phoenix-firestorm/indra/newview/llfloatersettingsdebug.cpp

668 lines
18 KiB
C++

/**
* @file llfloatersettingsdebug.cpp
* @brief floater for debugging internal viewer settings
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatersettingsdebug.h"
//#include "llfirstuse.h"
#include "llbutton.h"
#include "llcolorswatch.h"
#include "llfloater.h"
#include "lllineeditor.h"
#include "llradiogroup.h"
#include "llscrolllistctrl.h"
#include "llsearcheditor.h"
#include "llspinctrl.h"
#include "llstring.h"
#include "lltexteditor.h"
#include "lluictrlfactory.h"
#include "llviewercontrol.h"
// [RLVa:KB] - Checked: 2010-03-18 (RLVa-1.2.0a)
#include "llsdserialize.h"
#include "rlvhandler.h"
#include "rlvextensions.h"
#include "sanitycheck.h"
//#include "stdenums.h" // for ADD_BOTTOM
// [/RLVa:KB]
#include "llnotificationsutil.h"
#include "llwindow.h"
#include "llfloaterreg.h"
LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
: LLFloater(key)
{
mCommitCallbackRegistrar.add("SettingSelect", boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this));
mCommitCallbackRegistrar.add("UpdateFilter", boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this));
mCommitCallbackRegistrar.add("ClickCopy", boost::bind(&LLFloaterSettingsDebug::onCopyToClipboard, this));
mCommitCallbackRegistrar.add("ClickSanityIcon", boost::bind(&LLFloaterSettingsDebug::onClickSanityWarning, this));
// make sure that the first filter update succeeds
mOldSearchTerm = std::string("---");
// proper initialisation
mCurrentControlVariable = NULL;
mOldControlVariable = NULL;
}
LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
{
if (mOldControlVariable)
{
mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
}
}
void LLFloaterSettingsDebug::onUpdateFilter()
{
std::string searchTerm = mSearchSettingsInput->getValue();
// make sure not to reselect the first item in the list on focus restore
if (searchTerm == mOldSearchTerm)
{
return;
}
mOldSearchTerm = searchTerm;
mSettingsScrollList->deleteAllItems();
settings_map_t::iterator it;
for (it = mSettingsMap.begin(); it != mSettingsMap.end(); ++it)
{
bool addItem = false;
if (searchTerm.empty())
{
addItem = true;
}
else
{
std::string itemValue = it->second->getName();
std::string itemComment = it->second->getComment();
LLStringUtil::toLower(searchTerm);
LLStringUtil::toLower(itemValue);
if (itemValue.find(searchTerm, 0) != std::string::npos)
{
addItem = true;
}
else // performance: broken out to save toLower calls on comments
{
LLStringUtil::toLower(itemComment);
if (itemComment.find(searchTerm, 0) != std::string::npos)
{
addItem = true;
}
}
}
if (addItem)
{
LLSD item;
item["columns"][0]["value"] = it->second->getName();
mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second);
}
}
// if at least one match was found, highlight and select the topmost entry in the list
// but only if actually a search term was given
if (mSettingsScrollList->getItemCount() && !searchTerm.empty())
{
mSettingsScrollList->sortByColumnIndex(0, TRUE);
mSettingsScrollList->selectFirstItem();
}
onSettingSelect();
}
BOOL LLFloaterSettingsDebug::postBuild()
{
mSearchSettingsInput = getChild<LLSearchEditor>("search_settings_input");
mSettingsScrollList = getChild<LLScrollListCtrl>("settings_scroll_list");
mComment = getChild<LLTextEditor>("comment_text");
mSpinner1 = getChild<LLSpinCtrl>("val_spinner_1");
mSpinner2 = getChild<LLSpinCtrl>("val_spinner_2");
mSpinner3 = getChild<LLSpinCtrl>("val_spinner_3");
mSpinner4 = getChild<LLSpinCtrl>("val_spinner_4");
mColorSwatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
mValText = getChild<LLLineEditor>("val_text");
mBooleanCombo = getChild<LLRadioGroup>("boolean_combo");
mCopyButton = getChild<LLButton>("copy_btn");
mDefaultButton = getChild<LLButton>("default_btn");
mSanityButton = getChild<LLButton>("sanity_warning_btn");
mSearchSettingsInput->setFocus(TRUE); // <FS:LO> Make search textbox focused on opening
// tried to make this an XUI callback, but keystroke_callback doesn't
// seem to work as hoped, so build the callback manually :/ -Zi
mSearchSettingsInput->setKeystrokeCallback(boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this));
struct f : public LLControlGroup::ApplyFunctor
{
settings_map_t* map;
f(settings_map_t* m) : map(m) {}
virtual void apply(const std::string& name, LLControlVariable* control)
{
if (!control->isHiddenFromSettingsEditor())
{
(*map)[name]=control;
}
}
} func(&mSettingsMap);
std::string key = getKey().asString();
if (key == "all" || key == "base")
{
gSavedSettings.applyToAll(&func);
}
if (key == "all" || key == "account")
{
gSavedPerAccountSettings.applyToAll(&func);
}
onUpdateFilter();
mSettingsScrollList->sortByColumnIndex(0,TRUE);
LLNotificationsUtil::add("DebugSettingsWarning");
return TRUE;
}
LLControlVariable* LLFloaterSettingsDebug::getControlVariable()
{
LLControlVariable* controlp = NULL;
LLScrollListItem* item = mSettingsScrollList->getFirstSelected();
if (item)
{
controlp = (LLControlVariable*)item->getUserdata();
}
return controlp;
}
void LLFloaterSettingsDebug::onSettingSelect()
{
mCurrentControlVariable = getControlVariable();
if (mOldControlVariable != mCurrentControlVariable)
{
// unbind change control signal from previously selected control
if (mOldControlVariable)
{
mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
}
// bind change control signal, so we can see updates to the current control in realtime
if (mCurrentControlVariable)
{
mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
}
mOldControlVariable = mCurrentControlVariable;
}
updateControl();
}
void LLFloaterSettingsDebug::draw()
{
if (mCurrentControlVariable)
{
// check for changes in control visibility, like RLVa does
if (mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility)
{
updateControl();
}
}
LLFloater::draw();
}
void LLFloaterSettingsDebug::onSanityCheck()
{
SanityCheck::instance().onSanity(mCurrentControlVariable);
}
void LLFloaterSettingsDebug::onClickSanityWarning()
{
// pass "true" to tell the sanity checker to pop up the warning, even when
// it was shown before and would be suppressed otherwise
SanityCheck::instance().onSanity(mCurrentControlVariable, true);
}
void LLFloaterSettingsDebug::onCommitSettings()
{
if (!mCurrentControlVariable)
return;
LLVector3 vector;
LLVector3d vectord;
LLQuaternion quat;
LLRect rect;
LLColor4 col4;
LLColor3 col3;
LLColor4U col4U;
LLColor4 color_with_alpha;
switch(mCurrentControlVariable->type())
{
case TYPE_U32:
mCurrentControlVariable->set(mSpinner1->getValue());
break;
case TYPE_S32:
mCurrentControlVariable->set(mSpinner1->getValue());
break;
case TYPE_F32:
mCurrentControlVariable->set(LLSD(mSpinner1->getValue().asReal()));
break;
case TYPE_BOOLEAN:
mCurrentControlVariable->set(mBooleanCombo->getValue());
break;
case TYPE_STRING:
mCurrentControlVariable->set(LLSD(mValText->getValue().asString()));
break;
case TYPE_VEC3:
vector.mV[VX] = (F32) mSpinner1->getValue().asReal();
vector.mV[VY] = (F32) mSpinner2->getValue().asReal();
vector.mV[VZ] = (F32) mSpinner3->getValue().asReal();
mCurrentControlVariable->set(vector.getValue());
break;
case TYPE_VEC3D:
vectord.mdV[VX] = mSpinner1->getValue().asReal();
vectord.mdV[VY] = mSpinner2->getValue().asReal();
vectord.mdV[VZ] = mSpinner3->getValue().asReal();
mCurrentControlVariable->set(vectord.getValue());
break;
case TYPE_QUAT:
quat.mQ[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
quat.mQ[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
quat.mQ[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
quat.mQ[VS] = getChild<LLUICtrl>("val_spinner_4")->getValue().asReal();;
mCurrentControlVariable->set(quat.getValue());
break;
case TYPE_RECT:
rect.mLeft = mSpinner1->getValue().asInteger();
rect.mRight = mSpinner2->getValue().asInteger();
rect.mBottom = mSpinner3->getValue().asInteger();
rect.mTop = mSpinner4->getValue().asInteger();
mCurrentControlVariable->set(rect.getValue());
break;
case TYPE_COL4:
col3.setValue(mColorSwatch->getValue());
col4 = LLColor4(col3, (F32) mSpinner4->getValue().asReal());
mCurrentControlVariable->set(col4.getValue());
break;
case TYPE_COL3:
mCurrentControlVariable->set(mColorSwatch->getValue());
break;
default:
break;
}
if (!mCurrentControlVariable->isSane())
{
onSanityCheck();
}
}
void LLFloaterSettingsDebug::onClickDefault()
{
if (mCurrentControlVariable)
{
mCurrentControlVariable->resetToDefault(true);
updateControl();
}
}
void LLFloaterSettingsDebug::onCopyToClipboard()
{
if (mCurrentControlVariable)
{
getWindow()->copyTextToClipboard(utf8str_to_wstring(mCurrentControlVariable->getName()));
LLNotificationsUtil::add("ControlNameCopiedToClipboard");
}
}
// we've switched controls, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl()
{
if (!mSpinner1 || !mSpinner2 || !mSpinner3 || !mSpinner4 || !mColorSwatch)
{
LL_WARNS() << "Could not find all desired controls by name"
<< LL_ENDL;
return;
}
mSpinner1->setVisible(FALSE);
mSpinner2->setVisible(FALSE);
mSpinner3->setVisible(FALSE);
mSpinner4->setVisible(FALSE);
mColorSwatch->setVisible(FALSE);
mValText->setVisible( FALSE);
mComment->setText(LLStringUtil::null);
mCopyButton->setEnabled(FALSE);
mDefaultButton->setEnabled(FALSE);
mBooleanCombo->setVisible(FALSE);
mSanityButton->setVisible(FALSE);
if (mCurrentControlVariable)
{
// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
// NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault()
mOldVisibility=mCurrentControlVariable->isHiddenFromSettingsEditor();
mSpinner1->setEnabled(!mOldVisibility);
mSpinner2->setEnabled(!mOldVisibility);
mSpinner3->setEnabled(!mOldVisibility);
mSpinner4->setEnabled(!mOldVisibility);
mColorSwatch->setEnabled(!mOldVisibility);
mValText->setEnabled(!mOldVisibility);
mBooleanCombo->setEnabled(!mOldVisibility);
mDefaultButton->setEnabled(!mOldVisibility);
// [/RLVa:KB]
mCopyButton->setEnabled(TRUE);
mSanityButton->setVisible(!mCurrentControlVariable->isSane());
eControlType type=mCurrentControlVariable->type();
mComment->setText(mCurrentControlVariable->getName()+std::string(": ")+mCurrentControlVariable->getComment());
mSpinner1->setMaxValue(F32_MAX);
mSpinner2->setMaxValue(F32_MAX);
mSpinner3->setMaxValue(F32_MAX);
mSpinner4->setMaxValue(F32_MAX);
mSpinner1->setMinValue(-F32_MAX);
mSpinner2->setMinValue(-F32_MAX);
mSpinner3->setMinValue(-F32_MAX);
mSpinner4->setMinValue(-F32_MAX);
if (!mSpinner1->hasFocus())
{
mSpinner1->setIncrement(0.1f);
}
if (!mSpinner2->hasFocus())
{
mSpinner2->setIncrement(0.1f);
}
if (!mSpinner3->hasFocus())
{
mSpinner3->setIncrement(0.1f);
}
if (!mSpinner4->hasFocus())
{
mSpinner4->setIncrement(0.1f);
}
LLSD sd = mCurrentControlVariable->get();
switch (type)
{
case TYPE_U32:
mSpinner1->setVisible(TRUE);
mSpinner1->setLabel(std::string("value")); // Debug, don't translate
if (!mSpinner1->hasFocus())
{
mSpinner1->setValue(sd);
mSpinner1->setMinValue((F32)U32_MIN);
mSpinner1->setMaxValue((F32)U32_MAX);
mSpinner1->setIncrement(1.f);
mSpinner1->setPrecision(0);
}
break;
case TYPE_S32:
mSpinner1->setVisible(TRUE);
mSpinner1->setLabel(std::string("value")); // Debug, don't translate
if (!mSpinner1->hasFocus())
{
mSpinner1->setValue(sd);
mSpinner1->setMinValue((F32)S32_MIN);
mSpinner1->setMaxValue((F32)S32_MAX);
mSpinner1->setIncrement(1.f);
mSpinner1->setPrecision(0);
}
break;
case TYPE_F32:
mSpinner1->setVisible(TRUE);
mSpinner1->setLabel(std::string("value")); // Debug, don't translate
if (!mSpinner1->hasFocus())
{
mSpinner1->setPrecision(3);
mSpinner1->setValue(sd);
}
break;
case TYPE_BOOLEAN:
mBooleanCombo->setVisible(TRUE);
if (!mBooleanCombo->hasFocus())
{
if (sd.asBoolean())
{
mBooleanCombo->setValue(LLSD("true"));
}
else
{
mBooleanCombo->setValue(LLSD(""));
}
}
break;
case TYPE_STRING:
mValText->setVisible( TRUE);
if (!mValText->hasFocus())
{
mValText->setValue(sd);
}
break;
case TYPE_VEC3:
{
LLVector3 v;
v.setValue(sd);
mSpinner1->setVisible(TRUE);
mSpinner1->setLabel(std::string("X"));
mSpinner2->setVisible(TRUE);
mSpinner2->setLabel(std::string("Y"));
mSpinner3->setVisible(TRUE);
mSpinner3->setLabel(std::string("Z"));
if (!mSpinner1->hasFocus())
{
mSpinner1->setPrecision(3);
mSpinner1->setValue(v[VX]);
}
if (!mSpinner2->hasFocus())
{
mSpinner2->setPrecision(3);
mSpinner2->setValue(v[VY]);
}
if (!mSpinner3->hasFocus())
{
mSpinner3->setPrecision(3);
mSpinner3->setValue(v[VZ]);
}
break;
}
case TYPE_VEC3D:
{
LLVector3d v;
v.setValue(sd);
mSpinner1->setVisible(TRUE);
mSpinner1->setLabel(std::string("X"));
mSpinner2->setVisible(TRUE);
mSpinner2->setLabel(std::string("Y"));
mSpinner3->setVisible(TRUE);
mSpinner3->setLabel(std::string("Z"));
if (!mSpinner1->hasFocus())
{
mSpinner1->setPrecision(3);
mSpinner1->setValue(v[VX]);
}
if (!mSpinner2->hasFocus())
{
mSpinner2->setPrecision(3);
mSpinner2->setValue(v[VY]);
}
if (!mSpinner3->hasFocus())
{
mSpinner3->setPrecision(3);
mSpinner3->setValue(v[VZ]);
}
break;
}
case TYPE_QUAT:
{
LLQuaternion q;
q.setValue(sd);
mSpinner1->setVisible(TRUE);
mSpinner1->setLabel(std::string("X"));
mSpinner2->setVisible(TRUE);
mSpinner2->setLabel(std::string("Y"));
mSpinner3->setVisible(TRUE);
mSpinner3->setLabel(std::string("Z"));
mSpinner4->setVisible(TRUE);
mSpinner4->setLabel(std::string("S"));
if (!mSpinner1->hasFocus())
{
mSpinner1->setPrecision(4);
mSpinner1->setValue(q.mQ[VX]);
}
if (!mSpinner2->hasFocus())
{
mSpinner2->setPrecision(4);
mSpinner2->setValue(q.mQ[VY]);
}
if (!mSpinner3->hasFocus())
{
mSpinner3->setPrecision(4);
mSpinner3->setValue(q.mQ[VZ]);
}
if (!mSpinner4->hasFocus())
{
mSpinner4->setPrecision(4);
mSpinner4->setValue(q.mQ[VS]);
}
break;
}
case TYPE_RECT:
{
LLRect r;
r.setValue(sd);
mSpinner1->setVisible(TRUE);
mSpinner1->setLabel(std::string("Left"));
mSpinner2->setVisible(TRUE);
mSpinner2->setLabel(std::string("Right"));
mSpinner3->setVisible(TRUE);
mSpinner3->setLabel(std::string("Bottom"));
mSpinner4->setVisible(TRUE);
mSpinner4->setLabel(std::string("Top"));
if (!mSpinner1->hasFocus())
{
mSpinner1->setPrecision(0);
mSpinner1->setValue(r.mLeft);
}
if (!mSpinner2->hasFocus())
{
mSpinner2->setPrecision(0);
mSpinner2->setValue(r.mRight);
}
if (!mSpinner3->hasFocus())
{
mSpinner3->setPrecision(0);
mSpinner3->setValue(r.mBottom);
}
if (!mSpinner4->hasFocus())
{
mSpinner4->setPrecision(0);
mSpinner4->setValue(r.mTop);
}
mSpinner1->setMinValue((F32)S32_MIN);
mSpinner1->setMaxValue((F32)S32_MAX);
mSpinner1->setIncrement(1.f);
mSpinner2->setMinValue((F32)S32_MIN);
mSpinner2->setMaxValue((F32)S32_MAX);
mSpinner2->setIncrement(1.f);
mSpinner3->setMinValue((F32)S32_MIN);
mSpinner3->setMaxValue((F32)S32_MAX);
mSpinner3->setIncrement(1.f);
mSpinner4->setMinValue((F32)S32_MIN);
mSpinner4->setMaxValue((F32)S32_MAX);
mSpinner4->setIncrement(1.f);
break;
}
case TYPE_COL4:
{
LLColor4 clr;
clr.setValue(sd);
mColorSwatch->setVisible(TRUE);
// only set if changed so color picker doesn't update
if(clr != LLColor4(mColorSwatch->getValue()))
{
mColorSwatch->set(LLColor4(sd), TRUE, FALSE);
}
mSpinner4->setVisible(TRUE);
mSpinner4->setLabel(std::string("Alpha"));
if (!mSpinner4->hasFocus())
{
mSpinner4->setPrecision(3);
mSpinner4->setMinValue(0.0);
mSpinner4->setMaxValue(1.f);
mSpinner4->setValue(clr.mV[VALPHA]);
}
break;
}
case TYPE_COL3:
{
LLColor3 clr;
clr.setValue(sd);
mColorSwatch->setVisible(TRUE);
mColorSwatch->setValue(sd);
break;
}
// [RLVa:KB] - Patch: RLVa-2.1.0
case TYPE_LLSD:
{
std::ostringstream strLLSD;
LLSDSerialize::toPrettyNotation(sd, strLLSD);
mComment->setText(strLLSD.str());
}
break;
// [/RLVa:KB]
default:
mComment->setText(std::string("unknown"));
break;
}
}
}
void LLFloaterSettingsDebug::showControl(const std::string& control)
{
LLFloaterSettingsDebug* instance = LLFloaterReg::showTypedInstance<LLFloaterSettingsDebug>("settings_debug", "all", TRUE);
instance->mSearchSettingsInput->setText(control);
instance->onUpdateFilter();
}