88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
/**
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* @file fsfloateravatarrendersettings.h
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* @brief Floater for showing persisted avatar render settings
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*
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* $LicenseInfo:firstyear=2016&license=fsviewerlgpl$
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* Phoenix Firestorm Viewer Source Code
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* Copyright (C) 2016, Ansariel Hiller
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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#ifndef FS_FLOATERAVATARRENDERSETTINGS_H
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#define FS_FLOATERAVATARRENDERSETTINGS_H
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#include "fsavatarrenderpersistence.h"
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#include "llfloater.h"
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#include "lllistcontextmenu.h"
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#include "llvoavatar.h"
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class LLNameListCtrl;
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class FSFloaterAvatarRenderSettings : public LLFloater
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{
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LOG_CLASS(FSFloaterAvatarRenderSettings);
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public:
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FSFloaterAvatarRenderSettings(const LLSD& key);
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virtual ~FSFloaterAvatarRenderSettings();
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bool postBuild() override;
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bool handleKeyHere(KEY key, MASK mask) override;
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bool hasAccelerators() const override { return true; }
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private:
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void onCloseBtn();
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void onFilterEdit(const std::string& search_string);
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void onAvatarRenderSettingChanged(const LLUUID& avatar_id, LLVOAvatar::VisualMuteSettings render_setting);
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void onClickAdd(const LLSD& userdata);
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void loadInitialList();
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void addElementToList(const LLUUID& avatar_id, LLVOAvatar::VisualMuteSettings render_setting);
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void callbackAvatarPicked(const uuid_vec_t& ids, LLVOAvatar::VisualMuteSettings render_setting);
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void removePicker();
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LLNameListCtrl* mAvatarList;
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LLHandle<LLFloater> mPicker;
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boost::signals2::connection mRenderSettingChangedCallbackConnection;
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std::string mFilterSubString;
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std::string mFilterSubStringOrig;
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};
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namespace FSFloaterAvatarRenderPersistenceMenu
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{
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class FSAvatarRenderPersistenceMenu : public LLListContextMenu
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{
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public:
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/*virtual*/ LLContextMenu* createMenu();
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private:
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void changeRenderSetting(const LLSD& param);
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};
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extern FSAvatarRenderPersistenceMenu gFSAvatarRenderPersistenceMenu;
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} // namespace FSFloaterAvatarRenderPersistenceMenu
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#endif // FS_FLOATERAVATARRENDERSETTINGS_H
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