179 lines
5.6 KiB
C++
179 lines
5.6 KiB
C++
/**
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* @file lltoolgun.cpp
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* @brief LLToolGun class implementation
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lltoolgun.h"
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#include "llviewerwindow.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llviewercontrol.h"
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#include "llsky.h"
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#include "llappviewer.h"
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#include "llresmgr.h"
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#include "llfontgl.h"
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#include "llui.h"
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#include "llviewertexturelist.h"
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#include "llviewercamera.h"
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// [RLVa:KB] - Checked: 2014-02-24 (RLVa-1.4.10)
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#include "llfocusmgr.h"
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// [/RLVa:KB]
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#include "llhudmanager.h"
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#include "lltoolmgr.h"
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#include "lltoolgrab.h"
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#include "lluiimage.h"
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// Linden library includes
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#include "llwindow.h" // setMouseClipping()
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LLToolGun::LLToolGun( LLToolComposite* composite )
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: LLTool( std::string("gun"), composite ),
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mIsSelected(FALSE)
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{
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// <FS:Ansariel> Performance tweak
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mCrosshairp = LLUI::getUIImage("crosshairs.tga");
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}
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void LLToolGun::handleSelect()
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{
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// [RLVa:KB] - Checked: 2014-02-24 (RLVa-1.4.10)
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if (gFocusMgr.getAppHasFocus())
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{
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// [/RLVa:KB]
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gViewerWindow->hideCursor();
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gViewerWindow->moveCursorToCenter();
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gViewerWindow->getWindow()->setMouseClipping(TRUE);
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mIsSelected = TRUE;
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// [RLVa:KB] - Checked: 2014-02-24 (RLVa-1.4.10)
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}
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// [/RLVa:KB]
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}
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void LLToolGun::handleDeselect()
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{
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gViewerWindow->moveCursorToCenter();
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gViewerWindow->showCursor();
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gViewerWindow->getWindow()->setMouseClipping(FALSE);
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mIsSelected = FALSE;
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}
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BOOL LLToolGun::handleMouseDown(S32 x, S32 y, MASK mask)
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{
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gGrabTransientTool = this;
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LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
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return LLToolGrab::getInstance()->handleMouseDown(x, y, mask);
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}
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BOOL LLToolGun::handleHover(S32 x, S32 y, MASK mask)
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{
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if( gAgentCamera.cameraMouselook() && mIsSelected )
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{
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const F32 NOMINAL_MOUSE_SENSITIVITY = 0.0025f;
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// <FS:Ansariel> Use faster LLCachedControl
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//F32 mouse_sensitivity = gSavedSettings.getF32("MouseSensitivity");
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static LLCachedControl<F32> mouseSensitivity(gSavedSettings, "MouseSensitivity");
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F32 mouse_sensitivity = (F32)mouseSensitivity;
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// </FS:Ansariel> Use faster LLCachedControl
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mouse_sensitivity = clamp_rescale(mouse_sensitivity, 0.f, 15.f, 0.5f, 2.75f) * NOMINAL_MOUSE_SENSITIVITY;
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// ...move the view with the mouse
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// get mouse movement delta
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S32 dx = -gViewerWindow->getCurrentMouseDX();
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S32 dy = -gViewerWindow->getCurrentMouseDY();
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if (dx != 0 || dy != 0)
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{
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// ...actually moved off center
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// <FS:Ansariel> Use faster LLCachedControl
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//if (gSavedSettings.getBOOL("InvertMouse"))
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static LLCachedControl<bool> invertMouse(gSavedSettings, "InvertMouse");
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if (invertMouse)
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{
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gAgent.pitch(mouse_sensitivity * -dy);
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}
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else
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{
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gAgent.pitch(mouse_sensitivity * dy);
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}
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LLVector3 skyward = gAgent.getReferenceUpVector();
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gAgent.rotate(mouse_sensitivity * dx, skyward.mV[VX], skyward.mV[VY], skyward.mV[VZ]);
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// <FS:Ansariel> Use faster LLCachedControl
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//if (gSavedSettings.getBOOL("MouseSun"))
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static LLCachedControl<bool> mouseSun(gSavedSettings, "MouseSun");
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if (mouseSun)
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{
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LLVector3 sunpos = LLViewerCamera::getInstance()->getAtAxis();
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gSky.setSunDirectionCFR(sunpos);
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gSavedSettings.setVector3("SkySunDefaultPosition", LLViewerCamera::getInstance()->getAtAxis());
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}
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if (gSavedSettings.getBOOL("MouseMoon"))
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{
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LLVector3 moonpos = LLViewerCamera::getInstance()->getAtAxis();
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gSky.setMoonDirectionCFR(moonpos);
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gSavedSettings.setVector3("SkyMoonDefaultPosition", LLViewerCamera::getInstance()->getAtAxis());
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}
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gViewerWindow->moveCursorToCenter();
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gViewerWindow->hideCursor();
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}
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LL_DEBUGS("UserInput") << "hover handled by LLToolGun (mouselook)" << LL_ENDL;
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}
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else
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{
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LL_DEBUGS("UserInput") << "hover handled by LLToolGun (not mouselook)" << LL_ENDL;
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}
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// HACK to avoid assert: error checking system makes sure that the cursor is set during every handleHover. This is actually a no-op since the cursor is hidden.
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gViewerWindow->setCursor(UI_CURSOR_ARROW);
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return TRUE;
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}
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void LLToolGun::draw()
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{
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// <FS:Ansariel> Use faster LLCachedControl
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//if( gSavedSettings.getBOOL("ShowCrosshairs") )
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static LLCachedControl<bool> showCrosshairs(gSavedSettings, "ShowCrosshairs");
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if (showCrosshairs)
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{
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// <FS:Ansariel> Performance tweak
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//LLUIImagePtr crosshair = LLUI::getUIImage("crosshairs.tga");
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//crosshair->draw(
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// ( gViewerWindow->getWorldViewRectScaled().getWidth() - crosshair->getWidth() ) / 2,
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// ( gViewerWindow->getWorldViewRectScaled().getHeight() - crosshair->getHeight() ) / 2);
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mCrosshairp->draw(
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( gViewerWindow->getWorldViewRectScaled().getWidth() - mCrosshairp->getWidth() ) / 2,
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( gViewerWindow->getWorldViewRectScaled().getHeight() - mCrosshairp->getHeight() ) / 2);
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// </FS:Ansariel> Performance tweak
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}
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}
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