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Nat Goodspeed e829828dcd Introduce fsyspath subclass of std::filesystem::path.
Our std::strings are UTF-8 encoded, so conversion from std::string to
std::filesystem::path must use UTF-8 decoding. The native Windows
std::filesystem::path constructor and assignment operator accepting
std::string use "native narrow encoding," which mangles path strings
containing UTF-8 encoded non-ASCII characters.

fsyspath's std::string constructor and assignment operator explicitly engage
std::filesystem::u8path() to handle encoding. u8path() is deprecated in C++20,
but once we adapt fsyspath's conversion to C++20 conventions, consuming code
need not be modified.

(cherry picked from commit e399b02e3306a249cb161f07cac578d3f2617bab)
2024-09-18 16:52:08 -04:00
.github Fix usage of $branch before it was initialized in build. 2024-08-22 15:46:48 -07:00
doc secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tab 2024-09-03 10:10:32 -07:00
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indra Introduce fsyspath subclass of std::filesystem::path. 2024-09-18 16:52:08 -04:00
scripts Add script to convert frame profile JSON file to CSV. 2024-09-18 14:05:28 -04:00
.clang-format More changes to Clang-Format to match the current coding standard (#2375) 2024-08-21 19:46:49 +03:00
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autobuild.xml Introduce OpenXR SDK prebuilt package and cmake setup (#2503) 2024-09-04 23:10:50 -04:00
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README.md

Second Life Logo

Second Life is a free 3D virtual world where users can create, connect and chat with others from around the world. This repository contains the source code for the official client.

Open Source

Second Life provides a huge variety of tools for expression, content creation, socialization and play. Its vibrancy is only possible because of input and contributions from its residents. The client codebase has been open source since 2007 and is available under the LGPL license. The Open Source Portal contains additional information about Linden Lab's open source history and projects.

Download

Most people use a pre-built viewer release to access Second Life. Windows and macOS builds are published on the official website. More experimental viewers, such as release candidates and project viewers, are detailed on the Alternate Viewers page.

Third Party Viewers

Third party maintained forks, which include Linux compatible builds, are indexed in the Third Party Viewer Directory.

Build Instructions

Windows

Mac

Linux

Contribute

Help make Second Life better! You can get involved with improvements by filing bugs, suggesting enhancements, submitting pull requests and more. See the CONTRIBUTING and the open source portal for details.