phoenix-firestorm/indra/newview/llviewerattachmenu.cpp

142 lines
4.8 KiB
C++

/**
* @file llviewerattachmenu.cpp
* @brief "Attach to" / "Attach to HUD" submenus.
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerattachmenu.h"
// project includes
#include "llagent.h"
#include "llinventorybridge.h" // for rez_attachment()
#include "llinventorymodel.h"
#include "llviewerinventory.h"
#include "llviewermenu.h" // for gMenuHolder
#include "llvoavatarself.h"
// linden libraries
#include "llmenugl.h"
#include "lltrans.h"
// static
void LLViewerAttachMenu::populateMenus(const std::string& attach_to_menu_name, const std::string& attach_to_hud_menu_name)
{
// *TODO: share this code with other similar menus
// (inventory panel context menu, in-world object menu).
if (attach_to_menu_name.empty() || attach_to_hud_menu_name.empty() || !isAgentAvatarValid()) return;
LLContextMenu* attach_menu = gMenuHolder->getChild<LLContextMenu>(attach_to_menu_name);
LLContextMenu* attach_hud_menu = gMenuHolder->getChild<LLContextMenu>(attach_to_hud_menu_name);
if (!attach_menu || attach_menu->getChildCount() != 0 ||
!attach_hud_menu || attach_hud_menu->getChildCount() != 0)
{
return;
}
// Populate "Attach to..." / "Attach to HUD..." submenus.
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
LLMenuItemCallGL::Params p;
std::string submenu_name = attachment->getName();
std::string translated_submenu_name;
if (LLTrans::findString(translated_submenu_name, submenu_name))
{
p.name = (" ") + translated_submenu_name + " ";
}
else
{
p.name = submenu_name;
}
LLSD cbparams;
cbparams["index"] = curiter->first;
cbparams["label"] = p.name;
p.on_click.function_name = "Object.Attach";
p.on_click.parameter = LLSD(attachment->getName());
p.on_enable.function_name = "Attachment.Label";
p.on_enable.parameter = cbparams;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(p);
LLView* parent_menu = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
parent_menu->addChild(item);
}
// <FS:Ansariel> FIRE-21200: Attachment Points List in Alphabetical Order
attach_menu->getItems()->sort(LLViewerAttachMenu::sort());
attach_hud_menu->getItems()->sort(LLViewerAttachMenu::sort());
// </FS:Ansariel>
}
// static
void LLViewerAttachMenu::attachObjects(const uuid_vec_t& items, const std::string& joint_name)
{
LLViewerJointAttachment* attachmentp = NULL;
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
if (attachment->getName() == joint_name)
{
attachmentp = attachment;
break;
}
}
if (attachmentp == NULL)
{
return;
}
for (uuid_vec_t::const_iterator it = items.begin(); it != items.end(); ++it)
{
const LLUUID &id = *it;
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getLinkedItem(id);
if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
{
rez_attachment(item, attachmentp); // don't replace if called from an "Attach To..." menu
}
else if(item && item->isFinished())
{
// must be in library. copy it to our inventory and put it on.
// LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, attachmentp));
// [SL:KB] - Patch: Appearance-DnDWear | Checked: 2013-02-04 (Catznip-3.4)
LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, attachmentp, false));
// [/SL;KB]
copy_inventory_item(gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
}
}