152 lines
4.3 KiB
C++
152 lines
4.3 KiB
C++
/**
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* @file llprogressview.h
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* @brief LLProgressView class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPROGRESSVIEW_H
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#define LL_LLPROGRESSVIEW_H
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#include "llpanel.h"
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#include "llmediactrl.h"
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#include "llframetimer.h"
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#include "llevents.h"
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class LLImageRaw;
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class LLButton;
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class LLProgressBar;
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class LLViewerTexture;
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class LLTextBox;
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class LLProgressView :
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public LLPanel,
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public LLViewerMediaObserver
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{
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LOG_CLASS(LLProgressView);
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public:
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LLProgressView();
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virtual ~LLProgressView();
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BOOL postBuild();
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/*virtual*/ void draw();
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void drawStartTexture(F32 alpha);
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void drawLogos(F32 alpha);
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/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
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/*virtual*/ void setVisible(BOOL visible);
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// inherited from LLViewerMediaObserver
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/*virtual*/ void handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event);
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void setText(const std::string& text);
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void setPercent(const F32 percent);
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// Set it to NULL when you want to eliminate the message.
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void setMessage(const std::string& msg);
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// turns on (under certain circumstances) the into video after login
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void revealIntroPanel();
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void fade(BOOL in); // ## Zi: Fade teleport screens
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void setStartupComplete();
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// we have to preload local textures to make sure they won't be grey
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void initTextures(S32 location_id, bool is_in_production);
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void releaseTextures();
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void setCancelButtonVisible(BOOL b, const std::string& label);
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static void onCancelButtonClicked( void* );
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static void onClickMessage(void*);
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bool onAlertModal(const LLSD& sd);
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protected:
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LLProgressBar* mProgressBar;
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LLTextBox* mProgressText;
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LLTextBox* mMessageText;
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LLMediaCtrl* mMediaCtrl;
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F32 mPercentDone;
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std::string mMessage;
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LLButton* mCancelBtn;
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LLFrameTimer mFadeToWorldTimer;
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LLFrameTimer mFadeFromLoginTimer;
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LLRect mOutlineRect;
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bool mMouseDownInActiveArea;
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bool mStartupComplete;
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// The LLEventStream mUpdateEvents depends upon this class being a singleton
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// to avoid pump name conflicts.
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static LLProgressView* sInstance;
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LLEventStream mUpdateEvents;
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bool handleUpdate(const LLSD& event_data);
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static void onIdle(void* user_data);
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void loadLogo(const std::string &path, const U8 image_codec, const LLRect &pos_rect, const LLRectf &clip_rect, const LLRectf &offset_rect);
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// logos have unusual location and need to be preloaded to not appear grey, then deleted
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void initLogos();
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// Loads a bitmap to display during load
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void initStartTexture(S32 location_id, bool is_in_production);
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private:
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// We need to draw textures on login, but only once.
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// So this vector gets filled up for textures to render and gets cleaned later
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// Some textures have unusual requirements, so we are rendering directly
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class TextureData
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{
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public:
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LLPointer<LLViewerTexture> mTexturep;
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LLRect mDrawRect;
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LLRectf mClipRect;
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LLRectf mOffsetRect;
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};
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std::vector<TextureData> mLogosList;
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};
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class LLProgressViewMini :
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public LLPanel
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{
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public:
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LLProgressViewMini();
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BOOL postBuild();
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void setText(const std::string& text);
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void setPercent(const F32 percent);
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void setCancelButtonVisible(BOOL b, const std::string& label);
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static void onCancelButtonClicked(void* dummy);
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protected:
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static LLProgressViewMini* sInstance;
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LLProgressBar* mProgressBar;
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LLButton* mCancelBtn;
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LLTextBox* mProgressText;
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};
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#endif // LL_LLPROGRESSVIEW_H
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