phoenix-firestorm/indra/llrender
Dave Parks 5c690db63f SH-2700 Fix for random black textures due to texture index out of bounds. Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future. 2011-11-18 15:04:26 -06:00
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CMakeLists.txt Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llcubemap.cpp SH-2031 Profile guided optimization of matrix ops 2011-10-07 03:12:11 -05:00
llcubemap.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontbitmapcache.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontbitmapcache.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontfreetype.cpp STORM-1090 : Fix for use of freetype 2.4.4 and switch to freetype 2.4.4 in installables 2011-03-23 13:39:31 -07:00
llfontfreetype.h Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llfontgl.cpp SH-2244 fix for glitched fonts 2011-09-22 12:57:17 -05:00
llfontgl.h Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llfontregistry.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontregistry.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llgl.cpp SH-1865 FIX -- removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported 2011-11-16 10:00:41 -08:00
llgl.h SH-1865 FIX -- removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported 2011-11-16 10:00:41 -08:00
llgldbg.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llgldbg.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llglheaders.h SH-2244 Fix for linux build? 2011-09-23 23:39:45 -05:00
llglslshader.cpp SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway. 2011-11-02 13:13:38 -05:00
llglslshader.h SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway. 2011-11-02 13:13:38 -05:00
llglstates.h SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger. 2011-02-17 17:18:57 -06:00
llgltypes.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llimagegl.cpp SH-2240 Make alpha mask cutoff even less aggressive (fix for eyes on Curious Ringtail avatar) 2011-11-16 12:40:51 -06:00
llimagegl.h SH-469 GL_ARB_texture_multisample support 2011-05-24 15:29:33 -05:00
llpostprocess.cpp SH-2243 work in progress -- application side matrix stack management 2011-09-14 16:30:45 -05:00
llpostprocess.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llrender.cpp SH-2690 Add comments per Vir's review feedback 2011-11-16 15:25:09 -06:00
llrender.h SH-2031 Profile guided optimization of matrix ops 2011-10-07 03:12:11 -05:00
llrendersphere.cpp SH-2553 Fix for glitches when rendering HUD attachments. 2011-10-06 15:00:14 -05:00
llrendersphere.h SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
llrendertarget.cpp SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session 2011-10-04 02:31:54 -05:00
llrendertarget.h SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session 2011-10-04 02:31:54 -05:00
llshadermgr.cpp SH-2700 Fix for random black textures due to texture index out of bounds. Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future. 2011-11-18 15:04:26 -06:00
llshadermgr.h SH-2666 Tweak depth of field optimizations based on resident feedback. 2011-11-10 16:12:50 -06:00
lltexture.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
lltexture.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llvertexbuffer.cpp SH-2700 Fix for random black textures due to texture index out of bounds. Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future. 2011-11-18 15:04:26 -06:00
llvertexbuffer.h SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs 2011-10-13 01:19:45 -05:00