381 lines
10 KiB
C++
381 lines
10 KiB
C++
/**
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* @file llpanelgrouproles.h
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* @brief Panel for roles information about a particular group.
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*
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* $LicenseInfo:firstyear=2006&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPANELGROUPROLES_H
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#define LL_LLPANELGROUPROLES_H
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#include "llpanelgroup.h"
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class LLFilterEditor;
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class LLNameListCtrl;
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class LLPanelGroupSubTab;
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class LLPanelGroupMembersSubTab;
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class LLPanelGroupRolesSubTab;
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class LLPanelGroupActionsSubTab;
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class LLScrollListCtrl;
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class LLScrollListItem;
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class LLTextEditor;
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typedef std::map<std::string,std::string> icon_map_t;
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class LLPanelGroupRoles : public LLPanelGroupTab
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{
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public:
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LLPanelGroupRoles();
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virtual ~LLPanelGroupRoles();
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// Allow sub tabs to ask for sibling controls.
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friend class LLPanelGroupMembersSubTab;
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friend class LLPanelGroupRolesSubTab;
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friend class LLPanelGroupActionsSubTab;
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virtual BOOL postBuild();
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virtual BOOL isVisibleByAgent(LLAgent* agentp);
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bool handleSubTabSwitch(const LLSD& data);
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// Checks if the current tab needs to be applied, and tries to switch to the requested tab.
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BOOL attemptTransition();
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// Switches to the requested tab (will close() if requested is NULL)
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void transitionToTab();
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// Used by attemptTransition to query the user's response to a tab that needs to apply.
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bool handleNotifyCallback(const LLSD& notification, const LLSD& response);
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bool onModalClose(const LLSD& notification, const LLSD& response);
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// Most of these messages are just passed on to the current sub-tab.
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virtual void activate();
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virtual void deactivate();
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virtual bool needsApply(std::string& mesg);
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virtual BOOL hasModal();
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virtual bool apply(std::string& mesg);
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virtual void cancel();
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virtual void update(LLGroupChange gc);
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virtual void setGroupID(const LLUUID& id);
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protected:
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LLPanelGroupTab* mCurrentTab;
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LLPanelGroupTab* mRequestedTab;
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LLTabContainer* mSubTabContainer;
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BOOL mFirstUse;
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std::string mDefaultNeedsApplyMesg;
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std::string mWantApplyMesg;
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};
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class LLPanelGroupSubTab : public LLPanelGroupTab
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{
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public:
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LLPanelGroupSubTab();
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virtual ~LLPanelGroupSubTab();
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virtual BOOL postBuild();
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// This allows sub-tabs to collect child widgets from a higher level in the view hierarchy.
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virtual BOOL postBuildSubTab(LLView* root);
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virtual void setSearchFilter( const std::string& filter );
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virtual void activate();
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virtual void deactivate();
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// Helper functions
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bool matchesActionSearchFilter(std::string action);
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void setFooterEnabled(BOOL enable);
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virtual void setGroupID(const LLUUID& id);
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protected:
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void buildActionsList(LLScrollListCtrl* ctrl,
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U64 allowed_by_some,
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U64 allowed_by_all,
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LLUICtrl::commit_callback_t commit_callback,
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BOOL show_all,
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BOOL filter,
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BOOL is_owner_role);
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void buildActionCategory(LLScrollListCtrl* ctrl,
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U64 allowed_by_some,
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U64 allowed_by_all,
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LLRoleActionSet* action_set,
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LLUICtrl::commit_callback_t commit_callback,
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BOOL show_all,
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BOOL filter,
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BOOL is_owner_role);
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protected:
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LLPanel* mHeader; // Might not be present in xui of derived class (NULL)
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LLPanel* mFooter;
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LLFilterEditor* mSearchEditor;
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std::string mSearchFilter;
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icon_map_t mActionIcons;
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bool mActivated;
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bool mHasGroupBanPower; // Used to communicate between action sets due to the dependency between
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// GP_GROUP_BAN_ACCESS and GP_EJECT_MEMBER and GP_ROLE_REMOVE_MEMBER
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void setOthersVisible(BOOL b);
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};
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class LLPanelGroupMembersSubTab : public LLPanelGroupSubTab
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{
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public:
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LLPanelGroupMembersSubTab();
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virtual ~LLPanelGroupMembersSubTab();
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virtual BOOL postBuildSubTab(LLView* root);
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static void onMemberSelect(LLUICtrl*, void*);
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void handleMemberSelect();
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static void onMemberDoubleClick(void*);
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void handleMemberDoubleClick();
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static void onInviteMember(void*);
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void handleInviteMember();
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static void onEjectMembers(void*);
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void handleEjectMembers();
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void sendEjectNotifications(const LLUUID& group_id, const uuid_vec_t& selected_members);
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bool handleEjectCallback(const LLSD& notification, const LLSD& response);
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void confirmEjectMembers();
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static void onRoleCheck(LLUICtrl* check, void* user_data);
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void handleRoleCheck(const LLUUID& role_id,
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LLRoleMemberChangeType type);
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static void onBanMember(void* user_data);
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void handleBanMember();
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bool handleBanCallback(const LLSD& notification, const LLSD& response);
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void confirmBanMembers();
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void updateActionDescription();
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void applyMemberChanges();
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bool addOwnerCB(const LLSD& notification, const LLSD& response);
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virtual void activate();
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virtual void deactivate();
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virtual void cancel();
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virtual bool needsApply(std::string& mesg);
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virtual bool apply(std::string& mesg);
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virtual void update(LLGroupChange gc);
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void updateMembers();
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virtual void draw();
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virtual void setGroupID(const LLUUID& id);
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void addMemberToList(LLGroupMemberData* data);
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void onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLAvatarName& av_name, const LLUUID& av_id);
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protected:
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typedef std::map<LLUUID, LLRoleMemberChangeType> role_change_data_map_t;
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typedef std::map<LLUUID, role_change_data_map_t*> member_role_changes_map_t;
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bool matchesSearchFilter(const std::string& fullname);
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U64 getAgentPowersBasedOnRoleChanges(const LLUUID& agent_id);
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bool getRoleChangeType(const LLUUID& member_id,
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const LLUUID& role_id,
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LLRoleMemberChangeType& type);
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LLNameListCtrl* mMembersList;
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LLScrollListCtrl* mAssignedRolesList;
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LLScrollListCtrl* mAllowedActionsList;
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LLButton* mEjectBtn;
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LLButton* mBanBtn;
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BOOL mChanged;
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BOOL mPendingMemberUpdate;
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BOOL mHasMatch;
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LLTextEditor* mActionDescription;
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member_role_changes_map_t mMemberRoleChangeData;
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U32 mNumOwnerAdditions;
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LLGroupMgrGroupData::member_list_t::iterator mMemberProgress;
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typedef std::map<LLUUID, boost::signals2::connection> avatar_name_cache_connection_map_t;
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avatar_name_cache_connection_map_t mAvatarNameCacheConnections;
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};
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class LLPanelGroupRolesSubTab : public LLPanelGroupSubTab
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{
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public:
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LLPanelGroupRolesSubTab();
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virtual ~LLPanelGroupRolesSubTab();
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virtual BOOL postBuildSubTab(LLView* root);
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virtual void activate();
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virtual void deactivate();
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virtual bool needsApply(std::string& mesg);
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virtual bool apply(std::string& mesg);
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virtual void cancel();
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bool matchesSearchFilter(std::string rolename, std::string roletitle);
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virtual void update(LLGroupChange gc);
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static void onRoleSelect(LLUICtrl*, void*);
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void handleRoleSelect();
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void buildMembersList();
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static void onActionCheck(LLUICtrl*, void*);
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bool addActionCB(const LLSD& notification, const LLSD& response, LLCheckBoxCtrl* check);
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static void onPropertiesKey(LLLineEditor*, void*);
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void onDescriptionKeyStroke(LLTextEditor* caller);
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static void onDescriptionCommit(LLUICtrl*, void*);
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static void onMemberVisibilityChange(LLUICtrl*, void*);
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void handleMemberVisibilityChange(bool value);
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static void onCreateRole(void*);
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void handleCreateRole();
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static void onCopyRole(void*);
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void handleCopyRole();
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static void onDeleteRole(void*);
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void handleDeleteRole();
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void updateActionDescription();
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void saveRoleChanges(bool select_saved_role);
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virtual void setGroupID(const LLUUID& id);
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BOOL mFirstOpen;
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protected:
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void handleActionCheck(LLUICtrl* ctrl, bool force);
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LLSD createRoleItem(const LLUUID& role_id, std::string name, std::string title, S32 members);
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LLScrollListCtrl* mRolesList;
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LLNameListCtrl* mAssignedMembersList;
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LLScrollListCtrl* mAllowedActionsList;
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LLTextEditor* mActionDescription;
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LLLineEditor* mRoleName;
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LLLineEditor* mRoleTitle;
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LLTextEditor* mRoleDescription;
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LLCheckBoxCtrl* mMemberVisibleCheck;
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LLButton* mDeleteRoleButton;
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LLButton* mCreateRoleButton;
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LLButton* mCopyRoleButton;
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LLUUID mSelectedRole;
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BOOL mHasRoleChange;
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std::string mRemoveEveryoneTxt;
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};
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class LLPanelGroupActionsSubTab : public LLPanelGroupSubTab
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{
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public:
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LLPanelGroupActionsSubTab();
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virtual ~LLPanelGroupActionsSubTab();
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virtual BOOL postBuildSubTab(LLView* root);
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virtual void activate();
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virtual void deactivate();
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virtual bool needsApply(std::string& mesg);
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virtual bool apply(std::string& mesg);
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virtual void update(LLGroupChange gc);
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virtual void onFilterChanged();
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void handleActionSelect();
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virtual void setGroupID(const LLUUID& id);
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protected:
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LLScrollListCtrl* mActionList;
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LLScrollListCtrl* mActionRoles;
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LLNameListCtrl* mActionMembers;
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LLTextEditor* mActionDescription;
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};
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class LLPanelGroupBanListSubTab : public LLPanelGroupSubTab
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{
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public:
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LLPanelGroupBanListSubTab();
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virtual ~LLPanelGroupBanListSubTab() {}
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virtual BOOL postBuildSubTab(LLView* root);
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virtual void activate();
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virtual void update(LLGroupChange gc);
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virtual void draw();
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static void onBanEntrySelect(LLUICtrl* ctrl, void* user_data);
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void handleBanEntrySelect();
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static void onCreateBanEntry(void* user_data);
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void handleCreateBanEntry();
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static void onDeleteBanEntry(void* user_data);
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void handleDeleteBanEntry();
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static void onRefreshBanList(void* user_data);
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void handleRefreshBanList();
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void onBanListCompleted(bool isComplete);
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protected:
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void setBanCount(U32 ban_count);
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void populateBanList();
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public:
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virtual void setGroupID(const LLUUID& id);
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protected:
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LLNameListCtrl* mBanList;
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LLButton* mCreateBanButton;
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LLButton* mDeleteBanButton;
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LLButton* mRefreshBanListButton;
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LLTextBase* mBanCountText;
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};
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#endif // LL_LLPANELGROUPROLES_H
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