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efc7d60dce
phoenix-firestorm
/
indra
/
llrender
History
Nicky
72faa660f7
Remove old AMD/ATI fix for pink. It is for driver that predate 2009-12, with something as old as that, there will be a lot more issues than just pink textures.
2014-04-06 18:22:28 +02:00
..
CMakeLists.txt
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llcubemap.cpp
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
llcubemap.h
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llfontbitmapcache.cpp
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llfontbitmapcache.h
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llfontfreetype.cpp
More memory cleanup of containers after DeletePairedPointer() usage.
2014-02-14 14:57:08 -08:00
llfontfreetype.h
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llfontgl.cpp
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llfontgl.h
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llfontregistry.cpp
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llfontregistry.h
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llgl.cpp
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llgl.h
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llgldbg.cpp
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llgldbg.h
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llglheaders.h
Backout of 'Fix for newer glx.h header on Linux, those don't typedef GLXContextID anymore.'. Not necessary to solve it this way.
2013-12-08 18:12:26 +01:00
llglslshader.cpp
Merge LL fitted mesh
2014-02-06 00:41:33 -08:00
llglslshader.h
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llglstates.h
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llgltexture.cpp
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llgltexture.h
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llgltypes.h
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llimagegl.cpp
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
llimagegl.h
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
llpostprocess.cpp
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llpostprocess.h
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llrender.cpp
FIRE-12968; Even though the root cause is likely the shader memory overrun, preseed the VBO pools to take some strain from the driver. Remove the LLStrider changes while at it, those are not used in the Havok version and have not triggered anything in the OS version since month.
2014-03-10 00:45:41 +01:00
llrender.h
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llrender2dutils.cpp
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llrender2dutils.h
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llrendernavprim.cpp
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llrendernavprim.h
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llrendersphere.cpp
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llrendersphere.h
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llrendertarget.cpp
MAINT-3338 fix disable of particle glow on false suspicion of lying network data
2013-10-21 13:20:34 -07:00
llrendertarget.h
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llshadermgr.cpp
Remove old AMD/ATI fix for pink. It is for driver that predate 2009-12, with something as old as that, there will be a lot more issues than just pink textures.
2014-04-06 18:22:28 +02:00
llshadermgr.h
Merge LL fitted mesh
2014-02-06 00:41:33 -08:00
lltexture.cpp
…
lltexture.h
…
lluiimage.cpp
…
lluiimage.h
…
llvertexbuffer.cpp
FIRE-12968; Even though the root cause is likely the shader memory overrun, preseed the VBO pools to take some strain from the driver. Remove the LLStrider changes while at it, those are not used in the Havok version and have not triggered anything in the OS version since month.
2014-03-10 00:45:41 +01:00
llvertexbuffer.h
FIRE-12968; Even though the root cause is likely the shader memory overrun, preseed the VBO pools to take some strain from the driver. Remove the LLStrider changes while at it, those are not used in the Havok version and have not triggered anything in the OS version since month.
2014-03-10 00:45:41 +01:00