phoenix-firestorm/indra/newview/llstartup.cpp

5158 lines
194 KiB
C++

/**
* @file llstartup.cpp
* @brief startup routines.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llappviewer.h"
#include "llstartup.h"
#if LL_WINDOWS
# include <process.h> // _spawnl()
#else
# include <sys/stat.h> // mkdir()
#endif
#include <memory> // std::unique_ptr
#include "llviewermedia_streamingaudio.h"
#include "llaudioengine.h"
#ifdef LL_FMODSTUDIO
# include "llaudioengine_fmodstudio.h"
#endif
#ifdef LL_OPENAL
#include "llaudioengine_openal.h"
#endif
#include "llavatarnamecache.h"
#include "llexperiencecache.h"
#include "lllandmark.h"
#include "llcachename.h"
#include "lldir.h"
#include "lldonotdisturbnotificationstorage.h"
#include "llerrorcontrol.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llfloatergridstatus.h"
#include "llfloaterimsession.h"
#include "lllocationhistory.h"
#include "llgltfmateriallist.h"
#include "llimageworker.h"
#include "llloginflags.h"
#include "llmd5.h"
#include "llmemorystream.h"
#include "llmessageconfig.h"
#include "llmoveview.h"
#include "llfloaterimcontainer.h"
#include "llfloaterimnearbychat.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llpersistentnotificationstorage.h"
#include "llpresetsmanager.h"
#include "llteleporthistory.h"
#include "llregionhandle.h"
#include "llsd.h"
#include "llsdserialize.h"
#include "llsdutil_math.h"
#include "llstring.h"
#include "lluserrelations.h"
#include "llversioninfo.h"
#include "llviewercontrol.h"
#include "llviewerhelp.h"
#include "llxorcipher.h" // saved password, MAC address
#include "llwindow.h"
#include "message.h"
#include "v3math.h"
#include "llagent.h"
#include "llagentbenefits.h"
#include "llagentcamera.h"
#include "llagentpicksinfo.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
#include "llfloateravatarpicker.h"
#include "llcallbacklist.h"
#include "llcallingcard.h"
#include "llclassifiedinfo.h"
#include "llconsole.h"
#include "llcontainerview.h"
#include "llconversationlog.h"
#include "lldebugview.h"
#include "lldrawable.h"
#include "lleventnotifier.h"
#include "llface.h"
#include "llfeaturemanager.h"
//#include "llfirstuse.h"
#include "llfloaterhud.h"
#include "llfloaterland.h"
#include "llfloatertopobjects.h"
#include "llfloaterworldmap.h"
#include "llgesturemgr.h"
#include "llgroupmgr.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llbufferstream.h" // <FS:PP> For SL Grid Status
#include "llimage.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llkeyboard.h"
#include "llloginhandler.h" // gLoginHandler, SLURL support
#include "lllogininstance.h" // Host the login module.
// <FS:Ansariel> [FS Login Panel]
//#include "llpanellogin.h"
#include "fspanellogin.h"
// <FS:Ansariel> [FS Login Panel]
#include "llmutelist.h"
#include "llavatarpropertiesprocessor.h"
#include "llpanelgrouplandmoney.h"
#include "llpanelgroupnotices.h"
#include "llparcel.h"
#include "llpreview.h"
#include "llpreviewscript.h"
#include "llproxy.h"
#include "llproductinforequest.h"
#include "llqueryflags.h"
#include "llsecapi.h"
#include "llselectmgr.h"
#include "llsky.h"
#include "llstatview.h"
#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
#include "llsurface.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "lltoolmgr.h"
#include "lltrans.h"
#include "llui.h"
#include "lluiusage.h"
#include "llurldispatcher.h"
#include "llurlentry.h"
#include "llslurl.h"
#include "llurlhistory.h"
#include "llurlwhitelist.h"
#include "llvieweraudio.h"
#include "llviewerassetstorage.h"
#include "llviewercamera.h"
#include "llviewerdisplay.h"
#include "llviewergenericmessage.h"
#include "llviewergesture.h"
#include "llviewertexturelist.h"
#include "llviewermedia.h"
#include "llviewermenu.h"
#include "llviewermessage.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelaskplay.h"
#include "llviewerparcelmedia.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewerstatsrecorder.h"
#include "llviewerthrottle.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llweb.h"
#include "llworld.h"
#include "llworldmapmessage.h"
#include "llxfermanager.h"
#include "pipeline.h"
#include "llappviewer.h"
#include "llfasttimerview.h"
#include "llfloatermap.h"
#include "llweb.h"
#include "llvoiceclient.h"
#include "llnamelistctrl.h"
#include "llnamebox.h"
#include "llnameeditor.h"
#include "llpostprocess.h"
#include "llagentlanguage.h"
#include "llwearable.h"
#include "llinventorybridge.h"
#include "llappearancemgr.h"
#include "llavatariconctrl.h"
#include "llvoicechannel.h"
#include "llpathfindingmanager.h"
#include "llremoteparcelrequest.h"
// [RLVa:KB] - Checked: RLVa-1.2.0
#include "rlvhandler.h"
// [/RLVa:KB]
#include "lllogin.h"
#include "llevents.h"
#include "llstartuplistener.h"
#include "lltoolbarview.h"
#include "llexperiencelog.h"
#include "llcleanup.h"
#include "llenvironment.h"
#include "llstacktrace.h"
#include "threadpool.h"
#include "llperfstats.h"
#if LL_WINDOWS
#include "lldxhardware.h"
#endif
// Firestorm includes
// <FS:Ansariel> [FS communication UI]
//#include "llfloaterimsession.h"
#include "fsfloaterim.h"
// </FS:Ansariel> [FS communication UI]
#include "growlmanager.h"
#include "fsassetblacklist.h"
#include "fsavatarrenderpersistence.h"
#include "fscommon.h"
#include "fscorehttputil.h"
#include "fsdata.h"
#include "fsfloatercontacts.h"
#include "fsfloaterimcontainer.h"
#include "fsfloaternearbychat.h"
#include "fsfloatersearch.h"
#include "fsfloaterstreamtitle.h"
#include "fsfloaterwearablefavorites.h"
#include "fslslbridge.h"
#include "fsradar.h"
#include "fsregistrarutils.h"
#include "fsscriptlibrary.h"
#include "lfsimfeaturehandler.h"
#include "lggcontactsets.h"
#include "llfloatersearch.h"
#include "llfloatersidepanelcontainer.h"
#include "llfriendcard.h"
#include "llnotificationmanager.h"
#include "llpresetsmanager.h"
#include "llprogressview.h"
#include "lltoolbarview.h"
#include "NACLantispam.h"
#include "streamtitledisplay.h"
#include "tea.h"
//
// exported globals
//
bool gAgentMovementCompleted = false;
S32 gMaxAgentGroups; // <FS:Ansariel> OpenSim legacy economy support
const std::string SCREEN_HOME_FILENAME = "screen_home%s.png";
const std::string SCREEN_LAST_FILENAME = "screen_last%s.png";
LLPointer<LLViewerTexture> gStartTexture;
//
// Imported globals
//
extern S32 gStartImageWidth;
extern S32 gStartImageHeight;
extern std::string gWindowTitle;
//
// local globals
//
static bool gGotUseCircuitCodeAck = false;
static std::string sInitialOutfit;
static std::string sInitialOutfitGender; // "male" or "female"
static bool gUseCircuitCallbackCalled = false;
EStartupState LLStartUp::gStartupState = STATE_FIRST;
LLSLURL LLStartUp::sStartSLURL;
std::string LLStartUp::sStartSLURLString;
static LLPointer<LLCredential> gUserCredential;
static std::string gDisplayName;
static bool gRememberPassword = true;
static bool gRememberUser = true;
static U64 gFirstSimHandle = 0;
static LLHost gFirstSim;
static std::string gFirstSimSeedCap;
static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
static std::string gAgentStartLocation = "safe";
static bool mLoginStatePastUI = false;
static bool mBenefitsSuccessfullyInit = false;
const F32 STATE_AGENT_WAIT_TIMEOUT = 240; //seconds
const S32 MAX_SEED_CAP_ATTEMPTS_BEFORE_ABORT = 4; // Give region 4 chances
std::unique_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
std::unique_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
std::unique_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
//
// local function declaration
//
void login_show();
void login_callback(S32 option, void* userdata);
void show_release_notes_if_required();
//void show_first_run_dialog(); // <FS:CR> Unused in Firestorm
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
bool login_alert_status(const LLSD& notification, const LLSD& response);
void use_circuit_callback(void**, S32 result);
void register_viewer_callbacks(LLMessageSystem* msg);
void asset_callback_nothing(const LLUUID&, LLAssetType::EType, void*, S32);
bool callback_choose_gender(const LLSD& notification, const LLSD& response);
void release_start_screen();
void reset_login();
LLSD transform_cert_args(LLPointer<LLCertificate> cert);
void general_cert_done(const LLSD& notification, const LLSD& response);
void trust_cert_done(const LLSD& notification, const LLSD& response);
void apply_udp_blacklist(const std::string& csv);
// <FS:CR> Aurora Sim
//bool process_login_success_response();
bool process_login_success_response(U32 &first_sim_size_x, U32 &first_sim_size_y);
// </FS:CR> Aurora Sim
void on_benefits_failed_callback(const LLSD& notification, const LLSD& response);
void transition_back_to_login_panel(const std::string& emsg);
// <FS:KC> FIRE-18250: Option to disable default eye movement
void update_static_eyes();
// </FS:KC> FIRE-18250
void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
{
LLNameBox::refreshAll(id, full_name, is_group);
LLNameEditor::refreshAll(id, full_name, is_group);
// TODO: Actually be intelligent about the refresh.
// For now, just brute force refresh the dialogs.
dialog_refresh_all();
}
//
// exported functionality
//
void do_startup_frame()
{
// Until after STATE_AGENT_SEND we don't get very many UDP packets to poll the socket,
// and after STATE_PRECACHE the LLAppViewer::idleNetwork() will do UDP processing,
// so we only bother to process between those two states.
EStartupState state = LLStartUp::getStartupState();
if (state > STATE_AGENT_SEND && state < STATE_PRECACHE)
{
// drain the UDP socket...
U64 t0 = totalTime();
constexpr U64 MAX_STARTUP_FRAME_TIME = 2000; // usec
constexpr U64 MAX_STARTUP_FRAME_MESSAGES = 100;
S32 num_messages = 0;
bool needs_drain = false;
LockMessageChecker lmc(gMessageSystem);
while (lmc.checkAllMessages(gFrameCount, gServicePump))
{
if (gDoDisconnect)
{
// We're disconnecting, don't process any more messages from the server
// We're usually disconnecting due to either network corruption or a
// server going down, so this is OK.
break;
}
if (++num_messages >= MAX_STARTUP_FRAME_MESSAGES
|| (totalTime() - t0) > MAX_STARTUP_FRAME_TIME)
{
needs_drain = true;
break;
}
}
if (needs_drain || gMessageSystem->mPacketRing.getNumBufferedPackets() > 0)
{
gMessageSystem->drainUdpSocket();
}
lmc.processAcks();
}
// ...then call display_startup()
display_startup();
}
void pump_idle_startup_network(void)
{
// while there are message to process:
// process one then call display_startup()
// S32 num_messages = 0; // <FS:Beq/> Avoid set-but-unused in Clang
{
LockMessageChecker lmc(gMessageSystem);
while (lmc.checkAllMessages(gFrameCount, gServicePump))
{
display_startup();
// ++num_messages; // <FS:Beq/> Avoid set-but-unused in Clang
}
lmc.processAcks();
}
// finally call one last display_startup()
display_startup();
}
//
// local classes
//
// <AW: opensim>
static bool sGridListRequestReady = false;
void downloadGridlistComplete( LLSD const &aData )
{
LL_DEBUGS() << aData << LL_ENDL;
LLSD header = aData[ LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS ][ LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS_HEADERS];
LLDate lastModified;
if (header.has("last-modified"))
{
lastModified.secondsSinceEpoch( FSCommon::secondsSinceEpochFromString( "%a, %d %b %Y %H:%M:%S %ZP", header["last-modified"].asString() ) );
}
LLSD data = aData;
data.erase( LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS );
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "grids.remote.xml");
llofstream out_file;
out_file.open(filename.c_str());
LLSDSerialize::toPrettyXML( data, out_file);
out_file.close();
LL_INFOS() << "GridListRequest: got new list." << LL_ENDL;
sGridListRequestReady = true;
}
void downloadGridlistError( LLSD const &aData, std::string const &aURL )
{
LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(aData);
if (status.getType() == HTTP_NOT_MODIFIED)
{
LL_INFOS("fsdata") << "Didn't download grid list from " << aURL << " - no newer version available" << LL_ENDL;
}
else
{
LL_WARNS() << "Failed to download grid list from " << aURL << LL_ENDL;
}
sGridListRequestReady = true;
}
void downloadGridstatusComplete(LLSD const &aData)
{
LLSD header = aData[ LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS ][ LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS_HEADERS];
const LLSD::Binary &rawData = aData[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS_RAW].asBinary();
if (rawData.size() == 0)
{
FSCommon::report_to_nearby_chat(LLTrans::getString("SLGridStatusInvalidMsg"));
LL_WARNS("SLGridStatusResponder") << "Error - empty output" << LL_ENDL;
return;
}
std::string fetchedNews;
fetchedNews.assign( rawData.begin(), rawData.end() );
size_t itemStart = fetchedNews.find("<item>");
size_t itemEnd = fetchedNews.find("</item>");
if (itemEnd != std::string::npos && itemStart != std::string::npos)
{
// Isolate latest news data
itemStart += 6;
std::string theNews = fetchedNews.substr(itemStart, itemEnd - itemStart);
// Check for and remove CDATA characters if they're present
size_t titleStart = theNews.find("<title><![CDATA[");
if (titleStart != std::string::npos)
{
theNews.replace(titleStart, 16, "<title>");
}
size_t titleEnd = theNews.find("]]></title>");
if (titleEnd != std::string::npos)
{
theNews.replace(titleEnd, 11, "</title>");
}
size_t descStart = theNews.find("<description><![CDATA[");
if (descStart != std::string::npos)
{
theNews.replace(descStart, 22, "<description>");
}
size_t descEnd = theNews.find("]]></description>");
if (descEnd != std::string::npos)
{
theNews.replace(descEnd, 17, "</description>");
}
size_t linkStart = theNews.find("<link><![CDATA[");
if (linkStart != std::string::npos)
{
theNews.replace(linkStart, 15, "<link>");
}
size_t linkEnd = theNews.find("]]></link>");
if (linkEnd != std::string::npos)
{
theNews.replace(linkEnd, 10, "</link>");
}
// Get indexes
titleStart = theNews.find("<title>");
descStart = theNews.find("<description>");
linkStart = theNews.find("<link>");
titleEnd = theNews.find("</title>");
descEnd = theNews.find("</description>");
linkEnd = theNews.find("</link>");
if (titleStart != std::string::npos &&
descStart != std::string::npos &&
linkStart != std::string::npos &&
titleEnd != std::string::npos &&
descEnd != std::string::npos &&
linkEnd != std::string::npos)
{
titleStart += 7;
descStart += 13;
linkStart += 6;
std::string newsTitle = theNews.substr(titleStart, titleEnd - titleStart);
std::string newsDesc = theNews.substr(descStart, descEnd - descStart);
std::string newsLink = theNews.substr(linkStart, linkEnd - linkStart);
LLStringUtil::trim(newsTitle);
LLStringUtil::trim(newsDesc);
LLStringUtil::trim(newsLink);
FSCommon::report_to_nearby_chat("[ " + newsTitle + " ] " + newsDesc + " [ " + newsLink + " ]");
}
else
{
FSCommon::report_to_nearby_chat(LLTrans::getString("SLGridStatusInvalidMsg"));
LL_WARNS("SLGridStatusResponder") << "Error - inner tag(s) missing" << LL_ENDL;
}
}
else
{
FSCommon::report_to_nearby_chat(LLTrans::getString("SLGridStatusInvalidMsg"));
LL_WARNS("SLGridStatusResponder") << "Error - output without </item>" << LL_ENDL;
}
}
void downloadGridstatusError(LLSD const &aData, std::string const &aURL)
{
LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(aData);
LL_WARNS("SLGridStatusResponder") << "Error - status " << status.getType() << LL_ENDL;
if (status.getType() == HTTP_INTERNAL_ERROR)
{
FSCommon::report_to_nearby_chat(LLTrans::getString("SLGridStatusTimedOut"));
}
else
{
LLStringUtil::format_map_t args;
args["STATUS"] = llformat("%d", status.getType());
FSCommon::report_to_nearby_chat(LLTrans::getString("SLGridStatusOtherError", args));
}
}
// </FS:PP>
// <FS:Ansariel> Check for test build expiration
bool is_testbuild_expired()
{
#if TESTBUILD
std::string datestr = __DATE__;
std::istringstream iss_date(datestr);
std::string str_month;
S32 day;
S32 year;
S32 month = 1;
iss_date >> str_month >> day >> year;
if (str_month == "Jan") month = 1;
else if (str_month == "Feb") month = 2;
else if (str_month == "Mar") month = 3;
else if (str_month == "Apr") month = 4;
else if (str_month == "May") month = 5;
else if (str_month == "Jun") month = 6;
else if (str_month == "Jul") month = 7;
else if (str_month == "Aug") month = 8;
else if (str_month == "Sep") month = 9;
else if (str_month == "Oct") month = 10;
else if (str_month == "Nov") month = 11;
else if (str_month == "Dec") month = 12;
tm t = {0};
t.tm_mon = month - 1;
t.tm_mday = day;
t.tm_year = year - 1900;
t.tm_hour = 0;
t.tm_min = 0;
t.tm_sec = 0;
time_t expiry_time = mktime(&t) + (S32(TESTBUILDPERIOD) + 1) * 24 * 60 * 60;
time_t current_time = time(NULL);
return current_time > expiry_time;
#else
return false;
#endif
}
// </FS:Ansariel>
void update_texture_fetch()
{
LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
gTextureList.updateImages(0.10f);
if (LLImageGLThread::sEnabledTextures)
{
std::shared_ptr<LL::WorkQueue> main_queue = LL::WorkQueue::getInstance("mainloop");
main_queue->runFor(std::chrono::milliseconds(1));
}
}
void set_flags_and_update_appearance()
{
// this may be called from a coroutine but has many side effects
// in non-thread-safe classes, post to main loop
auto work = []()
{
LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op);
LLInventoryModelBackgroundFetch::instance().start();
};
LLAppViewer::instance()->postToMainCoro(work);
}
// Returns false to skip other idle processing. Should only return
// true when all initialization done.
bool idle_startup()
{
if (gViewerWindow == NULL)
{
// We expect window to be initialized
LL_WARNS_ONCE() << "gViewerWindow is not initialized" << LL_ENDL;
return false; // No world yet
}
const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
static LLTimer timeout;
static LLTimer login_time;
// until this is encapsulated, this little hack for the
// auth/transform loop will do.
static F32 progress = 0.10f;
static std::string auth_desc;
static std::string auth_message;
// <FS:CR> Aurora Sim
static U32 first_sim_size_x = 256;
static U32 first_sim_size_y = 256;
// </FS:CR> Aurora Sim
static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
// last location by default
static S32 agent_location_id = START_LOCATION_ID_LAST;
static bool show_connect_box = true;
//static bool stipend_since_login = false;
// HACK: These are things from the main loop that usually aren't done
// until initialization is complete, but need to be done here for things
// to work.
gIdleCallbacks.callFunctions();
gViewerWindow->updateUI();
LLMortician::updateClass();
const std::string delims (" ");
std::string system;
size_t begIdx, endIdx;
std::string osString = LLOSInfo::instance().getOSStringSimple();
begIdx = osString.find_first_not_of (delims);
endIdx = osString.find_first_of (delims, begIdx);
system = osString.substr (begIdx, endIdx - begIdx);
system += "Locale";
LLStringUtil::setLocale (LLTrans::getString(system));
//note: Removing this line will cause incorrect button size in the login screen. -- bao.
gTextureList.updateImages(0.01f) ;
if ( STATE_FIRST == LLStartUp::getStartupState() )
{
static bool first_call = true;
if (first_call)
{
// Other phases get handled when startup state changes,
// need to capture the initial state as well.
LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
first_call = false;
}
gViewerWindow->showCursor();
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
std::string beamsFolder(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "beams",""));
LLFile::mkdir(beamsFolder.c_str());
std::string beamsColorsFolder(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "beamsColors",""));
LLFile::mkdir(beamsColorsFolder.c_str());
/////////////////////////////////////////////////
//
// Initialize stuff that doesn't need data from simulators
//
std::string lastGPU = gSavedSettings.getString("LastGPUString");
std::string thisGPU = LLFeatureManager::getInstance()->getGPUString();
GrowlManager::initiateManager(); // <FS> Growl support
// <FS:Ansariel> Store current font and skin for system info (FIRE-6806)
gSavedSettings.setString("FSInternalFontSettingsFile", gSavedSettings.getString("FSFontSettingsFile"));
gSavedSettings.setString("FSInternalSkinCurrent", gSavedSettings.getString("FSSkinCurrentReadableName"));
gSavedSettings.setString("FSInternalSkinCurrentTheme", gSavedSettings.getString("FSSkinCurrentThemeReadableName"));
// </FS:Ansariel>
// <FS:Ansariel> Notification not showing if hiding the UI
gSavedSettings.setBOOL("FSInternalShowNavbarNavigationPanel", gSavedSettings.getBOOL("ShowNavbarNavigationPanel"));
gSavedSettings.setBOOL("FSInternalShowNavbarFavoritesPanel", gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"));
// </FS:Ansariel>
// <FS:Ansariel> Added to determine if toolbar gets hidden when empty
if (gToolBarView)
gToolBarView->setHideBottomOnEmpty(FSCommon::isLegacySkin());
if (LLFeatureManager::getInstance()->isSafe())
{
LLNotificationsUtil::add("DisplaySetToSafe");
}
else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
(gSavedSettings.getS32("LastFeatureVersion") != 0))
{
LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange");
}
else if ( ! lastGPU.empty() && (lastGPU != thisGPU))
{
LLSD subs;
subs["LAST_GPU"] = lastGPU;
subs["THIS_GPU"] = thisGPU;
LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs);
}
else if (!gViewerWindow->getInitAlert().empty())
{
LLNotificationsUtil::add(gViewerWindow->getInitAlert());
}
//-------------------------------------------------
// Init the SOCKS 5 proxy if the user has configured
// one. We need to do this early in case the user
// is using SOCKS for HTTP so we get the login
// screen and HTTP tables via SOCKS.
//-------------------------------------------------
LLStartUp::startLLProxy();
gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
gSavedSettings.setString("LastGPUString", thisGPU);
std::string xml_file = LLUI::locateSkin("xui_version.xml");
LLXMLNodePtr root;
bool xml_ok = false;
if (LLXMLNode::parseFile(xml_file, root, NULL))
{
if( (root->hasName("xui_version") ) )
{
std::string value = root->getValue();
F32 version = 0.0f;
LLStringUtil::convertToF32(value, version);
if (version >= 1.0f)
{
xml_ok = true;
}
}
}
if (!xml_ok)
{
// If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
// If that's so, then we'll get a fatal error on attempting to load it,
// which will display a nontranslatable error message that says so.
// Otherwise, we'll display a reasonable error message that IS translatable.
LLAppViewer::instance()->earlyExit("BadInstallation");
}
//
// Statistics stuff
//
// Load autopilot and stats stuff
gAgentPilot.load();
//gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
// Load the throttle settings
gViewerThrottle.load();
//
// Initialize messaging system
//
LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;
std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");
LLFILE* found_template = NULL;
found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */
#if LL_WINDOWS
// On the windows dev builds, unpackaged, the message_template.msg
// file will be located in:
// build-vc**/newview/<config>/app_settings
if (!found_template)
{
message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
}
#elif LL_DARWIN
// On Mac dev builds, message_template.msg lives in:
// indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
if (!found_template)
{
message_template_path =
gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
"message_template.msg");
found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
}
#endif
if (found_template)
{
fclose(found_template);
U32 port = gSavedSettings.getU32("UserConnectionPort");
if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port)
(gSavedSettings.getBOOL("ConnectionPortEnabled")))
{
port = gSavedSettings.getU32("ConnectionPort");
}
// TODO parameterize
const F32 circuit_heartbeat_interval = 5;
const F32 circuit_timeout = 100;
const LLUseCircuitCodeResponder* responder = NULL;
bool failure_is_fatal = true;
if(!start_messaging_system(
message_template_path,
port,
LLVersionInfo::instance().getMajor(),
LLVersionInfo::instance().getMinor(),
LLVersionInfo::instance().getPatch(),
false,
std::string(),
responder,
failure_is_fatal,
circuit_heartbeat_interval,
circuit_timeout))
{
std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
LL_WARNS("AppInit") << diagnostic << LL_ENDL;
LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
}
#if LL_WINDOWS
// On the windows dev builds, unpackaged, the message.xml file will
// be located in indra/build-vc**/newview/<config>/app_settings.
std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
if (!LLFile::isfile(message_path.c_str()))
{
LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
}
else
{
LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
}
#else
LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
#endif
}
else
{
LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
}
if(gMessageSystem && gMessageSystem->isOK())
{
// Initialize all of the callbacks in case of bad message
// system data
LLMessageSystem* msg = gMessageSystem;
msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
invalid_message_callback,
NULL);
msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
invalid_message_callback,
NULL);
// running off end of a packet is now valid in the case
// when a reader has a newer message template than
// the sender
/*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
invalid_message_callback,
NULL);*/
msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
invalid_message_callback,
NULL);
if (gSavedSettings.getBOOL("LogMessages"))
{
LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
msg->startLogging();
}
// start the xfer system. by default, choke the downloads
// a lot...
const S32 VIEWER_MAX_XFER = 3;
start_xfer_manager();
gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
if (xfer_throttle_bps > 1.f)
{
gXferManager->setUseAckThrottling(true);
gXferManager->setAckThrottleBPS(xfer_throttle_bps);
}
gAssetStorage = new LLViewerAssetStorage(msg, gXferManager);
F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
msg->mPacketRing.setDropPercentage(dropPercent);
}
LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
// <FS:Techwolf Lupindo> load global xml data
FSData::instance().startDownload();
// </FS:Techwolf Lupindo>
// <AW: opensim>
#ifndef SINGLEGRID
if(!gSavedSettings.getBOOL("GridListDownload"))
{
sGridListRequestReady = true;
}
else
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "grids.remote.xml");
llstat file_stat; //platform independent wrapper for stat
time_t last_modified = 0;
if(!LLFile::stat(filename, &file_stat))//exists
{
last_modified = file_stat.st_mtime;
}
std::string url = gSavedSettings.getString("GridListDownloadURL");
FSCoreHttpUtil::callbackHttpGet(url, last_modified, boost::bind(downloadGridlistComplete, _1), boost::bind(downloadGridlistError, _1, url));
}
#else
sGridListRequestReady = true;
#endif
#ifdef OPENSIM // <FS:AW optional opensim support>
// Fetch grid infos as needed
LLGridManager::getInstance()->initGrids();
LLStartUp::setStartupState( STATE_FETCH_GRID_INFO );
// <FS:AW optional opensim support>
#else
LLGridManager::getInstance()->initialize(std::string());
// <FS:Techwolf Lupindo> fsdata support
//LLStartUp::setStartupState( STATE_AUDIO_INIT );
LLStartUp::setStartupState( STATE_FETCH_GRID_INFO );
// </FS:Techwolf Lupindo>
#endif // OPENSIM
// </FS:AW optional opensim support>
}
if (STATE_FETCH_GRID_INFO == LLStartUp::getStartupState())
{
// <FS:AW optional opensim support>
static LLFrameTimer grid_timer;
const F32 grid_time = grid_timer.getElapsedTimeF32();
const F32 MAX_WAIT_TIME = 15.f;//don't wait forever
if(grid_time > MAX_WAIT_TIME ||
#ifdef OPENSIM
( sGridListRequestReady && LLGridManager::getInstance()->isReadyToLogin() &&
#endif // <FS:Techwolf Lupindo> fsdata support
FSData::instance().getFSDataDone())
#ifdef OPENSIM
)
#endif // </FS:Techwolf Lupindo>
{
LLStartUp::setStartupState( STATE_AUDIO_INIT );
}
else
{
ms_sleep(1);
return false;
}
// <FS:AW optional opensim support>
}
if (STATE_AUDIO_INIT == LLStartUp::getStartupState())
{
// parsing slurls depending on the grid obviously
// only works after we have a grid list
// Anyway this belongs into the gridmanager as soon as
// it is cleaner
if(!LLStartUp::getStartSLURLString().empty())
{
LLStartUp::setStartSLURL(LLStartUp::getStartSLURLString());
}
// </AW: opensim>
//-------------------------------------------------
// Init audio, which may be needed for prefs dialog
// or audio cues in connection UI.
//-------------------------------------------------
if (false == gSavedSettings.getBOOL("NoAudio"))
{
delete gAudiop;
gAudiop = NULL;
#ifdef LL_FMODSTUDIO
#if !LL_WINDOWS
if (NULL == getenv("LL_BAD_FMODSTUDIO_DRIVER"))
#endif // !LL_WINDOWS
{
gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODSTUDIO(gSavedSettings.getBOOL("FMODProfilerEnable"), gSavedSettings.getU32("FMODResampleMethod"));
}
#endif
#ifdef LL_OPENAL
#if !LL_WINDOWS
// if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
if (!gAudiop && NULL == getenv("LL_BAD_OPENAL_DRIVER"))
#endif // !LL_WINDOWS
{
gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
}
#endif
if (gAudiop)
{
#if LL_WINDOWS
// FMOD Studio and FMOD Ex on Windows needs the window handle to stop playing audio
// when window is minimized. JC
void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
#else
void* window_handle = NULL;
#endif
if (gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle()))
{
if (false == gSavedSettings.getBOOL("UseMediaPluginsForStreamingAudio"))
{
LL_INFOS("AppInit") << "Using default impl to render streaming audio" << LL_ENDL;
gAudiop->setStreamingAudioImpl(gAudiop->createDefaultStreamingAudioImpl());
}
// if the audio engine hasn't set up its own preferred handler for streaming audio
// then set up the generic streaming audio implementation which uses media plugins
if (NULL == gAudiop->getStreamingAudioImpl())
{
LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
}
// <FS:Ansariel> Output device selection
gAudiop->setDevice(LLUUID(gSavedSettings.getString("FSOutputDeviceUUID")));
gAudiop->setMuted(true);
}
else
{
LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
delete gAudiop;
gAudiop = NULL;
}
}
}
LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
if (LLTimer::knownBadTimer())
{
LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
}
#ifdef LL_DISCORD
LLAppViewer::initDiscordSocial();
#endif
//
// Log on to system
//
if (gUserCredential.isNull())
{
gUserCredential = gLoginHandler.initializeLoginInfo();
}
// Previous initializeLoginInfo may have generated user credentials. Re-check them.
if (gUserCredential.isNull())
{
show_connect_box = true;
}
else if (gSavedSettings.getBOOL("AutoLogin"))
{
// Log into last account
// <FS:Ansariel> Option to not save password if using login cmdline switch;
// gLoginHandler.initializeLoginInfo() sets AutoLogin to true,
// so we end up here!
//gRememberPassword = true;
//gRememberUser = true;
//gSavedSettings.setBOOL("RememberPassword", true);
//gRememberUser = gSavedSettings.getBOOL("RememberUser");
if (gSavedSettings.getBOOL("FSLoginDontSavePassword"))
{
gRememberPassword = false;
}
else
{
gRememberPassword = true;
gSavedSettings.setBOOL("RememberPassword", true);
}
// </FS:Ansariel>
show_connect_box = false;
}
// <FS:Ansariel> Handled via FSLoginDontSavePassword debug setting
//else if (gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
//{
// // Console provided login&password
// gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
// gRememberUser = gSavedSettings.getBOOL("RememberUser");
// show_connect_box = false;
//}
// </FS:Ansariel>
else
{
gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
gRememberUser = gSavedSettings.getBOOL("RememberUser");
show_connect_box = true;
}
// [RLVa:KB] - Patch: RLVa-2.1.0
if (gSavedSettings.get<bool>(RlvSettingNames::Main))
{
show_connect_box = true;
}
// [/RVA:KB]
//setup map of datetime strings to codes and slt & local time offset from utc
// *TODO: Does this need to be here?
LLStringOps::setupDatetimeInfo(false);
// <FS:Beq> [FIRE-22130] for LOD Factors > 4 reset to the detected dafault
if (gSavedSettings.getF32("RenderVolumeLODFactor") > 4.f)
{
bool feature_table_success = false;
LLFeatureManager& feature_manager = LLFeatureManager::instance();
U32 level = gSavedSettings.getU32("RenderQualityPerformance");
if (feature_manager.isValidGraphicsLevel(level))
{
std::string level_name = feature_manager.getNameForGraphicsLevel(level);
LLFeatureList* feature_list = feature_manager.findMask(level_name);
if (feature_list)
{
F32 new_val = feature_list->getRecommendedValue("RenderVolumeLODFactor");
if (new_val > 0.f && new_val <= 4.f)
{
feature_table_success = true;
gSavedSettings.setF32("RenderVolumeLODFactor", new_val);
LL_INFOS("AppInit") << "LOD Factor too high. Resetting to recommended value for graphics level '" << level_name << "': " << new_val << LL_ENDL;
}
}
}
if (!feature_table_success)
{
gSavedSettings.getControl("RenderVolumeLODFactor")->resetToDefault(true);
if (gSavedSettings.getF32("RenderVolumeLODFactor") > 4.f)
{
gSavedSettings.setF32("RenderVolumeLODFactor", 2.f);
}
LL_INFOS("AppInit") << "LOD Factor too high. Resetting to recommended value for global default: " << gSavedSettings.getF32("RenderVolumeLODFactor") << LL_ENDL;
}
}
// </FS:Beq>
// Go to the next startup state
LLStartUp::setStartupState( STATE_BROWSER_INIT );
return false;
}
if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
{
LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
std::string msg = LLTrans::getString("LoginInitializingBrowser");
set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
do_startup_frame();
// LLViewerMedia::initBrowser();
LLStartUp::setStartupState( STATE_LOGIN_SHOW );
return false;
}
if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
{
LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = "
<< show_connect_box << LL_ENDL;
// if we've gone backwards in the login state machine, to this state where we show the UI
// AND the debug setting to exit in this case is true, then go ahead and bail quickly
if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
{
LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL;
// no requirement for notification here - just exit
LLAppViewer::instance()->earlyExitNoNotify();
}
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
// Login screen needs menus for preferences, but we can enter
// this startup phase more than once.
if (gLoginMenuBarView == NULL)
{
// <FS:Zi> Moved this to initBase() in llviewerwindow.cpp to get the edit menu set up
// before any text widget uses it
// initialize_spellcheck_menu();
// </FS:Zi>
init_menus();
}
show_release_notes_if_required();
if (show_connect_box)
{
LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
// Load all the name information out of the login view
// NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
// show the login view until login_show() is called below.
if (gUserCredential.isNull())
{
LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL;
gUserCredential = gLoginHandler.initializeLoginInfo();
}
// Make sure the process dialog doesn't hide things
gViewerWindow->setShowProgress(false,false);
// Show the login dialog
login_show();
// connect dialog is already shown, so fill in the names
// <FS:CR>
//LLPanelLogin::populateFields( gUserCredential, gRememberUser, gRememberPassword);
if (gUserCredential.notNull() && !FSPanelLogin::isCredentialSet())
{
FSPanelLogin::setFields(gUserCredential, true);
}
// </FS:CR>
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::giveFocus();
FSPanelLogin::giveFocus();
// </FS:Ansariel> [FS Login Panel]
// MAINT-3231 Show first run dialog only for Desura viewer
if (gSavedSettings.getString("sourceid") == "1208_desura")
{
if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
{
LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL;
// <FS:CR> Don't show first run dialog, ever, at all.
// show_first_run_dialog();
}
else
{
LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL;
}
}
do_startup_frame();
LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
}
else
{
LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
// skip directly to message template verification
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
}
gViewerWindow->setNormalControlsVisible( false );
gLoginMenuBarView->setVisible( true );
gLoginMenuBarView->setEnabled( true );
// <FS> Fixing chat toasts to not show on the login page when login progress screens are disabled.
LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLNotificationsUI::NEARBY_CHAT_CHANNEL_UUID);
if (chat_channel)
{
chat_channel->removeToastsFromChannel();
}
// </FS>
show_debug_menus();
// Hide the splash screen
LL_DEBUGS("AppInit") << "Hide the splash screen and show window" << LL_ENDL;
LLSplashScreen::hide();
// Push our window frontmost
gViewerWindow->getWindow()->show();
// DEV-16927. The following code removes errant keystrokes that happen while the window is being
// first made visible.
#ifdef _WIN32
LL_DEBUGS("AppInit") << "Processing PeekMessage" << LL_ENDL;
MSG msg;
while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
{
}
LL_DEBUGS("AppInit") << "PeekMessage processed" << LL_ENDL;
#endif
do_startup_frame();
timeout.reset();
return false;
}
if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
{
// when we get to this state, we've already been past the login UI
// (possiblely automatically) - flag this so we can test in the
// STATE_LOGIN_SHOW state if we've gone backwards
mLoginStatePastUI = true;
// Don't do anything. Wait for the login view to call the login_callback,
// which will push us to the next state.
// display() function will be the one to run do_startup_frame()
// Sleep so we don't spin the CPU
ms_sleep(1);
return false;
}
if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
{
// <FS:Ansariel> Check for test build expiration
if (is_testbuild_expired())
{
LL_INFOS() << "This test version has expired and cannot be used any further." << LL_ENDL;
LLNotificationsUtil::add("TestversionExpired", LLSD(), LLSD(), login_alert_done);
LLStartUp::setStartupState(STATE_LOGIN_CONFIRM_NOTIFICATON);
show_connect_box = true;
return false;
}
// </FS:Ansariel>
// <FS:Ansariel> Login block
LLSD blocked = FSData::instance().allowedLogin();
if (blocked.isMap()) //hack for testing for an empty LLSD
{
LLNotificationsUtil::add("BlockLoginInfo", blocked, LLSD(), login_alert_done);
LLStartUp::setStartupState(STATE_LOGIN_CONFIRM_NOTIFICATON);
show_connect_box = true;
return false;
}
// </FS:Ansariel>
// Post login screen, we should see if any settings have changed that may
// require us to either start/stop or change the socks proxy. As various communications
// past this point may require the proxy to be up.
if (!LLStartUp::startLLProxy())
{
// Proxy start up failed, we should now bail the state machine
// startLLProxy() will have reported an error to the user
// already, so we just go back to the login screen. The user
// could then change the preferences to fix the issue.
LLStartUp::setStartupState(STATE_LOGIN_SHOW);
return false;
}
// [RLVa:KB] - Checked: RLVa-0.2.1
if (gSavedSettings.get<bool>(RlvSettingNames::Main))
{
RlvHandler::setEnabled(true);
}
// [/RLVa:KB]
// reset the values that could have come in from a slurl
// DEV-42215: Make sure they're not empty -- gUserCredential
// might already have been set from gSavedSettings, and it's too bad
// to overwrite valid values with empty strings.
if (show_connect_box)
{
// TODO if not use viewer auth
// Load all the name information out of the login view
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::getFields(gUserCredential, gRememberUser, gRememberPassword);
FSPanelLogin::getFields(gUserCredential, gRememberPassword);
// </FS:Ansariel> [FS Login Panel]
// end TODO
// HACK: Try to make not jump on login
gKeyboard->resetKeys();
}
// when we get to this state, we've already been past the login UI
// (possiblely automatically) - flag this so we can test in the
// STATE_LOGIN_SHOW state if we've gone backwards
mLoginStatePastUI = true;
// save the credentials
std::string userid = "unknown";
if (gUserCredential.notNull())
{
userid = gUserCredential->userID();
// <FS:Ansariel> [FS Login Panel]
//if (gRememberUser)
//{
// gSecAPIHandler->addToCredentialMap("login_list", gUserCredential, gRememberPassword);
// // Legacy viewers use this method to store user credentials, newer viewers
// // reuse it to be compatible and to remember last session
// gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
//}
// </FS:Ansariel> [FS Login Panel]
}
// <FS:Ansariel> Option to not save password if using login cmdline switch
//gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
//gSavedSettings.setBOOL("RememberUser", gRememberUser);
if (!gSavedSettings.getBOOL("FSLoginDontSavePassword"))
{
gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
}
// </FS:Ansariel>
LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
// gDebugInfo["LoginName"] = userid;
// [SL:KB] - Patch: Viewer-CrashReporting | Checked: 2010-11-16 (Catznip-2.6.0a) | Added: Catznip-2.4.0b
if (gCrashSettings.getBOOL("CrashSubmitName"))
{
// Only include the agent name if the user consented
gDebugInfo["LoginName"] = userid;
}
// [/SL:KB]
// We don't save this version of the title because it'll
// be replaced later, we hope. -- TS
size_t underscore_pos = userid.find_first_of('_');
std::string display_id = userid.substr(0,underscore_pos);
if ((underscore_pos != std::string::npos) &&
(underscore_pos < userid.length()-1))
{
std::string id_last = userid.substr(underscore_pos+1);
if (id_last.compare("Resident") != 0)
{
display_id = display_id + " " + id_last;
}
}
std::string window_title = gWindowTitle + " - " + display_id;
LLStringUtil::truncate(window_title, 255);
gViewerWindow->setTitle(window_title);
// create necessary directories
// *FIX: these mkdir's should error check
// <FS:CR> Seperate user directories per grid
//gDirUtilp->setLindenUserDir(userid, gridlabel);
std::string gridlabel = LLGridManager::getInstance()->getGridLabel();
gDirUtilp->setLindenUserDir(userid, LLGridManager::getInstance()->getGridLabel());
// </FS:CR>
LLFile::mkdir(gDirUtilp->getLindenUserDir());
// As soon as directories are ready initialize notification storages
if (!LLPersistentNotificationStorage::instanceExists())
{
// check existance since this part of code can be reached
// twice due to login failures
LLPersistentNotificationStorage::initParamSingleton();
LLDoNotDisturbNotificationStorage::initParamSingleton();
}
else
{
// reinitialize paths in case user switched grids or accounts
LLPersistentNotificationStorage::getInstance()->reset();
LLDoNotDisturbNotificationStorage::getInstance()->reset();
}
// Set PerAccountSettingsFile to the default value.
std::string settings_per_account = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount"));
gSavedSettings.setString("PerAccountSettingsFile", settings_per_account);
gDebugInfo["PerAccountSettingsFilename"] = settings_per_account;
// Note: can't store warnings files per account because some come up before login
// Overwrite default user settings with user settings
LLAppViewer::instance()->loadSettingsFromDirectory("Account");
// <FS:Ansariel> Restore bottom toolbar layout now he have the user settings
LLLayoutStack* chat_bar_stack = gToolBarView->findChild<LLLayoutStack>("chat_bar_stack");
if (chat_bar_stack)
{
chat_bar_stack->refreshFromSettings();
}
// </FS:Ansariel>
// Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743).
// <FS:CR> FIRE-11410 - Don't do this, handle it in settings restore and first run
//LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages");
//if (logInstantMessagesControl.notNull())
//{
// gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1);
//}
// Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
// and startup time is close enough if we don't have a real value.
if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
{
gSavedPerAccountSettings.setU32("LastLogoff", (U32)time_corrected());
}
//Default the path if one isn't set.
// *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
// provided in pre 2.0 viewer. See EXT-6661
if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
{
gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
}
else
{
gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
}
// <FS:KC> FIRE-18247: Handle non-existent chat log location
if (!gDirUtilp->fileExists(gSavedPerAccountSettings.getString("InstantMessageLogPath")))
{
gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
}
// </FS:KC>
// <FS:LO> FIRE-22853 Make snapshots to disk not remember path and filename if the user doesnt want them to.
if (!gSavedPerAccountSettings.getBOOL("FSRememberSnapshotPathSessions"))
{
gSavedPerAccountSettings.setString("SnapshotBaseDir", gSavedPerAccountSettings.getControl("SnapshotBaseDir")->getDefault().asString());
gSavedPerAccountSettings.setString("SnapshotBaseName", gSavedPerAccountSettings.getControl("SnapshotBaseName")->getDefault().asString());
}
// </FS:LO>
// <FS:CR> Seperate user directories per grid
//gDirUtilp->setPerAccountChatLogsDir(userid);
gDirUtilp->setPerAccountChatLogsDir(userid, gridlabel);
// </FS:CR>
LLFile::mkdir(gDirUtilp->getChatLogsDir());
LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
// NaCl - Antispam
NACLAntiSpamRegistry::instance();
// NaCl End
// <FS:Ansariel> Create user fonts directory
std::string user_fonts_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "fonts", ""));
LLFile::mkdir(user_fonts_path_name.c_str());
// <FS:WS> Initalize Account based asset_blacklist
FSAssetBlacklist::getInstance()->init();
// <FS:Techwolf Lupindo> load per grid data
FSData::instance().downloadAgents();
// </FS:Techwolf Lupindo>
if (show_connect_box)
{
LLSLURL slurl;
// WS: Close the Panel only, if we have DisableLoginScreens enabled. Else fade away.
if(gSavedSettings.getBOOL("FSDisableLoginScreens"))
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::closePanel();
FSPanelLogin::closePanel();
// </FS:Ansariel> [FS Login Panel]
}
// Load URL History File
LLURLHistory::loadFile("url_history.xml");
// Load location history
LLLocationHistory::getInstance()->load();
// <FS:Ansariel> FIRE-10607: Avatar icon controls show wrong picture when switching between SL main/beta grid
// Moved further down until we know what grid we are connecting to
// Load Avatars icons cache
//LLAvatarIconIDCache::getInstance()->load();
// </FS:Ansariel>
// <FS:Ansariel> [FS Persisted Avatar Render Settings]
//LLRenderMuteList::getInstance()->loadFromFile();
//-------------------------------------------------
// Handle startup progress screen
//-------------------------------------------------
// on startup the user can request to go to their home,
// their last location, or some URL "-url //sim/x/y[/z]"
// All accounts have both a home and a last location, and we don't support
// more locations than that. Choose the appropriate one. JC
// [RLVa:KB] - Checked: RLVa-0.2.1
if ( (RlvHandler::isEnabled()) && (RlvSettings::getLoginLastLocation()) )
{
// Force login at the last location
LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_LAST));
}
// [/RLVa:KB]
switch (LLStartUp::getStartSLURL().getType())
{
case LLSLURL::LOCATION:
agent_location_id = START_LOCATION_ID_URL;
break;
case LLSLURL::LAST_LOCATION:
agent_location_id = START_LOCATION_ID_LAST;
break;
default:
agent_location_id = START_LOCATION_ID_HOME;
break;
}
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
// Display the startup progress bar.
gViewerWindow->initTextures(agent_location_id);
gViewerWindow->setShowProgress(true,!gSavedSettings.getBOOL("FSDisableLoginScreens"));
gViewerWindow->setProgressCancelButtonVisible(true, LLTrans::getString("Quit"));
gViewerWindow->revealIntroPanel();
// Ansariel: Update viewer help menu; Needed if logging
// in by autologin or on SL it would show
// the non-functional "About [CURRENT_GRID]"
// and "[CURRENT_GRID] Help" menu entries
update_grid_help();
// <FS:Techwolf Lupindo> fsdata agents support
//LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
LLStartUp::setStartupState(STATE_AGENTS_WAIT);
// </FS:Techwolf Lupindo>
return false;
}
// <FS:Techwolf Lupindo> fsdata support
if (STATE_AGENTS_WAIT == LLStartUp::getStartupState())
{
static LLFrameTimer agents_timer;
const F32 agents_time = agents_timer.getElapsedTimeF32();
const F32 MAX_AGENTS_TIME = 15.f;
if(agents_time > MAX_AGENTS_TIME || FSData::instance().getAgentsDone())
{
LLStartUp::setStartupState(STATE_LOGIN_AUTH_INIT);
}
else
{
ms_sleep(1);
return false;
}
}
// </FS:Techwolf Lupindo>
if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
{
gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
// Update progress status and the display loop.
auth_desc = LLTrans::getString("LoginInProgress");
set_startup_status(progress, auth_desc, auth_message);
progress += 0.02f;
do_startup_frame();
// <AW: crash report grid correctness>
eLastExecEvent last_exec_event = gLastExecEvent;
const std::string current_grid = LLGridManager::getInstance()->getGrid();
const std::string last_grid = gSavedSettings.getString("LastConnectedGrid");
if (!last_grid.empty() && last_grid != current_grid)
{
// don't report crashes on a different grid than the one connecting to,
// since a bad OpenSim setup can crash the viewer a lot
last_exec_event = LAST_EXEC_NORMAL;
}
LLTrans::setDefaultArg("CURRENT_GRID", LLGridManager::getInstance()->getGridLabel());
// </AW: crash report grid correctness>
// Setting initial values...
LLLoginInstance* login = LLLoginInstance::getInstance();
login->setNotificationsInterface(LLNotifications::getInstance());
login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
// <AW: crash report grid correctness>
// login->setLastExecEvent(gLastExecEvent);
login->setLastExecDuration(gLastExecDuration);
login->setLastExecEvent(last_exec_event);
// </AW: crash report grid correctness>
login->setLastAgentSessionId(gLastAgentSessionId);
// This call to LLLoginInstance::connect() starts the
// authentication process.
login->connect(gUserCredential);
#if defined(OPENSIM) && !defined(SINGLEGRID) // <FS:AW optional opensim support>
// <AW: opensim>
LLGridManager::getInstance()->saveGridList();
// </AW: opensim>
#endif // OPENSIM // <FS:AW optional opensim support>
LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
return false;
}
if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
{
// If we get here we have gotten past the potential stall
// in curl, so take "may appear frozen" out of progress bar. JC
auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
set_startup_status(progress, auth_desc, auth_message);
LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
return false;
}
if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
{
// Generic failure message
std::ostringstream emsg;
emsg << LLTrans::getString("LoginFailedHeader") << "\n";
if(LLLoginInstance::getInstance()->authFailure())
{
LL_INFOS("LLStartUp") << "Login failed, LLLoginInstance::getResponse(): "
<< LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
LLSD response = LLLoginInstance::getInstance()->getResponse();
// Still have error conditions that may need some
// sort of handling - dig up specific message
std::string reason_response = response["reason"];
std::string message_response = response["message"];
std::string message_id = response["message_id"];
std::string message; // actual string to show the user
bool localized_by_id = false;
if(!message_id.empty())
{
LLSD message_args = response["message_args"];
if (message_args.has("TIME")
&& (message_id == "LoginFailedAcountSuspended"
|| message_id == "LoginFailedAccountMaintenance"))
{
LLDate date;
std::string time_string;
if (date.fromString(message_args["TIME"].asString()))
{
LLSD args;
args["datetime"] = (S32)date.secondsSinceEpoch();
LLTrans::findString(time_string, "LocalTime", args);
}
else
{
time_string = message_args["TIME"].asString() + " " + LLTrans::getString("PacificTime");
}
message_args["TIME"] = time_string;
}
// message will be filled in with the template and arguments
if (LLTrans::findString(message, message_id, message_args))
{
localized_by_id = true;
}
}
if(!localized_by_id && !message_response.empty())
{
// *HACK: "no_inventory_host" sent as the message itself.
// Remove this clause when server is sending message_id as well.
message = LLAgent::sTeleportErrorMessages[ message_response ];
}
if (message.empty())
{
// Fallback to server-supplied string; necessary since server
// may add strings that this viewer is not yet aware of
message = message_response;
}
emsg << message;
if(reason_response == "key")
{
// Couldn't login because user/password is wrong
// Clear the credential
gUserCredential->clearAuthenticator();
}
if(reason_response == "update"
|| reason_response == "optional")
{
// In the case of a needed update, quit.
// Its either downloading or declined.
// If optional was skipped this case shouldn't
// be reached.
LL_INFOS("LLStartUp") << "Forcing a quit due to update." << LL_ENDL;
LLLoginInstance::getInstance()->disconnect();
LLAppViewer::instance()->forceQuit();
}
else
{
if (reason_response != "tos" && reason_response != "mfa_challenge")
{
// Don't pop up a notification in the TOS or MFA cases because
// the specialized floater has already scolded the user.
std::string error_code;
if(response.has("errorcode"))
{
error_code = response["errorcode"].asString();
}
if ((reason_response == "CURLError") &&
(error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
response.has("certificate"))
{
// This was a certificate error, so grab the certificate
// and throw up the appropriate dialog.
LLPointer<LLCertificate> certificate;
try
{
certificate = gSecAPIHandler->getCertificate(response["certificate"]);
}
catch (LLCertException &cert_exception)
{
LL_WARNS("LLStartUp", "SECAPI") << "Caught " << cert_exception.what() << " certificate expception on getCertificate("<< response["certificate"] << ")" << LL_ENDL;
LLSD args;
args["REASON"] = LLTrans::getString(cert_exception.what());
LLNotificationsUtil::add("GeneralCertificateErrorShort", args, response,
general_cert_done);
reset_login();
gSavedSettings.setBOOL("AutoLogin", false);
show_connect_box = true;
}
if(certificate)
{
LLSD args = transform_cert_args(certificate);
if(error_code == "SSL_CACERT")
{
// if we are handling an untrusted CA, throw up the dialog
// with the 'trust this CA' button.
LLNotificationsUtil::add("TrustCertificateError", args, response,
trust_cert_done);
// <FS:Ansariel> Not needed here - done below
//show_connect_box = true;
}
else
{
// the certificate exception returns a unique string for each type of exception.
// we grab this string via the LLUserAuth object, and use that to grab the localized
// string.
args["REASON"] = LLTrans::getString(message_response);
LLNotificationsUtil::add("GeneralCertificateError", args, response,
general_cert_done);
// <FS:Ansariel> Not needed here - done below & in transition_back_to_login_panel()
//reset_login();
//gSavedSettings.setBOOL("AutoLogin", false);
//show_connect_box = true;
// </FS:Ansariel>
}
}
}
else if (reason_response == "BadType")
{
LLNotificationsUtil::add("LoginFailedToParse", LLSD(), LLSD(), login_alert_done);
}
else if (!message.empty())
{
// This wasn't a certificate error, so throw up the normal
// notificatioin message.
LLSD args;
args["ERROR_MESSAGE"] = emsg.str();
LL_INFOS("LLStartUp") << "Notification: " << args << LL_ENDL;
LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
}
}
// <FS:Ansariel> Wait for notification confirmation
//transition_back_to_login_panel(emsg.str());
LLStartUp::setStartupState(STATE_LOGIN_CONFIRM_NOTIFICATON);
// </FS:Ansariel>
show_connect_box = true;
}
}
else if(LLLoginInstance::getInstance()->authSuccess())
{
// <FS:CR> Aurora Sim
//if(process_login_success_response())
if(process_login_success_response(first_sim_size_x,first_sim_size_y))
// </FS:CR> Aurora Sim
{
// <AW: crash report grid correctness>
const std::string current_grid = LLGridManager::getInstance()->getGrid();
gSavedSettings.setString("LastConnectedGrid", current_grid);
// </AW: crash report grid correctness>
// Pass the user information to the voice chat server interface.
LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
// create the default proximal channel
LLVoiceChannel::initClass();
if (gSavedSettings.getBOOL("FSRememberUsername"))
{
gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
}
FSPanelLogin::clearPassword();
LLStartUp::setStartupState( STATE_WORLD_INIT);
LLTrace::get_frame_recording().reset();
}
else
{
LLSD args;
args["ERROR_MESSAGE"] = emsg.str();
LL_INFOS("LLStartUp") << "Notification: " << args << LL_ENDL;
LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
// <FS:Ansariel> Wait for notification confirmation
//transition_back_to_login_panel(emsg.str());
LLStartUp::setStartupState(STATE_LOGIN_CONFIRM_NOTIFICATON);
// </FS:Ansariel>
show_connect_box = true;
return false;
}
}
return false;
}
// <FS:Ansariel> Wait for notification confirmation
if (STATE_LOGIN_CONFIRM_NOTIFICATON == LLStartUp::getStartupState())
{
do_startup_frame();
gViewerWindow->getProgressView()->setVisible(false);
do_startup_frame();
ms_sleep(1);
return false;
}
// </FS:Ansariel>
//---------------------------------------------------------------------
// World Init
//---------------------------------------------------------------------
if (STATE_WORLD_INIT == LLStartUp::getStartupState())
{
set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
do_startup_frame();
// We should have an agent id by this point.
llassert(!(gAgentID == LLUUID::null));
// <FS:Ansariel> Force HTTP inventory enabled on Second Life
#ifdef OPENSIM
if (LLGridManager::getInstance()->isInSecondLife())
#endif
{
gMenuBarView->getChild<LLMenuItemGL>("HTTP Textures")->setVisible(false);
gMenuBarView->getChild<LLMenuItemGL>("HTTP Inventory")->setVisible(false);
}
// </FS:Ansariel>
// <FS:Ansariel> FIRE-10607: Avatar icon controls show wrong picture when switching between SL main/beta grid
// Load Avatars icons cache - once we know the grid we are connecting to
LLAvatarIconIDCache::getInstance()->load();
// </FS:Ansariel>
// <FS:Ansariel> Restore original LLMessageSystem HTTP options for OpenSim
gMessageSystem->setIsInSecondLife(LLGridManager::getInstance()->isInSecondLife());
// Finish agent initialization. (Requires gSavedSettings, builds camera)
gAgent.init();
do_startup_frame();
gAgentCamera.init();
do_startup_frame();
do_startup_frame();
// Since we connected, save off the settings so the user doesn't have to
// type the name/password again if we crash.
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true);
LLUIColorTable::instance().saveUserSettings();
do_startup_frame();
//
// Initialize classes w/graphics stuff.
//
LLSurface::initClasses();
do_startup_frame();
do_startup_frame();
LLDrawable::initClass();
do_startup_frame();
// init the shader managers
LLPostProcess::initClass();
do_startup_frame();
LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml");
do_startup_frame();
LLViewerObject::initVOClasses();
do_startup_frame();
// Initialize all our tools. Must be done after saved settings loaded.
// NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
LLToolMgr::getInstance()->initTools();
do_startup_frame();
// Pre-load floaters, like the world map, that are slow to spawn
// due to XML complexity.
gViewerWindow->initWorldUI();
do_startup_frame();
// This is where we used to initialize gWorldp. Original comment said:
// World initialization must be done after above window init
// User might have overridden far clip
LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
do_startup_frame();
// Before we create the first region, we need to set the agent's mOriginGlobal
// This is necessary because creating objects before this is set will result in a
// bad mPositionAgent cache.
gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
do_startup_frame();
// <FS:CR> Aurora Sim
//LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim, first_sim_size_x, first_sim_size_y);
// </FS:CR> Aurora Sim
do_startup_frame();
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == "
<< gFirstSimSeedCap << LL_ENDL;
regionp->setSeedCapability(gFirstSimSeedCap);
LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
do_startup_frame();
// Set agent's initial region to be the one we just created.
gAgent.setRegion(regionp);
do_startup_frame();
// Set agent's initial position, which will be read by LLVOAvatar when the avatar
// object is created. I think this must be done after setting the region. JC
gAgent.setPositionAgent(agent_start_position_region);
do_startup_frame();
LLStartUp::initExperiences();
do_startup_frame();
// If logging should be enebled, turns it on and loads history from disk
// Note: does not happen on init of singleton because preferences can use
// this instance without logging in
LLConversationLog::getInstance()->initLoggingState();
LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
return false;
}
//---------------------------------------------------------------------
// Load QuickTime/GStreamer and other multimedia engines, can be slow.
// Do it while we're waiting on the network for our seed capability. JC
//---------------------------------------------------------------------
if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
{
LLStartUp::multimediaInit();
LLStartUp::setStartupState( STATE_FONT_INIT );
do_startup_frame();
return false;
}
// Loading fonts takes several seconds
if (STATE_FONT_INIT == LLStartUp::getStartupState())
{
LLStartUp::fontInit();
LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
do_startup_frame();
return false;
}
//---------------------------------------------------------------------
// Wait for Seed Cap Grant
//---------------------------------------------------------------------
if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
if (regionp->capabilitiesReceived())
{
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
}
else if (regionp->capabilitiesError())
{
LL_WARNS("AppInit") << "Failed to get capabilities. Logging out and backing up to login screen!" << LL_ENDL;
if (gRememberPassword)
{
LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
}
else
{
LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
}
// Session was created, don't just hang up on server, send a logout request
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LogoutRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
reset_login();
}
else
{
U32 num_retries = regionp->getNumSeedCapRetries();
if (num_retries > MAX_SEED_CAP_ATTEMPTS_BEFORE_ABORT)
{
LL_WARNS("AppInit") << "Failed to get capabilities. Logging out and backing up to login screen!" << LL_ENDL;
if (gRememberPassword)
{
LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
}
else
{
LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
}
// Session was created, don't just hang up on server, send a logout request
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LogoutRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
reset_login();
}
else if (num_retries > 0)
{
LLStringUtil::format_map_t args;
args["[NUMBER]"] = llformat("%d", num_retries + 1);
set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str());
}
else
{
set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str());
}
}
do_startup_frame();
return false;
}
//---------------------------------------------------------------------
// Seed Capability Granted
// no newMessage calls should happen before this point
//---------------------------------------------------------------------
if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
{
do_startup_frame();
// These textures are not warrantied to be cached, so needs
// to hapen with caps granted
gTextureList.doPrefetchImages();
// will init images, should be done with caps, but before gSky.init()
LLEnvironment::getInstance()->initSingleton();
do_startup_frame();
update_texture_fetch();
do_startup_frame();
if ( gViewerWindow != NULL)
{ // This isn't the first logon attempt, so show the UI
gViewerWindow->setNormalControlsVisible( true );
}
gLoginMenuBarView->setVisible( false );
gLoginMenuBarView->setEnabled( false );
do_startup_frame();
// direct logging to the debug console's line buffer
LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
do_startup_frame();
// set initial visibility of debug console
gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
do_startup_frame();
//
// Set message handlers
//
LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;
// register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
register_viewer_callbacks(gMessageSystem);
do_startup_frame();
// Debugging info parameters
gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
do_startup_frame();
#ifndef LL_RELEASE_FOR_DOWNLOAD
gMessageSystem->setTimeDecodes( true ); // Time the decode of each msg
gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
#endif
do_startup_frame();
gXferManager->registerCallbacks(gMessageSystem);
do_startup_frame();
LLStartUp::initNameCache();
do_startup_frame();
// update the voice settings *after* gCacheName initialization
// so that we can construct voice UI that relies on the name cache
if (LLVoiceClient::instanceExists())
{
LLVoiceClient::getInstance()->updateSettings();
}
do_startup_frame();
// <FS:Ansariel> OpenSim support: Init with defaults - we get the OpenSimExtras later during login
LFSimFeatureHandler::instance();
// create a container's instance for start a controlling conversation windows
// by the voice's events
// <FS:Ansariel> [FS communication UI]
//LLFloaterIMContainer *im_inst = LLFloaterIMContainer::getInstance();
//if(gAgent.isFirstLogin() && im_inst)
//{
// im_inst->openFloater(im_inst->getKey());
//}
FSFloaterIMContainer* floater_imcontainer = FSFloaterIMContainer::getInstance();
floater_imcontainer->initTabs();
if (gSavedSettings.getS32("ParcelMediaAutoPlayEnable") == 2)
{
LLViewerParcelAskPlay::getInstance()->loadSettings();
}
// <FS:ND> FIRE-3066: Force creation or FSFLoaterContacts here, this way it will register with LLAvatarTracker early enough.
// Otherwise it is only create if isChatMultriTab() == true and LLIMFloaterContainer::getInstance is called
// Moved here from llfloaternearbyvchat.cpp by Zi, to make this work even if LogShowHistory is false
LLFloater *pContacts(FSFloaterContacts::getInstance());
// <FS:Ansariel> Load persisted avatar render settings
FSAvatarRenderPersistence::instance().init();
// Do something with pContacts so no overzealous optimizer optimzes our neat little call to FSFloaterContacts::getInstance() away.
if( pContacts )
LL_INFOS("AppInit") << "Constructed " << pContacts->getName() << LL_ENDL;
// </FS:ND>
// <FS:Ansariel> FIRE-8560/FIRE-8592: We neet to create the instance of the radar
// for the radar functions and the V2 friendlist here.
// This is because of the standalone group panels that will
// prevent doing this at login when receiving the agent group
// data update.
LLFloaterSidePanelContainer::getPanel("people", "panel_people");
FSRadar::instance();
LL_INFOS("AppInit") << "Radar initialized" << LL_ENDL;
// </FS:Ansariel>
// <FS:Ansariel> Register check function for registrar enable checks
gFSRegistrarUtils.setEnableCheckFunction(std::bind(&FSCommon::checkIsActionEnabled, std::placeholders::_1, std::placeholders::_2));
// <FS:Techwolf Lupindo> fsdata support
FSData::instance().addAgents();
// </FS:Techwolf Lupindo>
// <FS:Ansariel> [FS communication UI]
//gCacheName is required for nearby chat history loading
//so I just moved nearby history loading a few states further
if (gSavedPerAccountSettings.getBOOL("LogShowHistory"))
{
if (FSFloaterNearbyChat* nearby_chat = FSFloaterNearbyChat::getInstance())
nearby_chat->loadHistory();
}
do_startup_frame();
// </FS:Ansariel> [FS communication UI]
// <FS:KC> FIRE-18250: Option to disable default eye movement
gAgent.addRegionChangedCallback(boost::bind(&update_static_eyes));
update_static_eyes();
// </FS:KC>
gAgent.addRegionChangedCallback(boost::bind(&LLPerfStats::StatsRecorder::clearStats));
// *Note: this is where gWorldMap used to be initialized.
// register null callbacks for audio until the audio system is initialized
gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
do_startup_frame();
//reset statistics
LLViewerStats::instance().resetStats();
do_startup_frame();
//
// Set up region and surface defaults
//
// Sets up the parameters for the first simulator
LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
gFrameTime = totalTime();
F32Seconds last_time = gFrameTimeSeconds;
gFrameTimeSeconds = (gFrameTime - gStartTime);
gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
if (gFrameIntervalSeconds < 0.f)
{
gFrameIntervalSeconds = 0.f;
}
// Make sure agent knows correct aspect ratio
// FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
// Initialize FOV
LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
do_startup_frame();
// Move agent to starting location. The position handed to us by
// the space server is in global coordinates, but the agent frame
// is in region local coordinates. Therefore, we need to adjust
// the coordinates handed to us to fit in the local region.
gAgent.setPositionAgent(agent_start_position_region);
gAgent.resetAxes(gAgentStartLookAt);
gAgentCamera.stopCameraAnimation();
gAgentCamera.resetCamera();
do_startup_frame();
// Initialize global class data needed for surfaces (i.e. textures)
LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
// Initialize all of the viewer object classes for the first time (doing things like texture fetches.
LLGLState::checkStates();
gSky.init();
LLGLState::checkStates();
do_startup_frame();
LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
// For all images pre-loaded into viewer cache, init
// priorities and fetching using decodeAllImages.
// Most of the fetching and decoding likely to be done
// by update_texture_fetch() later, while viewer waits.
//
// Need to do this AFTER we init the sky
const S32 DECODE_TIME_SEC = 2;
for (int i = 0; i < DECODE_TIME_SEC; i++)
{
F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
do_startup_frame();
gTextureList.decodeAllImages(1.f);
}
LLStartUp::setStartupState( STATE_WORLD_WAIT );
do_startup_frame();
// JC - Do this as late as possible to increase likelihood Purify
// will run.
LLMessageSystem* msg = gMessageSystem;
if (!msg->mOurCircuitCode)
{
LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
}
gUseCircuitCallbackCalled = false;
msg->enableCircuit(gFirstSim, true);
// now, use the circuit info to tell simulator about us!
LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
msg->newMessageFast(_PREHASH_UseCircuitCode);
msg->nextBlockFast(_PREHASH_CircuitCode);
msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
msg->sendReliable(
gFirstSim,
gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
false,
(F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"),
use_circuit_callback,
NULL);
timeout.reset();
do_startup_frame();
return false;
}
//---------------------------------------------------------------------
// World Wait
//---------------------------------------------------------------------
if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
{
LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
if(gGotUseCircuitCodeAck)
{
LLStartUp::setStartupState( STATE_AGENT_SEND );
}
pump_idle_startup_network();
return false;
}
//---------------------------------------------------------------------
// Agent Send
//---------------------------------------------------------------------
if (STATE_AGENT_SEND == LLStartUp::getStartupState())
{
LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
do_startup_frame();
// register with the message system so it knows we're
// expecting this message
LLMessageSystem* msg = gMessageSystem;
msg->setHandlerFuncFast(
_PREHASH_AgentMovementComplete,
process_agent_movement_complete);
LLViewerRegion* regionp = gAgent.getRegion();
if(regionp)
{
send_complete_agent_movement(regionp->getHost());
gAssetStorage->setUpstream(regionp->getHost());
gCacheName->setUpstream(regionp->getHost());
// <FS:Ansariel> OpenSim legacy economy support
#ifdef OPENSIM
if (!LLGridManager::instance().isInSecondLife())
{
msg->newMessageFast(_PREHASH_EconomyDataRequest);
gAgent.sendReliableMessage();
}
#endif
// </FS:Ansariel>
}
// It is entirely possible that we may get the friends list _before_ we have the callbacks registered to process that.
// This will lead to the friends list not being processed properly and online statuses not being updated appropriately at login.
// So, we need to make sure that we have the callbacks registered before we get the friends list.
// This appears to crop up on some systems somewhere between STATE_AGENT_SEND and STATE_INVENTORY_SEND. It's happened to me a few times now.
// -Geenz 2025-03-12
LL_INFOS() << " AvatarTracker" << LL_ENDL;
LLAvatarTracker::instance().registerCallbacks(gMessageSystem);
do_startup_frame();
// Create login effect
// But not on first login, because you can't see your avatar then
if (!gAgent.isFirstLogin())
{
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true);
effectp->setPositionGlobal(gAgent.getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
LLHUDManager::getInstance()->sendEffects();
}
LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
timeout.reset();
do_startup_frame();
return false;
}
//---------------------------------------------------------------------
// Agent Wait
//---------------------------------------------------------------------
if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
{
do_startup_frame();
if (gAgentMovementCompleted)
{
LLStartUp::setStartupState( STATE_INVENTORY_SEND );
}
do_startup_frame();
if (!gAgentMovementCompleted && timeout.getElapsedTimeF32() > STATE_AGENT_WAIT_TIMEOUT)
{
LL_WARNS("AppInit") << "Timeout on agent movement. Sending logout and backing up to login screen!" << LL_ENDL;
if (gRememberPassword)
{
LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
}
else
{
LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
}
// Session was created, don't just hang up on server, send a logout request
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LogoutRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
reset_login();
}
return false;
}
//---------------------------------------------------------------------
// Inventory Send
//---------------------------------------------------------------------
if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
{
LL_PROFILE_ZONE_NAMED("State inventory send")
do_startup_frame();
// request mute list
LL_INFOS() << "Requesting Mute List" << LL_ENDL;
LLMuteList::getInstance()->requestFromServer(gAgent.getID());
// Get L$ and ownership credit information
LL_INFOS() << "Requesting Money Balance" << LL_ENDL;
LLStatusBar::sendMoneyBalanceRequest();
// <FS:Ansariel> Moved before inventory creation.
// request all group information
LL_INFOS("Agent_GroupData") << "GROUPDEBUG: Requesting Agent Data during startup" << LL_ENDL;
gAgent.sendAgentDataUpdateRequest();
// </FS:Ansariel>
do_startup_frame();
// Inform simulator of our language preference
LLAgentLanguage::update();
do_startup_frame();
// unpack thin inventory
LLSD response = LLLoginInstance::getInstance()->getResponse();
//bool dump_buffer = false;
LLSD inv_lib_root = response["inventory-lib-root"];
if(inv_lib_root.isDefined())
{
// should only be one
LLSD id = inv_lib_root[0]["folder_id"];
if(id.isDefined())
{
gInventory.setLibraryRootFolderID(id.asUUID());
}
}
do_startup_frame();
LLSD inv_lib_owner = response["inventory-lib-owner"];
if(inv_lib_owner.isDefined())
{
// should only be one
LLSD id = inv_lib_owner[0]["agent_id"];
if(id.isDefined())
{
gInventory.setLibraryOwnerID(LLUUID(id.asUUID()));
}
}
do_startup_frame();
LLStartUp::setStartupState(STATE_INVENTORY_SKEL);
do_startup_frame();
return false;
}
if (STATE_INVENTORY_SKEL == LLStartUp::getStartupState())
{
LL_PROFILE_ZONE_NAMED("State inventory load skeleton")
LLSD response = LLLoginInstance::getInstance()->getResponse();
LLSD inv_skel_lib = response["inventory-skel-lib"];
if (inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
{
LL_PROFILE_ZONE_NAMED("load library inv")
if (!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID()))
{
LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
}
}
do_startup_frame();
LLSD inv_skeleton = response["inventory-skeleton"];
if (inv_skeleton.isDefined())
{
LL_PROFILE_ZONE_NAMED("load personal inv")
if (!gInventory.loadSkeleton(inv_skeleton, gAgent.getID()))
{
LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
}
}
do_startup_frame();
LLStartUp::setStartupState(STATE_INVENTORY_SEND2);
do_startup_frame();
return false;
}
if (STATE_INVENTORY_SEND2 == LLStartUp::getStartupState())
{
LL_PROFILE_ZONE_NAMED("State inventory send2")
LLSD response = LLLoginInstance::getInstance()->getResponse();
LLSD inv_basic = response["inventory-basic"];
if(inv_basic.isDefined())
{
LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL;
}
LLSD buddy_list = response["buddy-list"];
if(buddy_list.isDefined())
{
LLAvatarTracker::buddy_map_t list;
// <FS:Ansariel> Reset on each iteration
//LLUUID agent_id;
//S32 has_rights = 0, given_rights = 0;
// </FS:Ansariel>
for(LLSD::array_const_iterator it = buddy_list.beginArray(),
end = buddy_list.endArray(); it != end; ++it)
{
// <FS:Ansariel> Reset on each iteration
LLUUID agent_id;
S32 has_rights = 0, given_rights = 0;
// </FS:Ansariel>
LLSD buddy_id = (*it)["buddy_id"];
if(buddy_id.isDefined())
{
agent_id = buddy_id.asUUID();
}
// <FS:Ansariel> Can't add "friends" that have no ID
else continue;
LLSD buddy_rights_has = (*it)["buddy_rights_has"];
if(buddy_rights_has.isDefined())
{
has_rights = buddy_rights_has.asInteger();
}
LLSD buddy_rights_given = (*it)["buddy_rights_given"];
if(buddy_rights_given.isDefined())
{
given_rights = buddy_rights_given.asInteger();
}
list[agent_id] = new LLRelationship(given_rights, has_rights, false);
}
LLAvatarTracker::instance().addBuddyList(list);
do_startup_frame();
}
// <FS:Ansariel> Contact sets
LGGContactSets* cs_instance = LGGContactSets::getInstance();
cs_instance->loadFromDisk();
LLAvatarNameCache::instance().setCustomNameCheckCallback(boost::bind(&LGGContactSets::checkCustomName, cs_instance, _1, _2, _3));
// </FS:Ansariel>
bool show_hud = false;
LLSD tutorial_setting = response["tutorial_setting"];
if(tutorial_setting.isDefined())
{
for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
end = tutorial_setting.endArray(); it != end; ++it)
{
LLSD tutorial_url = (*it)["tutorial_url"];
if(tutorial_url.isDefined())
{
// Tutorial floater will append language code
gSavedSettings.setString("TutorialURL", tutorial_url.asString());
}
// For Viewer 2.0 we are not using the web-based tutorial
// If we reverse that decision, put this code back and use
// login.cgi to send a different URL with content that matches
// the Viewer 2.0 UI.
//LLSD use_tutorial = (*it)["use_tutorial"];
//if(use_tutorial.asString() == "true")
//{
// show_hud = true;
//}
}
}
do_startup_frame();
// Either we want to show tutorial because this is the first login
// to a Linden Help Island or the user quit with the tutorial
// visible. JC
if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
{
LLFloaterReg::showInstance("hud", LLSD(), false);
}
do_startup_frame();
LLSD event_notifications = response["event_notifications"];
if(event_notifications.isDefined())
{
gEventNotifier.load(event_notifications);
}
do_startup_frame();
LLSD classified_categories = response["classified_categories"];
if(classified_categories.isDefined())
{
LLClassifiedInfo::loadCategories(classified_categories);
}
do_startup_frame();
// This method MUST be called before gInventory.findCategoryUUIDForType because of
// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
gInventory.buildParentChildMap();
// If buildParentChildMap succeeded, inventory will now be in
// a usable state and gInventory.isInventoryUsable() will be
// true.
// if inventory is unusable, show warning.
if (!gInventory.isInventoryUsable())
{
LLNotificationsUtil::add("InventoryUnusable");
}
LLInventoryModelBackgroundFetch::instance().start();
gInventory.createCommonSystemCategories();
LLStartUp::setStartupState(STATE_INVENTORY_CALLBACKS );
do_startup_frame();
return false;
}
//---------------------------------------------------------------------
// STATE_INVENTORY_CALLBACKS
//---------------------------------------------------------------------
if (STATE_INVENTORY_CALLBACKS == LLStartUp::getStartupState())
{
if (!LLInventoryModel::isSysFoldersReady())
{
do_startup_frame();
return false;
}
LLInventoryModelBackgroundFetch::instance().start();
LLAppearanceMgr::instance().initCOFID();
LLUUID cof_id = LLAppearanceMgr::instance().getCOF();
LLViewerInventoryCategory* cof = gInventory.getCategory(cof_id);
if (cof
&& cof->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)
{
// Special case, dupplicate request prevention.
// Cof folder will be requested via FetchCOF
// in appearance manager, prevent recursive fetch
cof->setFetching(LLViewerInventoryCategory::FETCH_RECURSIVE);
}
// It's debatable whether this flag is a good idea - sets all
// bits, and in general it isn't true that inventory
// initialization generates all types of changes. Maybe add an
// INITIALIZE mask bit instead?
gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
gInventory.notifyObservers();
do_startup_frame();
// set up callbacks
LL_INFOS() << "Registering Callbacks" << LL_ENDL;
LLMessageSystem* msg = gMessageSystem;
LL_INFOS() << " Inventory" << LL_ENDL;
LLInventoryModel::registerCallbacks(msg);
LL_INFOS() << " Landmark" << LL_ENDL;
LLLandmark::registerCallbacks(msg);
do_startup_frame();
// <FS:Ansariel> Moved before inventory creation.
//// request all group information
//LL_INFOS() << "Requesting Agent Data" << LL_ENDL;
//gAgent.sendAgentDataUpdateRequest();
//do_startup_frame();
// </FS:Ansariel>
// Create the inventory views
LL_INFOS() << "Creating Inventory Views" << LL_ENDL;
LLFloaterReg::getInstance("inventory");
do_startup_frame();
// [RLVa:KB] - Checked: RLVa-1.1.0
if (RlvHandler::isEnabled())
{
// Regularly process a select subset of retained commands during logon
gIdleCallbacks.addFunction(RlvHandler::onIdleStartup, new LLTimer());
}
// [/RLVa:KB]
LLStartUp::setStartupState( STATE_MISC );
do_startup_frame();
return false;
}
//---------------------------------------------------------------------
// Misc
//---------------------------------------------------------------------
if (STATE_MISC == LLStartUp::getStartupState())
{
// We have a region, and just did a big inventory download.
// We can estimate the user's connection speed, and set their
// max bandwidth accordingly. JC
if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
{
// This is actually a pessimistic computation, because TCP may not have enough
// time to ramp up on the (small) default inventory file to truly measure max
// bandwidth. JC
F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
const F32 FAST_RATE_BPS = 600.f * 1024.f;
const F32 FASTER_RATE_BPS = 750.f * 1024.f;
F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
if (rate_bps > FASTER_RATE_BPS
&& rate_bps > max_bandwidth)
{
LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
<< FASTER_RATE_BPS/1024.f
<< " kbps" << LL_ENDL;
gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
}
else if (rate_bps > FAST_RATE_BPS
&& rate_bps > max_bandwidth)
{
LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
<< FAST_RATE_BPS/1024.f
<< " kbps" << LL_ENDL;
gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
}
if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin"))
{
gSavedSettings.setBOOL("HelpFloaterOpen", true);
}
// Set the show start location to true, now that the user has logged
// on with this install.
gSavedSettings.setBOOL("ShowStartLocation", true);
// <FS:Ansariel> [FS Communication UI]
LLFloaterReg::toggleInstanceOrBringToFront("fs_im_container");
// </FS:Ansariel> [FS Communication UI]
}
do_startup_frame();
// Load stored local environment if needed.
LLEnvironment::instance().loadFromSettings();
// *TODO : Uncomment that line once the whole grid migrated to SLM and suppress it from LLAgent::handleTeleportFinished() (llagent.cpp)
//check_merchant_status();
do_startup_frame();
// <FS:CR> Compatibility with old backups
// Put gSavedPerAccountSettings here, put gSavedSettings in llappviewer.cpp
// *TODO: Should we keep these around forever or just three release cycles?
if (gSavedSettings.getBOOL("FSFirstRunAfterSettingsRestore"))
{
// Post-chui merge logging change
if (gSavedPerAccountSettings.getBOOL("LogInstantMessages"))
gSavedPerAccountSettings.setS32("KeepConversationLogTranscript", 2);
else
gSavedPerAccountSettings.setS32("KeepConversationLogTranscript", 0);
//ok, we're done, set it back to false.
gSavedSettings.setBOOL("FSFirstRunAfterSettingsRestore", false);
}
do_startup_frame();
// </FS:CR>
if (gSavedSettings.getBOOL("HelpFloaterOpen"))
{
// show default topic
LLViewerHelp::instance().showTopic("");
}
do_startup_frame();
LLFloaterReg::showInitialVisibleInstances();
LLFloaterGridStatus::getInstance()->startGridStatusTimer();
do_startup_frame();
// <FS:Ansariel> [FS Login Panel]
// based on the comments, we've successfully logged in so we can delete the 'forced'
// URL that the updater set in settings.ini (in a mostly paranoid fashion)
std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
if ( nextLoginLocation.length() )
{
// clear it
gSavedSettings.setString( "NextLoginLocation", "" );
// and make sure it's saved
gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , true );
LLUIColorTable::instance().saveUserSettings();
};
// </FS:Ansariel> [FS Login Panel]
do_startup_frame();
// JC: Initializing audio requests many sounds for download.
init_audio();
do_startup_frame();
// JC: Initialize "active" gestures. This may also trigger
// many gesture downloads, if this is the user's first
// time on this machine or -purge has been run.
LLSD gesture_options
= LLLoginInstance::getInstance()->getResponse("gestures");
if (gesture_options.isDefined())
{
LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
<< LL_ENDL;
uuid_vec_t item_ids;
for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
end = gesture_options.endArray(); resp_it != end; ++resp_it)
{
// If the id is not specifed in the LLSD,
// the LLSD operator[]() will return a null LLUUID.
LLUUID item_id = (*resp_it)["item_id"];
LLUUID asset_id = (*resp_it)["asset_id"];
if (item_id.notNull() && asset_id.notNull())
{
// Could schedule and delay these for later.
const bool no_inform_server = false;
const bool no_deactivate_similar = false;
LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
no_inform_server,
no_deactivate_similar);
// We need to fetch the inventory items for these gestures
// so we have the names to populate the UI.
item_ids.push_back(item_id);
}
}
// no need to add gesture to inventory observer, it's already made in constructor
LLGestureMgr::instance().setFetchIDs(item_ids);
LLGestureMgr::instance().startFetch();
}
gDisplaySwapBuffers = true;
do_startup_frame();
LLMessageSystem* msg = gMessageSystem;
msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound);
msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound);
msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change);
LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL;
gRenderStartTime.reset();
gForegroundTime.reset();
// HACK: Inform simulator of window size.
// Do this here so it's less likely to race with RegisterNewAgent.
// TODO: Put this into RegisterNewAgent
// JC - 7/20/2002
gViewerWindow->sendShapeToSim();
LLPresetsManager::getInstance()->createMissingDefault(PRESETS_CAMERA);
// The reason we show the alert is because we want to
// reduce confusion for when you log in and your provided
// location is not your expected location. So, if this is
// your first login, then you do not have an expectation,
// thus, do not show this alert.
if (!gAgent.isFirstLogin())
{
LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL;
LLSLURL start_slurl = LLStartUp::getStartSLURL();
LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
{
if (start_slurl.getType() == LLSLURL::LAST_LOCATION
&& gAgentStartLocation == "last"
&& gSavedSettings.getBOOL("RestoreCameraPosOnLogin"))
{
// restore old camera pos
gAgentCamera.setFocusOnAvatar(false, false);
gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
bool limit_hit = false;
gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
if (limit_hit)
{
gAgentCamera.setFocusOnAvatar(true, false);
}
gAgentCamera.stopCameraAnimation();
}
}
else
{
std::string msg;
switch(start_slurl.getType())
{
case LLSLURL::LOCATION:
{
msg = "AvatarMovedDesired";
break;
}
case LLSLURL::HOME_LOCATION:
{
msg = "AvatarMovedHome";
break;
}
default:
{
msg = "AvatarMovedLast";
}
}
LLNotificationsUtil::add(msg);
}
}
do_startup_frame();
//DEV-17797. get null folder. Any items found here moved to Lost and Found
LLInventoryModelBackgroundFetch::instance().findLostItems();
do_startup_frame();
// <FS:CR> Load dynamic script library from xml
#ifdef OPENSIM
if (LLGridManager::getInstance()->isInOpenSim())
{
if (!gScriptLibrary.loadLibrary(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "scriptlibrary_ossl.xml")))
{
gScriptLibrary.loadLibrary(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "scriptlibrary_ossl.xml"));
}
}
if (LLGridManager::getInstance()->isInAuroraSim())
{
if (!gScriptLibrary.loadLibrary(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "scriptlibrary_aa.xml")))
{
gScriptLibrary.loadLibrary(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "scriptlibrary_aa.xml"));
}
}
#endif // OPENSIM
do_startup_frame();
// </FS:CR>
LLStartUp::setStartupState( STATE_PRECACHE );
timeout.reset();
return false;
}
if (STATE_PRECACHE == LLStartUp::getStartupState())
{
do_startup_frame();
F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
// We now have an inventory skeleton, so if this is a user's first
// login, we can start setting up their clothing and avatar
// appearance. This helps to avoid the generic "Ruth" avatar in
// the orientation island tutorial experience. JC
if (gAgent.isFirstLogin()
&& !sInitialOutfit.empty() // registration set up an outfit
&& !sInitialOutfitGender.empty() // and a gender
&& isAgentAvatarValid() // can't wear clothes without object
&& !gAgent.isOutfitChosen()) // nothing already loading
{
// Start loading the wearables, textures, gestures
LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
}
// If not first login, we need to fetch COF contents and
// compute appearance from that.
if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen())
{
gAgentWearables.notifyLoadingStarted();
gAgent.setOutfitChosen(true);
// <FS:Ansariel> [Legacy Bake]
//gAgentWearables.sendDummyAgentWearablesUpdate();
if (LLGridManager::getInstance()->isInSecondLife())
{
gAgentWearables.sendDummyAgentWearablesUpdate();
}
// </FS:Ansariel> [Legacy Bake]
callAfterCOFFetch(set_flags_and_update_appearance);
}
do_startup_frame();
// wait precache-delay and for agent's avatar or a lot longer.
if ((timeout_frac > 1.f) && isAgentAvatarValid())
{
LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
}
else if (timeout_frac > 10.f)
{
// If we exceed the wait above while isAgentAvatarValid is
// not true yet, we will change startup state and
// eventually (once avatar does get created) wind up at
// the gender chooser. This should occur only in very
// unusual circumstances, so set the timeout fairly high
// to minimize mistaken hits here.
LL_WARNS() << "Wait for valid avatar state exceeded "
<< timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL;
LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
}
else
{
update_texture_fetch();
set_startup_status(0.60f + 0.30f * timeout_frac,
LLTrans::getString("LoginPrecaching"),
gAgent.mMOTD.c_str());
do_startup_frame();
}
return true;
}
if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
{
static LLFrameTimer wearables_timer;
const F32 wearables_time = wearables_timer.getElapsedTimeF32();
const F32 MAX_WEARABLES_TIME = 10.f;
if (!gAgent.isOutfitChosen() && isAgentAvatarValid())
{
// No point in waiting for clothing, we don't even know
// what outfit we want. Pop up a gender chooser dialog to
// ask and proceed to draw the world. JC
//
// *NOTE: We might hit this case even if we have an
// initial outfit, but if the load hasn't started
// already then something is wrong so fall back
// to generic outfits. JC
LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
callback_choose_gender);
LLStartUp::setStartupState( STATE_CLEANUP );
}
do_startup_frame();
if (gAgent.isOutfitChosen() && (wearables_time > MAX_WEARABLES_TIME))
{
if (gInventory.isInventoryUsable())
{
LLNotificationsUtil::add("ClothingLoading");
}
record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time);
LLStartUp::setStartupState( STATE_CLEANUP );
}
else if (gAgent.isFirstLogin()
&& isAgentAvatarValid()
&& gAgentAvatarp->isFullyLoaded())
{
// wait for avatar to be completely loaded
if (isAgentAvatarValid()
&& gAgentAvatarp->isFullyLoaded())
{
LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL;
LLStartUp::setStartupState( STATE_CLEANUP );
return true;
}
}
else
{
// OK to just get the wearables
if ( gAgentWearables.areWearablesLoaded() )
{
// We have our clothing, proceed.
LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL;
LLStartUp::setStartupState( STATE_CLEANUP );
return true;
}
// <FS:Ansariel> Can't fall through here, so return
return true;
}
//fall through this frame to STATE_CLEANUP
}
if (STATE_CLEANUP == LLStartUp::getStartupState())
{
set_startup_status(1.0, "", "");
do_startup_frame();
if (!mBenefitsSuccessfullyInit)
{
LLNotificationsUtil::add("FailedToGetBenefits", LLSD(), LLSD(), boost::bind(on_benefits_failed_callback, _1, _2));
}
// <FS:TT> Client LSL Bridge
if (gSavedSettings.getBOOL("UseLSLBridge"))
{
if (!FSLSLBridge::instance().getBridgeCreating())
{
FSLSLBridge::instance().initBridge();
}
else
{
LL_INFOS("FSLSLBridge") << "LSL bridge already getting created - skipping bridge init" << LL_ENDL;
}
}
// </FS:TT>
// <FS:Ansariel> Favorite Wearables
FSFloaterWearableFavorites::initCategory();
// <FS:Ansariel> Bypass the calling card sync-crap to create the agent's calling card
if (!gSavedSettings.getBOOL("FSCreateCallingCards"))
{
LLFriendCardsManager::createAgentCallingCard();
}
// Let the map know about the inventory.
LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
if(floater_world_map)
{
floater_world_map->observeInventory(&gInventory);
floater_world_map->observeFriends();
}
gViewerWindow->showCursor();
gViewerWindow->getWindow()->resetBusyCount();
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
//gViewerWindow->revealIntroPanel();
gViewerWindow->setStartupComplete();
gViewerWindow->setProgressCancelButtonVisible(false);
do_startup_frame();
// We're not away from keyboard, even though login might have taken
// a while. JC
gAgent.clearAFK();
// Have the agent start watching the friends list so we can update proxies
gAgent.observeFriends();
// Start automatic replay if the flag is set.
if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession())
{
LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
gAgentPilot.startPlayback();
}
show_debug_menus(); // Debug menu visiblity and First Use trigger
// If we've got a startup URL, dispatch it
//LLStartUp::dispatchURL();
// Retrieve information about the land data
// (just accessing this the first time will fetch it,
// then the data is cached for the viewer's lifetime)
LLProductInfoRequestManager::instance();
// *FIX:Mani - What do I do here?
// Need we really clear the Auth response data?
// Clean up the userauth stuff.
// LLUserAuth::getInstance()->reset();
LLStartUp::setStartupState( STATE_STARTED );
do_startup_frame();
// <FS:Ansariel> Draw Distance stepping; originally based on SpeedRez by Henri Beauchamp, licensed under LGPL
if (gSavedSettings.getBOOL("FSRenderFarClipStepping"))
{
// progressive draw distance stepping if requested.
LLPresetsManager::instance().setIsDrawDistanceSteppingActive(true);
F32 dist1 = gSavedSettings.getF32("RenderFarClip");
F32 dist2 = gSavedSettings.getF32("FSSavedRenderFarClip");
gSavedDrawDistance = (dist1 >= dist2 ? dist1 : dist2);
gSavedSettings.setF32("FSSavedRenderFarClip", gSavedDrawDistance);
gSavedSettings.setF32("RenderFarClip", 32.0f);
gLastDrawDistanceStep = 32.0f;
}
// </FS:Ansariel>
// Unmute audio if desired and setup volumes.
// This is a not-uncommon crash site, so surround it with
// LL_INFOS() output to aid diagnosis.
LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
audio_update_volume();
LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
// reset keyboard focus to sane state of pointing at world
gFocusMgr.setKeyboardFocus(NULL);
LLAppViewer::instance()->handleLoginComplete();
LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
// <FS:Ansariel> [FS communication UI]
FSFloaterIM::initIMFloater();
// </FS:Ansariel> [FS communication UI]
do_startup_frame();
llassert(LLPathfindingManager::getInstance() != NULL);
LLPathfindingManager::getInstance()->initSystem();
gAgentAvatarp->sendHoverHeight();
// look for parcels we own
send_places_query(LLUUID::null,
LLUUID::null,
"",
DFQ_AGENT_OWNED,
LLParcel::C_ANY,
"");
LLUIUsage::instance().clear();
LLPerfStats::StatsRecorder::setAutotuneInit();
// Display Avatar Welcome Pack the first time a user logs in
// (or clears their settings....)
if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
{
LLFloater* avatar_welcome_pack_floater = LLFloaterReg::findInstance("avatar_welcome_pack");
if (avatar_welcome_pack_floater != nullptr)
{
// There is a (very - 1 in ~50 times) hard to repro bug where the login
// page is not hidden when the AWP floater is presented. This (agressive)
// approach to always close it seems like the best fix for now.
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::closePanel();
FSPanelLogin::closePanel();
// </FS:Ansariel> [FS Login Panel]
avatar_welcome_pack_floater->setVisible(true);
}
}
//// We're successfully logged in.
// 2025-06 Moved lower down in the state machine so the Avatar Welcome Pack
// floater display can be triggered correctly.
gSavedSettings.setBOOL("FirstLoginThisInstall", false);
// <FS:Techwolf Lupindo> FIRE-6643 Display MOTD when login screens are disabled
if (gSavedSettings.getBOOL("FSDisableLoginScreens"))
{
FSCommon::report_to_nearby_chat(gAgent.mMOTD);
}
// </FS:Techwolf Lupindo>
// <FS:PP>
if (gSavedSettings.getBOOL("AutoQueryGridStatus"))
{
FSCoreHttpUtil::callbackHttpGetRaw(gSavedSettings.getString("AutoQueryGridStatusURL"),
downloadGridstatusComplete, [](const LLSD& data) { downloadGridstatusError(data, gSavedSettings.getString("AutoQueryGridStatusURL")); });
}
// </FS:PP>
// <FS:PP> Restore open IMs from previous session
if (gSavedSettings.getBOOL("FSRestoreOpenIMs"))
{
FSFloaterIMContainer* floater_imcontainer = FSFloaterIMContainer::getInstance();
floater_imcontainer->restoreOpenIMs();
}
// </FS:PP>
return true;
}
return true;
}
//
// local function definition
//
void login_show()
{
LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
// Hide the toolbars: may happen to come back here if login fails after login agent but before login in region
if (gToolBarView)
{
gToolBarView->setVisible(false);
}
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
FSPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
// </FS:Ansariel> [FS Login Panel]
// <FS:PP> Whitelist reminder
if( gSavedSettings.getBOOL("FSShowWhitelistReminder") )
{
LLNotificationsUtil::add("WhitelistReminder");
gSavedSettings.setBOOL("FSShowWhitelistReminder", false);
}
// </FS:PP>
}
// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
void login_callback(S32 option, void *userdata)
{
const S32 CONNECT_OPTION = 0;
const S32 QUIT_OPTION = 1;
if (CONNECT_OPTION == option)
{
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
return;
}
else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
{
if (!gSavedSettings.getBOOL("RememberPassword"))
{
// turn off the setting and write out to disk
gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , true );
LLUIColorTable::instance().saveUserSettings();
}
// Next iteration through main loop should shut down the app cleanly.
LLAppViewer::instance()->userQuit();
if (LLAppViewer::instance()->quitRequested())
{
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::closePanel();
FSPanelLogin::closePanel();
// </FS:Ansariel> [FS Login Panel]
}
return;
}
else
{
LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
}
}
void release_notes_coro(const std::string url)
{
if (url.empty())
{
return;
}
LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("releaseNotesCoro", httpPolicy));
LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
LLCore::HttpOptions::ptr_t httpOpts = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions);
httpOpts->setHeadersOnly(true); // only making sure it isn't 404 or something like that
LLSD result = httpAdapter->getAndSuspend(httpRequest, url, httpOpts);
LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
if (!status)
{
return;
}
LLWeb::loadURLInternal(url);
}
/**
* Check if user is running a new version of the viewer.
* Display the Release Notes if it's not overriden by the "UpdaterShowReleaseNotes" setting.
*/
void show_release_notes_if_required()
{
static bool release_notes_shown = false;
// We happen to know that instantiating LLVersionInfo implicitly
// instantiates the LLEventMailDrop named "relnotes", which we (might) use
// below. If viewer release notes stop working, might be because that
// LLEventMailDrop got moved out of LLVersionInfo and hasn't yet been
// instantiated.
if (!release_notes_shown && (LLVersionInfo::instance().getChannelAndVersion() != gLastRunVersion)
&& LLVersionInfo::instance().getViewerMaturity() != LLVersionInfo::TEST_VIEWER // don't show Release Notes for the test builds
&& gSavedSettings.getBOOL("UpdaterShowReleaseNotes")
&& !gSavedSettings.getBOOL("FirstLoginThisInstall"))
{
#if LL_RELEASE_FOR_DOWNLOAD
if (!gSavedSettings.getBOOL("CmdLineSkipUpdater")
&& !LLAppViewer::instance()->isUpdaterMissing())
{
// Instantiate a "relnotes" listener which assumes any arriving event
// is the release notes URL string. Since "relnotes" is an
// LLEventMailDrop, this listener will be invoked whether or not the
// URL has already been posted. If so, it will fire immediately;
// otherwise it will fire whenever the URL is (later) posted. Either
// way, it will display the release notes as soon as the URL becomes
// available.
LLEventPumps::instance().obtain("relnotes").listen(
"showrelnotes",
[](const LLSD& url) {
LLCoros::instance().launch("releaseNotesCoro",
boost::bind(&release_notes_coro, url.asString()));
return false;
});
}
else
#endif // LL_RELEASE_FOR_DOWNLOAD
{
LLSD info(LLAppViewer::instance()->getViewerInfo());
std::string url = info["VIEWER_RELEASE_NOTES_URL"].asString();
LLCoros::instance().launch("releaseNotesCoro",
boost::bind(&release_notes_coro, url));
}
release_notes_shown = true;
}
}
// <FS:CR> Ditch the first run modal. Assume the user already has an account.
//void show_first_run_dialog()
//{
// LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
//}
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
}
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::giveFocus();
FSPanelLogin::giveFocus();
// </FS:Ansariel> [FS Login Panel]
return false;
}
void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
{
gViewerWindow->setProgressPercent(frac*100);
gViewerWindow->setProgressString(string);
gViewerWindow->setProgressMessage(msg);
}
bool login_alert_status(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
// Buttons
switch( option )
{
case 0: // OK
break;
// case 1: // Help
// LLWeb::loadURL(LLNotifications::instance().getGlobalString("SUPPORT_URL") );
// break;
case 2: // Teleport
// Restart the login process, starting at our home locaton
LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
break;
default:
LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
}
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::giveFocus();
FSPanelLogin::giveFocus();
// </FS:Ansariel> [FS Login Panel]
return false;
}
void use_circuit_callback(void**, S32 result)
{
// bail if we're quitting.
if(LLApp::isExiting()) return;
if( !gUseCircuitCallbackCalled )
{
gUseCircuitCallbackCalled = true;
if (result)
{
// Make sure user knows something bad happened. JC
LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
if (gRememberPassword)
{
LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
}
else
{
LLNotificationsUtil::add("LoginPacketNeverReceivedNoTP", LLSD(), LLSD(), login_alert_status);
}
reset_login();
}
else
{
gGotUseCircuitCodeAck = true;
}
}
}
void register_viewer_callbacks(LLMessageSystem* msg)
{
msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
// <FS:Ansariel> OpenSim compatibility
msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader );
msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket );
// </FS:Ansariel>
msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
msg->setHandlerFunc("SimStats", process_sim_stats);
msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message );
msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data);
msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);
msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator);
msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL);
msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL);
msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator);
msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator);
msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL);
msg->setHandlerFunc("CrossedRegion", process_crossed_region);
msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);
msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message);
msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL);
msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message);
msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value);
msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
msg->setHandlerFuncFast(_PREHASH_ObjectAnimation, process_object_animation);
msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
// <FS:Ansariel> [Legacy Bake]
msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse);
msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
// </FS:Ansariel> [Legacy Bake]
msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties);
msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im);
msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question);
// <FS:Techwolf Lupindo> area search
//msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL);
msg->setHandlerFuncFast(_PREHASH_ObjectProperties, process_object_properties, NULL);
// </FS:Techwolf Lupindo> area search
// <FS:Ansariel> Anti spam
//msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL);
msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, process_object_properties_family, NULL);
// </FS:Ansariel>
msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);
msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL);
msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL);
msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL);
msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL);
msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
&LLLiveLSLEditor::processScriptRunningReply);
msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);
msg->setHandlerFunc("LogoutReply", process_logout_reply);
//msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
// &LLAgent::processAddModifyAbility);
//msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
// &LLAgent::processRemoveModifyAbility);
msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
&LLAgent::processAgentDataUpdate);
msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
&LLAgent::processAgentGroupDataUpdate);
msg->setHandlerFunc("AgentDropGroup",
&LLAgent::processAgentDropGroup);
// land ownership messages
msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
LLViewerParcelMgr::processParcelOverlay);
msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
LLViewerParcelMgr::processParcelProperties);
msg->setHandlerFunc("ParcelAccessListReply",
LLViewerParcelMgr::processParcelAccessListReply);
msg->setHandlerFunc("ParcelDwellReply",
LLViewerParcelMgr::processParcelDwellReply);
msg->setHandlerFunc("AvatarPropertiesReply",
&LLAvatarPropertiesProcessor::processAvatarLegacyPropertiesReply);
msg->setHandlerFunc("AvatarInterestsReply",
&LLAvatarPropertiesProcessor::processAvatarInterestsReply);
msg->setHandlerFunc("AvatarGroupsReply",
&LLAvatarPropertiesProcessor::processAvatarGroupsReply);
msg->setHandlerFunc("AvatarNotesReply",
&LLAvatarPropertiesProcessor::processAvatarNotesReply);
msg->setHandlerFunc("AvatarPicksReply",
&LLAvatarPropertiesProcessor::processAvatarPicksReply);
msg->setHandlerFunc("AvatarClassifiedReply",
&LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
LLGroupMgr::processCreateGroupReply);
msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
LLGroupMgr::processJoinGroupReply);
msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
LLGroupMgr::processEjectGroupMemberReply);
msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
LLGroupMgr::processLeaveGroupReply);
msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
LLGroupMgr::processGroupPropertiesReply);
// ratings deprecated
// msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
// LLFloaterRate::processReputationIndividualReply);
// <FS:Ansariel> [Legacy Bake]
msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate, LLAgentWearables::processAgentInitialWearablesUpdate );
msg->setHandlerFunc("ScriptControlChange",
LLAgent::processScriptControlChange );
msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);
msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);
msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
LLPanelGroupLandMoney::processGroupAccountSummaryReply);
msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
LLPanelGroupLandMoney::processGroupAccountDetailsReply);
msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
LLPanelGroupLandMoney::processGroupAccountTransactionsReply);
msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
process_user_info_reply);
msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);
msg->setHandlerFunc("TeleportStart", process_teleport_start );
msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
LLGroupMgr::processGroupMembersReply);
msg->setHandlerFunc("GroupRoleDataReply",
LLGroupMgr::processGroupRoleDataReply);
msg->setHandlerFunc("GroupRoleMembersReply",
LLGroupMgr::processGroupRoleMembersReply);
msg->setHandlerFunc("GroupTitlesReply",
LLGroupMgr::processGroupTitlesReply);
// Special handler as this message is sometimes used for group land.
msg->setHandlerFunc("PlacesReply", process_places_reply);
msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);
// <FS:CR> FIRE-6310 - Legacy search handlers
msg->setHandlerFunc("DirPeopleReply", FSPanelSearchPeople::processSearchReply);
msg->setHandlerFunc("DirPlacesReply", FSPanelSearchPlaces::processSearchReply);
msg->setHandlerFunc("DirGroupsReply", FSPanelSearchGroups::processSearchReply);
msg->setHandlerFunc("DirEventsReply", FSPanelSearchEvents::processSearchReply);
msg->setHandlerFunc("DirLandReply", FSPanelSearchLand::processSearchReply);
msg->setHandlerFunc("DirClassifiedReply", FSPanelSearchClassifieds::processSearchReply);
// </FS:CR> FIRE-6310
msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
msg->setHandlerFunc("ScriptDialog", process_script_dialog);
msg->setHandlerFunc("LoadURL", process_load_url);
msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);
// calling cards
msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);
msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);
msg->setHandlerFunc("InitiateDownload", process_initiate_download);
msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
msg->setHandlerFunc("GenericMessage", process_generic_message);
msg->setHandlerFunc("GenericStreamingMessage", process_generic_streaming_message);
msg->setHandlerFunc("LargeGenericMessage", process_large_generic_message);
msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
}
void asset_callback_nothing(const LLUUID&, LLAssetType::EType, void*, S32)
{
// nothing
}
const S32 OPT_CLOSED_WINDOW = -1;
const S32 OPT_MALE = 0;
const S32 OPT_FEMALE = 1;
const S32 OPT_TRUST_CERT = 0;
const S32 OPT_CANCEL_TRUST = 1;
bool callback_choose_gender(const LLSD& notification, const LLSD& response)
{
// These defaults are returned from the server on login. They are set in login.xml.
// If no default is returned from the server, they are retrieved from settings.xml.
S32 option = LLNotification::getSelectedOption(notification, response);
switch(option)
{
case OPT_MALE:
LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
break;
case OPT_FEMALE:
case OPT_CLOSED_WINDOW:
default:
LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
break;
}
return false;
}
std::string get_screen_filename(const std::string& pattern)
{
// <FS:Ansariel> OpenSim support
//if (LLGridManager::getInstance()->isInProductionGrid())
if (LLGridManager::getInstance()->isInSLMain())
// </FS:Ansariel>
{
return llformat(pattern.c_str(), "");
}
else
{
const std::string& grid_id_str = LLGridManager::getInstance()->getGridId();
const std::string& grid_id_lower = utf8str_tolower(grid_id_str);
std::string grid = "." + grid_id_lower;
return llformat(pattern.c_str(), grid.c_str());
}
}
//static
std::string LLStartUp::getScreenLastFilename()
{
return get_screen_filename(SCREEN_LAST_FILENAME);
}
//static
std::string LLStartUp::getScreenHomeFilename()
{
return get_screen_filename(SCREEN_HOME_FILENAME);
}
//static
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
const std::string& gender_name )
{
LL_DEBUGS() << "starting" << LL_ENDL;
// Not going through the processAgentInitialWearables path, so need to set this here.
LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
// Initiate creation of COF, since we're also bypassing that.
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT);
LLAppearanceMgr::getInstance()->initCOFID();
ESex gender;
if (gender_name == "male")
{
LL_DEBUGS() << "male" << LL_ENDL;
gender = SEX_MALE;
}
else
{
LL_DEBUGS() << "female" << LL_ENDL;
gender = SEX_FEMALE;
}
if (!isAgentAvatarValid())
{
LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL;
return;
}
gAgentAvatarp->setSex(gender);
// try to find the requested outfit or folder
// -- check for existing outfit in My Outfits
bool do_copy = false;
LLUUID cat_id = findDescendentCategoryIDByName(
gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS),
outfit_folder_name);
// -- check for existing folder in Library
if (cat_id.isNull())
{
cat_id = findDescendentCategoryIDByName(
gInventory.getLibraryRootFolderID(),
outfit_folder_name);
if (!cat_id.isNull())
{
do_copy = true;
}
}
if (cat_id.isNull())
{
// -- final fallback: create standard wearables
LL_DEBUGS() << "standard wearables" << LL_ENDL;
gAgentWearables.createStandardWearables();
}
else
{
bool do_append = false;
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
// Need to fetch cof contents before we can wear.
if (do_copy)
{
callAfterCOFFetch(boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
}
else
{
callAfterCategoryLinksFetch(cat_id, boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
}
LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL;
}
gAgent.setOutfitChosen(true);
// <FS:Ansariel> [Legacy Bake]
#ifdef OPENSIM
if (LLGridManager::getInstance()->isInSecondLife())
#endif
// </FS:Ansariel> [Legacy Bake]
gAgentWearables.sendDummyAgentWearablesUpdate();
}
std::string& LLStartUp::getInitialOutfitName()
{
return sInitialOutfit;
}
std::string LLStartUp::getUserId()
{
if (gUserCredential.isNull())
{
return "";
}
return gUserCredential->userID();
}
// frees the bitmap
void release_start_screen()
{
LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
gStartTexture = NULL;
}
// static
std::string LLStartUp::startupStateToString(EStartupState state)
{
#define RTNENUM(E) case E: return #E
switch(state){
RTNENUM( STATE_FIRST );
RTNENUM( STATE_BROWSER_INIT );
RTNENUM( STATE_LOGIN_SHOW );
RTNENUM( STATE_LOGIN_WAIT );
RTNENUM( STATE_LOGIN_CLEANUP );
RTNENUM( STATE_LOGIN_AUTH_INIT );
RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
RTNENUM( STATE_WORLD_INIT );
RTNENUM( STATE_MULTIMEDIA_INIT );
RTNENUM( STATE_FONT_INIT );
RTNENUM( STATE_SEED_GRANTED_WAIT );
RTNENUM( STATE_SEED_CAP_GRANTED );
RTNENUM( STATE_WORLD_WAIT );
RTNENUM( STATE_AGENT_SEND );
RTNENUM( STATE_AGENT_WAIT );
RTNENUM( STATE_INVENTORY_SEND );
RTNENUM(STATE_INVENTORY_CALLBACKS );
RTNENUM( STATE_INVENTORY_SKEL );
RTNENUM( STATE_INVENTORY_SEND2 );
RTNENUM( STATE_MISC );
RTNENUM( STATE_PRECACHE );
RTNENUM( STATE_WEARABLES_WAIT );
RTNENUM( STATE_CLEANUP );
RTNENUM( STATE_STARTED );
// <FS:Ansariel> Add FS-specific startup states
RTNENUM( STATE_FETCH_GRID_INFO );
RTNENUM( STATE_AUDIO_INIT);
RTNENUM( STATE_AGENTS_WAIT );
RTNENUM( STATE_LOGIN_CONFIRM_NOTIFICATON );
// </FS:Ansariel>
default:
return llformat("(state #%d)", state);
}
#undef RTNENUM
}
// static
void LLStartUp::setStartupState( EStartupState state )
{
LL_INFOS("AppInit") << getStartupStateString() << " --> " << startupStateToString(state) << LL_ENDL;
getPhases().stopPhase(getStartupStateString());
gStartupState = state;
getPhases().startPhase(getStartupStateString());
postStartupState();
}
void LLStartUp::postStartupState()
{
LLSD stateInfo;
stateInfo["str"] = getStartupStateString();
stateInfo["enum"] = gStartupState;
sStateWatcher->post(stateInfo);
gDebugInfo["StartupState"] = getStartupStateString();
}
void reset_login()
{
gAgentWearables.cleanup();
gAgentCamera.cleanup();
gAgent.cleanup();
gSky.cleanup(); // mVOSkyp is an inworld object.
LLWorld::getInstance()->resetClass();
LLAppearanceMgr::getInstance()->cleanup();
if ( gViewerWindow )
{ // Hide menus and normal buttons
gViewerWindow->setNormalControlsVisible( false );
gLoginMenuBarView->setVisible( true );
gLoginMenuBarView->setEnabled( true );
}
// Hide any other stuff
// <FS> Fixing chat toasts to not show on the login page when login progress screens are disabled.
LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLNotificationsUI::NEARBY_CHAT_CHANNEL_UUID);
if (chat_channel)
{
chat_channel->removeToastsFromChannel();
}
// </FS>
LLFloaterReg::hideVisibleInstances();
// <FS:Ansariel> Improved menu and navigation bar
//if (LLStartUp::getStartupState() > STATE_WORLD_INIT)
//{
// gViewerWindow->resetStatusBarContainer();
//}
// </FS:Ansariel>
LLStartUp::setStartupState( STATE_BROWSER_INIT );
if (LLVoiceClient::instanceExists())
{
LLVoiceClient::getInstance()->terminate();
}
// Clear any verified certs and verify them again on next login
// to ensure cert matches server instead of just getting reused
LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore("");
store->clearSertCache();
}
//---------------------------------------------------------------------------
// Initialize all plug-ins except the web browser (which was initialized
// early, before the login screen). JC
void LLStartUp::multimediaInit()
{
LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
std::string msg = LLTrans::getString("LoginInitializingMultimedia");
set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
do_startup_frame();
// Also initialise the stream titles.
StreamTitleDisplay::instance();
FSStreamTitleManager::instance();
}
void LLStartUp::fontInit()
{
LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
std::string msg = LLTrans::getString("LoginInitializingFonts");
set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
do_startup_frame();
LLFontGL::loadDefaultFonts();
}
void LLStartUp::initNameCache()
{
// Can be called multiple times
if ( gCacheName ) return;
gCacheName = new LLCacheName(gMessageSystem);
gCacheName->addObserver(&callback_cache_name);
gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
// Load stored cache if possible
LLAppViewer::instance()->loadNameCache();
// Start cache in not-running state until we figure out if we have
// capabilities for display name lookup
LLAvatarNameCache* cache_inst = LLAvatarNameCache::getInstance();
cache_inst->setUsePeopleAPI(gSavedSettings.getBOOL("UsePeopleAPI"));
cache_inst->setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
cache_inst->setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames"));
// <FS:CR> Legacy name/Username format
LLAvatarName::setUseLegacyFormat(gSavedSettings.getBOOL("FSNameTagShowLegacyUsernames"));
// <FS:CR> FIRE-6659: Legacy "Resident" name toggle
LLAvatarName::setTrimResidentSurname(gSavedSettings.getBOOL("FSTrimLegacyNames"));
}
void LLStartUp::initExperiences()
{
// Should trigger loading the cache.
LLExperienceCache::instance().setCapabilityQuery(
boost::bind(&LLAgent::getRegionCapability, &gAgent, _1));
LLExperienceLog::instance().initialize();
}
void LLStartUp::cleanupNameCache()
{
delete gCacheName;
gCacheName = NULL;
}
bool LLStartUp::dispatchURL()
{
// ok, if we've gotten this far and have a startup URL
if (!getStartSLURL().isValid())
{
return false;
}
if(getStartSLURL().getType() != LLSLURL::APP)
{
// If we started with a location, but we're already
// at that location, don't pop dialogs open.
LLVector3 pos = gAgent.getPositionAgent();
LLVector3 slurlpos = getStartSLURL().getPosition();
F32 dx = pos.mV[VX] - slurlpos.mV[VX];
F32 dy = pos.mV[VY] - slurlpos.mV[VY];
const F32 SLOP = 2.f; // meters
if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
|| (dx*dx > SLOP*SLOP)
|| (dy*dy > SLOP*SLOP) )
{
LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), LLCommandHandler::NAV_TYPE_CLICKED,
NULL, false);
}
return true;
}
return false;
}
void LLStartUp::setStartSLURL(const LLSLURL& slurl)
{
sStartSLURL = slurl;
switch(slurl.getType())
{
case LLSLURL::HOME_LOCATION:
{
gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_HOME);
break;
}
case LLSLURL::LAST_LOCATION:
{
gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_LAST);
break;
}
// <FS:Ansariel> Support adding grids via SLURL
#if OPENSIM && !SINGLEGRID
case LLSLURL::APP:
if (slurl.getAppCmd() == "gridmanager")
{
LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), "clicked", NULL, false);
break;
}
#endif
// </FS:Ansariel>
default:
LLGridManager::getInstance()->setGridChoice(slurl.getGrid());
break;
}
// <FS:Ansariel> FIRE-29994: Start location doesn't get updated when selection a destination from the login splash screen
FSPanelLogin::onUpdateStartSLURL(sStartSLURL);
}
// static
LLSLURL& LLStartUp::getStartSLURL()
{
return sStartSLURL;
}
/**
* Read all proxy configuration settings and set up both the HTTP proxy and
* SOCKS proxy as needed.
*
* Any errors that are encountered will result in showing the user a notification.
* When an error is encountered,
*
* @return Returns true if setup was successful, false if an error was encountered.
*/
bool LLStartUp::startLLProxy()
{
bool proxy_ok = true;
std::string httpProxyType = gSavedSettings.getString("HttpProxyType");
// Set up SOCKS proxy (if needed)
if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
{
// Determine and update LLProxy with the saved authentication system
std::string auth_type = gSavedSettings.getString("Socks5AuthType");
if (auth_type.compare("UserPass") == 0)
{
LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5");
std::string socks_user = socks_cred->getIdentifier()["username"].asString();
std::string socks_password = socks_cred->getAuthenticator()["creds"].asString();
bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);
if (!ok)
{
LLNotificationsUtil::add("SOCKS_BAD_CREDS");
proxy_ok = false;
}
}
else if (auth_type.compare("None") == 0)
{
LLProxy::getInstance()->setAuthNone();
}
else
{
LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;
// Unknown or missing setting.
gSavedSettings.setString("Socks5AuthType", "None");
// Clear the SOCKS credentials.
LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5");
gSecAPIHandler->deleteCredential(socks_cred);
LLProxy::getInstance()->setAuthNone();
}
if (proxy_ok)
{
// Start the proxy and check for errors
// If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
LLHost socks_host;
socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);
if (status != SOCKS_OK)
{
LLSD subs;
subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");
std::string error_string;
switch(status)
{
case SOCKS_CONNECT_ERROR: // TCP Fail
error_string = "SOCKS_CONNECT_ERROR";
break;
case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
error_string = "SOCKS_NOT_PERMITTED";
break;
case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
error_string = "SOCKS_NOT_ACCEPTABLE";
break;
case SOCKS_AUTH_FAIL: // Authentication failed
error_string = "SOCKS_AUTH_FAIL";
break;
case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
break;
case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
error_string = "SOCKS_HOST_CONNECT_FAILED";
break;
case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
error_string = "SOCKS_INVALID_HOST";
break;
default:
error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
break;
}
LLNotificationsUtil::add(error_string, subs);
proxy_ok = false;
}
}
}
else
{
LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
}
if (proxy_ok)
{
// Determine the HTTP proxy type (if any)
if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
{
LLHost http_host;
http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
{
LLSD subs;
subs["HOST"] = http_host.getIPString();
subs["PORT"] = (S32)http_host.getPort();
LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
proxy_ok = false;
}
}
else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
{
LLHost socks_host;
socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
{
LLSD subs;
subs["HOST"] = socks_host.getIPString();
subs["PORT"] = (S32)socks_host.getPort();
LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
proxy_ok = false;
}
}
else if (httpProxyType.compare("None") == 0)
{
LLProxy::getInstance()->disableHTTPProxy();
}
else
{
LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration: " << httpProxyType << LL_ENDL;
// Set the missing or wrong configuration back to something valid.
gSavedSettings.setString("HttpProxyType", "None");
LLProxy::getInstance()->disableHTTPProxy();
// Leave proxy_ok alone, since this isn't necessarily fatal.
}
}
return proxy_ok;
}
bool login_alert_done(const LLSD& notification, const LLSD& response)
{
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::giveFocus();
transition_back_to_login_panel(std::string());
// </FS:Ansariel> [FS Login Panel]
return false;
}
// parse the certificate information into args for the
// certificate notifications
LLSD transform_cert_args(LLPointer<LLCertificate> cert)
{
LLSD args = LLSD::emptyMap();
std::string value;
LLSD cert_info;
cert->getLLSD(cert_info);
// convert all of the elements in the cert into
// args for the xml dialog, so we have flexability to
// display various parts of the cert by only modifying
// the cert alert dialog xml.
for(LLSD::map_iterator iter = cert_info.beginMap();
iter != cert_info.endMap();
iter++)
{
// key usage and extended key usage
// are actually arrays, and we want to format them as comma separated
// strings, so special case those.
LLSDSerialize::toXML(cert_info[iter->first], std::cout);
if((iter->first == std::string(CERT_KEY_USAGE)) ||
(iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
{
value = "";
LLSD usage = cert_info[iter->first];
for (LLSD::array_iterator usage_iter = usage.beginArray();
usage_iter != usage.endArray();
usage_iter++)
{
if(usage_iter != usage.beginArray())
{
value += ", ";
}
value += (*usage_iter).asString();
}
}
else
{
value = iter->second.asString();
}
std::string name = iter->first;
std::transform(name.begin(), name.end(), name.begin(),
(int(*)(int))toupper);
args[name.c_str()] = value;
}
return args;
}
// when we handle a cert error, give focus back to the login panel
void general_cert_done(const LLSD& notification, const LLSD& response)
{
// <FS:Ansariel> [FS Login Panel]
//LLStartUp::setStartupState( STATE_LOGIN_SHOW );
//LLPanelLogin::giveFocus();
transition_back_to_login_panel(std::string());
// </FS:Ansariel> [FS Login Panel]
}
// check to see if the user wants to trust the cert.
// if they do, add it to the cert store and
void trust_cert_done(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
switch(option)
{
case OPT_TRUST_CERT:
{
LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
store->add(cert);
store->save();
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
break;
}
case OPT_CANCEL_TRUST:
// <FS:Ansariel> That's what transition_back_to_login_panel is for and does!
//reset_login();
//gSavedSettings.setBOOL("AutoLogin", false);
//LLStartUp::setStartupState( STATE_LOGIN_SHOW );
transition_back_to_login_panel(std::string());
// </FS:Ansariel>
default:
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::giveFocus();
transition_back_to_login_panel(std::string());
// </FS:Ansariel> [FS Login Panel]
break;
}
}
void apply_udp_blacklist(const std::string& csv)
{
std::string::size_type start = 0;
std::string::size_type comma = 0;
do
{
comma = csv.find(",", start);
if (comma == std::string::npos)
{
comma = csv.length();
}
std::string item(csv, start, comma-start);
LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL;
gMessageSystem->banUdpMessage(item);
start = comma + 1;
}
while(comma < csv.length());
}
void on_benefits_failed_callback(const LLSD& notification, const LLSD& response)
{
LL_WARNS("Benefits") << "Failed to load benefits information" << LL_ENDL;
}
bool init_benefits(LLSD& response)
{
bool succ = true;
std::string package_name = response["account_type"].asString();
const LLSD& benefits_sd = response["account_level_benefits"];
if (!LLAgentBenefitsMgr::init(package_name, benefits_sd) ||
!LLAgentBenefitsMgr::initCurrent(package_name, benefits_sd))
{
succ = false;
}
else
{
LL_DEBUGS("Benefits") << "Initialized current benefits, level " << package_name << " from " << benefits_sd << LL_ENDL;
}
const LLSD& packages_sd = response["premium_packages"];
for(LLSD::map_const_iterator package_iter = packages_sd.beginMap();
package_iter != packages_sd.endMap();
++package_iter)
{
std::string package_name = package_iter->first;
const LLSD& benefits_sd = package_iter->second["benefits"];
if (LLAgentBenefitsMgr::init(package_name, benefits_sd))
{
LL_DEBUGS("Benefits") << "Initialized benefits for package " << package_name << " from " << benefits_sd << LL_ENDL;
}
else
{
LL_WARNS("Benefits") << "Failed init for package " << package_name << " from " << benefits_sd << LL_ENDL;
succ = false;
}
}
if (!LLAgentBenefitsMgr::has("Base"))
{
LL_WARNS("Benefits") << "Benefits info did not include required package Base" << LL_ENDL;
succ = false;
}
if (!LLAgentBenefitsMgr::has("Premium"))
{
LL_WARNS("Benefits") << "Benefits info did not include required package Premium" << LL_ENDL;
succ = false;
}
return succ;
}
// <FS:CR> Aurora Sim
//bool process_login_success_response()
bool process_login_success_response(U32 &first_sim_size_x, U32 &first_sim_size_y)
// </FS:CR> Aurora Sim
{
LLSD response = LLLoginInstance::getInstance()->getResponse();
// <FS:Ansariel> OpenSim legacy economy support
//mBenefitsSuccessfullyInit = init_benefits(response);
if (LLGridManager::instance().isInSecondLife())
{
mBenefitsSuccessfullyInit = init_benefits(response);
}
else
{
mBenefitsSuccessfullyInit = true;
}
// </FS:Ansariel>
std::string text(response["udp_blacklist"]);
if(!text.empty())
{
apply_udp_blacklist(text);
}
// unpack login data needed by the application
text = response["agent_id"].asString();
if(!text.empty()) gAgentID.set(text);
// gDebugInfo["AgentID"] = text;
// [SL:KB] - Patch: Viewer-CrashReporting | Checked: 2010-11-16 (Catznip-2.6.0a) | Added: Catznip-2.4.0b
if (gCrashSettings.getBOOL("CrashSubmitName"))
{
// Only include the agent UUID if the user consented
gDebugInfo["AgentID"] = text;
}
// [/SL:KB]
LLPerfStats::StatsRecorder::setEnabled(gSavedSettings.getBOOL("PerfStatsCaptureEnabled"));
LLPerfStats::StatsRecorder::setFocusAv(gAgentID);
// Agent id needed for parcel info request in LLUrlEntryParcel
// to resolve parcel name.
LLUrlEntryBase::setAgentID(gAgentID);
text = response["session_id"].asString();
if(!text.empty()) gAgentSessionID.set(text);
// gDebugInfo["SessionID"] = text;
LLAppViewer::instance()->recordSessionToMarker();
// Session id needed for parcel info request in LLUrlEntryParcel
// to resolve parcel name.
LLUrlEntryParcel::setSessionID(gAgentSessionID);
text = response["secure_session_id"].asString();
if(!text.empty()) gAgent.mSecureSessionID.set(text);
// if the response contains a display name, use that,
// otherwise if the response contains a first and/or last name,
// use those. Otherwise use the credential identifier
gDisplayName = "";
if (response.has("display_name"))
{
gDisplayName.assign(response["display_name"].asString());
if(!gDisplayName.empty())
{
// Remove quotes from string. Login.cgi sends these to force
// names that look like numbers into strings.
LLStringUtil::replaceChar(gDisplayName, '"', ' ');
LLStringUtil::trim(gDisplayName);
}
}
std::string first_name;
if(response.has("first_name"))
{
first_name = response["first_name"].asString();
LLStringUtil::replaceChar(first_name, '"', ' ');
LLStringUtil::trim(first_name);
gAgentUsername = first_name;
}
if(response.has("last_name") && !gAgentUsername.empty())
{
std::string last_name = response["last_name"].asString();
if (last_name != "Resident")
{
LLStringUtil::replaceChar(last_name, '"', ' ');
LLStringUtil::trim(last_name);
gAgentUsername = gAgentUsername + " " + last_name;
}
}
if(gDisplayName.empty())
{
if(response.has("first_name"))
{
gDisplayName.assign(response["first_name"].asString());
LLStringUtil::replaceChar(gDisplayName, '"', ' ');
LLStringUtil::trim(gDisplayName);
}
if(response.has("last_name"))
{
text.assign(response["last_name"].asString());
LLStringUtil::replaceChar(text, '"', ' ');
LLStringUtil::trim(text);
if(!gDisplayName.empty())
{
gDisplayName += " ";
}
gDisplayName += text;
}
}
if(gDisplayName.empty())
{
gDisplayName.assign(gUserCredential->asString());
}
// this is their actual ability to access content
text = response["agent_access_max"].asString();
if (!text.empty())
{
// agent_access can be 'A', 'M', and 'PG'.
gAgent.setMaturity(text[0]);
//<FS:TS> FIRE-8854: Set the preferred maturity here to the maximum
// in case the sim doesn't send it at login, like OpenSim
// doesn't. If it does, it'll get overridden below.
U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
}
// this is the value of their preference setting for that content
// which will always be <= agent_access_max
text = response["agent_region_access"].asString();
if (!text.empty())
{
U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
}
text = response["start_location"].asString();
if(!text.empty())
{
gAgentStartLocation.assign(text);
}
text = response["circuit_code"].asString();
if(!text.empty())
{
gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
}
std::string sim_ip_str = response["sim_ip"];
std::string sim_port_str = response["sim_port"];
if(!sim_ip_str.empty() && !sim_port_str.empty())
{
U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
gFirstSim.set(sim_ip_str, sim_port);
if (gFirstSim.isOk())
{
gMessageSystem->enableCircuit(gFirstSim, true);
}
}
std::string region_x_str = response["region_x"];
std::string region_y_str = response["region_y"];
if(!region_x_str.empty() && !region_y_str.empty())
{
U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
gFirstSimHandle = to_region_handle(region_x, region_y);
}
// <FS:CR> Aurora Sim
text = response["region_size_x"].asString();
if (!text.empty())
{
first_sim_size_x = strtoul(text.c_str(), NULL, 10);
LLViewerParcelMgr::getInstance()->init((F32)first_sim_size_x);
}
//region Y size is currently unused, major refactoring required. - Patrick Sapinski (2/10/2011)
text = response["region_size_y"].asString();
if(!text.empty()) first_sim_size_y = strtoul(text.c_str(), NULL, 10);
// </FS:CR> Aurora Sim
const std::string look_at_str = response["look_at"];
if (!look_at_str.empty())
{
size_t len = look_at_str.size();
LLMemoryStream mstr((U8*)look_at_str.c_str(), static_cast<S32>(len));
LLSD sd = LLSDSerialize::fromNotation(mstr, len);
gAgentStartLookAt = ll_vector3_from_sd(sd);
}
text = response["seed_capability"].asString();
if (!text.empty()) gFirstSimSeedCap = text;
text = response["seconds_since_epoch"].asString();
if(!text.empty())
{
U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
if(server_utc_time)
{
time_t now = time(NULL);
gUTCOffset = (S32)(server_utc_time - now);
// Print server timestamp
LLSD substitution;
substitution["datetime"] = (S32)server_utc_time;
std::string timeStr = "[month, datetime, slt] [day, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second, datetime, slt]";
LLStringUtil::format(timeStr, substitution);
LL_INFOS("AppInit") << "Server SLT timestamp: " << timeStr << ". Server-viewer time offset before correction: " << gUTCOffset << "s" << LL_ENDL;
}
}
// this is the base used to construct help URLs
text = response["help_url_format"].asString();
if (!text.empty())
{
// replace the default help URL format
gSavedSettings.setString("HelpURLFormat",text);
}
std::string home_location = response["home"];
if(!home_location.empty())
{
size_t len = home_location.size();
LLMemoryStream mstr((U8*)home_location.c_str(), static_cast<S32>(len));
LLSD sd = LLSDSerialize::fromNotation(mstr, len);
S32 region_x = sd["region_handle"][0].asInteger();
S32 region_y = sd["region_handle"][1].asInteger();
U64 region_handle = to_region_handle(region_x, region_y);
LLVector3 position = ll_vector3_from_sd(sd["position"]);
gAgent.setHomePosRegion(region_handle, position);
}
// If MOTD has not been set by fsdata, fallback to LL MOTD
// <FS:CR> FIRE-8571, FIRE-9274
if (gAgent.mMOTD.empty() || !LLGridManager::getInstance()->isInSLMain())
// </FS:CR>
{
gAgent.mMOTD.assign(response["message"]);
}
// <FS:Techwolf Lupindo> fsdata opensim MOTD support
#ifdef OPENSIM
if (LLGridManager::getInstance()->isInOpenSim() && !FSData::instance().getOpenSimMOTD().empty())
{
gAgent.mMOTD.assign(FSData::instance().getOpenSimMOTD());
}
#endif
// </FS:Techwolf Lupindo>
// Options...
// Each 'option' is an array of submaps.
// It appears that we only ever use the first element of the array.
LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
if(inv_root_folder_id.notNull())
{
gInventory.setRootFolderID(inv_root_folder_id);
//gInventory.mock(gAgent.getInventoryRootID());
}
LLSD login_flags = response["login-flags"][0];
if(login_flags.size())
{
std::string flag = login_flags["ever_logged_in"];
if(!flag.empty())
{
gAgent.setFirstLogin(flag == "N");
}
/* Flag is currently ignored by the viewer.
flag = login_flags["stipend_since_login"];
if(flag == "Y")
{
stipend_since_login = true;
}
*/
flag = login_flags["gendered"].asString();
if(flag == "Y")
{
// We don't care about this flag anymore; now base whether
// outfit is chosen on COF contents, initial outfit
// requested and available, etc.
//gAgent.setGenderChosen(true);
}
bool pacific_daylight_time = false;
flag = login_flags["daylight_savings"].asString();
if(flag == "Y")
{
pacific_daylight_time = (flag == "Y");
}
//setup map of datetime strings to codes and slt & local time offset from utc
LLStringOps::setupDatetimeInfo(pacific_daylight_time);
// <FS:TJ> [FIRE-34775] Use PST/PDT when logged into OpenSim
LLStringOps::setupUsingPacificTime(!LLGridManager::getInstance()->isInSecondLife());
// </FS:TJ>
// <FS:TJ> [FIRE-36028] Fix OpenSim object permissions
LLPermissions::setupIsInOpenSim(!LLGridManager::getInstance()->isInSecondLife());
// </FS:TJ>
}
// set up the voice configuration. Ultimately, we should pass this up as part of each voice
// channel if we need to move to multiple voice servers per grid.
LLSD voice_config_info = response["voice-config"];
if(voice_config_info.has("VoiceServerType"))
{
gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
}
// Request the map server url
std::string map_server_url = response["map-server-url"];
if(!map_server_url.empty())
{
// We got an answer from the grid -> use that for map for the current session
gSavedSettings.setString("CurrentMapServerURL", map_server_url);
LL_INFOS("LLStartUp") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
}
else
{
// No answer from the grid -> use the default setting for current session
map_server_url = gSavedSettings.getString("MapServerURL");
gSavedSettings.setString("CurrentMapServerURL", map_server_url);
LL_INFOS("LLStartUp") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
}
// <FS:CR> FIRE-8063: Read Aurora web profile url from login data
#ifdef OPENSIM
std::string web_profile_url = response["web_profile_url"];
if (!web_profile_url.empty())
{
// We got an answer from the grid -> use that for map for the current session
LLGridManager::instance().setWebProfileUrl(web_profile_url);
LL_INFOS("LLStartup") << "web-profile-url : we got an answer from the grid : " << web_profile_url << LL_ENDL;
}
// <FS:CR> FIRE-10567 - Set classified fee, if it's available.
if (response.has("classified_fee"))
{
S32 classified_fee = response["classified_fee"];
LLGridManager::getInstance()->setClassifiedFee(classified_fee);
}
else
{
LLGridManager::getInstance()->setClassifiedFee(0); // Free is a sensible default
}
// <FS:CR> Set a parcel listing fee, if it's available
if (response.has("directory_fee"))
{
S32 directory_fee = response["directory_fee"];
LLGridManager::getInstance()->setDirectoryFee(directory_fee);
}
else
{
LLGridManager::getInstance()->setDirectoryFee(0);
}
#endif // OPENSIM
// </FS:CR>
// Default male and female avatars allowing the user to choose their avatar on first login.
// These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
// "new ruth." Not to be confused with 'initial-outfit' below
LLSD newuser_config = response["newuser-config"][0];
if(newuser_config.has("DefaultFemaleAvatar"))
{
gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
}
if(newuser_config.has("DefaultMaleAvatar"))
{
gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
}
// Initial outfit for the user.
LLSD initial_outfit = response["initial-outfit"][0];
if(initial_outfit.size())
{
std::string flag = initial_outfit["folder_name"];
if(!flag.empty())
{
// Initial outfit is a folder in your inventory,
// must be an exact folder-name match.
sInitialOutfit = flag;
}
flag = initial_outfit["gender"].asString();
if(!flag.empty())
{
sInitialOutfitGender = flag;
}
}
std::string fake_initial_outfit_name = gSavedSettings.getString("FakeInitialOutfitName");
if (!fake_initial_outfit_name.empty())
{
gAgent.setFirstLogin(true);
sInitialOutfit = fake_initial_outfit_name;
if (sInitialOutfitGender.empty())
{
sInitialOutfitGender = "female"; // just guess, will get overridden when outfit is worn anyway.
}
LL_WARNS() << "Faking first-time login with initial outfit " << sInitialOutfit << LL_ENDL;
}
// set the location of the Agent Appearance service, from which we can request
// avatar baked textures if they are supported by the current region
std::string agent_appearance_url = response["agent_appearance_service"];
if (!agent_appearance_url.empty())
{
LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
}
// Set the location of the snapshot sharing config endpoint
// <FS:Ansariel> Debug setting doesn't exist anymore as of 14-09-2014
//std::string snapshot_config_url = response["snapshot_config_url"];
//if(!snapshot_config_url.empty())
//{
// gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
//}
// </FS:Ansariel>
// Start the process of fetching the OpenID session cookie for this user login
std::string openid_url = response["openid_url"];
if(!openid_url.empty())
{
std::string openid_token = response["openid_token"];
LLViewerMedia::getInstance()->openIDSetup(openid_url, openid_token);
}
LLLoginInstance::getInstance()->saveMFAHash(response);
// <FS:Ansariel> OpenSim legacy economy support
#ifdef OPENSIM
if (!LLGridManager::instance().isInSecondLife())
{
if (response.has("max-agent-groups") || response.has("max_groups"))
{
std::string max_agent_groups;
response.has("max_groups") ?
max_agent_groups = response["max_groups"].asString()
: max_agent_groups = response["max-agent-groups"].asString();
gMaxAgentGroups = atoi(max_agent_groups.c_str());
LL_INFOS("LLStartup") << "gMaxAgentGroups read from login.cgi: "
<< gMaxAgentGroups << LL_ENDL;
}
else
{
gMaxAgentGroups = 0;
LL_INFOS("LLStartup") << "did not receive max-agent-groups. unlimited groups activated" << LL_ENDL;
}
}
#endif
// </FS:Ansariel>
// <COLOSI opensim multi-currency support>
std::string prev_currency_symbol = Tea::getCurrency();
// </COLOSI opensim multi-currency support>
// <FS:AW opensim currency support>
std::string currency = "L$";
#ifdef OPENSIM // <FS:AW optional opensim support>
if(response.has("currency"))
{
currency = response["currency"].asString();
LL_DEBUGS("OS_SETTINGS") << "currency " << currency << LL_ENDL;
}
else if (LLGridManager::getInstance()->isInOpenSim())
{
currency = "OS$";
LL_DEBUGS("OS_SETTINGS") << "no currency in login response" << LL_ENDL;
}
Tea::setCurrency(currency);
// </FS:AW opensim currency support>
// <COLOSI opensim multi-currency support>
// Blank out the region currency which is set in in lfsimfeatureshandler
Tea::setRegionCurrency(LLStringUtil::null);
std::string new_currency_symbol = Tea::getCurrency();
// If currency symbol has changed, update currency symbols where manually necessary.
if (new_currency_symbol != prev_currency_symbol)
{
LFSimFeatureHandler::updateCurrencySymbols();
}
// </COLOSI opensim multi-currency support>
// <FS:AW opensim destinations and avatar picker>
if(response.has("avatar_picker_url"))
{
LL_DEBUGS("OS_SETTINGS") << "avatar_picker_url " << response["avatar_picker_url"] << LL_ENDL;
}
else if (LLGridManager::getInstance()->isInOpenSim())
{
LL_DEBUGS("OS_SETTINGS") << "no avatar_picker_url in login response" << LL_ENDL;
}
if(response.has("destination_guide_url"))
{
LL_DEBUGS("OS_SETTINGS") << "destination_guide_url " << response["destination_guide_url"] << LL_ENDL;
}
else if (LLGridManager::getInstance()->isInOpenSim())
{
LL_DEBUGS("OS_SETTINGS") << "no destination_guide_url in login response" << LL_ENDL;
}
// </FS:AW opensim destinations and avatar picker>
// <FS:CR> Legacy search killswitch!
if (LLGridManager::getInstance()->isInOpenSim())
{
LLFloaterReg::add("search", "floater_fs_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterSearch>);
}
else
#endif // OPENSIM
{
if (FSData::instance().enableLegacySearch())
{
LLFloaterReg::add("search", "floater_fs_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterSearch>);
}
else
{
LLFloaterReg::add("search", "floater_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSearch>);
}
}
// </FS:CR>
// <FS:Techwolf Lupindo> fsdata support
if (FSData::instance().isAgentFlag(gAgentID, FSData::NO_USE))
{
gAgentID.setNull();
}
// </FS:Techwolf Lupindo>
bool success = false;
// JC: gesture loading done below, when we have an asset system
// in place. Don't delete/clear gUserCredentials until then.
if(gAgentID.notNull()
&& gAgentSessionID.notNull()
&& gMessageSystem->mOurCircuitCode
&& gFirstSim.isOk()
&& gInventory.getRootFolderID().notNull())
{
success = true;
}
LLAppViewer* pApp = LLAppViewer::instance();
pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc.
return success;
}
void transition_back_to_login_panel(const std::string& emsg)
{
// Bounce back to the login screen.
reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
gSavedSettings.setBOOL("AutoLogin", false);
}
// <FS:KC> FIRE-18250: Option to disable default eye movement
//static
void update_static_eyes()
{
if (gSavedPerAccountSettings.getBOOL("FSStaticEyes"))
{
LLUUID anim_id(gSavedSettings.getString("FSStaticEyesUUID"));
gAgent.sendAnimationRequest(anim_id, ANIM_REQUEST_START);
}
}
// </FS:KC>