153 lines
3.7 KiB
C++
153 lines
3.7 KiB
C++
/**
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* @file llsidepanelinventorysubpanel.cpp
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* @brief A floater which shows an inventory item's properties.
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llsidepanelinventorysubpanel.h"
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#include "roles_constants.h"
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#include "llagent.h"
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#include "llavataractions.h"
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#include "llbutton.h"
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#include "llfloaterreg.h"
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#include "llgroupactions.h"
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#include "llinventorymodel.h"
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#include "lllineeditor.h"
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#include "llradiogroup.h"
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#include "llviewercontrol.h"
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#include "llviewerinventory.h"
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#include "llviewerobjectlist.h"
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///----------------------------------------------------------------------------
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/// Class LLSidepanelInventorySubpanel
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///----------------------------------------------------------------------------
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// Default constructor
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LLSidepanelInventorySubpanel::LLSidepanelInventorySubpanel()
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: LLPanel(),
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mIsDirty(TRUE),
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mIsEditing(FALSE),
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mCancelBtn(NULL),
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mSaveBtn(NULL)
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{
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}
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// Destroys the object
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LLSidepanelInventorySubpanel::~LLSidepanelInventorySubpanel()
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{
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}
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// virtual
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BOOL LLSidepanelInventorySubpanel::postBuild()
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{
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mSaveBtn = getChild<LLButton>("save_btn");
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mSaveBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onSaveButtonClicked, this));
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mCancelBtn = getChild<LLButton>("cancel_btn");
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mCancelBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onCancelButtonClicked, this));
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return TRUE;
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}
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void LLSidepanelInventorySubpanel::setVisible(BOOL visible)
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{
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if (visible)
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{
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dirty();
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}
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LLPanel::setVisible(visible);
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}
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void LLSidepanelInventorySubpanel::setIsEditing(BOOL edit)
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{
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mIsEditing = edit;
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mIsDirty = TRUE;
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}
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BOOL LLSidepanelInventorySubpanel::getIsEditing() const
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{
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return TRUE; // Default everything to edit mode since we're not using an edit button anymore.
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// return mIsEditing;
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}
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void LLSidepanelInventorySubpanel::reset()
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{
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mIsDirty = TRUE;
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}
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void LLSidepanelInventorySubpanel::draw()
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{
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if (mIsDirty)
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{
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refresh();
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updateVerbs();
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mIsDirty = FALSE;
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}
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LLPanel::draw();
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}
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void LLSidepanelInventorySubpanel::dirty()
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{
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mIsDirty = TRUE;
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setIsEditing(FALSE);
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}
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void LLSidepanelInventorySubpanel::updateVerbs()
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{
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mSaveBtn->setVisible(mIsEditing);
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mCancelBtn->setVisible(mIsEditing);
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}
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void LLSidepanelInventorySubpanel::onEditButtonClicked()
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{
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setIsEditing(TRUE);
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refresh();
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updateVerbs();
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}
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void LLSidepanelInventorySubpanel::onSaveButtonClicked()
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{
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save();
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setIsEditing(FALSE);
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refresh();
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updateVerbs();
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}
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void LLSidepanelInventorySubpanel::onCancelButtonClicked()
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{
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setIsEditing(FALSE);
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refresh();
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updateVerbs();
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}
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