228 lines
5.2 KiB
C++
Executable File
228 lines
5.2 KiB
C++
Executable File
/**
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* @file llfloatermemleak.cpp
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* @brief LLFloatermemleak class definition
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatermemleak.h"
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#include "lluictrlfactory.h"
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#include "llbutton.h"
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#include "llspinctrl.h"
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#include "llresmgr.h"
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#include "llmath.h"
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#include "llviewerwindow.h"
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U32 LLFloaterMemLeak::sMemLeakingSpeed = 0 ; //bytes leaked per frame
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U32 LLFloaterMemLeak::sMaxLeakedMem = 0 ; //maximum allowed leaked memory
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U32 LLFloaterMemLeak::sTotalLeaked = 0 ;
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S32 LLFloaterMemLeak::sStatus = LLFloaterMemLeak::STOP ;
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BOOL LLFloaterMemLeak::sbAllocationFailed = FALSE ;
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LLFloaterMemLeak::LLFloaterMemLeak(const LLSD& key)
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: LLFloater(key)
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{
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setTitle("Memory Leaking Simulation Floater");
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mCommitCallbackRegistrar.add("MemLeak.ChangeLeakingSpeed", boost::bind(&LLFloaterMemLeak::onChangeLeakingSpeed, this));
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mCommitCallbackRegistrar.add("MemLeak.ChangeMaxMemLeaking", boost::bind(&LLFloaterMemLeak::onChangeMaxMemLeaking, this));
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mCommitCallbackRegistrar.add("MemLeak.Start", boost::bind(&LLFloaterMemLeak::onClickStart, this));
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mCommitCallbackRegistrar.add("MemLeak.Stop", boost::bind(&LLFloaterMemLeak::onClickStop, this));
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mCommitCallbackRegistrar.add("MemLeak.Release", boost::bind(&LLFloaterMemLeak::onClickRelease, this));
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mCommitCallbackRegistrar.add("MemLeak.Close", boost::bind(&LLFloaterMemLeak::onClickClose, this));
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}
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//----------------------------------------------
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BOOL LLFloaterMemLeak::postBuild(void)
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{
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F32 a, b ;
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a = getChild<LLUICtrl>("leak_speed")->getValue().asReal();
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if(a > (F32)(0xFFFFFFFF))
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{
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sMemLeakingSpeed = 0xFFFFFFFF ;
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}
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else
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{
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sMemLeakingSpeed = (U32)a ;
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}
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b = getChild<LLUICtrl>("max_leak")->getValue().asReal();
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if(b > (F32)0xFFF)
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{
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sMaxLeakedMem = 0xFFFFFFFF ;
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}
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else
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{
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sMaxLeakedMem = ((U32)b) << 20 ;
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}
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sbAllocationFailed = FALSE ;
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return TRUE ;
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}
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LLFloaterMemLeak::~LLFloaterMemLeak()
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{
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release() ;
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sMemLeakingSpeed = 0 ; //bytes leaked per frame
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sMaxLeakedMem = 0 ; //maximum allowed leaked memory
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}
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void LLFloaterMemLeak::release()
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{
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if(mLeakedMem.empty())
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{
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return ;
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}
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for(S32 i = 0 ; i < (S32)mLeakedMem.size() ; i++)
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{
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delete[] mLeakedMem[i] ;
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}
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mLeakedMem.clear() ;
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sStatus = STOP ;
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sTotalLeaked = 0 ;
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sbAllocationFailed = FALSE ;
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}
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void LLFloaterMemLeak::stop()
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{
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sStatus = STOP ;
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sbAllocationFailed = TRUE ;
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}
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void LLFloaterMemLeak::idle()
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{
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if(STOP == sStatus)
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{
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return ;
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}
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sbAllocationFailed = FALSE ;
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if(RELEASE == sStatus)
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{
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release() ;
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return ;
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}
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char* p = NULL ;
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if(sMemLeakingSpeed > 0 && sTotalLeaked < sMaxLeakedMem)
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{
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p = new char[sMemLeakingSpeed] ;
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if(p)
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{
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mLeakedMem.push_back(p) ;
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sTotalLeaked += sMemLeakingSpeed ;
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}
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}
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if(!p)
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{
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sStatus = STOP ;
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sbAllocationFailed = TRUE ;
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}
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}
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//----------------------
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void LLFloaterMemLeak::onChangeLeakingSpeed()
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{
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F32 tmp ;
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tmp =getChild<LLUICtrl>("leak_speed")->getValue().asReal();
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if(tmp > (F32)0xFFFFFFFF)
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{
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sMemLeakingSpeed = 0xFFFFFFFF ;
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}
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else
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{
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sMemLeakingSpeed = (U32)tmp ;
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}
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}
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void LLFloaterMemLeak::onChangeMaxMemLeaking()
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{
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F32 tmp ;
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tmp =getChild<LLUICtrl>("max_leak")->getValue().asReal();
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if(tmp > (F32)0xFFF)
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{
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sMaxLeakedMem = 0xFFFFFFFF ;
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}
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else
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{
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sMaxLeakedMem = ((U32)tmp) << 20 ;
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}
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}
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void LLFloaterMemLeak::onClickStart()
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{
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sStatus = START ;
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}
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void LLFloaterMemLeak::onClickStop()
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{
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sStatus = STOP ;
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}
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void LLFloaterMemLeak::onClickRelease()
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{
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sStatus = RELEASE ;
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}
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void LLFloaterMemLeak::onClickClose()
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{
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setVisible(FALSE);
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}
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void LLFloaterMemLeak::draw()
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{
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//show total memory leaked
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if(sTotalLeaked > 0)
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{
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std::string bytes_string;
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LLResMgr::getInstance()->getIntegerString(bytes_string, sTotalLeaked >> 10 );
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getChild<LLUICtrl>("total_leaked_label")->setTextArg("[SIZE]", bytes_string);
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}
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else
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{
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getChild<LLUICtrl>("total_leaked_label")->setTextArg("[SIZE]", LLStringExplicit("0"));
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}
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if(sbAllocationFailed)
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{
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getChild<LLUICtrl>("note_label_1")->setTextArg("[NOTE1]", LLStringExplicit("Memory leaking simulation stops. Reduce leaking speed or"));
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getChild<LLUICtrl>("note_label_2")->setTextArg("[NOTE2]", LLStringExplicit("increase max leaked memory, then press Start to continue."));
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}
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else
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{
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getChild<LLUICtrl>("note_label_1")->setTextArg("[NOTE1]", LLStringExplicit(""));
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getChild<LLUICtrl>("note_label_2")->setTextArg("[NOTE2]", LLStringExplicit(""));
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}
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LLFloater::draw();
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}
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