show_overlay_title, &enable_god_customer_service, NULL));
|
|
|
|
menu->append(new LLMenuItemCallGL("Request Admin Status",
|
|
&handle_god_mode, NULL, NULL, 'G', MASK_ALT | MASK_CONTROL));
|
|
|
|
menu->append(new LLMenuItemCallGL("Leave Admin Status",
|
|
&handle_leave_god_mode, NULL, NULL, 'G', MASK_ALT | MASK_SHIFT | MASK_CONTROL));
|
|
menu->createJumpKeys();
|
|
}
|
|
|
|
static std::vector<LLPointer<view_listener_t> > sMenus;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// cleanup_menus()
|
|
//-----------------------------------------------------------------------------
|
|
void cleanup_menus()
|
|
{
|
|
clear_landmark_menu(gLandmarkMenu);
|
|
|
|
delete gMenuParcelObserver;
|
|
gMenuParcelObserver = NULL;
|
|
|
|
delete gLandmarkObserver;
|
|
gLandmarkObserver = NULL;
|
|
|
|
delete gPieSelf;
|
|
gPieSelf = NULL;
|
|
|
|
delete gPieAvatar;
|
|
gPieAvatar = NULL;
|
|
|
|
delete gPieObject;
|
|
gPieObject = NULL;
|
|
|
|
delete gPieAttachment;
|
|
gPieAttachment = NULL;
|
|
|
|
delete gPieLand;
|
|
gPieLand = NULL;
|
|
|
|
delete gMenuBarView;
|
|
gMenuBarView = NULL;
|
|
|
|
delete gPopupMenuView;
|
|
gPopupMenuView = NULL;
|
|
|
|
delete gMenuHolder;
|
|
gMenuHolder = NULL;
|
|
|
|
sMenus.clear();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Object pie menu
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class LLObjectReportAbuse : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLFloaterReporter::showFromObject(gLastHitObjectID);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Enabled it you clicked an object
|
|
class LLObjectEnableReportAbuse : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = !gLastHitObjectID.isNull();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLObjectTouch : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLViewerObject* object = gObjectList.findObject(gLastHitObjectID);
|
|
if (!object) return true;
|
|
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
|
|
msg->newMessageFast(_PREHASH_ObjectGrab);
|
|
msg->nextBlockFast( _PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast( _PREHASH_ObjectData);
|
|
msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
|
|
msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero );
|
|
msg->sendMessage( object->getRegion()->getHost());
|
|
|
|
// *NOTE: Hope the packets arrive safely and in order or else
|
|
// there will be some problems.
|
|
// *TODO: Just fix this bad assumption.
|
|
msg->newMessageFast(_PREHASH_ObjectDeGrab);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
|
|
msg->sendMessage(object->getRegion()->getHost());
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
// One object must have touch sensor
|
|
class LLObjectEnableTouch : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID);
|
|
bool new_value = obj && obj->flagHandleTouch();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
|
|
// Update label based on the node touch name if available.
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if (node && node->mValid && !node->mTouchName.empty())
|
|
{
|
|
gMenuHolder->childSetText("Object Touch", node->mTouchName);
|
|
}
|
|
else
|
|
{
|
|
gMenuHolder->childSetText("Object Touch", userdata["data"].asString());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void label_touch(LLString& label, void*)
|
|
{
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if (node && node->mValid && !node->mTouchName.empty())
|
|
{
|
|
label.assign(node->mTouchName);
|
|
}
|
|
else
|
|
{
|
|
label.assign("Touch");
|
|
}
|
|
}
|
|
|
|
bool handle_object_open()
|
|
{
|
|
LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID);
|
|
if(!obj) return true;
|
|
|
|
LLFloaterOpenObject::show();
|
|
return true;
|
|
}
|
|
|
|
class LLObjectOpen : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
return handle_object_open();
|
|
}
|
|
};
|
|
|
|
class LLObjectEnableOpen : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// Look for contents in root object, which is all the LLFloaterOpenObject
|
|
// understands.
|
|
LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID);
|
|
bool new_value = (obj != NULL);
|
|
if (new_value)
|
|
{
|
|
LLViewerObject* root = obj->getRootEdit();
|
|
if (!root) new_value = false;
|
|
else new_value = root->allowOpen();
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
class LLViewCheckBuildMode : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gToolMgr->inEdit();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
bool toggle_build_mode()
|
|
{
|
|
if (gToolMgr->inEdit())
|
|
{
|
|
// just reset the view, will pull us out of edit mode
|
|
handle_reset_view();
|
|
}
|
|
else
|
|
{
|
|
if (gAgent.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
|
|
{
|
|
// zoom in if we're looking at the avatar
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgent.setFocusGlobal(gAgent.getPositionGlobal() + 2.0 * LLVector3d(gAgent.getAtAxis()));
|
|
gAgent.cameraZoomIn(0.666f);
|
|
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
|
|
}
|
|
|
|
gToolMgr->setCurrentToolset(gBasicToolset);
|
|
gToolMgr->getCurrentToolset()->selectTool( gToolCreate );
|
|
|
|
// Could be first use
|
|
LLFirstUse::useBuild();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
class LLViewBuildMode : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
return toggle_build_mode();
|
|
}
|
|
};
|
|
|
|
|
|
class LLObjectBuild : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gAgent.getFocusOnAvatar() && !gToolMgr->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
|
|
{
|
|
// zoom in if we're looking at the avatar
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
gAgent.cameraZoomIn(0.666f);
|
|
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
|
|
{
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
|
|
gToolMgr->setCurrentToolset(gBasicToolset);
|
|
gToolMgr->getCurrentToolset()->selectTool( gToolCreate );
|
|
|
|
// Could be first use
|
|
LLFirstUse::useBuild();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLObjectEdit : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gParcelMgr->deselectLand();
|
|
|
|
if (gAgent.getFocusOnAvatar() && !gToolMgr->inEdit())
|
|
{
|
|
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
|
|
|
|
if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
|
|
{
|
|
// always freeze camera in space, even if camera doesn't move
|
|
// so, for example, follow cam scripts can't affect you when in build mode
|
|
gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
}
|
|
else
|
|
{
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal /*+ gLastHitObjectOffset*/, gLastHitObjectID);
|
|
gAgent.cameraZoomIn(0.666f);
|
|
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
}
|
|
|
|
gFloaterTools->open(); /* Flawfinder: ignore */
|
|
|
|
gToolMgr->setCurrentToolset(gBasicToolset);
|
|
gFloaterTools->setEditTool( gToolTranslate );
|
|
|
|
// Could be first use
|
|
LLFirstUse::useBuild();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLObjectInspect : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLFloaterInspect::show();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
// Land pie menu
|
|
//---------------------------------------------------------------------------
|
|
class LLLandBuild : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gParcelMgr->deselectLand();
|
|
|
|
if (gAgent.getFocusOnAvatar() && !gToolMgr->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
|
|
{
|
|
// zoom in if we're looking at the avatar
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
gAgent.cameraZoomIn(0.666f);
|
|
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
|
|
{
|
|
// otherwise just move focus
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
|
|
|
|
gToolMgr->setCurrentToolset(gBasicToolset);
|
|
gToolMgr->getCurrentToolset()->selectTool( gToolCreate );
|
|
|
|
// Could be first use
|
|
LLFirstUse::useBuild();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLLandBuyPass : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLLandEnableBuyPass : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// BUG: Should really check if CLICK POINT is in a parcel where you can build.
|
|
BOOL enable_land_build(void*)
|
|
{
|
|
if (gAgent.isGodlike()) return TRUE;
|
|
if (gAgent.inPrelude()) return FALSE;
|
|
|
|
BOOL can_build = FALSE;
|
|
LLParcel* agent_parcel = gParcelMgr->getAgentParcel();
|
|
if (agent_parcel)
|
|
{
|
|
can_build = agent_parcel->getAllowModify();
|
|
}
|
|
return can_build;
|
|
}
|
|
|
|
// BUG: Should really check if OBJECT is in a parcel where you can build.
|
|
BOOL enable_object_build(void*)
|
|
{
|
|
if (gAgent.isGodlike()) return TRUE;
|
|
if (gAgent.inPrelude()) return FALSE;
|
|
|
|
BOOL can_build = FALSE;
|
|
LLParcel* agent_parcel = gParcelMgr->getAgentParcel();
|
|
if (agent_parcel)
|
|
{
|
|
can_build = agent_parcel->getAllowModify();
|
|
}
|
|
return can_build;
|
|
}
|
|
|
|
class LLEnableEdit : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.isGodlike() || !gAgent.inPrelude();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLSelfRemoveAllAttachments : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLAgent::userRemoveAllAttachments(NULL);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLSelfEnableRemoveAllAttachments : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = false;
|
|
if (gAgent.getAvatarObject())
|
|
{
|
|
LLVOAvatar* avatarp = gAgent.getAvatarObject();
|
|
for (LLViewerJointAttachment* attachmentp = avatarp->mAttachmentPoints.getFirstData();
|
|
attachmentp;
|
|
attachmentp = avatarp->mAttachmentPoints.getNextData())
|
|
{
|
|
if (attachmentp->getObject())
|
|
{
|
|
new_value = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_has_attachments(void*)
|
|
{
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
// Avatar pie menu
|
|
//---------------------------------------------------------------------------
|
|
void handle_follow(void *userdata)
|
|
{
|
|
// follow a given avatar, ID in gLastHitObjectID
|
|
gAgent.startFollowPilot(gLastHitObjectID);
|
|
}
|
|
|
|
class LLObjectEnableMute : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLViewerObject* object = gViewerWindow->lastObjectHit();
|
|
bool new_value = (object != NULL);
|
|
if (new_value)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object(object);
|
|
if (avatar)
|
|
{
|
|
// It's an avatar
|
|
LLNameValue *lastname = avatar->getNVPair("LastName");
|
|
BOOL is_linden = lastname && !LLString::compareStrings(lastname->getString(), "Linden");
|
|
BOOL is_self = avatar->isSelf();
|
|
new_value = !is_linden && !is_self;
|
|
}
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLObjectMute : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLViewerObject* object = gViewerWindow->lastObjectHit();
|
|
if (!object) return true;
|
|
|
|
LLUUID id;
|
|
LLString name;
|
|
LLMute::EType type;
|
|
LLVOAvatar* avatar = find_avatar_from_object(object);
|
|
if (avatar)
|
|
{
|
|
id = avatar->getID();
|
|
|
|
LLNameValue *firstname = avatar->getNVPair("FirstName");
|
|
LLNameValue *lastname = avatar->getNVPair("LastName");
|
|
if (firstname && lastname)
|
|
{
|
|
name = firstname->getString();
|
|
name += " ";
|
|
name += lastname->getString();
|
|
}
|
|
|
|
type = LLMute::AGENT;
|
|
}
|
|
else
|
|
{
|
|
// it's an object
|
|
id = object->getID();
|
|
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if (node)
|
|
{
|
|
name = node->mName;
|
|
}
|
|
|
|
type = LLMute::OBJECT;
|
|
}
|
|
|
|
LLMute mute(id, name, type);
|
|
if (gMuteListp->isMuted(mute.mID, mute.mName))
|
|
{
|
|
gMuteListp->remove(mute);
|
|
}
|
|
else
|
|
{
|
|
gMuteListp->add(mute);
|
|
LLFloaterMute::showInstance();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
bool handle_go_to()
|
|
{
|
|
// JAMESDEBUG try simulator autopilot
|
|
std::vector<std::string> strings;
|
|
std::string val;
|
|
val = llformat("%g", gLastHitPosGlobal.mdV[VX]);
|
|
strings.push_back(val);
|
|
val = llformat("%g", gLastHitPosGlobal.mdV[VY]);
|
|
strings.push_back(val);
|
|
val = llformat("%g", gLastHitPosGlobal.mdV[VZ]);
|
|
strings.push_back(val);
|
|
send_generic_message("autopilot", strings);
|
|
|
|
gParcelMgr->deselectLand();
|
|
|
|
if (gAgent.getAvatarObject() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
|
|
{
|
|
gAgent.setFocusGlobal(gAgent.getFocusTargetGlobal(), gAgent.getAvatarObject()->getID());
|
|
}
|
|
else
|
|
{
|
|
// Snap camera back to behind avatar
|
|
gAgent.setFocusOnAvatar(TRUE, ANIMATE);
|
|
}
|
|
|
|
// Could be first use
|
|
LLFirstUse::useGoTo();
|
|
return true;
|
|
}
|
|
|
|
class LLGoToObject : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
return handle_go_to();
|
|
}
|
|
};
|
|
|
|
//---------------------------------------------------------------------------
|
|
// Parcel freeze, eject, etc.
|
|
//---------------------------------------------------------------------------
|
|
void callback_freeze(S32 option, void* data)
|
|
{
|
|
LLUUID* avatar_id = (LLUUID*) data;
|
|
|
|
if (0 == option || 1 == option)
|
|
{
|
|
U32 flags = 0x0;
|
|
if (1 == option)
|
|
{
|
|
// unfreeze
|
|
flags |= 0x1;
|
|
}
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLViewerObject* avatar = gObjectList.findObject(*avatar_id);
|
|
|
|
if (avatar)
|
|
{
|
|
msg->newMessage("FreezeUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", *avatar_id );
|
|
msg->addU32("Flags", flags );
|
|
msg->sendReliable( avatar->getRegion()->getHost() );
|
|
}
|
|
}
|
|
|
|
delete avatar_id;
|
|
avatar_id = NULL;
|
|
}
|
|
|
|
class LLAvatarFreeze : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
|
|
if( avatar )
|
|
{
|
|
LLUUID* avatar_id = new LLUUID( avatar->getID() );
|
|
|
|
gViewerWindow->alertXml("FreezeAvatar",
|
|
callback_freeze, (void*)avatar_id);
|
|
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLAvatarVisibleDebug : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.isGodlike();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLAvatarEnableDebug : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.isGodlike();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLAvatarDebug : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
|
|
if( avatar )
|
|
{
|
|
avatar->dumpLocalTextures();
|
|
llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl;
|
|
std::vector<std::string> strings;
|
|
strings.push_back(avatar->getID().asString());
|
|
LLUUID invoice;
|
|
send_generic_message("dumptempassetdata", strings, invoice);
|
|
LLFloaterAvatarTextures::show( avatar->getID() );
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void callback_eject(S32 option, void* data)
|
|
{
|
|
LLUUID* avatar_id = (LLUUID*) data;
|
|
|
|
if (0 == option || 1 == option)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLViewerObject* avatar = gObjectList.findObject(*avatar_id);
|
|
|
|
if (avatar)
|
|
{
|
|
U32 flags = 0x0;
|
|
if (1 == option)
|
|
{
|
|
// eject and add to ban list
|
|
flags |= 0x1;
|
|
}
|
|
|
|
msg->newMessage("EjectUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID() );
|
|
msg->addUUID("SessionID", gAgent.getSessionID() );
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", *avatar_id );
|
|
msg->addU32("Flags", flags );
|
|
msg->sendReliable( avatar->getRegion()->getHost() );
|
|
}
|
|
}
|
|
|
|
delete avatar_id;
|
|
avatar_id = NULL;
|
|
}
|
|
|
|
class LLAvatarEject : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
|
|
if( avatar )
|
|
{
|
|
LLUUID* avatar_id = new LLUUID( avatar->getID() );
|
|
gViewerWindow->alertXml("EjectAvatar",
|
|
callback_eject, (void*)avatar_id);
|
|
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLAvatarEnableFreezeEject : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
|
|
bool new_value = (avatar != NULL);
|
|
|
|
if (new_value)
|
|
{
|
|
const LLVector3& pos = avatar->getPositionRegion();
|
|
LLViewerRegion* region = avatar->getRegion();
|
|
new_value = (region != NULL);
|
|
|
|
if (new_value)
|
|
{
|
|
new_value = (region->isOwnedSelf(pos) || region->isOwnedGroup(pos));
|
|
}
|
|
}
|
|
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLAvatarGiveCard : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
llinfos << "handle_give_card()" << llendl;
|
|
LLViewerObject* dest = gViewerWindow->lastObjectHit();
|
|
if(dest && dest->isAvatar())
|
|
{
|
|
bool found_name = false;
|
|
LLString::format_map_t args;
|
|
LLNameValue* nvfirst = dest->getNVPair("FirstName");
|
|
LLNameValue* nvlast = dest->getNVPair("LastName");
|
|
if(nvfirst && nvlast)
|
|
{
|
|
args["[FIRST]"] = nvfirst->getString();
|
|
args["[LAST]"] = nvlast->getString();
|
|
found_name = true;
|
|
}
|
|
LLViewerRegion* region = dest->getRegion();
|
|
LLHost dest_host;
|
|
if(region)
|
|
{
|
|
dest_host = region->getHost();
|
|
}
|
|
if(found_name && dest_host.isOk())
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("OfferCallingCard");
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_AgentBlock);
|
|
msg->addUUIDFast(_PREHASH_DestID, dest->getID());
|
|
LLUUID transaction_id;
|
|
transaction_id.generate();
|
|
msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
|
|
msg->sendReliable(dest_host);
|
|
LLNotifyBox::showXml("OfferedCard", args);
|
|
}
|
|
else
|
|
{
|
|
gViewerWindow->alertXml("CantOfferCallingCard", args);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
|
|
void login_done(S32 which, void *user)
|
|
{
|
|
llinfos << "Login done " << which << llendl;
|
|
|
|
LLPanelLogin::close();
|
|
}
|
|
|
|
|
|
void callback_leave_group(S32 option, void *userdata)
|
|
{
|
|
if (option == 0)
|
|
{
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
|
|
msg->newMessageFast(_PREHASH_LeaveGroupRequest);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_GroupData);
|
|
msg->addUUIDFast(_PREHASH_GroupID, gAgent.mGroupID );
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
|
|
void handle_leave_group(void *)
|
|
{
|
|
if (gAgent.getGroupID() != LLUUID::null)
|
|
{
|
|
LLString::format_map_t args;
|
|
args["[GROUP]"] = gAgent.mGroupName;
|
|
gViewerWindow->alertXml("GroupLeaveConfirmMember", args, callback_leave_group);
|
|
}
|
|
}
|
|
|
|
void append_aggregate(LLString& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
|
|
{
|
|
LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
|
|
char buffer[MAX_STRING]; /* Flawfinder: ignore */
|
|
buffer[0] = '\0';
|
|
switch(val)
|
|
{
|
|
case LLAggregatePermissions::AP_NONE:
|
|
snprintf(buffer, MAX_STRING, "* %s None\n", txt); /* Flawfinder: ignore */
|
|
break;
|
|
case LLAggregatePermissions::AP_SOME:
|
|
snprintf(buffer, MAX_STRING, "* %s Some\n", txt); /* Flawfinder: ignore */
|
|
break;
|
|
case LLAggregatePermissions::AP_ALL:
|
|
snprintf(buffer, MAX_STRING, "* %s All\n", txt); /* Flawfinder: ignore */
|
|
break;
|
|
case LLAggregatePermissions::AP_EMPTY:
|
|
default:
|
|
break;
|
|
}
|
|
string.append(buffer);
|
|
}
|
|
|
|
const char* build_extensions_string(LLFilePicker::ELoadFilter filter)
|
|
{
|
|
switch(filter)
|
|
{
|
|
#if LL_WINDOWS
|
|
case LLFilePicker::FFLOAD_IMAGE:
|
|
return IMAGE_EXTENSIONS;
|
|
case LLFilePicker::FFLOAD_WAV:
|
|
return SOUND_EXTENSIONS;
|
|
case LLFilePicker::FFLOAD_ANIM:
|
|
return ANIM_EXTENSIONS;
|
|
case LLFilePicker::FFLOAD_SLOBJECT:
|
|
return SLOBJECT_EXTENSIONS;
|
|
#ifdef _CORY_TESTING
|
|
case LLFilePicker::FFLOAD_GEOMETRY:
|
|
return GEOMETRY_EXTENSIONS;
|
|
#endif
|
|
case LLFilePicker::FFLOAD_XML:
|
|
return XML_EXTENSIONS;
|
|
case LLFilePicker::FFLOAD_ALL:
|
|
return ALL_FILE_EXTENSIONS;
|
|
#endif
|
|
default:
|
|
return ALL_FILE_EXTENSIONS;
|
|
}
|
|
}
|
|
|
|
|
|
BOOL enable_buy(void*)
|
|
{
|
|
// In order to buy, there must only be 1 purchaseable object in
|
|
// the selection manger.
|
|
if(gSelectMgr->getSelection()->getRootObjectCount() != 1) return FALSE;
|
|
LLViewerObject* obj = NULL;
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if(node)
|
|
{
|
|
obj = node->getObject();
|
|
if(!obj) return FALSE;
|
|
|
|
if(node->mSaleInfo.isForSale() && node->mPermissions->getMaskOwner() & PERM_TRANSFER &&
|
|
(node->mPermissions->getMaskOwner() & PERM_COPY || node->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY))
|
|
{
|
|
if(obj->permAnyOwner()) return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
class LLObjectEnableBuy : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = enable_buy(NULL);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Note: This will only work if the selected object's data has been
|
|
// received by the viewer and cached in the selection manager.
|
|
void handle_buy_object(LLSaleInfo sale_info)
|
|
{
|
|
if(!gSelectMgr->selectGetAllRootsValid())
|
|
{
|
|
LLNotifyBox::showXml("UnableToBuyWhileDownloading");
|
|
return;
|
|
}
|
|
|
|
LLUUID owner_id;
|
|
LLString owner_name;
|
|
BOOL owners_identical = gSelectMgr->selectGetOwner(owner_id, owner_name);
|
|
if (!owners_identical)
|
|
{
|
|
LLNotifyBox::showXml("CannotBuyObjectsFromDifferentOwners");
|
|
return;
|
|
}
|
|
|
|
LLPermissions perm;
|
|
BOOL valid = gSelectMgr->selectGetPermissions(perm);
|
|
LLAggregatePermissions ag_perm;
|
|
valid &= gSelectMgr->selectGetAggregatePermissions(ag_perm);
|
|
if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
|
|
{
|
|
LLNotifyBox::showXml("ObjectNotForSale");
|
|
return;
|
|
}
|
|
|
|
S32 price = sale_info.getSalePrice();
|
|
|
|
if (price > 0 && price > gStatusBar->getBalance())
|
|
{
|
|
LLFloaterBuyCurrency::buyCurrency("This object costs", price);
|
|
return;
|
|
}
|
|
|
|
LLFloaterBuy::show(sale_info);
|
|
}
|
|
|
|
|
|
void handle_buy_contents(LLSaleInfo sale_info)
|
|
{
|
|
LLFloaterBuyContents::show(sale_info);
|
|
}
|
|
|
|
void handle_region_dump_temp_asset_data(void*)
|
|
{
|
|
llinfos << "Dumping temporary asset data to simulator logs" << llendl;
|
|
std::vector<std::string> strings;
|
|
LLUUID invoice;
|
|
send_generic_message("dumptempassetdata", strings, invoice);
|
|
}
|
|
|
|
void handle_region_clear_temp_asset_data(void*)
|
|
{
|
|
llinfos << "Clearing temporary asset data" << llendl;
|
|
std::vector<std::string> strings;
|
|
LLUUID invoice;
|
|
send_generic_message("cleartempassetdata", strings, invoice);
|
|
}
|
|
|
|
void handle_region_dump_settings(void*)
|
|
{
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
if (regionp)
|
|
{
|
|
llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
|
|
llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
|
|
llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
|
|
llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
|
|
llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
|
|
llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
|
|
llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
|
|
llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
|
|
}
|
|
}
|
|
|
|
void handle_dump_group_info(void *)
|
|
{
|
|
llinfos << "group " << gAgent.mGroupName << llendl;
|
|
llinfos << "ID " << gAgent.mGroupID << llendl;
|
|
llinfos << "powers " << gAgent.mGroupPowers << llendl;
|
|
llinfos << "title " << gAgent.mGroupTitle << llendl;
|
|
//llinfos << "insig " << gAgent.mGroupInsigniaID << llendl;
|
|
}
|
|
|
|
void handle_dump_capabilities_info(void *)
|
|
{
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
if (regionp)
|
|
{
|
|
regionp->logActiveCapabilities();
|
|
}
|
|
}
|
|
|
|
void handle_dump_region_object_cache(void*)
|
|
{
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
if (regionp)
|
|
{
|
|
regionp->dumpCache();
|
|
}
|
|
}
|
|
|
|
void handle_dump_focus(void *)
|
|
{
|
|
LLView *view = gFocusMgr.getKeyboardFocus();
|
|
|
|
llinfos << "Keyboard focus " << (view ? view->getName() : "(none)") << llendl;
|
|
}
|
|
|
|
class LLSelfStandUp : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLSelfEnableStandUp : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.getAvatarObject() && gAgent.getAvatarObject()->mIsSitting;
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL check_admin_override(void*)
|
|
{
|
|
return gAgent.getAdminOverride();
|
|
}
|
|
|
|
void handle_admin_override_toggle(void*)
|
|
{
|
|
if(!gAgent.getAdminOverride())
|
|
{
|
|
gAgent.setAdminOverride(TRUE);
|
|
show_debug_menus();
|
|
}
|
|
else gAgent.setAdminOverride(FALSE);
|
|
}
|
|
|
|
void handle_god_mode(void*)
|
|
{
|
|
gAgent.requestEnterGodMode();
|
|
}
|
|
|
|
void handle_leave_god_mode(void*)
|
|
{
|
|
gAgent.requestLeaveGodMode();
|
|
}
|
|
|
|
void set_god_level(U8 god_level)
|
|
{
|
|
U8 old_god_level = gAgent.getGodLevel();
|
|
gAgent.setGodLevel( god_level );
|
|
show_debug_menus();
|
|
gIMMgr->refresh();
|
|
gParcelMgr->notifyObservers();
|
|
|
|
// Some classifieds change visibility on god mode
|
|
LLFloaterDirectory::requestClassifieds();
|
|
|
|
// God mode changes sim visibility
|
|
gWorldMap->reset();
|
|
gWorldMap->setCurrentLayer(0);
|
|
|
|
// inventory in items may change in god mode
|
|
gObjectList.dirtyAllObjectInventory();
|
|
|
|
if(gViewerWindow)
|
|
{
|
|
gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
|
|
LLAppViewer::instance()->isInProductionGrid());
|
|
}
|
|
|
|
LLString::format_map_t args;
|
|
if(god_level > GOD_NOT)
|
|
{
|
|
args["[LEVEL]"] = llformat("%d",(S32)god_level);
|
|
LLNotifyBox::showXml("EnteringGodMode", args);
|
|
}
|
|
else
|
|
{
|
|
args["[LEVEL]"] = llformat("%d",(S32)old_god_level);
|
|
LLNotifyBox::showXml("LeavingGodMode", args);
|
|
}
|
|
|
|
}
|
|
|
|
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
|
|
void handle_toggle_hacked_godmode(void*)
|
|
{
|
|
gHackGodmode = !gHackGodmode;
|
|
set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
|
|
}
|
|
|
|
BOOL check_toggle_hacked_godmode(void*)
|
|
{
|
|
return gHackGodmode;
|
|
}
|
|
#endif
|
|
|
|
void process_grant_godlike_powers(LLMessageSystem* msg, void**)
|
|
{
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
LLUUID session_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
|
|
if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
|
|
{
|
|
U8 god_level;
|
|
msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
|
|
set_god_level(god_level);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
|
|
}
|
|
}
|
|
|
|
void load_url_local_file(const char* file_name)
|
|
{
|
|
if( gAgent.cameraMouselook() )
|
|
{
|
|
gAgent.changeCameraToDefault();
|
|
}
|
|
|
|
#if LL_DARWIN || LL_LINUX || LL_SOLARIS
|
|
// MBW -- If the Mac client is in fullscreen mode, it needs to go windowed so the browser will be visible.
|
|
if(gViewerWindow->mWindow->getFullscreen())
|
|
{
|
|
gViewerWindow->toggleFullscreen(TRUE);
|
|
}
|
|
#endif
|
|
|
|
// JC - system() blocks until IE has launched.
|
|
// spawn() runs asynchronously, but opens a command prompt.
|
|
// ShellExecute() just opens the damn file with the default
|
|
// web browser.
|
|
std::string full_path = "file:///";
|
|
full_path.append(gDirUtilp->getAppRODataDir());
|
|
full_path.append(gDirUtilp->getDirDelimiter());
|
|
full_path.append(file_name);
|
|
|
|
LLWeb::loadURL(full_path.c_str());
|
|
}
|
|
|
|
/*
|
|
class LLHaveCallingcard : public LLInventoryCollectFunctor
|
|
{
|
|
public:
|
|
LLHaveCallingcard(const LLUUID& agent_id);
|
|
virtual ~LLHaveCallingcard() {}
|
|
virtual bool operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item);
|
|
BOOL isThere() const { return mIsThere;}
|
|
protected:
|
|
LLUUID mID;
|
|
BOOL mIsThere;
|
|
};
|
|
|
|
LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
|
|
mID(agent_id),
|
|
mIsThere(FALSE)
|
|
{
|
|
}
|
|
|
|
bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item)
|
|
{
|
|
if(item)
|
|
{
|
|
if((item->getType() == LLAssetType::AT_CALLINGCARD)
|
|
&& (item->getCreatorUUID() == mID))
|
|
{
|
|
mIsThere = TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
*/
|
|
|
|
BOOL is_agent_friend(const LLUUID& agent_id)
|
|
{
|
|
return (LLAvatarTracker::instance().getBuddyInfo(agent_id) != NULL);
|
|
}
|
|
|
|
BOOL is_agent_mappable(const LLUUID& agent_id)
|
|
{
|
|
return (is_agent_friend(agent_id) &&
|
|
LLAvatarTracker::instance().getBuddyInfo(agent_id)->isOnline() &&
|
|
LLAvatarTracker::instance().getBuddyInfo(agent_id)->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
|
|
);
|
|
}
|
|
|
|
// Enable a menu item when you have someone's card.
|
|
/*
|
|
BOOL enable_have_card(void *userdata)
|
|
{
|
|
LLUUID* avatar_id = (LLUUID *)userdata;
|
|
if (gAgent.isGodlike())
|
|
{
|
|
return TRUE;
|
|
}
|
|
else if(avatar_id)
|
|
{
|
|
return is_agent_friend(*avatar_id);
|
|
}
|
|
else
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
*/
|
|
|
|
// Enable a menu item when you don't have someone's card.
|
|
class LLAvatarEnableAddFriend : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object(gViewerWindow->lastObjectHit());
|
|
bool new_value = avatar && !is_agent_friend(avatar->getID());
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void request_friendship(const LLUUID& dest_id)
|
|
{
|
|
LLViewerObject* dest = gObjectList.findObject(dest_id);
|
|
if(dest && dest->isAvatar())
|
|
{
|
|
LLString fullname;
|
|
LLString::format_map_t args;
|
|
LLNameValue* nvfirst = dest->getNVPair("FirstName");
|
|
LLNameValue* nvlast = dest->getNVPair("LastName");
|
|
if(nvfirst && nvlast)
|
|
{
|
|
args["[FIRST]"] = nvfirst->getString();
|
|
args["[LAST]"] = nvlast->getString();
|
|
fullname = nvfirst->getString();
|
|
fullname += " ";
|
|
fullname += nvlast->getString();
|
|
}
|
|
if (!fullname.empty())
|
|
{
|
|
LLPanelFriends::requestFriendship(dest_id, fullname);
|
|
LLNotifyBox::showXml("OfferedFriendship", args);
|
|
}
|
|
else
|
|
{
|
|
gViewerWindow->alertXml("CantOfferFriendship");
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
class LLEditEnableCustomizeAvatar : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.getWearablesLoaded();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
bool handle_sit_or_stand()
|
|
{
|
|
LLViewerObject *object = gObjectList.findObject(gLastHitNonFloraObjectID);
|
|
if (!object)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (sitting_on_selection())
|
|
{
|
|
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
|
|
return true;
|
|
}
|
|
|
|
// get object selection offset
|
|
|
|
if (object && object->getPCode() == LL_PCODE_VOLUME)
|
|
{
|
|
LLVector3d offset_double = gViewerWindow->lastNonFloraObjectHitOffset();
|
|
LLVector3 offset_single;
|
|
offset_single.setVec(offset_double);
|
|
|
|
gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
|
|
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
|
|
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
|
|
gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
|
|
gMessageSystem->addVector3Fast(_PREHASH_Offset, offset_single);
|
|
|
|
object->getRegion()->sendReliableMessage();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
class LLObjectSitOrStand : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
return handle_sit_or_stand();
|
|
}
|
|
};
|
|
|
|
void near_sit_down_point(BOOL success, void *)
|
|
{
|
|
if (success)
|
|
{
|
|
gAgent.setFlying(FALSE);
|
|
gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
|
|
|
|
// Might be first sit
|
|
LLFirstUse::useSit();
|
|
}
|
|
}
|
|
|
|
class LLLandSit : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
|
|
gParcelMgr->deselectLand();
|
|
|
|
LLVector3d posGlobal = gLastHitPosGlobal;
|
|
|
|
LLQuaternion target_rot;
|
|
if (gAgent.getAvatarObject())
|
|
{
|
|
target_rot = gAgent.getAvatarObject()->getRotation();
|
|
}
|
|
else
|
|
{
|
|
target_rot = gAgent.getFrameAgent().getQuaternion();
|
|
}
|
|
gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void show_permissions_control(void*)
|
|
{
|
|
LLFloaterPermissionsMgr* floaterp = LLFloaterPermissionsMgr::show();
|
|
floaterp->mPermissions->addPermissionsData("foo1", LLUUID::null, 0);
|
|
floaterp->mPermissions->addPermissionsData("foo2", LLUUID::null, 0);
|
|
floaterp->mPermissions->addPermissionsData("foo3", LLUUID::null, 0);
|
|
}
|
|
|
|
#if 0 // Unused (these just modify AudioInfoPage which is not used anywhere in the code
|
|
void handle_audio_status_1(void*)
|
|
{
|
|
S32 page = gSavedSettings.getS32("AudioInfoPage");
|
|
if (1 == page)
|
|
{
|
|
page = 0;
|
|
}
|
|
else
|
|
{
|
|
page = 1;
|
|
}
|
|
gSavedSettings.setS32("AudioInfoPage", page);
|
|
}
|
|
|
|
void handle_audio_status_2(void*)
|
|
{
|
|
S32 page = gSavedSettings.getS32("AudioInfoPage");
|
|
if (2 == page)
|
|
{
|
|
page = 0;
|
|
}
|
|
else
|
|
{
|
|
page = 2;
|
|
}
|
|
gSavedSettings.setS32("AudioInfoPage", page);
|
|
}
|
|
|
|
void handle_audio_status_3(void*)
|
|
{
|
|
S32 page = gSavedSettings.getS32("AudioInfoPage");
|
|
if (3 == page)
|
|
{
|
|
page = 0;
|
|
}
|
|
else
|
|
{
|
|
page = 3;
|
|
}
|
|
gSavedSettings.setS32("AudioInfoPage", page);
|
|
}
|
|
|
|
void handle_audio_status_4(void*)
|
|
{
|
|
S32 page = gSavedSettings.getS32("AudioInfoPage");
|
|
if (4 == page)
|
|
{
|
|
page = 0;
|
|
}
|
|
else
|
|
{
|
|
page = 4;
|
|
}
|
|
gSavedSettings.setS32("AudioInfoPage", page);
|
|
}
|
|
#endif
|
|
|
|
void manage_landmarks(void*)
|
|
{
|
|
LLFloaterLandmark::showInstance(1);
|
|
}
|
|
|
|
void create_new_landmark(void*)
|
|
{
|
|
// Note this is temporary cut and paste of legacy functionality.
|
|
// TODO: Make this spawn a floater allowing user customize before creating the inventory object
|
|
|
|
LLViewerRegion* agent_region = gAgent.getRegion();
|
|
if(!agent_region)
|
|
{
|
|
llwarns << "No agent region" << llendl;
|
|
return;
|
|
}
|
|
LLParcel* agent_parcel = gParcelMgr->getAgentParcel();
|
|
if (!agent_parcel)
|
|
{
|
|
llwarns << "No agent parcel" << llendl;
|
|
return;
|
|
}
|
|
if (!agent_parcel->getAllowLandmark()
|
|
&& !LLViewerParcelMgr::isParcelOwnedByAgent(agent_parcel, GP_LAND_ALLOW_LANDMARK))
|
|
{
|
|
gViewerWindow->alertXml("CannotCreateLandmarkNotOwner");
|
|
return;
|
|
}
|
|
|
|
LLUUID folder_id;
|
|
folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
|
std::string pos_string;
|
|
gAgent.buildLocationString(pos_string);
|
|
|
|
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
|
|
folder_id, LLTransactionID::tnull,
|
|
pos_string, pos_string, // name, desc
|
|
LLAssetType::AT_LANDMARK,
|
|
LLInventoryType::IT_LANDMARK,
|
|
NOT_WEARABLE, PERM_ALL,
|
|
NULL);
|
|
}
|
|
|
|
void landmark_menu_action(void* userdata)
|
|
{
|
|
LLUUID item_id = *(LLUUID*)userdata;
|
|
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
|
|
if (itemp)
|
|
{
|
|
open_landmark(itemp, itemp->getName(), FALSE);
|
|
}
|
|
}
|
|
|
|
void reload_ui(void *)
|
|
{
|
|
gUICtrlFactory->rebuild();
|
|
}
|
|
|
|
class LLWorldFly : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gAgent.toggleFlying();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void handle_agent_stop_moving(void*)
|
|
{
|
|
// stop agent
|
|
gAgent.setControlFlags(AGENT_CONTROL_STOP);
|
|
|
|
// cancel autopilot
|
|
gAgent.stopAutoPilot();
|
|
}
|
|
|
|
void print_packets_lost(void*)
|
|
{
|
|
gWorldPointer->printPacketsLost();
|
|
}
|
|
|
|
|
|
void drop_packet(void*)
|
|
{
|
|
gMessageSystem->mPacketRing.dropPackets(1);
|
|
}
|
|
|
|
|
|
void velocity_interpolate( void* data )
|
|
{
|
|
BOOL toggle = gSavedSettings.getBOOL("VelocityInterpolate");
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
if ( !toggle )
|
|
{
|
|
msg->newMessageFast(_PREHASH_VelocityInterpolateOn);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
gAgent.sendReliableMessage();
|
|
llinfos << "Velocity Interpolation On" << llendl;
|
|
}
|
|
else
|
|
{
|
|
msg->newMessageFast(_PREHASH_VelocityInterpolateOff);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
gAgent.sendReliableMessage();
|
|
llinfos << "Velocity Interpolation Off" << llendl;
|
|
}
|
|
// BUG this is a hack because of the change in menu behavior. The
|
|
// old menu system would automatically change a control's value,
|
|
// but the new LLMenuGL system doesn't know what a control
|
|
// is. However, it's easy to distinguish between the two callers
|
|
// because LLMenuGL passes in the name of the user data (the
|
|
// control name) to the callback function, and the user data goes
|
|
// unused in the old menu code. Thus, if data is not null, then we
|
|
// need to swap the value of the control.
|
|
if( data )
|
|
{
|
|
gSavedSettings.setBOOL( static_cast<char*>(data), !toggle );
|
|
}
|
|
}
|
|
|
|
|
|
void update_fov(S32 increments)
|
|
{
|
|
F32 old_fov = gCamera->getDefaultFOV();
|
|
// for each increment, FoV is 20% bigger
|
|
F32 new_fov = old_fov * pow(1.2f, increments);
|
|
|
|
// cap the FoV
|
|
new_fov = llclamp(new_fov, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW);
|
|
|
|
if (new_fov != old_fov)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_AgentFOV);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
|
|
|
|
msg->nextBlockFast(_PREHASH_FOVBlock);
|
|
msg->addU32Fast(_PREHASH_GenCounter, 0);
|
|
msg->addF32Fast(_PREHASH_VerticalAngle, new_fov);
|
|
|
|
gAgent.sendReliableMessage();
|
|
|
|
// force agent to update dirty patches
|
|
gCamera->setDefaultFOV(new_fov);
|
|
gCamera->setView(new_fov);
|
|
}
|
|
}
|
|
|
|
class LLViewZoomOut : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
update_fov(1);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewZoomIn : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
update_fov(-1);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewZoomDefault : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
F32 old_fov = gCamera->getView();
|
|
// for each increment, FoV is 20% bigger
|
|
F32 new_fov = DEFAULT_FIELD_OF_VIEW;
|
|
|
|
if (new_fov != old_fov)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_AgentFOV);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
|
|
msg->nextBlockFast(_PREHASH_FOVBlock);
|
|
msg->addU32Fast(_PREHASH_GenCounter, 0);
|
|
msg->addF32Fast(_PREHASH_VerticalAngle, new_fov);
|
|
|
|
gAgent.sendReliableMessage();
|
|
|
|
// force agent to update dirty patches
|
|
gCamera->setDefaultFOV(new_fov);
|
|
gCamera->setView(new_fov);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
|
|
void toggle_wind_audio(void)
|
|
{
|
|
if (gAudiop)
|
|
{
|
|
gAudiop->enableWind(!(gAudiop->isWindEnabled()));
|
|
}
|
|
}
|
|
|
|
|
|
// Callback for enablement
|
|
BOOL is_inventory_visible( void* user_data )
|
|
{
|
|
LLInventoryView* iv = reinterpret_cast<LLInventoryView*>(user_data);
|
|
if( iv )
|
|
{
|
|
return iv->getVisible();
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void handle_show_newest_map(void*)
|
|
{
|
|
LLFloaterWorldMap::show(NULL, FALSE);
|
|
}
|
|
|
|
//-------------------------------------------------------------------
|
|
// Help menu functions
|
|
//-------------------------------------------------------------------
|
|
|
|
class LLHelpMOTD : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString::format_map_t args;
|
|
args["[MOTD]"] = gAgent.mMOTD;
|
|
gViewerWindow->alertXml("MOTD", args, NULL, NULL);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
//
|
|
// Major mode switching
|
|
//
|
|
void reset_view_final( BOOL proceed, void* );
|
|
|
|
void handle_reset_view()
|
|
{
|
|
if( (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode()) && gFloaterCustomize )
|
|
{
|
|
// Show dialog box if needed.
|
|
gFloaterCustomize->askToSaveAllIfDirty( reset_view_final, NULL );
|
|
}
|
|
else
|
|
{
|
|
reset_view_final( TRUE, NULL );
|
|
}
|
|
}
|
|
|
|
class LLViewResetView : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
handle_reset_view();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Note: extra parameters allow this function to be called from dialog.
|
|
void reset_view_final( BOOL proceed, void* )
|
|
{
|
|
if( !proceed )
|
|
{
|
|
return;
|
|
}
|
|
|
|
gAgent.changeCameraToDefault();
|
|
|
|
if (LLViewerJoystick::sOverrideCamera)
|
|
{
|
|
handle_toggle_flycam(NULL);
|
|
}
|
|
|
|
gAgent.resetView(!gFloaterTools->getVisible());
|
|
gFloaterTools->close();
|
|
|
|
gViewerWindow->showCursor();
|
|
|
|
// Switch back to basic toolset
|
|
gToolMgr->setCurrentToolset(gBasicToolset);
|
|
}
|
|
|
|
class LLViewLookAtLastChatter : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gAgent.lookAtLastChat();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewMouselook : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (!gAgent.cameraMouselook())
|
|
{
|
|
gAgent.changeCameraToMouselook();
|
|
}
|
|
else
|
|
{
|
|
gAgent.changeCameraToDefault();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewFullscreen : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gViewerWindow->toggleFullscreen(TRUE);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewDefaultUISize : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gSavedSettings.setF32("UIScaleFactor", 1.0f);
|
|
gSavedSettings.setBOOL("UIAutoScale", FALSE);
|
|
gViewerWindow->reshape(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight());
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditDuplicate : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if(gEditMenuHandler)
|
|
{
|
|
gEditMenuHandler->duplicate();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnableDuplicate : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canDuplicate();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
void disabled_duplicate(void*)
|
|
{
|
|
if (gSelectMgr->getSelection()->getFirstObject())
|
|
{
|
|
LLNotifyBox::showXml("CopyFailed");
|
|
}
|
|
}
|
|
|
|
void handle_duplicate_in_place(void*)
|
|
{
|
|
llinfos << "handle_duplicate_in_place" << llendl;
|
|
|
|
LLVector3 offset(0.f, 0.f, 0.f);
|
|
gSelectMgr->selectDuplicate(offset, TRUE);
|
|
}
|
|
|
|
void handle_repeat_duplicate(void*)
|
|
{
|
|
gSelectMgr->repeatDuplicate();
|
|
}
|
|
|
|
void handle_deed_object_to_group(void*)
|
|
{
|
|
LLUUID group_id;
|
|
|
|
gSelectMgr->selectGetGroup(group_id);
|
|
gSelectMgr->sendOwner(LLUUID::null, group_id, FALSE);
|
|
gViewerStats->incStat(LLViewerStats::ST_RELEASE_COUNT);
|
|
}
|
|
|
|
BOOL enable_deed_object_to_group(void*)
|
|
{
|
|
if(gSelectMgr->getSelection()->isEmpty()) return FALSE;
|
|
LLPermissions perm;
|
|
LLUUID group_id;
|
|
|
|
if (gSelectMgr->selectGetGroup(group_id) &&
|
|
gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
|
|
gSelectMgr->selectGetPermissions(perm) &&
|
|
perm.deedToGroup(gAgent.getID(), group_id))
|
|
{
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* No longer able to support viewer side manipulations in this way
|
|
*
|
|
void god_force_inv_owner_permissive(LLViewerObject* object,
|
|
InventoryObjectList* inventory,
|
|
S32 serial_num,
|
|
void*)
|
|
{
|
|
typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
|
|
item_array_t items;
|
|
|
|
InventoryObjectList::const_iterator inv_it = inventory->begin();
|
|
InventoryObjectList::const_iterator inv_end = inventory->end();
|
|
for ( ; inv_it != inv_end; ++inv_it)
|
|
{
|
|
if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY)
|
|
&& ((*inv_it)->getType() != LLAssetType::AT_ROOT_CATEGORY))
|
|
{
|
|
LLInventoryObject* obj = *inv_it;
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
|
|
LLPermissions perm(new_item->getPermissions());
|
|
perm.setMaskBase(PERM_ALL);
|
|
perm.setMaskOwner(PERM_ALL);
|
|
new_item->setPermissions(perm);
|
|
items.push_back(new_item);
|
|
}
|
|
}
|
|
item_array_t::iterator end = items.end();
|
|
item_array_t::iterator it;
|
|
for(it = items.begin(); it != end; ++it)
|
|
{
|
|
// since we have the inventory item in the callback, it should not
|
|
// invalidate iteration through the selection manager.
|
|
object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
|
|
}
|
|
}
|
|
*/
|
|
|
|
void handle_object_owner_permissive(void*)
|
|
{
|
|
// only send this if they're a god.
|
|
if(gAgent.isGodlike())
|
|
{
|
|
// do the objects.
|
|
gSelectMgr->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
|
|
gSelectMgr->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
|
|
}
|
|
}
|
|
|
|
void handle_object_owner_self(void*)
|
|
{
|
|
// only send this if they're a god.
|
|
if(gAgent.isGodlike())
|
|
{
|
|
gSelectMgr->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
|
|
}
|
|
}
|
|
|
|
// Shortcut to set owner permissions to not editable.
|
|
void handle_object_lock(void*)
|
|
{
|
|
gSelectMgr->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
|
|
}
|
|
|
|
void handle_object_asset_ids(void*)
|
|
{
|
|
// only send this if they're a god.
|
|
if (gAgent.isGodlike())
|
|
{
|
|
gSelectMgr->sendGodlikeRequest("objectinfo", "assetids");
|
|
}
|
|
}
|
|
|
|
void handle_force_parcel_owner_to_me(void*)
|
|
{
|
|
gParcelMgr->sendParcelGodForceOwner( gAgent.getID() );
|
|
}
|
|
|
|
void handle_force_parcel_to_content(void*)
|
|
{
|
|
gParcelMgr->sendParcelGodForceToContent();
|
|
}
|
|
|
|
void handle_claim_public_land(void*)
|
|
{
|
|
if (gParcelMgr->getSelectionRegion() != gAgent.getRegion())
|
|
{
|
|
LLNotifyBox::showXml("ClaimPublicLand");
|
|
return;
|
|
}
|
|
|
|
LLVector3d west_south_global;
|
|
LLVector3d east_north_global;
|
|
gParcelMgr->getSelection(west_south_global, east_north_global);
|
|
LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
|
|
LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("GodlikeMessage");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
|
|
msg->nextBlock("MethodData");
|
|
msg->addString("Method", "claimpublicland");
|
|
msg->addUUID("Invoice", LLUUID::null);
|
|
char buffer[32]; /* Flawfinder: ignore */
|
|
snprintf(buffer, sizeof(buffer), "%f", west_south.mV[VX]); /* Flawfinder: ignore */
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", buffer);
|
|
snprintf(buffer, sizeof(buffer), "%f", west_south.mV[VY]); /* Flawfinder: ignore */
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", buffer);
|
|
snprintf(buffer, sizeof(buffer), "%f", east_north.mV[VX]); /* Flawfinder: ignore */
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", buffer);
|
|
snprintf(buffer, sizeof(buffer), "%f", east_north.mV[VY]); /* Flawfinder: ignore */
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", buffer);
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
|
|
void handle_god_request_havok(void *)
|
|
{
|
|
if (gAgent.isGodlike())
|
|
{
|
|
gSelectMgr->sendGodlikeRequest("havok", "infoverbose");
|
|
}
|
|
}
|
|
|
|
//void handle_god_request_foo(void *)
|
|
//{
|
|
// if (gAgent.isGodlike())
|
|
// {
|
|
// gSelectMgr->sendGodlikeRequest(GOD_WANTS_FOO);
|
|
// }
|
|
//}
|
|
|
|
//void handle_god_request_terrain_save(void *)
|
|
//{
|
|
// if (gAgent.isGodlike())
|
|
// {
|
|
// gSelectMgr->sendGodlikeRequest("terrain", "save");
|
|
// }
|
|
//}
|
|
|
|
//void handle_god_request_terrain_load(void *)
|
|
//{
|
|
// if (gAgent.isGodlike())
|
|
// {
|
|
// gSelectMgr->sendGodlikeRequest("terrain", "load");
|
|
// }
|
|
//}
|
|
|
|
|
|
// HACK for easily testing new avatar geometry
|
|
void handle_god_request_avatar_geometry(void *)
|
|
{
|
|
if (gAgent.isGodlike())
|
|
{
|
|
gSelectMgr->sendGodlikeRequest("avatar toggle", NULL);
|
|
}
|
|
}
|
|
|
|
|
|
void handle_show_overlay_title(void*)
|
|
{
|
|
gShowOverlayTitle = !gShowOverlayTitle;
|
|
gSavedSettings.setBOOL("ShowOverlayTitle", gShowOverlayTitle);
|
|
}
|
|
|
|
void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
|
|
{
|
|
if(gAgent.cameraMouselook())
|
|
{
|
|
gAgent.changeCameraToDefault();
|
|
}
|
|
//gInventoryView->setPanelOpen(TRUE);
|
|
|
|
std::string error;
|
|
LLDynamicArray<LLViewerObject*> derez_objects;
|
|
|
|
// Check conditions that we can't deal with, building a list of
|
|
// everything that we'll actually be derezzing.
|
|
LLViewerRegion* first_region = NULL;
|
|
for (LLObjectSelection::valid_root_iterator iter = gSelectMgr->getSelection()->valid_root_begin();
|
|
iter != gSelectMgr->getSelection()->valid_root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* object = node->getObject();
|
|
LLViewerRegion* region = object->getRegion();
|
|
if (!first_region)
|
|
{
|
|
first_region = region;
|
|
}
|
|
else
|
|
{
|
|
if(region != first_region)
|
|
{
|
|
// Derez doesn't work at all if the some of the objects
|
|
// are in regions besides the first object selected.
|
|
|
|
// ...crosses region boundaries
|
|
error = "AcquireErrorObjectSpan";
|
|
break;
|
|
}
|
|
}
|
|
if (object->isAvatar())
|
|
{
|
|
// ...don't acquire avatars
|
|
continue;
|
|
}
|
|
|
|
// If AssetContainers are being sent back, they will appear as
|
|
// boxes in the owner's inventory.
|
|
if (object->getNVPair("AssetContainer")
|
|
&& dest != DRD_RETURN_TO_OWNER)
|
|
{
|
|
// this object is an asset container, derez its contents, not it
|
|
llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
|
|
/*
|
|
object->requestInventory(container_inventory_arrived,
|
|
(void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
|
|
*/
|
|
continue;
|
|
}
|
|
BOOL can_derez_current = FALSE;
|
|
switch(dest)
|
|
{
|
|
case DRD_TAKE_INTO_AGENT_INVENTORY:
|
|
case DRD_TRASH:
|
|
if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
|
|
|| (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) )
|
|
{
|
|
can_derez_current = TRUE;
|
|
}
|
|
break;
|
|
|
|
case DRD_RETURN_TO_OWNER:
|
|
can_derez_current = TRUE;
|
|
break;
|
|
|
|
default:
|
|
if((node->mPermissions->allowTransferTo(gAgent.getID())
|
|
&& object->permCopy())
|
|
|| gAgent.isGodlike())
|
|
{
|
|
can_derez_current = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
if(can_derez_current)
|
|
{
|
|
derez_objects.put(object);
|
|
}
|
|
}
|
|
|
|
// This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
|
|
// root. I lopped off a few (33) to provide a bit
|
|
// pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
|
|
// This gives us a maximum of 63500 root objects - which should
|
|
// satisfy anybody.
|
|
const S32 MAX_ROOTS_PER_PACKET = 250;
|
|
const S32 MAX_PACKET_COUNT = 254;
|
|
F32 packets = ceil((F32)derez_objects.count() / (F32)MAX_ROOTS_PER_PACKET);
|
|
if(packets > (F32)MAX_PACKET_COUNT)
|
|
{
|
|
error = "AcquireErrorTooManyObjects";
|
|
}
|
|
|
|
if(error.empty() && derez_objects.count() > 0)
|
|
{
|
|
U8 d = (U8)dest;
|
|
LLUUID tid;
|
|
tid.generate();
|
|
U8 packet_count = (U8)packets;
|
|
S32 object_index = 0;
|
|
S32 objects_in_packet = 0;
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
for(U8 packet_number = 0;
|
|
packet_number < packet_count;
|
|
++packet_number)
|
|
{
|
|
msg->newMessageFast(_PREHASH_DeRezObject);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_AgentBlock);
|
|
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
|
|
msg->addU8Fast(_PREHASH_Destination, d);
|
|
msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
|
|
msg->addUUIDFast(_PREHASH_TransactionID, tid);
|
|
msg->addU8Fast(_PREHASH_PacketCount, packet_count);
|
|
msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
|
|
objects_in_packet = 0;
|
|
while((object_index < derez_objects.count())
|
|
&& (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
|
|
|
|
{
|
|
LLViewerObject* object = derez_objects.get(object_index++);
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
|
|
// VEFFECT: DerezObject
|
|
LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)gHUDManager->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
|
|
effectp->setPositionGlobal(object->getPositionGlobal());
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
}
|
|
msg->sendReliable(first_region->getHost());
|
|
}
|
|
make_ui_sound("UISndObjectRezOut");
|
|
|
|
// Busy count decremented by inventory update, so only increment
|
|
// if will be causing an update.
|
|
if (dest != DRD_RETURN_TO_OWNER)
|
|
{
|
|
gViewerWindow->getWindow()->incBusyCount();
|
|
}
|
|
}
|
|
else if(!error.empty())
|
|
{
|
|
gViewerWindow->alertXml(error);
|
|
}
|
|
}
|
|
|
|
class LLToolsTakeCopy : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gSelectMgr->getSelection()->isEmpty()) return true;
|
|
|
|
const LLUUID& category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
|
|
derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
// You can return an object to its owner if it is on your land.
|
|
class LLObjectReturn : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gSelectMgr->getSelection()->isEmpty()) return true;
|
|
|
|
mObjectSelection = gSelectMgr->getEditSelection();
|
|
|
|
gViewerWindow->alertXml("ReturnToOwner",
|
|
onReturnToOwner,
|
|
(void*)this);
|
|
return true;
|
|
}
|
|
|
|
static void onReturnToOwner(S32 option, void* data)
|
|
{
|
|
LLObjectReturn* object_return = (LLObjectReturn*)data;
|
|
|
|
if (0 == option)
|
|
{
|
|
// Ignore category ID for this derez destination.
|
|
derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null);
|
|
}
|
|
|
|
// drop reference to current selection
|
|
object_return->mObjectSelection = NULL;
|
|
}
|
|
|
|
protected:
|
|
LLObjectSelectionHandle mObjectSelection;
|
|
};
|
|
|
|
|
|
// Allow return to owner if one or more of the selected items is
|
|
// over land you own.
|
|
class LLObjectEnableReturn : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
#ifdef HACKED_GODLIKE_VIEWER
|
|
bool new_value = true;
|
|
#else
|
|
bool new_value = false;
|
|
if (gAgent.isGodlike())
|
|
{
|
|
new_value = true;
|
|
}
|
|
else
|
|
{
|
|
LLViewerRegion* region = gAgent.getRegion();
|
|
if (region)
|
|
{
|
|
// Estate owners and managers can always return objects.
|
|
if (region->canManageEstate())
|
|
{
|
|
new_value = true;
|
|
}
|
|
else
|
|
{
|
|
struct f : public LLSelectedObjectFunctor
|
|
{
|
|
virtual bool apply(LLViewerObject* obj)
|
|
{
|
|
return (obj->isOverAgentOwnedLand() ||
|
|
obj->isOverGroupOwnedLand() ||
|
|
obj->permModify());
|
|
}
|
|
} func;
|
|
const bool firstonly = true;
|
|
new_value = gSelectMgr->getSelection()->applyToRootObjects(&func, firstonly);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void force_take_copy(void*)
|
|
{
|
|
if (gSelectMgr->getSelection()->isEmpty()) return;
|
|
const LLUUID& category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
|
|
derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
|
|
}
|
|
|
|
void handle_take()
|
|
{
|
|
// we want to use the folder this was derezzed from if it's
|
|
// available. Otherwise, derez to the normal place.
|
|
if(gSelectMgr->getSelection()->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
BOOL you_own_everything = TRUE;
|
|
BOOL locked_but_takeable_object = FALSE;
|
|
LLUUID category_id;
|
|
|
|
for (LLObjectSelection::root_iterator iter = gSelectMgr->getSelection()->root_begin();
|
|
iter != gSelectMgr->getSelection()->root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* object = node->getObject();
|
|
if(object)
|
|
{
|
|
if(!object->permYouOwner())
|
|
{
|
|
you_own_everything = FALSE;
|
|
}
|
|
|
|
if(!object->permMove())
|
|
{
|
|
locked_but_takeable_object = TRUE;
|
|
}
|
|
}
|
|
if(node->mFolderID.notNull())
|
|
{
|
|
if(category_id.isNull())
|
|
{
|
|
category_id = node->mFolderID;
|
|
}
|
|
else if(category_id != node->mFolderID)
|
|
{
|
|
// we have found two potential destinations. break out
|
|
// now and send to the default location.
|
|
category_id.setNull();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(category_id.notNull())
|
|
{
|
|
// there is an unambiguous destination. See if this agent has
|
|
// such a location and it is not in the trash or library
|
|
if(!gInventory.getCategory(category_id))
|
|
{
|
|
// nope, set to NULL.
|
|
category_id.setNull();
|
|
}
|
|
if(category_id.notNull())
|
|
{
|
|
// check trash
|
|
LLUUID trash;
|
|
trash = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
|
if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
|
|
{
|
|
category_id.setNull();
|
|
}
|
|
|
|
// check library
|
|
if(gInventory.isObjectDescendentOf(category_id, gInventoryLibraryRoot))
|
|
{
|
|
category_id.setNull();
|
|
}
|
|
|
|
}
|
|
}
|
|
if(category_id.isNull())
|
|
{
|
|
category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
|
|
}
|
|
LLUUID* cat_id = new LLUUID(category_id);
|
|
if(locked_but_takeable_object ||
|
|
!you_own_everything)
|
|
{
|
|
if(locked_but_takeable_object && you_own_everything)
|
|
{
|
|
gViewerWindow->alertXml("ConfirmObjectTakeLock",
|
|
confirm_take,
|
|
(void*)cat_id);
|
|
|
|
}
|
|
else if(!locked_but_takeable_object && !you_own_everything)
|
|
{
|
|
gViewerWindow->alertXml("ConfirmObjectTakeNoOwn",
|
|
confirm_take,
|
|
(void*)cat_id);
|
|
}
|
|
else
|
|
{
|
|
gViewerWindow->alertXml("ConfirmObjectTakeLockNoOwn",
|
|
confirm_take,
|
|
(void*)cat_id);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
else
|
|
{
|
|
confirm_take(0, (void*)cat_id);
|
|
}
|
|
}
|
|
|
|
void confirm_take(S32 option, void* data)
|
|
{
|
|
LLUUID* cat_id = (LLUUID*)data;
|
|
if(!cat_id) return;
|
|
if(enable_take() && (option == 0))
|
|
{
|
|
derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, *cat_id);
|
|
}
|
|
delete cat_id;
|
|
}
|
|
|
|
// You can take an item when it is public and transferrable, or when
|
|
// you own it. We err on the side of enabling the item when at least
|
|
// one item selected can be copied to inventory.
|
|
BOOL enable_take()
|
|
{
|
|
if (sitting_on_selection())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
for (LLObjectSelection::valid_root_iterator iter = gSelectMgr->getSelection()->valid_root_begin();
|
|
iter != gSelectMgr->getSelection()->valid_root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* object = node->getObject();
|
|
if (object->isAvatar())
|
|
{
|
|
// ...don't acquire avatars
|
|
continue;
|
|
}
|
|
|
|
#ifdef HACKED_GODLIKE_VIEWER
|
|
return TRUE;
|
|
#else
|
|
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
|
|
if (!LLAppViewer::instance()->isInProductionGrid()
|
|
&& gAgent.isGodlike())
|
|
{
|
|
return TRUE;
|
|
}
|
|
# endif
|
|
if((node->mPermissions->allowTransferTo(gAgent.getID())
|
|
&& object->permModify())
|
|
|| (node->mPermissions->getOwner() == gAgent.getID()))
|
|
{
|
|
return TRUE;
|
|
}
|
|
#endif
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
class LLToolsBuyOrTake : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gSelectMgr->getSelection()->isEmpty())
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (is_selection_buy_not_take())
|
|
{
|
|
S32 total_price = selection_price();
|
|
|
|
if (total_price <= gStatusBar->getBalance() || total_price == 0)
|
|
{
|
|
handle_buy(NULL);
|
|
}
|
|
else
|
|
{
|
|
LLFloaterBuyCurrency::buyCurrency(
|
|
"Buying this costs", total_price);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
handle_take();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsEnableBuyOrTake : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool is_buy = is_selection_buy_not_take();
|
|
bool new_value = is_buy ? enable_buy(NULL) : enable_take();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
|
|
// Update label
|
|
LLString label;
|
|
LLString buy_text;
|
|
LLString take_text;
|
|
LLString param = userdata["data"].asString();
|
|
LLString::size_type offset = param.find(",");
|
|
if (offset != param.npos)
|
|
{
|
|
buy_text = param.substr(0, offset);
|
|
take_text = param.substr(offset+1);
|
|
}
|
|
if (is_buy)
|
|
{
|
|
label = buy_text;
|
|
}
|
|
else
|
|
{
|
|
label = take_text;
|
|
}
|
|
gMenuHolder->childSetText("Pie Object Take", label);
|
|
gMenuHolder->childSetText("Menu Object Take", label);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// This is a small helper function to determine if we have a buy or a
|
|
// take in the selection. This method is to help with the aliasing
|
|
// problems of putting buy and take in the same pie menu space. After
|
|
// a fair amont of discussion, it was determined to prefer buy over
|
|
// take. The reasoning follows from the fact that when users walk up
|
|
// to buy something, they will click on one or more items. Thus, if
|
|
// anything is for sale, it becomes a buy operation, and the server
|
|
// will group all of the buy items, and copyable/modifiable items into
|
|
// one package and give the end user as much as the permissions will
|
|
// allow. If the user wanted to take something, they will select fewer
|
|
// and fewer items until only 'takeable' items are left. The one
|
|
// exception is if you own everything in the selection that is for
|
|
// sale, in this case, you can't buy stuff from yourself, so you can
|
|
// take it.
|
|
// return value = TRUE if selection is a 'buy'.
|
|
// FALSE if selection is a 'take'
|
|
BOOL is_selection_buy_not_take()
|
|
{
|
|
for (LLObjectSelection::root_iterator iter = gSelectMgr->getSelection()->root_begin();
|
|
iter != gSelectMgr->getSelection()->root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* obj = node->getObject();
|
|
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
|
|
{
|
|
// you do not own the object and it is for sale, thus,
|
|
// it's a buy
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
S32 selection_price()
|
|
{
|
|
S32 total_price = 0;
|
|
for (LLObjectSelection::root_iterator iter = gSelectMgr->getSelection()->root_begin();
|
|
iter != gSelectMgr->getSelection()->root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* obj = node->getObject();
|
|
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
|
|
{
|
|
// you do not own the object and it is for sale.
|
|
// Add its price.
|
|
total_price += node->mSaleInfo.getSalePrice();
|
|
}
|
|
}
|
|
|
|
return total_price;
|
|
}
|
|
|
|
void callback_show_buy_currency(S32 option, void*)
|
|
{
|
|
if (0 == option)
|
|
{
|
|
llinfos << "Loading page " << BUY_CURRENCY_URL << llendl;
|
|
LLWeb::loadURL(BUY_CURRENCY_URL);
|
|
}
|
|
}
|
|
|
|
|
|
void show_buy_currency(const char* extra)
|
|
{
|
|
// Don't show currency web page for branded clients.
|
|
|
|
std::ostringstream mesg;
|
|
if (extra != NULL)
|
|
{
|
|
mesg << extra << "\n \n";
|
|
}
|
|
mesg << "Go to " << BUY_CURRENCY_URL << "\nfor information on purchasing currency?";
|
|
|
|
LLString::format_map_t args;
|
|
if (extra != NULL)
|
|
{
|
|
args["[EXTRA]"] = extra;
|
|
}
|
|
args["[URL]"] = BUY_CURRENCY_URL;
|
|
gViewerWindow->alertXml("PromptGoToCurrencyPage", args,
|
|
callback_show_buy_currency);
|
|
}
|
|
|
|
void handle_buy_currency(void*)
|
|
{
|
|
// LLFloaterBuyCurrency::buyCurrency();
|
|
}
|
|
|
|
void handle_buy(void*)
|
|
{
|
|
if (gSelectMgr->getSelection()->isEmpty()) return;
|
|
|
|
LLSaleInfo sale_info;
|
|
BOOL valid = gSelectMgr->selectGetSaleInfo(sale_info);
|
|
if (!valid) return;
|
|
|
|
if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
|
|
{
|
|
handle_buy_contents(sale_info);
|
|
}
|
|
else
|
|
{
|
|
handle_buy_object(sale_info);
|
|
}
|
|
}
|
|
|
|
class LLObjectBuy : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
handle_buy(NULL);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL sitting_on_selection()
|
|
{
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if (!node)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (!node->mValid)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
LLViewerObject* root_object = node->getObject();
|
|
if (!root_object)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// Need to determine if avatar is sitting on this object
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if (!avatar)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return (avatar->mIsSitting && avatar->getRoot() == root_object);
|
|
}
|
|
|
|
class LLToolsSaveToInventory : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if(enable_save_into_inventory(NULL))
|
|
{
|
|
derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsSaveToObjectInventory : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if(gSelectMgr)
|
|
{
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
|
|
{
|
|
// *TODO: check to see if the fromtaskid object exists.
|
|
derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Round the position of all root objects to the grid
|
|
class LLToolsSnapObjectXY : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
|
|
|
|
for (LLObjectSelection::root_iterator iter = gSelectMgr->getSelection()->root_begin();
|
|
iter != gSelectMgr->getSelection()->root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* obj = node->getObject();
|
|
if (obj->permModify())
|
|
{
|
|
LLVector3d pos_global = obj->getPositionGlobal();
|
|
F64 round_x = fmod(pos_global.mdV[VX], snap_size);
|
|
if (round_x < snap_size * 0.5)
|
|
{
|
|
// closer to round down
|
|
pos_global.mdV[VX] -= round_x;
|
|
}
|
|
else
|
|
{
|
|
// closer to round up
|
|
pos_global.mdV[VX] -= round_x;
|
|
pos_global.mdV[VX] += snap_size;
|
|
}
|
|
|
|
F64 round_y = fmod(pos_global.mdV[VY], snap_size);
|
|
if (round_y < snap_size * 0.5)
|
|
{
|
|
pos_global.mdV[VY] -= round_y;
|
|
}
|
|
else
|
|
{
|
|
pos_global.mdV[VY] -= round_y;
|
|
pos_global.mdV[VY] += snap_size;
|
|
}
|
|
|
|
obj->setPositionGlobal(pos_global, FALSE);
|
|
}
|
|
}
|
|
gSelectMgr->sendMultipleUpdate(UPD_POSITION);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// in order to link, all objects must have the same owner, and the
|
|
// agent must have the ability to modify all of the objects. However,
|
|
// we're not answering that question with this method. The question
|
|
// we're answering is: does the user have a reasonable expectation
|
|
// that a link operation should work? If so, return true, false
|
|
// otherwise. this allows the handle_link method to more finely check
|
|
// the selection and give an error message when the uer has a
|
|
// reasonable expectation for the link to work, but it will fail.
|
|
class LLToolsEnableLink : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = false;
|
|
// check if there are at least 2 objects selected, and that the
|
|
// user can modify at least one of the selected objects.
|
|
|
|
// in component mode, can't link
|
|
if (!gSavedSettings.getBOOL("EditLinkedParts"))
|
|
{
|
|
if(gSelectMgr->selectGetAllRootsValid() && gSelectMgr->getSelection()->getRootObjectCount() >= 2)
|
|
{
|
|
struct f : public LLSelectedObjectFunctor
|
|
{
|
|
virtual bool apply(LLViewerObject* object)
|
|
{
|
|
return object->permModify();
|
|
}
|
|
} func;
|
|
const bool firstonly = true;
|
|
new_value = gSelectMgr->getSelection()->applyToRootObjects(&func, firstonly);
|
|
}
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsLink : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if(!gSelectMgr->selectGetAllRootsValid())
|
|
{
|
|
LLNotifyBox::showXml("UnableToLinkWhileDownloading");
|
|
return true;
|
|
}
|
|
|
|
S32 object_count = gSelectMgr->getSelection()->getObjectCount();
|
|
if (object_count > MAX_CHILDREN_PER_TASK + 1)
|
|
{
|
|
LLStringBase<char>::format_map_t args;
|
|
args["[COUNT]"] = llformat("%d", object_count);
|
|
int max = MAX_CHILDREN_PER_TASK+1;
|
|
args["[MAX]"] = llformat("%d", max);
|
|
gViewerWindow->alertXml("UnableToLinkObjects", args);
|
|
return true;
|
|
}
|
|
|
|
if(gSelectMgr->getSelection()->getRootObjectCount() < 2)
|
|
{
|
|
gViewerWindow->alertXml("CannotLinkIncompleteSet");
|
|
return true;
|
|
}
|
|
if(!gSelectMgr->selectGetRootsModify())
|
|
{
|
|
gViewerWindow->alertXml("CannotLinkModify");
|
|
return true;
|
|
}
|
|
LLUUID owner_id;
|
|
LLString owner_name;
|
|
if(!gSelectMgr->selectGetOwner(owner_id, owner_name))
|
|
{
|
|
// we don't actually care if you're the owner, but novices are
|
|
// the most likely to be stumped by this one, so offer the
|
|
// easiest and most likely solution.
|
|
gViewerWindow->alertXml("CannotLinkDifferentOwners");
|
|
return true;
|
|
}
|
|
gSelectMgr->sendLink();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsEnableUnlink : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gSelectMgr->selectGetAllRootsValid() &&
|
|
gSelectMgr->getSelection()->getFirstEditableObject() &&
|
|
!gSelectMgr->getSelection()->getFirstEditableObject()->isAttachment();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsUnlink : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gSelectMgr->sendDelink();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
class LLToolsStopAllAnimations : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatarp = gAgent.getAvatarObject();
|
|
|
|
if (!avatarp) return true;
|
|
|
|
avatarp->deactivateAllMotions();
|
|
|
|
avatarp->processAnimationStateChanges();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
//void handle_hinge(void*)
|
|
//{
|
|
// gSelectMgr->sendHinge(1);
|
|
//}
|
|
|
|
//void handle_ptop(void*)
|
|
//{
|
|
// gSelectMgr->sendHinge(2);
|
|
//}
|
|
|
|
//void handle_lptop(void*)
|
|
//{
|
|
// gSelectMgr->sendHinge(3);
|
|
//}
|
|
|
|
//void handle_wheel(void*)
|
|
//{
|
|
// gSelectMgr->sendHinge(4);
|
|
//}
|
|
|
|
//void handle_dehinge(void*)
|
|
//{
|
|
// gSelectMgr->sendDehinge();
|
|
//}
|
|
|
|
//BOOL enable_dehinge(void*)
|
|
//{
|
|
// LLViewerObject* obj = gSelectMgr->getSelection()->getFirstEditableObject();
|
|
// return obj && !obj->isAttachment();
|
|
//}
|
|
|
|
|
|
class LLEditEnableCut : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canCut();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditCut : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if( gEditMenuHandler )
|
|
{
|
|
gEditMenuHandler->cut();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnableCopy : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canCopy();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditCopy : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if( gEditMenuHandler )
|
|
{
|
|
gEditMenuHandler->copy();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnablePaste : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canPaste();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditPaste : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if( gEditMenuHandler )
|
|
{
|
|
gEditMenuHandler->paste();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnableDelete : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canDoDelete();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditDelete : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// If a text field can do a deletion, it gets precedence over deleting
|
|
// an object in the world.
|
|
if( gEditMenuHandler && gEditMenuHandler->canDoDelete())
|
|
{
|
|
gEditMenuHandler->doDelete();
|
|
}
|
|
|
|
// and close any pie/context menus when done
|
|
gMenuHolder->hideMenus();
|
|
|
|
// When deleting an object we may not actually be done
|
|
// Keep selection so we know what to delete when confirmation is needed about the delete
|
|
gPieObject->hide(TRUE);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLObjectEnableDelete : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value =
|
|
#ifdef HACKED_GODLIKE_VIEWER
|
|
TRUE;
|
|
#else
|
|
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
|
|
(!LLAppViewer::instance()->isInProductionGrid()
|
|
&& gAgent.isGodlike()) ||
|
|
# endif
|
|
(gSelectMgr && gSelectMgr->canDoDelete());
|
|
#endif
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditSearch : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLFloaterDirectory::toggleFind(NULL);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLObjectDelete : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gSelectMgr)
|
|
{
|
|
gSelectMgr->doDelete();
|
|
}
|
|
|
|
// and close any pie/context menus when done
|
|
gMenuHolder->hideMenus();
|
|
|
|
// When deleting an object we may not actually be done
|
|
// Keep selection so we know what to delete when confirmation is needed about the delete
|
|
gPieObject->hide(TRUE);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void handle_force_delete(void*)
|
|
{
|
|
gSelectMgr->selectForceDelete();
|
|
}
|
|
|
|
class LLViewEnableLastChatter : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// *TODO: add check that last chatter is in range
|
|
bool new_value = (gAgent.cameraThirdPerson() && gAgent.getLastChatter().notNull());
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnableDeselect : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canDeselect();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditDeselect : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if( gEditMenuHandler )
|
|
{
|
|
gEditMenuHandler->deselect();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnableSelectAll : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canSelectAll();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
class LLEditSelectAll : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if( gEditMenuHandler )
|
|
{
|
|
gEditMenuHandler->selectAll();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
class LLEditEnableUndo : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canUndo();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditUndo : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if( gEditMenuHandler && gEditMenuHandler->canUndo() )
|
|
{
|
|
gEditMenuHandler->undo();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnableRedo : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gEditMenuHandler && gEditMenuHandler->canRedo();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditRedo : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if( gEditMenuHandler && gEditMenuHandler->canRedo() )
|
|
{
|
|
gEditMenuHandler->redo();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
|
|
void print_object_info(void*)
|
|
{
|
|
gSelectMgr->selectionDump();
|
|
}
|
|
|
|
void print_agent_nvpairs(void*)
|
|
{
|
|
LLViewerObject *objectp;
|
|
|
|
llinfos << "Agent Name Value Pairs" << llendl;
|
|
|
|
objectp = gObjectList.findObject(gAgentID);
|
|
if (objectp)
|
|
{
|
|
objectp->printNameValuePairs();
|
|
}
|
|
else
|
|
{
|
|
llinfos << "Can't find agent object" << llendl;
|
|
}
|
|
|
|
llinfos << "Camera at " << gAgent.getCameraPositionGlobal() << llendl;
|
|
}
|
|
|
|
void show_debug_menus()
|
|
{
|
|
// this can get called at login screen where there is no menu so only toggle it if one exists
|
|
if ( gMenuBarView )
|
|
{
|
|
BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
|
|
|
|
if(debug)
|
|
{
|
|
LLFirstUse::useDebugMenus();
|
|
}
|
|
|
|
gMenuBarView->setItemVisible(CLIENT_MENU_NAME, debug);
|
|
gMenuBarView->setItemEnabled(CLIENT_MENU_NAME, debug);
|
|
gMenuBarView->setItemVisible(SERVER_MENU_NAME, debug);
|
|
gMenuBarView->setItemEnabled(SERVER_MENU_NAME, debug);
|
|
//gMenuBarView->setItemVisible(LLString("DebugOptions"), visible);
|
|
//gMenuBarView->setItemVisible(LLString(AVI_TOOLS), visible);
|
|
};
|
|
}
|
|
|
|
void toggle_debug_menus(void*)
|
|
{
|
|
BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
|
|
gSavedSettings.setBOOL("UseDebugMenus", visible);
|
|
show_debug_menus();
|
|
}
|
|
|
|
|
|
void toggle_map( void* user_data )
|
|
{
|
|
// Toggle the item
|
|
BOOL checked = gSavedSettings.getBOOL( static_cast<char*>(user_data) );
|
|
gSavedSettings.setBOOL( static_cast<char*>(user_data), !checked );
|
|
if (checked)
|
|
{
|
|
gFloaterMap->close();
|
|
}
|
|
else
|
|
{
|
|
gFloaterMap->open(); /* Flawfinder: ignore */
|
|
}
|
|
}
|
|
|
|
|
|
LLUUID gExporterRequestID;
|
|
LLString gExportDirectory;
|
|
|
|
LLUploadDialog *gExportDialog = NULL;
|
|
|
|
void handle_export_selected( void * )
|
|
{
|
|
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
|
|
if (selection->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
llinfos << "Exporting selected objects:" << llendl;
|
|
|
|
gExporterRequestID.generate();
|
|
gExportDirectory = "";
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_ObjectExportSelected);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
|
|
msg->addS16Fast(_PREHASH_VolumeDetail, 4);
|
|
|
|
for (LLObjectSelection::root_iterator iter = selection->root_begin();
|
|
iter != selection->root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* object = node->getObject();
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
|
|
llinfos << "Object: " << object->getID() << llendl;
|
|
}
|
|
msg->sendReliable(gAgent.getRegion()->getHost());
|
|
|
|
gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
|
|
}
|
|
|
|
BOOL menu_check_build_tool( void* user_data )
|
|
{
|
|
S32 index = (intptr_t) user_data;
|
|
return gToolMgr->getCurrentToolset()->isToolSelected( index );
|
|
}
|
|
|
|
void handle_reload_settings(void*)
|
|
{
|
|
gSavedSettings.resetToDefaults();
|
|
gSavedSettings.loadFromFile(gSettingsFileName, TRUE);
|
|
|
|
llinfos << "Loading colors from colors.xml" << llendl;
|
|
std::string color_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"colors.xml");
|
|
gColors.resetToDefaults();
|
|
gColors.loadFromFile(color_file, FALSE, TYPE_COL4U);
|
|
}
|
|
|
|
class LLWorldSetHomeLocation : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// we just send the message and let the server check for failure cases
|
|
// server will echo back a "Home position set." alert if it succeeds
|
|
// and the home location screencapture happens when that alert is recieved
|
|
gAgent.setStartPosition(START_LOCATION_ID_HOME);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldTeleportHome : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gAgent.teleportHome();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldAlwaysRun : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gAgent.getAlwaysRun())
|
|
{
|
|
gAgent.clearAlwaysRun();
|
|
}
|
|
else
|
|
{
|
|
gAgent.setAlwaysRun();
|
|
}
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
|
|
|
|
msg->newMessageFast(_PREHASH_SetAlwaysRun);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addBOOLFast(_PREHASH_AlwaysRun, gAgent.getAlwaysRun() );
|
|
gAgent.sendReliableMessage();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldCheckAlwaysRun : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.getAlwaysRun();
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldSetAway : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gAgent.getAFK())
|
|
{
|
|
gAgent.clearAFK();
|
|
}
|
|
else
|
|
{
|
|
gAgent.setAFK();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldSetBusy : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gAgent.getBusy())
|
|
{
|
|
gAgent.clearBusy();
|
|
}
|
|
else
|
|
{
|
|
gAgent.setBusy();
|
|
gViewerWindow->alertXml("BusyModeSet");
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
class LLWorldCreateLandmark : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLViewerRegion* agent_region = gAgent.getRegion();
|
|
if(!agent_region)
|
|
{
|
|
llwarns << "No agent region" << llendl;
|
|
return true;
|
|
}
|
|
LLParcel* agent_parcel = gParcelMgr->getAgentParcel();
|
|
if (!agent_parcel)
|
|
{
|
|
llwarns << "No agent parcel" << llendl;
|
|
return true;
|
|
}
|
|
if (!agent_parcel->getAllowLandmark()
|
|
&& !LLViewerParcelMgr::isParcelOwnedByAgent(agent_parcel, GP_LAND_ALLOW_LANDMARK))
|
|
{
|
|
gViewerWindow->alertXml("CannotCreateLandmarkNotOwner");
|
|
return true;
|
|
}
|
|
|
|
LLUUID folder_id;
|
|
folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
|
std::string pos_string;
|
|
gAgent.buildLocationString(pos_string);
|
|
|
|
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
|
|
folder_id, LLTransactionID::tnull,
|
|
pos_string, pos_string, // name, desc
|
|
LLAssetType::AT_LANDMARK,
|
|
LLInventoryType::IT_LANDMARK,
|
|
NOT_WEARABLE, PERM_ALL,
|
|
NULL);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsLookAtSelection : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
const F32 PADDING_FACTOR = 2.f;
|
|
BOOL zoom = (userdata.asString() == "zoom");
|
|
if (!gSelectMgr->getSelection()->isEmpty())
|
|
{
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
|
|
LLBBox selection_bbox = gSelectMgr->getBBoxOfSelection();
|
|
F32 angle_of_view = llmax(0.1f, gCamera->getAspect() > 1.f ? gCamera->getView() * gCamera->getAspect() : gCamera->getView());
|
|
F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
|
|
|
|
LLVector3 obj_to_cam = gCamera->getOrigin() - selection_bbox.getCenterAgent();
|
|
obj_to_cam.normVec();
|
|
|
|
if (zoom)
|
|
{
|
|
gAgent.setCameraPosAndFocusGlobal(gSelectMgr->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance), gSelectMgr->getSelectionCenterGlobal(), gSelectMgr->getSelection()->getFirstObject()->mID );
|
|
}
|
|
else
|
|
{
|
|
gAgent.setFocusGlobal( gSelectMgr->getSelectionCenterGlobal(), gSelectMgr->getSelection()->getFirstObject()->mID );
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void callback_invite_to_group(LLUUID group_id, void *user_data)
|
|
{
|
|
std::vector<LLUUID> agent_ids;
|
|
agent_ids.push_back(*(LLUUID *)user_data);
|
|
|
|
LLFloaterGroupInvite::showForGroup(group_id, &agent_ids);
|
|
}
|
|
|
|
void invite_to_group(const LLUUID& dest_id)
|
|
{
|
|
LLViewerObject* dest = gObjectList.findObject(dest_id);
|
|
if(dest && dest->isAvatar())
|
|
{
|
|
LLFloaterGroupPicker* widget;
|
|
widget = LLFloaterGroupPicker::showInstance(LLSD(gAgent.getID()));
|
|
if (widget)
|
|
{
|
|
widget->center();
|
|
widget->setPowersMask(GP_MEMBER_INVITE);
|
|
widget->setSelectCallback(callback_invite_to_group, (void *)&dest_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
class LLAvatarInviteToGroup : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
|
|
if(avatar)
|
|
{
|
|
invite_to_group(avatar->getID());
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLAvatarAddFriend : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
|
|
if(avatar && !is_agent_friend(avatar->getID()))
|
|
{
|
|
request_friendship(avatar->getID());
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void complete_give_money(S32 option, void* user_data)
|
|
{
|
|
if (option == 0)
|
|
{
|
|
gAgent.clearBusy();
|
|
}
|
|
|
|
LLObjectSelectionHandle handle(*(LLObjectSelectionHandle*)user_data);
|
|
delete (LLObjectSelectionHandle*)user_data;
|
|
|
|
LLViewerObject* objectp = handle->getPrimaryObject();
|
|
|
|
// Show avatar's name if paying attachment
|
|
if (objectp && objectp->isAttachment())
|
|
{
|
|
while (objectp && !objectp->isAvatar())
|
|
{
|
|
objectp = (LLViewerObject*)objectp->getParent();
|
|
}
|
|
}
|
|
|
|
if (objectp)
|
|
{
|
|
if (objectp->isAvatar())
|
|
{
|
|
const BOOL is_group = FALSE;
|
|
LLFloaterPay::payDirectly(&give_money,
|
|
objectp->getID(),
|
|
is_group);
|
|
}
|
|
else
|
|
{
|
|
LLFloaterPay::payViaObject(&give_money, objectp->getID());
|
|
}
|
|
}
|
|
}
|
|
|
|
bool handle_give_money_dialog()
|
|
{
|
|
LLObjectSelectionHandle* handlep = new LLObjectSelectionHandle(gSelectMgr->getSelection());
|
|
if (gAgent.getBusy())
|
|
{
|
|
// warn users of being in busy mode during a transaction
|
|
gViewerWindow->alertXml("BusyModePay", complete_give_money, handlep);
|
|
}
|
|
else
|
|
{
|
|
complete_give_money(1, handlep);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
class LLPayObject : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
return handle_give_money_dialog();
|
|
}
|
|
};
|
|
|
|
class LLEnablePayObject : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object(gViewerWindow->lastObjectHit());
|
|
bool new_value = (avatar != NULL);
|
|
if (!new_value)
|
|
{
|
|
LLViewerObject* object = gViewerWindow->lastObjectHit();
|
|
if( object )
|
|
{
|
|
LLViewerObject *parent = (LLViewerObject *)object->getParent();
|
|
if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
|
|
{
|
|
new_value = true;
|
|
}
|
|
}
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLObjectEnableSitOrStand : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = false;
|
|
LLViewerObject* dest_object = NULL;
|
|
if((dest_object = gObjectList.findObject(gLastHitObjectID)))
|
|
{
|
|
if(dest_object->getPCode() == LL_PCODE_VOLUME)
|
|
{
|
|
new_value = true;
|
|
}
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
|
|
// Update label
|
|
LLString label;
|
|
LLString sit_text;
|
|
LLString stand_text;
|
|
LLString param = userdata["data"].asString();
|
|
LLString::size_type offset = param.find(",");
|
|
if (offset != param.npos)
|
|
{
|
|
sit_text = param.substr(0, offset);
|
|
stand_text = param.substr(offset+1);
|
|
}
|
|
if (sitting_on_selection())
|
|
{
|
|
label = stand_text;
|
|
}
|
|
else
|
|
{
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if (node && node->mValid && !node->mSitName.empty())
|
|
{
|
|
label.assign(node->mSitName);
|
|
}
|
|
else
|
|
{
|
|
label = sit_text;
|
|
}
|
|
}
|
|
gMenuHolder->childSetText("Object Sit", label);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void edit_ui(void*)
|
|
{
|
|
LLFloater::setEditModeEnabled(!LLFloater::getEditModeEnabled());
|
|
}
|
|
|
|
void dump_select_mgr(void*)
|
|
{
|
|
gSelectMgr->dump();
|
|
}
|
|
|
|
void dump_volume_mgr(void*)
|
|
{
|
|
gVolumeMgr->dump();
|
|
}
|
|
|
|
void dump_inventory(void*)
|
|
{
|
|
gInventory.dumpInventory();
|
|
}
|
|
|
|
// forcibly unlock an object
|
|
void handle_force_unlock(void*)
|
|
{
|
|
// First, make it public.
|
|
gSelectMgr->sendOwner(LLUUID::null, LLUUID::null, TRUE);
|
|
|
|
// Second, lie to the viewer and mark it editable and unowned
|
|
|
|
struct f : public LLSelectedObjectFunctor
|
|
{
|
|
virtual bool apply(LLViewerObject* object)
|
|
{
|
|
object->mFlags |= FLAGS_OBJECT_MOVE;
|
|
object->mFlags |= FLAGS_OBJECT_MODIFY;
|
|
object->mFlags |= FLAGS_OBJECT_COPY;
|
|
|
|
object->mFlags &= ~FLAGS_OBJECT_ANY_OWNER;
|
|
object->mFlags &= ~FLAGS_OBJECT_YOU_OWNER;
|
|
return true;
|
|
}
|
|
} func;
|
|
gSelectMgr->getSelection()->applyToObjects(&func);
|
|
}
|
|
|
|
class LLWorldForceSun : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString tod = userdata.asString();
|
|
LLVector3 sun_direction;
|
|
if (tod == "sunrise")
|
|
{
|
|
sun_direction.setVec(1.0f, 0.f, 0.2f);
|
|
}
|
|
else if (tod == "noon")
|
|
{
|
|
sun_direction.setVec(0.0f, 0.3f, 1.0f);
|
|
}
|
|
else if (tod == "sunset")
|
|
{
|
|
sun_direction.setVec(-1.0f, 0.f, 0.2f);
|
|
}
|
|
else if (tod == "midnight")
|
|
{
|
|
sun_direction.setVec(0.0f, 0.3f, -1.0f);
|
|
}
|
|
else
|
|
{
|
|
gSky.setOverrideSun(FALSE);
|
|
return true;
|
|
}
|
|
sun_direction.normVec();
|
|
gSky.setOverrideSun(TRUE);
|
|
gSky.setSunDirection( sun_direction, LLVector3(0.f, 0.f, 0.f));
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void handle_dump_followcam(void*)
|
|
{
|
|
LLFollowCamMgr::dump();
|
|
}
|
|
|
|
BOOL check_flycam(void*)
|
|
{
|
|
return LLViewerJoystick::sOverrideCamera;
|
|
}
|
|
|
|
void handle_toggle_flycam(void*)
|
|
{
|
|
LLViewerJoystick::sOverrideCamera = !LLViewerJoystick::sOverrideCamera;
|
|
if (LLViewerJoystick::sOverrideCamera)
|
|
{
|
|
LLViewerJoystick::updateCamera(TRUE);
|
|
LLFloaterJoystick::show(NULL);
|
|
}
|
|
}
|
|
|
|
void handle_viewer_enable_message_log(void*)
|
|
{
|
|
gMessageSystem->startLogging();
|
|
}
|
|
|
|
void handle_viewer_disable_message_log(void*)
|
|
{
|
|
gMessageSystem->stopLogging();
|
|
}
|
|
|
|
// TomY TODO: Move!
|
|
class LLShowFloater : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString floater_name = userdata.asString();
|
|
if (floater_name == "gestures")
|
|
{
|
|
LLFloaterGesture::toggleVisibility();
|
|
}
|
|
else if (floater_name == "appearance")
|
|
{
|
|
if (gAgent.getWearablesLoaded())
|
|
{
|
|
gAgent.changeCameraToCustomizeAvatar(gSavedSettings.getBOOL("AppearanceCameraMovement"));
|
|
}
|
|
}
|
|
else if (floater_name == "friends")
|
|
{
|
|
LLFloaterMyFriends::toggleInstance(0);
|
|
}
|
|
else if (floater_name == "preferences")
|
|
{
|
|
LLFloaterPreference::show(NULL);
|
|
}
|
|
else if (floater_name == "toolbar")
|
|
{
|
|
LLToolBar::toggle(NULL);
|
|
}
|
|
else if (floater_name == "chat history")
|
|
{
|
|
LLFloaterChat::toggleInstance(LLSD());
|
|
}
|
|
else if (floater_name == "im")
|
|
{
|
|
LLFloaterChatterBox::toggleInstance(LLSD());
|
|
}
|
|
else if (floater_name == "inventory")
|
|
{
|
|
LLInventoryView::toggleVisibility(NULL);
|
|
}
|
|
else if (floater_name == "mute list")
|
|
{
|
|
LLFloaterMute::toggleInstance();
|
|
}
|
|
else if (floater_name == "camera controls")
|
|
{
|
|
LLFloaterCamera::toggle(NULL);
|
|
}
|
|
else if (floater_name == "movement controls")
|
|
{
|
|
LLFloaterMove::show(NULL);
|
|
}
|
|
else if (floater_name == "world map")
|
|
{
|
|
LLFloaterWorldMap::toggle(NULL);
|
|
}
|
|
else if (floater_name == "mini map")
|
|
{
|
|
LLFloaterMap::toggle(NULL);
|
|
}
|
|
else if (floater_name == "stat bar")
|
|
{
|
|
gDebugView->mStatViewp->setVisible(!gDebugView->mStatViewp->getVisible());
|
|
}
|
|
else if (floater_name == "my land")
|
|
{
|
|
LLFloaterLandHoldings::show(NULL);
|
|
}
|
|
else if (floater_name == "about land")
|
|
{
|
|
if (gParcelMgr->selectionEmpty())
|
|
{
|
|
gParcelMgr->selectParcelAt(gAgent.getPositionGlobal());
|
|
}
|
|
|
|
LLFloaterLand::show();
|
|
}
|
|
else if (floater_name == "buy land")
|
|
{
|
|
if (gParcelMgr->selectionEmpty())
|
|
{
|
|
gParcelMgr->selectParcelAt(gAgent.getPositionGlobal());
|
|
}
|
|
|
|
gParcelMgr->startBuyLand();
|
|
}
|
|
else if (floater_name == "about region")
|
|
{
|
|
LLFloaterRegionInfo::showInstance();
|
|
}
|
|
else if (floater_name == "grid options")
|
|
{
|
|
LLFloaterBuildOptions::show(NULL);
|
|
}
|
|
else if (floater_name == "script errors")
|
|
{
|
|
LLFloaterScriptDebug::show(LLUUID::null);
|
|
}
|
|
else if (floater_name == "help f1")
|
|
{
|
|
#if LL_LIBXUL_ENABLED
|
|
gViewerHtmlHelp.show( gSavedSettings.getString("HelpHomeURL") );
|
|
#endif
|
|
}
|
|
else if (floater_name == "help in-world")
|
|
{
|
|
#if LL_LIBXUL_ENABLED
|
|
LLFloaterHtml::getInstance()->show( "in-world_help" );
|
|
#endif
|
|
}
|
|
else if (floater_name == "help additional")
|
|
{
|
|
#if LL_LIBXUL_ENABLED
|
|
LLFloaterHtml::getInstance()->show( "additional_help" );
|
|
#endif
|
|
}
|
|
else if (floater_name == "complaint reporter")
|
|
{
|
|
// Prevent menu from appearing in screen shot.
|
|
gMenuHolder->hideMenus();
|
|
LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
|
|
}
|
|
else if (floater_name == "mean events")
|
|
{
|
|
if (!gNoRender)
|
|
{
|
|
LLFloaterBump::show(NULL);
|
|
}
|
|
}
|
|
else if (floater_name == "lag meter")
|
|
{
|
|
LLFloaterLagMeter::show(NULL);
|
|
}
|
|
else if (floater_name == "bug reporter")
|
|
{
|
|
// Prevent menu from appearing in screen shot.
|
|
gMenuHolder->hideMenus();
|
|
LLFloaterReporter::showFromMenu(BUG_REPORT);
|
|
}
|
|
else if (floater_name == "buy currency")
|
|
{
|
|
LLFloaterBuyCurrency::buyCurrency();
|
|
}
|
|
else if (floater_name == "about")
|
|
{
|
|
LLFloaterAbout::show(NULL);
|
|
}
|
|
else if (floater_name == "active speakers")
|
|
{
|
|
LLFloaterActiveSpeakers::toggleInstance(LLSD());
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLFloaterVisible : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString control_name = userdata["control"].asString();
|
|
LLString floater_name = userdata["data"].asString();
|
|
bool new_value = false;
|
|
if (floater_name == "friends")
|
|
{
|
|
new_value = LLFloaterMyFriends::instanceVisible(0);
|
|
}
|
|
else if (floater_name == "toolbar")
|
|
{
|
|
new_value = LLToolBar::visible(NULL);
|
|
}
|
|
else if (floater_name == "chat history")
|
|
{
|
|
new_value = LLFloaterChat::visible(NULL);
|
|
}
|
|
else if (floater_name == "im")
|
|
{
|
|
new_value = LLFloaterMyFriends::instanceVisible(0);
|
|
}
|
|
else if (floater_name == "mute list")
|
|
{
|
|
new_value = LLFloaterMute::instanceVisible();
|
|
}
|
|
else if (floater_name == "camera controls")
|
|
{
|
|
new_value = LLFloaterCamera::visible(NULL);
|
|
}
|
|
else if (floater_name == "movement controls")
|
|
{
|
|
new_value = LLFloaterMove::visible(NULL);
|
|
}
|
|
else if (floater_name == "stat bar")
|
|
{
|
|
new_value = gDebugView->mStatViewp->getVisible();
|
|
}
|
|
else if (floater_name == "active speakers")
|
|
{
|
|
new_value = LLFloaterActiveSpeakers::instanceVisible(LLSD());
|
|
}
|
|
gMenuHolder->findControl(control_name)->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void callback_show_url(S32 option, void* url)
|
|
{
|
|
const char* urlp = (const char*)url;
|
|
if (0 == option)
|
|
{
|
|
LLWeb::loadURL(urlp);
|
|
}
|
|
delete urlp;
|
|
}
|
|
|
|
class LLPromptShowURL : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString param = userdata.asString();
|
|
LLString::size_type offset = param.find(",");
|
|
if (offset != param.npos)
|
|
{
|
|
LLString alert = param.substr(0, offset);
|
|
LLString url = param.substr(offset+1);
|
|
char *url_copy = new char[url.size()+1];
|
|
if (url_copy != NULL)
|
|
{
|
|
strcpy(url_copy, url.c_str()); /* Flawfinder: ignore */
|
|
}
|
|
else
|
|
{
|
|
llerrs << "Memory Allocation Failed" << llendl;
|
|
return false;
|
|
}
|
|
gViewerWindow->alertXml(alert, callback_show_url, url_copy);
|
|
}
|
|
else
|
|
{
|
|
llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void callback_show_file(S32 option, void* filename)
|
|
{
|
|
const char* filenamep = (const char*)filename;
|
|
if (0 == option)
|
|
{
|
|
load_url_local_file(filenamep);
|
|
}
|
|
delete filenamep;
|
|
}
|
|
|
|
class LLPromptShowFile : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString param = userdata.asString();
|
|
LLString::size_type offset = param.find(",");
|
|
if (offset != param.npos)
|
|
{
|
|
LLString alert = param.substr(0, offset);
|
|
LLString file = param.substr(offset+1);
|
|
char *file_copy = new char[file.size()+1];
|
|
if (file_copy != NULL)
|
|
{
|
|
strcpy(file_copy, file.c_str()); /* Flawfinder: ignore */
|
|
}
|
|
else
|
|
{
|
|
llerrs << "Memory Allocation Failed" << llendl;
|
|
return false;
|
|
}
|
|
gViewerWindow->alertXml(alert, callback_show_file, file_copy);
|
|
}
|
|
else
|
|
{
|
|
llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLShowAgentProfile : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLUUID agent_id;
|
|
if (userdata.asString() == "agent")
|
|
{
|
|
agent_id = gAgent.getID();
|
|
}
|
|
else if (userdata.asString() == "hit object")
|
|
{
|
|
agent_id = gLastHitObjectID;
|
|
}
|
|
else
|
|
{
|
|
agent_id = userdata.asUUID();
|
|
}
|
|
|
|
LLVOAvatar* avatar = find_avatar_from_object(agent_id);
|
|
if (avatar)
|
|
{
|
|
LLFloaterAvatarInfo::show( avatar->getID() );
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLShowAgentGroups : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLFloaterMyFriends::toggleInstance(1);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void handle_focus(void *)
|
|
{
|
|
if (gDisconnected)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (gAgent.getFocusOnAvatar())
|
|
{
|
|
// zoom in if we're looking at the avatar
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
gAgent.cameraZoomIn(0.666f);
|
|
}
|
|
else
|
|
{
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
}
|
|
|
|
gViewerWindow->moveCursorToCenter();
|
|
|
|
// Switch to camera toolset
|
|
// gToolMgr->setCurrentToolset(gCameraToolset);
|
|
gToolMgr->getCurrentToolset()->selectTool( gToolCamera );
|
|
}
|
|
|
|
class LLLandEdit : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
if (gAgent.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
|
|
{
|
|
// zoom in if we're looking at the avatar
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
|
|
gAgent.cameraOrbitOver( F_PI * 0.25f );
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
|
|
{
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
|
|
|
|
gParcelMgr->selectParcelAt( gLastHitPosGlobal );
|
|
|
|
gFloaterTools->showMore(TRUE);
|
|
gFloaterView->bringToFront( gFloaterTools );
|
|
|
|
// Switch to land edit toolset
|
|
gToolMgr->getCurrentToolset()->selectTool( gToolParcel );
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldEnableBuyLand : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gParcelMgr->canAgentBuyParcel(
|
|
gParcelMgr->selectionEmpty()
|
|
? gParcelMgr->getAgentParcel()
|
|
: gParcelMgr->getParcelSelection()->getParcel(),
|
|
false);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_buy_land(void*)
|
|
{
|
|
return gParcelMgr->canAgentBuyParcel(
|
|
gParcelMgr->getParcelSelection()->getParcel(), false);
|
|
}
|
|
|
|
|
|
void handle_move(void*)
|
|
{
|
|
if (gAgent.getFocusOnAvatar())
|
|
{
|
|
// zoom in if we're looking at the avatar
|
|
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
|
|
gAgent.cameraZoomIn(0.666f);
|
|
}
|
|
else
|
|
{
|
|
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
|
|
}
|
|
|
|
gViewerWindow->moveCursorToCenter();
|
|
|
|
gToolMgr->setCurrentToolset(gBasicToolset);
|
|
gToolMgr->getCurrentToolset()->selectTool( gToolGrab );
|
|
}
|
|
|
|
class LLObjectAttachToAvatar : public view_listener_t
|
|
{
|
|
public:
|
|
static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
|
|
|
|
private:
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
setObjectSelection(gSelectMgr->getSelection());
|
|
LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
|
|
if (selectedObject)
|
|
{
|
|
S32 index = userdata.asInteger();
|
|
LLViewerJointAttachment* attachment_point = index > 0 ?
|
|
gAgent.getAvatarObject()->mAttachmentPoints[index] :
|
|
NULL;
|
|
confirm_replace_attachment(0, attachment_point);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
protected:
|
|
static LLObjectSelectionHandle sObjectSelection;
|
|
};
|
|
|
|
LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
|
|
|
|
void near_attach_object(BOOL success, void *user_data)
|
|
{
|
|
if (success)
|
|
{
|
|
LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
|
|
|
|
U8 attachment_id;
|
|
if (attachment)
|
|
{
|
|
attachment_id = gAgent.getAvatarObject()->mAttachmentPoints.reverseLookup(attachment);
|
|
}
|
|
else
|
|
{
|
|
// interpret 0 as "default location"
|
|
attachment_id = 0;
|
|
}
|
|
gSelectMgr->sendAttach(attachment_id);
|
|
}
|
|
LLObjectAttachToAvatar::setObjectSelection(NULL);
|
|
}
|
|
|
|
void confirm_replace_attachment(S32 option, void* user_data)
|
|
{
|
|
if (option == 0/*YES*/)
|
|
{
|
|
LLViewerObject* selectedObject = gSelectMgr->getSelection()->getFirstRootObject();
|
|
if (selectedObject)
|
|
{
|
|
const F32 MIN_STOP_DISTANCE = 1.f; // meters
|
|
const F32 ARM_LENGTH = 0.5f; // meters
|
|
const F32 SCALE_FUDGE = 1.5f;
|
|
|
|
F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
|
|
if (stop_distance < MIN_STOP_DISTANCE)
|
|
{
|
|
stop_distance = MIN_STOP_DISTANCE;
|
|
}
|
|
|
|
LLVector3 walkToSpot = selectedObject->getPositionAgent();
|
|
|
|
// make sure we stop in front of the object
|
|
LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
|
|
delta.normVec();
|
|
delta = delta * 0.5f;
|
|
walkToSpot -= delta;
|
|
|
|
gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, near_attach_object, user_data, stop_distance);
|
|
gAgent.clearFocusObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
class LLAttachmentDrop : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// Called when the user clicked on an object attached to them
|
|
// and selected "Drop".
|
|
LLViewerObject *object = gViewerWindow->lastObjectHit();
|
|
if (!object)
|
|
{
|
|
llwarns << "handle_drop_attachment() - no object to drop" << llendl;
|
|
return true;
|
|
}
|
|
|
|
LLViewerObject *parent = (LLViewerObject*)object->getParent();
|
|
while (parent)
|
|
{
|
|
if(parent->isAvatar())
|
|
{
|
|
break;
|
|
}
|
|
object = parent;
|
|
parent = (LLViewerObject*)parent->getParent();
|
|
}
|
|
|
|
if (!object)
|
|
{
|
|
llwarns << "handle_detach() - no object to detach" << llendl;
|
|
return true;
|
|
}
|
|
|
|
if (object->isAvatar())
|
|
{
|
|
llwarns << "Trying to detach avatar from avatar." << llendl;
|
|
return true;
|
|
}
|
|
|
|
// The sendDropAttachment() method works on the list of selected
|
|
// objects. Thus we need to clear the list, make sure it only
|
|
// contains the object the user clicked, send the message,
|
|
// then clear the list.
|
|
gSelectMgr->sendDropAttachment();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// called from avatar pie menu
|
|
void handle_detach_from_avatar(void* user_data)
|
|
{
|
|
LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
|
|
|
|
LLViewerObject* attached_object = attachment->getObject();
|
|
|
|
if (attached_object)
|
|
{
|
|
gMessageSystem->newMessage("ObjectDetach");
|
|
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
|
|
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
|
|
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
|
|
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
|
|
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
|
|
gMessageSystem->sendReliable( gAgent.getRegionHost() );
|
|
}
|
|
}
|
|
|
|
void attach_label(LLString& label, void* user_data)
|
|
{
|
|
LLViewerJointAttachment* attachmentp = (LLViewerJointAttachment*)user_data;
|
|
if (attachmentp)
|
|
{
|
|
label = attachmentp->getName();
|
|
if (attachmentp->getObject())
|
|
{
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(attachmentp->getItemID());
|
|
if (itemp)
|
|
{
|
|
label += LLString(" (") + itemp->getName() + LLString(")");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void detach_label(LLString& label, void* user_data)
|
|
{
|
|
LLViewerJointAttachment* attachmentp = (LLViewerJointAttachment*)user_data;
|
|
if (attachmentp)
|
|
{
|
|
label = attachmentp->getName();
|
|
if (attachmentp->getObject())
|
|
{
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(attachmentp->getItemID());
|
|
if (itemp)
|
|
{
|
|
label += LLString(" (") + itemp->getName() + LLString(")");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
class LLAttachmentDetach : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// Called when the user clicked on an object attached to them
|
|
// and selected "Detach".
|
|
LLViewerObject *object = gViewerWindow->lastObjectHit();
|
|
if (!object)
|
|
{
|
|
llwarns << "handle_detach() - no object to detach" << llendl;
|
|
return true;
|
|
}
|
|
|
|
LLViewerObject *parent = (LLViewerObject*)object->getParent();
|
|
while (parent)
|
|
{
|
|
if(parent->isAvatar())
|
|
{
|
|
break;
|
|
}
|
|
object = parent;
|
|
parent = (LLViewerObject*)parent->getParent();
|
|
}
|
|
|
|
if (!object)
|
|
{
|
|
llwarns << "handle_detach() - no object to detach" << llendl;
|
|
return true;
|
|
}
|
|
|
|
if (object->isAvatar())
|
|
{
|
|
llwarns << "Trying to detach avatar from avatar." << llendl;
|
|
return true;
|
|
}
|
|
|
|
// The sendDetach() method works on the list of selected
|
|
// objects. Thus we need to clear the list, make sure it only
|
|
// contains the object the user clicked, send the message,
|
|
// then clear the list.
|
|
// We use deselectAll to update the simulator's notion of what's
|
|
// selected, and removeAll just to change things locally.
|
|
//RN: I thought it was more useful to detach everything that was selected
|
|
if (gSelectMgr->getSelection()->isAttachment())
|
|
{
|
|
gSelectMgr->sendDetach();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
//Adding an observer for a Jira 2422 and needs to be a fetch observer
|
|
//for Jira 3119
|
|
class LLWornItemFetchedObserver : public LLInventoryFetchObserver
|
|
{
|
|
public:
|
|
LLWornItemFetchedObserver() {}
|
|
virtual ~LLWornItemFetchedObserver() {}
|
|
|
|
protected:
|
|
virtual void done()
|
|
{
|
|
gPieAttachment->buildDrawLabels();
|
|
gInventory.removeObserver(this);
|
|
delete this;
|
|
}
|
|
};
|
|
|
|
// You can only drop items on parcels where you can build.
|
|
class LLAttachmentEnableDrop : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLParcel* parcel = gParcelMgr->getAgentParcel();
|
|
BOOL can_build = gAgent.isGodlike() || (parcel && parcel->getAllowModify());
|
|
|
|
//Add an inventory observer to only allow dropping the newly attached item
|
|
//once it exists in your inventory. Look at Jira 2422.
|
|
//-jwolk
|
|
|
|
// A bug occurs when you wear/drop an item before it actively is added to your inventory
|
|
// if this is the case (you're on a slow sim, etc.) a copy of the object,
|
|
// well, a newly created object with the same properties, is placed
|
|
// in your inventory. Therefore, we disable the drop option until the
|
|
// item is in your inventory
|
|
|
|
LLViewerObject* object = gViewerWindow->lastObjectHit();
|
|
LLViewerJointAttachment* attachment_pt = NULL;
|
|
LLInventoryItem* item = NULL;
|
|
|
|
if ( object )
|
|
{
|
|
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
|
|
attachment_pt = gAgent.getAvatarObject()->mAttachmentPoints.getIfThere(attachmentID);
|
|
|
|
if ( attachment_pt )
|
|
{
|
|
// make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
|
|
// so check to see if the item is in the inventory already
|
|
item = gInventory.getItem(attachment_pt->getItemID());
|
|
|
|
if ( !item )
|
|
{
|
|
// Item does not exist, make an observer to enable the pie menu
|
|
// when the item finishes fetching worst case scenario
|
|
// if a fetch is already out there (being sent from a slow sim)
|
|
// we refetch and there are 2 fetches
|
|
LLWornItemFetchedObserver* wornItemFetched = new LLWornItemFetchedObserver();
|
|
LLInventoryFetchObserver::item_ref_t items; //add item to the inventory item to be fetched
|
|
|
|
items.push_back(attachment_pt->getItemID());
|
|
|
|
wornItemFetched->fetchItems(items);
|
|
gInventory.addObserver(wornItemFetched);
|
|
}
|
|
}
|
|
}
|
|
|
|
//now check to make sure that the item is actually in the inventory before we enable dropping it
|
|
bool new_value = enable_detach(NULL) && can_build && item;
|
|
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_detach(void*)
|
|
{
|
|
LLViewerObject* object = gViewerWindow->lastObjectHit();
|
|
if (!object) return FALSE;
|
|
if (!object->isAttachment()) return FALSE;
|
|
|
|
// Find the avatar who owns this attachment
|
|
LLViewerObject* avatar = object;
|
|
while (avatar)
|
|
{
|
|
// ...if it's you, good to detach
|
|
if (avatar->getID() == gAgent.getID())
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
avatar = (LLViewerObject*)avatar->getParent();
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
class LLAttachmentEnableDetach : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = enable_detach(NULL);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Used to tell if the selected object can be attached to your avatar.
|
|
BOOL object_selected_and_point_valid(void *user_data)
|
|
{
|
|
//LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
|
|
if (gSelectMgr == NULL)
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
|
|
for (LLObjectSelection::root_iterator iter = selection->root_begin();
|
|
iter != selection->root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
LLViewerObject* object = node->getObject();
|
|
for (U32 child_num = 0; child_num < object->mChildList.size(); child_num++ )
|
|
{
|
|
if (object->mChildList[child_num]->isAvatar())
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
return (selection->getRootObjectCount() == 1) &&
|
|
(selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
|
|
selection->getFirstRootObject()->permYouOwner() &&
|
|
!((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
|
|
(selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
|
|
}
|
|
|
|
|
|
BOOL object_is_wearable()
|
|
{
|
|
if (!object_selected_and_point_valid(NULL))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (sitting_on_selection())
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
|
|
for (LLObjectSelection::valid_root_iterator iter = gSelectMgr->getSelection()->valid_root_begin();
|
|
iter != gSelectMgr->getSelection()->valid_root_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
if (node->mPermissions->getOwner() == gAgent.getID())
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
// Also for seeing if object can be attached. See above.
|
|
class LLObjectEnableWear : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool is_wearable = object_selected_and_point_valid(NULL);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(is_wearable);
|
|
return TRUE;
|
|
}
|
|
};
|
|
|
|
|
|
BOOL object_attached(void *user_data)
|
|
{
|
|
LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
|
|
|
|
return attachment->getObject() != NULL;
|
|
}
|
|
|
|
class LLAvatarSendIM : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
|
|
if(avatar)
|
|
{
|
|
LLString name("IM");
|
|
LLNameValue *first = avatar->getNVPair("FirstName");
|
|
LLNameValue *last = avatar->getNVPair("LastName");
|
|
if (first && last)
|
|
{
|
|
name.assign( first->getString() );
|
|
name.append(" ");
|
|
name.append( last->getString() );
|
|
}
|
|
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
//EInstantMessage type = have_agent_callingcard(gLastHitObjectID)
|
|
// ? IM_SESSION_ADD : IM_SESSION_CARDLESS_START;
|
|
gIMMgr->addSession(name,
|
|
IM_NOTHING_SPECIAL,
|
|
avatar->getID());
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
void handle_activate(void*)
|
|
{
|
|
}
|
|
|
|
BOOL enable_activate(void*)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
namespace
|
|
{
|
|
struct QueueObjects : public LLSelectedObjectFunctor
|
|
{
|
|
BOOL scripted;
|
|
BOOL modifiable;
|
|
LLFloaterScriptQueue* mQueue;
|
|
QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
|
|
virtual bool apply(LLViewerObject* obj)
|
|
{
|
|
scripted = obj->flagScripted();
|
|
modifiable = obj->permModify();
|
|
|
|
if( scripted && modifiable )
|
|
{
|
|
mQueue->addObject(obj->getID());
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return true; // fail: stop applying
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
void queue_actions(LLFloaterScriptQueue* q, const std::string& noscriptmsg, const std::string& nomodmsg)
|
|
{
|
|
// Apply until an object fails
|
|
QueueObjects func(q);
|
|
const bool firstonly = true;
|
|
bool fail = gSelectMgr->getSelection()->applyToObjects(&func, firstonly);
|
|
if(fail)
|
|
{
|
|
if ( !func.scripted )
|
|
{
|
|
gViewerWindow->alertXml(noscriptmsg);
|
|
}
|
|
else if ( !func.modifiable )
|
|
{
|
|
gViewerWindow->alertXml(nomodmsg);
|
|
}
|
|
else
|
|
{
|
|
llerrs << "Bad logic." << llendl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!q->start())
|
|
{
|
|
llwarns << "Unexpected script compile failure." << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
class LLToolsSelectedScriptAction : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString action = userdata.asString();
|
|
LLFloaterScriptQueue* queue = NULL;
|
|
if (action == "compile")
|
|
{
|
|
queue = LLFloaterCompileQueue::create();
|
|
}
|
|
else if (action == "reset")
|
|
{
|
|
queue = LLFloaterResetQueue::create();
|
|
}
|
|
else if (action == "start")
|
|
{
|
|
queue = LLFloaterRunQueue::create();
|
|
}
|
|
else if (action == "stop")
|
|
{
|
|
queue = LLFloaterNotRunQueue::create();
|
|
}
|
|
if (!queue)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
queue_actions(queue, "CannotRecompileSelectObjectsNoScripts", "CannotRecompileSelectObjectsNoPermission");
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void handle_reset_selection(void*)
|
|
{
|
|
LLFloaterResetQueue* queue = LLFloaterResetQueue::create();
|
|
queue_actions(queue, "CannotResetSelectObjectsNoScripts", "CannotResetSelectObjectsNoPermission");
|
|
}
|
|
|
|
void handle_set_run_selection(void*)
|
|
{
|
|
LLFloaterRunQueue* queue = LLFloaterRunQueue::create();
|
|
queue_actions(queue, "CannotSetRunningSelectObjectsNoScripts", "CannotSerRunningSelectObjectsNoPermission");
|
|
}
|
|
|
|
void handle_set_not_run_selection(void*)
|
|
{
|
|
LLFloaterNotRunQueue* queue = LLFloaterNotRunQueue::create();
|
|
queue_actions(queue, "CannotSetRunningNotSelectObjectsNoScripts", "CannotSerRunningNotSelectObjectsNoPermission");
|
|
}
|
|
|
|
void handle_selected_texture_info(void*)
|
|
{
|
|
for (LLObjectSelection::valid_iterator iter = gSelectMgr->getSelection()->valid_begin();
|
|
iter != gSelectMgr->getSelection()->valid_end(); iter++)
|
|
{
|
|
LLSelectNode* node = *iter;
|
|
|
|
std::string msg;
|
|
msg.assign("Texture info for: ");
|
|
msg.append(node->mName);
|
|
LLChat chat(msg);
|
|
LLFloaterChat::addChat(chat);
|
|
|
|
U8 te_count = node->getObject()->getNumTEs();
|
|
// map from texture ID to list of faces using it
|
|
typedef std::map< LLUUID, std::vector<U8> > map_t;
|
|
map_t faces_per_texture;
|
|
for (U8 i = 0; i < te_count; i++)
|
|
{
|
|
if (!node->isTESelected(i)) continue;
|
|
|
|
LLViewerImage* img = node->getObject()->getTEImage(i);
|
|
LLUUID image_id = img->getID();
|
|
faces_per_texture[image_id].push_back(i);
|
|
}
|
|
// Per-texture, dump which faces are using it.
|
|
map_t::iterator it;
|
|
for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
|
|
{
|
|
LLUUID image_id = it->first;
|
|
U8 te = it->second[0];
|
|
LLViewerImage* img = node->getObject()->getTEImage(te);
|
|
S32 height = img->getHeight();
|
|
S32 width = img->getWidth();
|
|
S32 components = img->getComponents();
|
|
msg = llformat("%dx%d %s on face ",
|
|
width,
|
|
height,
|
|
(components == 4 ? "alpha" : "opaque"));
|
|
for (U8 i = 0; i < it->second.size(); ++i)
|
|
{
|
|
msg.append( llformat("%d ", (S32)(it->second[i])));
|
|
}
|
|
LLChat chat(msg);
|
|
LLFloaterChat::addChat(chat);
|
|
}
|
|
}
|
|
}
|
|
|
|
void handle_dump_image_list(void*)
|
|
{
|
|
gImageList.dump();
|
|
}
|
|
|
|
void handle_test_male(void*)
|
|
{
|
|
wear_outfit_by_name("Male Shape & Outfit");
|
|
//gGestureList.requestResetFromServer( TRUE );
|
|
}
|
|
|
|
void handle_test_female(void*)
|
|
{
|
|
wear_outfit_by_name("Female Shape & Outfit");
|
|
//gGestureList.requestResetFromServer( FALSE );
|
|
}
|
|
|
|
void handle_toggle_pg(void*)
|
|
{
|
|
gAgent.setTeen( !gAgent.isTeen() );
|
|
|
|
LLFloaterWorldMap::reloadIcons(NULL);
|
|
|
|
llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl;
|
|
}
|
|
|
|
void handle_dump_attachments(void*)
|
|
{
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if( !avatar )
|
|
{
|
|
llinfos << "NO AVATAR" << llendl;
|
|
return;
|
|
}
|
|
|
|
for( LLViewerJointAttachment* attachment = avatar->mAttachmentPoints.getFirstData();
|
|
attachment;
|
|
attachment = avatar->mAttachmentPoints.getNextData() )
|
|
{
|
|
S32 key = avatar->mAttachmentPoints.getCurrentKeyWithoutIncrement();
|
|
BOOL visible = (attachment->getObject() != NULL &&
|
|
attachment->getObject()->mDrawable.notNull() &&
|
|
!attachment->getObject()->mDrawable->isRenderType(0));
|
|
LLVector3 pos;
|
|
if (visible) pos = attachment->getObject()->mDrawable->getPosition();
|
|
llinfos << "ATTACHMENT " << key << ": item_id=" << attachment->getItemID()
|
|
<< (attachment->getObject() ? " present " : " absent ")
|
|
<< (visible ? "visible " : "invisible ")
|
|
<< " at " << pos
|
|
<< " and " << (visible ? attachment->getObject()->getPosition() : LLVector3::zero)
|
|
<< llendl;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// Callbacks for enabling/disabling items
|
|
//---------------------------------------------------------------------
|
|
|
|
BOOL menu_ui_enabled(void *user_data)
|
|
{
|
|
BOOL high_res = gSavedSettings.getBOOL( "HighResSnapshot" );
|
|
return !high_res;
|
|
}
|
|
|
|
// TomY TODO DEPRECATE & REMOVE
|
|
void menu_toggle_control( void* user_data )
|
|
{
|
|
BOOL checked = gSavedSettings.getBOOL( static_cast<char*>(user_data) );
|
|
if (LLString(static_cast<char*>(user_data)) == "HighResSnapshot" && !checked)
|
|
{
|
|
// High Res Snapshot active, must uncheck RenderUIInSnapshot
|
|
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
|
|
}
|
|
gSavedSettings.setBOOL( static_cast<char*>(user_data), !checked );
|
|
}
|
|
|
|
|
|
// these are used in the gl menus to set control values.
|
|
class LLToggleControl : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString control_name = userdata.asString();
|
|
BOOL checked = gSavedSettings.getBOOL( control_name );
|
|
if (control_name == "HighResSnapshot" && !checked)
|
|
{
|
|
// High Res Snapshot active, must uncheck RenderUIInSnapshot
|
|
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
|
|
}
|
|
gSavedSettings.setBOOL( control_name, !checked );
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// As above, but can be a callback from a LLCheckboxCtrl
|
|
void check_toggle_control( LLUICtrl *, void* user_data )
|
|
{
|
|
BOOL checked = gSavedSettings.getBOOL( static_cast<char*>(user_data) );
|
|
gSavedSettings.setBOOL( static_cast<char*>(user_data), !checked );
|
|
}
|
|
|
|
BOOL menu_check_control( void* user_data)
|
|
{
|
|
return gSavedSettings.getBOOL((char*)user_data);
|
|
}
|
|
|
|
//
|
|
void menu_toggle_variable( void* user_data )
|
|
{
|
|
BOOL checked = *(BOOL*)user_data;
|
|
*(BOOL*)user_data = !checked;
|
|
}
|
|
|
|
BOOL menu_check_variable( void* user_data)
|
|
{
|
|
return *(BOOL*)user_data;
|
|
}
|
|
|
|
|
|
BOOL enable_land_selected( void* )
|
|
{
|
|
return gParcelMgr && !(gParcelMgr->selectionEmpty());
|
|
}
|
|
|
|
class LLSomethingSelected : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = !(gSelectMgr->getSelection()->isEmpty());
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLSomethingSelectedNoHUD : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
|
|
bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_more_than_one_selected(void* )
|
|
{
|
|
return (gSelectMgr->getSelection()->getObjectCount() > 1);
|
|
}
|
|
|
|
class LLEditableSelected : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = (gSelectMgr->getSelection()->getFirstEditableObject() != NULL);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsEnableTakeCopy : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool all_valid = false;
|
|
if (gSelectMgr)
|
|
{
|
|
all_valid = true;
|
|
#ifndef HACKED_GODLIKE_VIEWER
|
|
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
|
|
if (LLAppViewer::instance()->isInProductionGrid()
|
|
|| !gAgent.isGodlike())
|
|
# endif
|
|
{
|
|
struct f : public LLSelectedObjectFunctor
|
|
{
|
|
virtual bool apply(LLViewerObject* obj)
|
|
{
|
|
return (!obj->permCopy() || obj->isAttachment());
|
|
}
|
|
} func;
|
|
const bool firstonly = true;
|
|
bool any_invalid = gSelectMgr->getSelection()->applyToRootObjects(&func, firstonly);
|
|
all_valid = !any_invalid;
|
|
}
|
|
#endif // HACKED_GODLIKE_VIEWER
|
|
}
|
|
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(all_valid);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_selection_you_own_all(void*)
|
|
{
|
|
if (gSelectMgr)
|
|
{
|
|
struct f : public LLSelectedObjectFunctor
|
|
{
|
|
virtual bool apply(LLViewerObject* obj)
|
|
{
|
|
return (!obj->permYouOwner());
|
|
}
|
|
} func;
|
|
const bool firstonly = true;
|
|
bool no_perms = gSelectMgr->getSelection()->applyToRootObjects(&func, firstonly);
|
|
if (no_perms)
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL enable_selection_you_own_one(void*)
|
|
{
|
|
if (gSelectMgr)
|
|
{
|
|
struct f : public LLSelectedObjectFunctor
|
|
{
|
|
virtual bool apply(LLViewerObject* obj)
|
|
{
|
|
return (obj->permYouOwner());
|
|
}
|
|
} func;
|
|
const bool firstonly = true;
|
|
bool any_perms = gSelectMgr->getSelection()->applyToRootObjects(&func, firstonly);
|
|
if (!any_perms)
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
class LLHasAsset : public LLInventoryCollectFunctor
|
|
{
|
|
public:
|
|
LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
|
|
virtual ~LLHasAsset() {}
|
|
virtual bool operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item);
|
|
BOOL hasAsset() const { return mHasAsset; }
|
|
|
|
protected:
|
|
LLUUID mAssetID;
|
|
BOOL mHasAsset;
|
|
};
|
|
|
|
bool LLHasAsset::operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item)
|
|
{
|
|
if(item && item->getAssetUUID() == mAssetID)
|
|
{
|
|
mHasAsset = TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL enable_save_into_inventory(void*)
|
|
{
|
|
if(gSelectMgr)
|
|
{
|
|
// *TODO: clean this up
|
|
// find the last root
|
|
LLSelectNode* last_node = NULL;
|
|
for (LLObjectSelection::root_iterator iter = gSelectMgr->getSelection()->root_begin();
|
|
iter != gSelectMgr->getSelection()->root_end(); iter++)
|
|
{
|
|
last_node = *iter;
|
|
}
|
|
|
|
#ifdef HACKED_GODLIKE_VIEWER
|
|
return TRUE;
|
|
#else
|
|
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
|
|
if (!LLAppViewer::instance()->isInProductionGrid()
|
|
&& gAgent.isGodlike())
|
|
{
|
|
return TRUE;
|
|
}
|
|
# endif
|
|
// check all pre-req's for save into inventory.
|
|
if(last_node && last_node->mValid && !last_node->mItemID.isNull()
|
|
&& (last_node->mPermissions->getOwner() == gAgent.getID())
|
|
&& (gInventory.getItem(last_node->mItemID) != NULL))
|
|
{
|
|
LLViewerObject* obj = last_node->getObject();
|
|
if( obj && !obj->isAttachment() )
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
class LLToolsEnableSaveToInventory : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = enable_save_into_inventory(NULL);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_save_into_task_inventory(void*)
|
|
{
|
|
if(gSelectMgr)
|
|
{
|
|
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
|
|
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
|
|
{
|
|
// *TODO: check to see if the fromtaskid object exists.
|
|
LLViewerObject* obj = node->getObject();
|
|
if( obj && !obj->isAttachment() )
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
class LLToolsEnableSaveToObjectInventory : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = enable_save_into_task_inventory(NULL);
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_not_thirdperson(void*)
|
|
{
|
|
return !gAgent.cameraThirdPerson();
|
|
}
|
|
|
|
|
|
BOOL enable_export_selected(void *)
|
|
{
|
|
if (gSelectMgr->getSelection()->isEmpty())
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (!gExporterRequestID.isNull())
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (!LLUploadDialog::modalUploadIsFinished())
|
|
{
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
class LLViewEnableMouselook : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// You can't go directly from customize avatar to mouselook.
|
|
// TODO: write code with appropriate dialogs to handle this transition.
|
|
bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsEnableToolNotPie : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = ( gToolMgr->getBaseTool() != gToolPie );
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldEnableCreateLandmark : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.isGodlike() ||
|
|
(gAgent.getRegion() && gAgent.getRegion()->getAllowLandmark());
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldEnableSetHomeLocation : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = gAgent.isGodlike() ||
|
|
(gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldEnableTeleportHome : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
bool agent_on_prelude = (regionp && regionp->isPrelude());
|
|
bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_teleport_home);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
BOOL enable_region_owner(void*)
|
|
{
|
|
if(gAgent.getRegion() && gAgent.getRegion()->getOwner() == gAgent.getID())
|
|
return TRUE;
|
|
return enable_god_customer_service(NULL);
|
|
}
|
|
|
|
BOOL enable_god_full(void*)
|
|
{
|
|
return gAgent.getGodLevel() >= GOD_FULL;
|
|
}
|
|
|
|
BOOL enable_god_liaison(void*)
|
|
{
|
|
return gAgent.getGodLevel() >= GOD_LIAISON;
|
|
}
|
|
|
|
BOOL enable_god_customer_service(void*)
|
|
{
|
|
return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
|
|
}
|
|
|
|
BOOL enable_god_basic(void*)
|
|
{
|
|
return gAgent.getGodLevel() > GOD_NOT;
|
|
}
|
|
|
|
#if 0 // 1.9.2
|
|
void toggle_vertex_shaders(void *)
|
|
{
|
|
BOOL use_shaders = gPipeline.getUseVertexShaders();
|
|
gPipeline.setUseVertexShaders(use_shaders);
|
|
}
|
|
|
|
BOOL check_vertex_shaders(void *)
|
|
{
|
|
return gPipeline.getUseVertexShaders();
|
|
}
|
|
#endif
|
|
|
|
void toggle_show_xui_names(void *)
|
|
{
|
|
BOOL showXUINames = gSavedSettings.getBOOL("ShowXUINames");
|
|
|
|
showXUINames = !showXUINames;
|
|
gSavedSettings.setBOOL("ShowXUINames", showXUINames);
|
|
}
|
|
|
|
BOOL check_show_xui_names(void *)
|
|
{
|
|
return gSavedSettings.getBOOL("ShowXUINames");
|
|
}
|
|
|
|
|
|
|
|
void toggle_cull_small(void *)
|
|
{
|
|
// gPipeline.mCullBySize = !gPipeline.mCullBySize;
|
|
//
|
|
// gSavedSettings.setBOOL("RenderCullBySize", gPipeline.mCullBySize);
|
|
}
|
|
|
|
class LLToolsSelectOnlyMyObjects : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
|
|
|
|
gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsSelectOnlyMovableObjects : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
|
|
|
|
gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsSelectBySurrounding : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
|
|
|
|
gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsShowHiddenSelection : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// TomY TODO Merge these
|
|
LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
|
|
|
|
gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsShowSelectionLightRadius : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
// TomY TODO merge these
|
|
LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
|
|
|
|
gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsEditLinkedParts : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
BOOL select_individuals = gSavedSettings.getBOOL("EditLinkedParts");
|
|
if (select_individuals)
|
|
{
|
|
gSelectMgr->demoteSelectionToIndividuals();
|
|
}
|
|
else
|
|
{
|
|
gSelectMgr->promoteSelectionToRoot();
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void reload_personal_settings_overrides(void *)
|
|
{
|
|
llinfos << "Loading overrides from " << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,"overrides.xml") << llendl;
|
|
|
|
gSavedSettings.loadFromFile(gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,"overrides.xml"));
|
|
}
|
|
|
|
void reload_vertex_shader(void *)
|
|
{
|
|
//THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
|
|
}
|
|
|
|
void slow_mo_animations(void*)
|
|
{
|
|
static BOOL slow_mo = FALSE;
|
|
if (slow_mo)
|
|
{
|
|
gAgent.getAvatarObject()->setAnimTimeFactor(1.f);
|
|
slow_mo = FALSE;
|
|
}
|
|
else
|
|
{
|
|
gAgent.getAvatarObject()->setAnimTimeFactor(0.2f);
|
|
slow_mo = TRUE;
|
|
}
|
|
}
|
|
|
|
void handle_dump_avatar_local_textures(void*)
|
|
{
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if( avatar )
|
|
{
|
|
avatar->dumpLocalTextures();
|
|
}
|
|
}
|
|
|
|
void handle_debug_avatar_textures(void*)
|
|
{
|
|
LLFloaterAvatarTextures::show(gLastHitObjectID);
|
|
}
|
|
|
|
void handle_grab_texture(void* data)
|
|
{
|
|
LLVOAvatar::ETextureIndex index = (LLVOAvatar::ETextureIndex)((intptr_t)data);
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if ( avatar )
|
|
{
|
|
const LLUUID& asset_id = avatar->grabLocalTexture(index);
|
|
llinfos << "Adding baked texture " << asset_id << " to inventory." << llendl;
|
|
LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
|
|
LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
|
|
LLUUID folder_id(gInventory.findCategoryUUIDForType(asset_type));
|
|
if(folder_id.notNull())
|
|
{
|
|
LLString name = "Baked ";
|
|
switch (index)
|
|
{
|
|
case LLVOAvatar::TEX_EYES_BAKED:
|
|
name.append("Iris");
|
|
break;
|
|
case LLVOAvatar::TEX_HEAD_BAKED:
|
|
name.append("Head");
|
|
break;
|
|
case LLVOAvatar::TEX_UPPER_BAKED:
|
|
name.append("Upper Body");
|
|
break;
|
|
case LLVOAvatar::TEX_LOWER_BAKED:
|
|
name.append("Lower Body");
|
|
break;
|
|
case LLVOAvatar::TEX_SKIRT_BAKED:
|
|
name.append("Skirt");
|
|
break;
|
|
default:
|
|
name.append("Unknown");
|
|
break;
|
|
}
|
|
name.append(" Texture");
|
|
|
|
LLUUID item_id;
|
|
item_id.generate();
|
|
LLPermissions perm;
|
|
perm.init(gAgentID,
|
|
gAgentID,
|
|
LLUUID::null,
|
|
LLUUID::null);
|
|
U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
|
|
perm.initMasks(PERM_ALL,
|
|
PERM_ALL,
|
|
PERM_NONE,
|
|
PERM_NONE,
|
|
next_owner_perm);
|
|
S32 creation_date_now = time_corrected();
|
|
LLPointer<LLViewerInventoryItem> item
|
|
= new LLViewerInventoryItem(item_id,
|
|
folder_id,
|
|
perm,
|
|
asset_id,
|
|
asset_type,
|
|
inv_type,
|
|
name,
|
|
"",
|
|
LLSaleInfo::DEFAULT,
|
|
LLInventoryItem::II_FLAGS_NONE,
|
|
creation_date_now);
|
|
|
|
item->updateServer(TRUE);
|
|
gInventory.updateItem(item);
|
|
gInventory.notifyObservers();
|
|
|
|
LLInventoryView* view = LLInventoryView::getActiveInventory();
|
|
|
|
// Show the preview panel for textures to let
|
|
// user know that the image is now in inventory.
|
|
if(view)
|
|
{
|
|
LLUICtrl* focus_ctrl = gFocusMgr.getKeyboardFocus();
|
|
|
|
view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO);
|
|
view->getPanel()->openSelected();
|
|
//LLInventoryView::dumpSelectionInformation((void*)view);
|
|
// restore keyboard focus
|
|
gFocusMgr.setKeyboardFocus(focus_ctrl);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Can't find a folder to put it in" << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOL enable_grab_texture(void* data)
|
|
{
|
|
LLVOAvatar::ETextureIndex index = (LLVOAvatar::ETextureIndex)((intptr_t)data);
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if ( avatar )
|
|
{
|
|
return avatar->canGrabLocalTexture(index);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
|
|
// Returns NULL on failure.
|
|
LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
|
|
{
|
|
if (object)
|
|
{
|
|
if( object->isAttachment() )
|
|
{
|
|
do
|
|
{
|
|
object = (LLViewerObject*) object->getParent();
|
|
}
|
|
while( object && !object->isAvatar() );
|
|
}
|
|
else
|
|
if( !object->isAvatar() )
|
|
{
|
|
object = NULL;
|
|
}
|
|
}
|
|
|
|
return (LLVOAvatar*) object;
|
|
}
|
|
|
|
|
|
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
|
|
// Returns NULL on failure.
|
|
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
|
|
{
|
|
return find_avatar_from_object( gObjectList.findObject(object_id) );
|
|
}
|
|
|
|
|
|
void handle_disconnect_viewer(void *)
|
|
{
|
|
char message[2048]; /* Flawfinder: ignore */
|
|
message[0] = '\0';
|
|
|
|
snprintf(message, sizeof(message), "Testing viewer disconnect"); /* Flawfinder: ignore */
|
|
|
|
LLAppViewer::instance()->forceDisconnect(message);
|
|
}
|
|
|
|
void force_error_breakpoint(void *)
|
|
{
|
|
LLAppViewer::instance()->forceErrorBreakpoint();
|
|
}
|
|
|
|
void force_error_llerror(void *)
|
|
{
|
|
LLAppViewer::instance()->forceErrorLLError();
|
|
}
|
|
|
|
void force_error_bad_memory_access(void *)
|
|
{
|
|
LLAppViewer::instance()->forceErrorBadMemoryAccess();
|
|
}
|
|
|
|
void force_error_infinite_loop(void *)
|
|
{
|
|
LLAppViewer::instance()->forceErrorInifiniteLoop();
|
|
}
|
|
|
|
void force_error_software_exception(void *)
|
|
{
|
|
LLAppViewer::instance()->forceErrorSoftwareException();
|
|
}
|
|
|
|
class LLToolsUseSelectionForGrid : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
gSelectMgr->clearGridObjects();
|
|
struct f : public LLSelectedObjectFunctor
|
|
{
|
|
virtual bool apply(LLViewerObject* objectp)
|
|
{
|
|
gSelectMgr->addGridObject(objectp);
|
|
return true;
|
|
}
|
|
} func;
|
|
gSelectMgr->getSelection()->applyToRootObjects(&func);
|
|
gSelectMgr->setGridMode(GRID_MODE_REF_OBJECT);
|
|
if (gFloaterTools)
|
|
{
|
|
gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void handle_test_load_url(void*)
|
|
{
|
|
LLWeb::loadURL("");
|
|
LLWeb::loadURL("hacker://www.google.com/");
|
|
LLWeb::loadURL("http");
|
|
LLWeb::loadURL("http://www.google.com/");
|
|
}
|
|
|
|
//
|
|
// LLViewerMenuHolderGL
|
|
//
|
|
|
|
LLViewerMenuHolderGL::LLViewerMenuHolderGL() : LLMenuHolderGL()
|
|
{
|
|
}
|
|
|
|
BOOL LLViewerMenuHolderGL::hideMenus()
|
|
{
|
|
BOOL handled = LLMenuHolderGL::hideMenus();
|
|
|
|
// drop pie menu selection
|
|
mParcelSelection = NULL;
|
|
mObjectSelection = NULL;
|
|
|
|
gMenuBarView->clearHoverItem();
|
|
gMenuBarView->resetMenuTrigger();
|
|
|
|
return handled;
|
|
}
|
|
|
|
void LLViewerMenuHolderGL::setParcelSelection(LLHandle<LLParcelSelection> selection)
|
|
{
|
|
mParcelSelection = selection;
|
|
}
|
|
|
|
void LLViewerMenuHolderGL::setObjectSelection(LLHandle<LLObjectSelection> selection)
|
|
{
|
|
mObjectSelection = selection;
|
|
}
|
|
|
|
|
|
const LLRect LLViewerMenuHolderGL::getMenuRect() const
|
|
{
|
|
return LLRect(0, mRect.getHeight() - MENU_BAR_HEIGHT, mRect.getWidth(), STATUS_BAR_HEIGHT);
|
|
}
|
|
|
|
void handle_save_to_xml(void*)
|
|
{
|
|
LLFloater* frontmost = gFloaterView->getFrontmost();
|
|
if (!frontmost)
|
|
{
|
|
gViewerWindow->alertXml("NoFrontmostFloater");
|
|
return;
|
|
}
|
|
|
|
LLString default_name = "floater_";
|
|
default_name += frontmost->getTitle();
|
|
default_name += ".xml";
|
|
|
|
LLString::toLower(default_name);
|
|
LLString::replaceChar(default_name, ' ', '_');
|
|
LLString::replaceChar(default_name, '/', '_');
|
|
LLString::replaceChar(default_name, ':', '_');
|
|
LLString::replaceChar(default_name, '"', '_');
|
|
|
|
LLFilePicker& picker = LLFilePicker::instance();
|
|
if (picker.getSaveFile(LLFilePicker::FFSAVE_XML, default_name.c_str()))
|
|
{
|
|
LLString filename = picker.getFirstFile();
|
|
gUICtrlFactory->saveToXML(frontmost, filename);
|
|
}
|
|
}
|
|
|
|
void handle_load_from_xml(void*)
|
|
{
|
|
LLFilePicker& picker = LLFilePicker::instance();
|
|
if (picker.getOpenFile(LLFilePicker::FFLOAD_XML))
|
|
{
|
|
LLString filename = picker.getFirstFile();
|
|
LLFloater* floater = new LLFloater("sample_floater");
|
|
gUICtrlFactory->buildFloater(floater, filename);
|
|
}
|
|
}
|
|
|
|
void handle_slurl_test(void*)
|
|
{
|
|
LLFloaterHtml::getInstance()->show("http://secondlife.com/app/search/slurls.html", "SLURL Test");
|
|
}
|
|
|
|
void handle_rebake_textures(void*)
|
|
{
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if (!avatar) return;
|
|
|
|
// Slam pending upload count to "unstick" things
|
|
bool slam_for_debug = true;
|
|
avatar->forceBakeAllTextures(slam_for_debug);
|
|
}
|
|
|
|
void toggle_visibility(void* user_data)
|
|
{
|
|
LLView* viewp = (LLView*)user_data;
|
|
viewp->setVisible(!viewp->getVisible());
|
|
}
|
|
|
|
BOOL get_visibility(void* user_data)
|
|
{
|
|
LLView* viewp = (LLView*)user_data;
|
|
return viewp->getVisible();
|
|
}
|
|
|
|
// TomY TODO: Get rid of these?
|
|
class LLViewShowHoverTips : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLHoverView::sShowHoverTips = !LLHoverView::sShowHoverTips;
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewCheckShowHoverTips : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = LLHoverView::sShowHoverTips;
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// TomY TODO: Get rid of these?
|
|
class LLViewHighlightTransparent : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewCheckHighlightTransparent : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewToggleBeacon : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString beacon = userdata.asString();
|
|
if (beacon == "scriptsbeacon")
|
|
{
|
|
LLPipeline::toggleRenderScriptedBeacons(NULL);
|
|
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
|
|
// toggle the other one off if it's on
|
|
if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
|
|
{
|
|
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
|
|
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
|
|
}
|
|
}
|
|
else if (beacon == "physicalbeacon")
|
|
{
|
|
LLPipeline::toggleRenderPhysicalBeacons(NULL);
|
|
gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) );
|
|
}
|
|
else if (beacon == "soundsbeacon")
|
|
{
|
|
LLPipeline::toggleRenderSoundBeacons(NULL);
|
|
gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) );
|
|
}
|
|
else if (beacon == "particlesbeacon")
|
|
{
|
|
LLPipeline::toggleRenderParticleBeacons(NULL);
|
|
gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) );
|
|
}
|
|
else if (beacon == "scripttouchbeacon")
|
|
{
|
|
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
|
|
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
|
|
// toggle the other one off if it's on
|
|
if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
|
|
{
|
|
LLPipeline::toggleRenderScriptedBeacons(NULL);
|
|
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
|
|
}
|
|
}
|
|
else if (beacon == "renderbeacons")
|
|
{
|
|
LLPipeline::toggleRenderBeacons(NULL);
|
|
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
|
|
// toggle the other one on if it's not
|
|
if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
|
|
{
|
|
LLPipeline::toggleRenderHighlights(NULL);
|
|
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
|
|
}
|
|
}
|
|
else if (beacon == "renderhighlights")
|
|
{
|
|
LLPipeline::toggleRenderHighlights(NULL);
|
|
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
|
|
// toggle the other one on if it's not
|
|
if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
|
|
{
|
|
LLPipeline::toggleRenderBeacons(NULL);
|
|
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewCheckBeaconEnabled : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString beacon = userdata["data"].asString();
|
|
bool new_value = false;
|
|
if (beacon == "scriptsbeacon")
|
|
{
|
|
new_value = gSavedSettings.getBOOL( "scriptsbeacon");
|
|
LLPipeline::setRenderScriptedBeacons(new_value);
|
|
}
|
|
else if (beacon == "physicalbeacon")
|
|
{
|
|
new_value = gSavedSettings.getBOOL( "physicalbeacon");
|
|
LLPipeline::setRenderPhysicalBeacons(new_value);
|
|
}
|
|
else if (beacon == "soundsbeacon")
|
|
{
|
|
new_value = gSavedSettings.getBOOL( "soundsbeacon");
|
|
LLPipeline::setRenderSoundBeacons(new_value);
|
|
}
|
|
else if (beacon == "particlesbeacon")
|
|
{
|
|
new_value = gSavedSettings.getBOOL( "particlesbeacon");
|
|
LLPipeline::setRenderParticleBeacons(new_value);
|
|
}
|
|
else if (beacon == "scripttouchbeacon")
|
|
{
|
|
new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
|
|
LLPipeline::setRenderScriptedTouchBeacons(new_value);
|
|
}
|
|
else if (beacon == "renderbeacons")
|
|
{
|
|
new_value = gSavedSettings.getBOOL( "renderbeacons");
|
|
LLPipeline::setRenderBeacons(new_value);
|
|
}
|
|
else if (beacon == "renderhighlights")
|
|
{
|
|
new_value = gSavedSettings.getBOOL( "renderhighlights");
|
|
LLPipeline::setRenderHighlights(new_value);
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewToggleRenderType : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString type = userdata.asString();
|
|
if (type == "hideparticles")
|
|
{
|
|
LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewCheckRenderType : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString type = userdata["data"].asString();
|
|
bool new_value = false;
|
|
if (type == "hideparticles")
|
|
{
|
|
new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
|
|
}
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewShowHUDAttachments : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLViewCheckHUDAttachments : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
bool new_value = LLPipeline::sShowHUDAttachments;
|
|
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditEnableTakeOff : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString control_name = userdata["control"].asString();
|
|
LLString clothing = userdata["data"].asString();
|
|
bool new_value = false;
|
|
if (clothing == "shirt")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_SHIRT);
|
|
}
|
|
if (clothing == "pants")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_PANTS);
|
|
}
|
|
if (clothing == "shoes")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_SHOES);
|
|
}
|
|
if (clothing == "socks")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_SOCKS);
|
|
}
|
|
if (clothing == "jacket")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_JACKET);
|
|
}
|
|
if (clothing == "gloves")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_GLOVES);
|
|
}
|
|
if (clothing == "undershirt")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_UNDERSHIRT);
|
|
}
|
|
if (clothing == "underpants")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_UNDERPANTS);
|
|
}
|
|
if (clothing == "skirt")
|
|
{
|
|
new_value = LLAgent::selfHasWearable((void *)WT_SKIRT);
|
|
}
|
|
gMenuHolder->findControl(control_name)->setValue(new_value);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLEditTakeOff : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString clothing = userdata.asString();
|
|
if (clothing == "shirt")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_SHIRT);
|
|
}
|
|
else if (clothing == "pants")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_PANTS);
|
|
}
|
|
else if (clothing == "shoes")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_SHOES);
|
|
}
|
|
else if (clothing == "socks")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_SOCKS);
|
|
}
|
|
else if (clothing == "jacket")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_JACKET);
|
|
}
|
|
else if (clothing == "gloves")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_GLOVES);
|
|
}
|
|
else if (clothing == "undershirt")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_UNDERSHIRT);
|
|
}
|
|
else if (clothing == "underpants")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_UNDERPANTS);
|
|
}
|
|
else if (clothing == "skirt")
|
|
{
|
|
LLAgent::userRemoveWearable((void*)WT_SKIRT);
|
|
}
|
|
else if (clothing == "all")
|
|
{
|
|
LLAgent::userRemoveAllClothes(NULL);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldChat : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
handle_chat(NULL);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLWorldStartGesture : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
handle_slash_key(NULL);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
class LLToolsSelectTool : public view_listener_t
|
|
{
|
|
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
|
|
{
|
|
LLString tool_name = userdata.asString();
|
|
if (tool_name == "focus")
|
|
{
|
|
gToolMgr->getCurrentToolset()->selectToolByIndex(1);
|
|
}
|
|
else if (tool_name == "move")
|
|
{
|
|
gToolMgr->getCurrentToolset()->selectToolByIndex(2);
|
|
}
|
|
else if (tool_name == "edit")
|
|
{
|
|
gToolMgr->getCurrentToolset()->selectToolByIndex(3);
|
|
}
|
|
else if (tool_name == "create")
|
|
{
|
|
gToolMgr->getCurrentToolset()->selectToolByIndex(4);
|
|
}
|
|
else if (tool_name == "land")
|
|
{
|
|
gToolMgr->getCurrentToolset()->selectToolByIndex(5);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
static void addMenu(view_listener_t *menu, const char *name)
|
|
{
|
|
sMenus.push_back(menu);
|
|
menu->registerListener(gMenuHolder, name);
|
|
}
|
|
|
|
void initialize_menus()
|
|
{
|
|
// File menu
|
|
init_menu_file();
|
|
|
|
// Edit menu
|
|
addMenu(new LLEditUndo(), "Edit.Undo");
|
|
addMenu(new LLEditRedo(), "Edit.Redo");
|
|
addMenu(new LLEditCut(), "Edit.Cut");
|
|
addMenu(new LLEditCopy(), "Edit.Copy");
|
|
addMenu(new LLEditPaste(), "Edit.Paste");
|
|
addMenu(new LLEditDelete(), "Edit.Delete");
|
|
addMenu(new LLEditSearch(), "Edit.Search");
|
|
addMenu(new LLEditSelectAll(), "Edit.SelectAll");
|
|
addMenu(new LLEditDeselect(), "Edit.Deselect");
|
|
addMenu(new LLEditDuplicate(), "Edit.Duplicate");
|
|
addMenu(new LLEditTakeOff(), "Edit.TakeOff");
|
|
|
|
addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
|
|
addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
|
|
addMenu(new LLEditEnableCut(), "Edit.EnableCut");
|
|
addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
|
|
addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
|
|
addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
|
|
addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
|
|
addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
|
|
addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
|
|
addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
|
|
addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
|
|
|
|
// View menu
|
|
addMenu(new LLViewMouselook(), "View.Mouselook");
|
|
addMenu(new LLViewBuildMode(), "View.BuildMode");
|
|
addMenu(new LLViewResetView(), "View.ResetView");
|
|
addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
|
|
addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
|
|
addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
|
|
addMenu(new LLViewToggleBeacon(), "View.ToggleBeacon");
|
|
addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
|
|
addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
|
|
addMenu(new LLViewZoomOut(), "View.ZoomOut");
|
|
addMenu(new LLViewZoomIn(), "View.ZoomIn");
|
|
addMenu(new LLViewZoomDefault(), "View.ZoomDefault");
|
|
addMenu(new LLViewFullscreen(), "View.Fullscreen");
|
|
addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
|
|
|
|
addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
|
|
addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
|
|
|
|
addMenu(new LLViewCheckBuildMode(), "View.CheckBuildMode");
|
|
addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
|
|
addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
|
|
addMenu(new LLViewCheckBeaconEnabled(), "View.CheckBeaconEnabled");
|
|
addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
|
|
addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
|
|
|
|
// World menu
|
|
addMenu(new LLWorldChat(), "World.Chat");
|
|
addMenu(new LLWorldStartGesture(), "World.StartGesture");
|
|
addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
|
|
addMenu(new LLWorldFly(), "World.Fly");
|
|
addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
|
|
addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
|
|
addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
|
|
addMenu(new LLWorldSetAway(), "World.SetAway");
|
|
addMenu(new LLWorldSetBusy(), "World.SetBusy");
|
|
|
|
addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
|
|
addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
|
|
addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
|
|
addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
|
|
|
|
addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
|
|
|
|
addMenu(new LLWorldForceSun(), "World.ForceSun");
|
|
|
|
// Tools menu
|
|
addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
|
|
addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
|
|
addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
|
|
addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
|
|
addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
|
|
addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
|
|
addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
|
|
addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
|
|
addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
|
|
addMenu(new LLToolsLink(), "Tools.Link");
|
|
addMenu(new LLToolsUnlink(), "Tools.Unlink");
|
|
addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
|
|
addMenu(new LLToolsLookAtSelection(), "Tools.LookAtSelection");
|
|
addMenu(new LLToolsBuyOrTake(), "Tools.BuyOrTake");
|
|
addMenu(new LLToolsTakeCopy(), "Tools.TakeCopy");
|
|
addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory");
|
|
addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
|
|
addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
|
|
|
|
addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
|
|
addMenu(new LLToolsEnableLink(), "Tools.EnableLink");
|
|
addMenu(new LLToolsEnableUnlink(), "Tools.EnableUnlink");
|
|
addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
|
|
addMenu(new LLToolsEnableTakeCopy(), "Tools.EnableTakeCopy");
|
|
addMenu(new LLToolsEnableSaveToInventory(), "Tools.SaveToInventory");
|
|
addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.SaveToObjectInventory");
|
|
|
|
/*addMenu(new LLToolsVisibleBuyObject(), "Tools.VisibleBuyObject");
|
|
addMenu(new LLToolsVisibleTakeObject(), "Tools.VisibleTakeObject");*/
|
|
|
|
// Help menu
|
|
addMenu(new LLHelpMOTD(), "Help.MOTD");
|
|
// most items use the ShowFloater method
|
|
|
|
// Self pie menu
|
|
addMenu(new LLSelfStandUp(), "Self.StandUp");
|
|
addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
|
|
|
|
addMenu(new LLSelfEnableStandUp(), "Self.EnableStandUp");
|
|
addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
|
|
|
|
// Avatar pie menu
|
|
addMenu(new LLObjectMute(), "Avatar.Mute");
|
|
addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
|
|
addMenu(new LLAvatarFreeze(), "Avatar.Freeze");
|
|
addMenu(new LLAvatarDebug(), "Avatar.Debug");
|
|
addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
|
|
addMenu(new LLAvatarEnableDebug(), "Avatar.EnableDebug");
|
|
addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
|
|
addMenu(new LLAvatarGiveCard(), "Avatar.GiveCard");
|
|
addMenu(new LLAvatarEject(), "Avatar.Eject");
|
|
addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
|
|
|
|
addMenu(new LLObjectEnableMute(), "Avatar.EnableMute");
|
|
addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
|
|
addMenu(new LLAvatarEnableFreezeEject(), "Avatar.EnableFreezeEject");
|
|
|
|
// Object pie menu
|
|
addMenu(new LLObjectOpen(), "Object.Open");
|
|
addMenu(new LLObjectBuild(), "Object.Build");
|
|
addMenu(new LLObjectTouch(), "Object.Touch");
|
|
addMenu(new LLObjectSitOrStand(), "Object.SitOrStand");
|
|
addMenu(new LLObjectDelete(), "Object.Delete");
|
|
addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar");
|
|
addMenu(new LLObjectReturn(), "Object.Return");
|
|
addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
|
|
addMenu(new LLObjectMute(), "Object.Mute");
|
|
addMenu(new LLObjectBuy(), "Object.Buy");
|
|
addMenu(new LLObjectEdit(), "Object.Edit");
|
|
addMenu(new LLObjectInspect(), "Object.Inspect");
|
|
|
|
addMenu(new LLObjectEnableOpen(), "Object.EnableOpen");
|
|
addMenu(new LLObjectEnableTouch(), "Object.EnableTouch");
|
|
addMenu(new LLObjectEnableSitOrStand(), "Object.EnableSitOrStand");
|
|
addMenu(new LLObjectEnableDelete(), "Object.EnableDelete");
|
|
addMenu(new LLObjectEnableWear(), "Object.EnableWear");
|
|
addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
|
|
addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
|
|
addMenu(new LLObjectEnableMute(), "Object.EnableMute");
|
|
addMenu(new LLObjectEnableBuy(), "Object.EnableBuy");
|
|
|
|
/*addMenu(new LLObjectVisibleTouch(), "Object.VisibleTouch");
|
|
addMenu(new LLObjectVisibleCustomTouch(), "Object.VisibleCustomTouch");
|
|
addMenu(new LLObjectVisibleStandUp(), "Object.VisibleStandUp");
|
|
addMenu(new LLObjectVisibleSitHere(), "Object.VisibleSitHere");
|
|
addMenu(new LLObjectVisibleCustomSit(), "Object.VisibleCustomSit");*/
|
|
|
|
// Attachment pie menu
|
|
addMenu(new LLAttachmentDrop(), "Attachment.Drop");
|
|
addMenu(new LLAttachmentDetach(), "Attachment.Detach");
|
|
|
|
addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
|
|
addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
|
|
|
|
// Land pie menu
|
|
addMenu(new LLLandBuild(), "Land.Build");
|
|
addMenu(new LLLandSit(), "Land.Sit");
|
|
addMenu(new LLLandBuyPass(), "Land.BuyPass");
|
|
addMenu(new LLLandEdit(), "Land.Edit");
|
|
|
|
addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
|
|
|
|
// Generic actions
|
|
addMenu(new LLShowFloater(), "ShowFloater");
|
|
addMenu(new LLPromptShowURL(), "PromptShowURL");
|
|
addMenu(new LLPromptShowFile(), "PromptShowFile");
|
|
addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
|
|
addMenu(new LLShowAgentGroups(), "ShowAgentGroups");
|
|
addMenu(new LLToggleControl(), "ToggleControl");
|
|
|
|
addMenu(new LLGoToObject(), "GoToObject");
|
|
addMenu(new LLPayObject(), "PayObject");
|
|
|
|
addMenu(new LLEnablePayObject(), "EnablePayObject");
|
|
addMenu(new LLEnableEdit(), "EnableEdit");
|
|
|
|
addMenu(new LLFloaterVisible(), "FloaterVisible");
|
|
addMenu(new LLSomethingSelected(), "SomethingSelected");
|
|
addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
|
|
addMenu(new LLEditableSelected(), "EditableSelected");
|
|
}
|