167 lines
5.4 KiB
C++
167 lines
5.4 KiB
C++
/**
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* @file llnotificationalerthandler.cpp
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* @brief Notification Handler Class for Alert Notifications
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*
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* $LicenseInfo:firstyear=2000&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h" // must be first include
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#include "llnotificationhandler.h"
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#include "llagentcamera.h"
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#include "llnotifications.h"
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#include "llprogressview.h"
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#include "lltoastnotifypanel.h"
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#include "llviewercontrol.h"
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#include "llviewerwindow.h"
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#include "lltoastalertpanel.h"
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// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
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#include "rlvactions.h"
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// [/RLVa:KB]
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using namespace LLNotificationsUI;
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//--------------------------------------------------------------------------
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LLAlertHandler::LLAlertHandler(const std::string& name, const std::string& notification_type, bool is_modal)
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: LLSystemNotificationHandler(name, notification_type),
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mIsModal(is_modal)
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{
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LLScreenChannelBase::Params p;
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p.id = LLUUID(gSavedSettings.getString("AlertChannelUUID"));
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p.display_toasts_always = true;
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p.toast_align = NA_CENTRE;
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p.channel_align = CA_CENTRE;
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// Getting a Channel for our notifications
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mChannel = LLChannelManager::getInstance()->getChannel(p)->getHandle();
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mChannel.get()->setCanStoreToasts(false);
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}
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//--------------------------------------------------------------------------
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LLAlertHandler::~LLAlertHandler()
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{
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}
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//--------------------------------------------------------------------------
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void LLAlertHandler::initChannel()
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{
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S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().getWidth() / 2;
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mChannel.get()->init(channel_right_bound, channel_right_bound);
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}
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//--------------------------------------------------------------------------
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bool LLAlertHandler::processNotification(const LLNotificationPtr& notification, bool should_log)
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{
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if(mChannel.isDead())
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{
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return false;
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}
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// arrange a channel on a screen
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if(!mChannel.get()->getVisible())
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{
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initChannel();
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}
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if (notification->canLogToIM() && notification->hasFormElements())
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{
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const std::string name = LLHandlerUtil::getSubstitutionName(notification);
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LLUUID from_id = notification->getPayload()["from_id"];
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// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
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// Don't spawn an IM session for non-chat related events:
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// - LLHandlerUtil::logToIMP2P() below will still be called with to_file_only == false
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// - LLHandlerUtil::logToIM() will eventually be called as a result and without an open IM session it will log the
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// same message as it would for an open session whereas to_file_only == true would take a different code path
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if (RlvActions::canStartIM(from_id))
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{
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// [/RLVa:KB]
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// firstly create session...
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LLHandlerUtil::spawnIMSession(name, from_id);
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// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
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}
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// [/RLVa:KB]
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// ...then log message to have IM Well notified about new message
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LLHandlerUtil::logToIMP2P(notification);
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}
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LLToastAlertPanel* alert_dialog = new LLToastAlertPanel(notification, mIsModal);
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LLToast::Params p;
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p.notif_id = notification->getID();
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p.notification = notification;
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p.panel = dynamic_cast<LLToastPanel*>(alert_dialog);
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p.enable_hide_btn = false;
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p.can_fade = false;
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p.is_modal = mIsModal;
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p.on_delete_toast = boost::bind(&LLAlertHandler::onDeleteToast, this, _1);
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// Show alert in middle of progress view (during teleport) (EXT-1093)
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LLProgressView* progress = gViewerWindow->getProgressView();
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LLRect rc = progress && progress->getVisible() ? progress->getRect() : gViewerWindow->getWorldViewRectScaled();
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mChannel.get()->updatePositionAndSize(rc);
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LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
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if(channel)
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channel->addToast(p);
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return false;
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}
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void LLAlertHandler::onChange( LLNotificationPtr notification )
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{
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LLToastAlertPanel* alert_dialog = new LLToastAlertPanel(notification, mIsModal);
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LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
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if(channel)
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channel->modifyToastByNotificationID(notification->getID(), (LLToastPanel*)alert_dialog);
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}
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//--------------------------------------------------------------------------
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LLViewerAlertHandler::LLViewerAlertHandler(const std::string& name, const std::string& notification_type)
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: LLSystemNotificationHandler(name, notification_type)
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{
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}
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bool LLViewerAlertHandler::processNotification(const LLNotificationPtr& p, bool should_log)
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{
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if (gHeadlessClient)
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{
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LL_INFOS("LLViewerAlertHandler") << "Alert: " << p->getName() << LL_ENDL;
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}
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// If we're in mouselook, the mouse is hidden and so the user can't click
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// the dialog buttons. In that case, change to First Person instead.
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if( gAgentCamera.cameraMouselook() )
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{
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gAgentCamera.changeCameraToDefault();
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}
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return false;
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}
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