114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
/**
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* @file llfloatertestinspectors.cpp
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatertestinspectors.h"
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// Viewer includes
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#include "llstartup.h"
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// Linden library includes
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#include "llfloaterreg.h"
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//#include "lluictrlfactory.h"
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LLFloaterTestInspectors::LLFloaterTestInspectors(const LLSD& seed)
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: LLFloater(seed)
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{
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mCommitCallbackRegistrar.add("ShowAvatarInspector",
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boost::bind(&LLFloaterTestInspectors::showAvatarInspector, this, _1, _2));
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mCommitCallbackRegistrar.add("ShowObjectInspector",
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boost::bind(&LLFloaterTestInspectors::showObjectInspector, this, _1, _2));
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}
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LLFloaterTestInspectors::~LLFloaterTestInspectors()
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{}
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BOOL LLFloaterTestInspectors::postBuild()
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{
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// Test the dummy widget construction code
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getChild<LLUICtrl>("intentionally-not-found")->setEnabled(true);
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// getChild<LLUICtrl>("avatar_2d_btn")->setCommitCallback(
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// boost::bind(&LLFloaterTestInspectors::onClickAvatar2D, this));
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getChild<LLUICtrl>("avatar_3d_btn")->setCommitCallback(
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boost::bind(&LLFloaterTestInspectors::onClickAvatar3D, this));
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getChild<LLUICtrl>("object_2d_btn")->setCommitCallback(
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boost::bind(&LLFloaterTestInspectors::onClickObject2D, this));
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getChild<LLUICtrl>("object_3d_btn")->setCommitCallback(
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boost::bind(&LLFloaterTestInspectors::onClickObject3D, this));
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getChild<LLUICtrl>("group_btn")->setCommitCallback(
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boost::bind(&LLFloaterTestInspectors::onClickGroup, this));
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getChild<LLUICtrl>("place_btn")->setCommitCallback(
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boost::bind(&LLFloaterTestInspectors::onClickPlace, this));
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getChild<LLUICtrl>("event_btn")->setCommitCallback(
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boost::bind(&LLFloaterTestInspectors::onClickEvent, this));
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return LLFloater::postBuild();
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}
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void LLFloaterTestInspectors::showAvatarInspector(LLUICtrl*, const LLSD& avatar_id)
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{
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LLUUID id; // defaults to null
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if (LLStartUp::getStartupState() >= STATE_STARTED)
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{
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id = avatar_id.asUUID();
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}
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// spawns off mouse position automatically
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LLFloaterReg::showInstance("inspect_avatar", LLSD().with("avatar_id", id));
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}
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void LLFloaterTestInspectors::showObjectInspector(LLUICtrl*, const LLSD& object_id)
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{
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LLFloaterReg::showInstance("inspect_object", LLSD().with("object_id", object_id));
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}
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void LLFloaterTestInspectors::onClickAvatar2D()
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{
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}
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void LLFloaterTestInspectors::onClickAvatar3D()
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{
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}
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void LLFloaterTestInspectors::onClickObject2D()
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{
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}
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void LLFloaterTestInspectors::onClickObject3D()
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{
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}
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void LLFloaterTestInspectors::onClickGroup()
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{
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}
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void LLFloaterTestInspectors::onClickPlace()
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{
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}
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void LLFloaterTestInspectors::onClickEvent()
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{
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}
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