150 lines
4.2 KiB
C++
150 lines
4.2 KiB
C++
/**
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* @file lltransientfloatermgr.cpp
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* @brief LLFocusMgr base class
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lltransientfloatermgr.h"
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#include "llfocusmgr.h"
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#include "llrootview.h"
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#include "llviewerwindow.h"
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#include "lldockablefloater.h"
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#include "llmenugl.h"
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LLTransientFloaterMgr::LLTransientFloaterMgr()
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{
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gViewerWindow->getRootView()->addMouseDownCallback(boost::bind(
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&LLTransientFloaterMgr::leftMouseClickCallback, this, _1, _2, _3));
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mGroupControls.insert(std::pair<ETransientGroup, std::set<LLView*> >(GLOBAL, std::set<LLView*>()));
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mGroupControls.insert(std::pair<ETransientGroup, std::set<LLView*> >(DOCKED, std::set<LLView*>()));
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mGroupControls.insert(std::pair<ETransientGroup, std::set<LLView*> >(IM, std::set<LLView*>()));
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}
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void LLTransientFloaterMgr::registerTransientFloater(LLTransientFloater* floater)
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{
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mTransSet.insert(floater);
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}
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void LLTransientFloaterMgr::unregisterTransientFloater(LLTransientFloater* floater)
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{
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mTransSet.erase(floater);
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}
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void LLTransientFloaterMgr::addControlView(ETransientGroup group, LLView* view)
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{
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mGroupControls.find(group)->second.insert(view);
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}
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void LLTransientFloaterMgr::removeControlView(ETransientGroup group, LLView* view)
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{
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mGroupControls.find(group)->second.erase(view);
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}
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void LLTransientFloaterMgr::addControlView(LLView* view)
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{
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addControlView(GLOBAL, view);
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}
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void LLTransientFloaterMgr::removeControlView(LLView* view)
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{
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// we will still get focus lost callbacks on this view, but that's ok
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// since we run sanity checking logic every time
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removeControlView(GLOBAL, view);
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}
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void LLTransientFloaterMgr::hideTransientFloaters(S32 x, S32 y)
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{
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for (std::set<LLTransientFloater*>::iterator it = mTransSet.begin(); it
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!= mTransSet.end(); it++)
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{
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LLTransientFloater* floater = *it;
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if (floater->isTransientDocked())
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{
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ETransientGroup group = floater->getGroup();
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bool hide = isControlClicked(mGroupControls.find(group)->second, x, y);
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if (hide)
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{
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floater->setTransientVisible(FALSE);
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}
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}
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}
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}
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bool LLTransientFloaterMgr::isControlClicked(std::set<LLView*>& set, S32 x, S32 y)
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{
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bool res = true;
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for (controls_set_t::iterator it = set.begin(); it
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!= set.end(); it++)
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{
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LLView* control_view = *it;
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if (!control_view->getVisible())
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{
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continue;
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}
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LLRect rect = control_view->calcScreenRect();
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// if click inside view rect
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if (rect.pointInRect(x, y))
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{
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res = false;
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break;
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}
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}
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return res;
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}
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void LLTransientFloaterMgr::leftMouseClickCallback(S32 x, S32 y,
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MASK mask)
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{
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// don't hide transient floater if any context menu opened
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if (LLMenuGL::sMenuContainer->getVisibleMenu() != NULL)
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{
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return;
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}
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bool hide = isControlClicked(mGroupControls.find(DOCKED)->second, x, y)
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&& isControlClicked(mGroupControls.find(GLOBAL)->second, x, y);
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if (hide)
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{
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hideTransientFloaters(x, y);
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}
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}
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void LLTransientFloater::init(LLFloater* thiz)
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{
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// used since LLTransientFloater(this) can't be used in descendant constructor parameter initialization.
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mFloater = thiz;
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}
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