phoenix-firestorm/indra/newview/llleapmotioncontroller.h

92 lines
2.1 KiB
C++

/**
* @file llleapmotioncontroller.h
* @brief LLLeapMotionController class definition
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLLEAPMOTIONCONTROLLER_H
#define LL_LLLEAPMOTIONCONTROLLER_H
#include "llsingleton.h"
class LLLMImpl;
class LLLeapMotionController : public LLSingleton<LLLeapMotionController>
{
friend class LLSingleton<LLLeapMotionController>;
public:
LLLeapMotionController();
~LLLeapMotionController();
void cleanup();
// Called every viewer frame
void stepFrame();
std::string getDebugString();
void render();
protected:
LLLMImpl * mController;
// <FS:Zi> Leap Motion flycam
public:
// returns true if in leapmotion flycam mode
bool getOverrideCamera();
// Called every viewer frame when in flycam mode
void moveFlycam();
// </FS:Zi>
};
#ifndef USE_LEAPMOTION
inline LLLeapMotionController::LLLeapMotionController()
{
}
inline LLLeapMotionController::~LLLeapMotionController()
{
}
inline void LLLeapMotionController::cleanup()
{
}
inline void LLLeapMotionController::stepFrame()
{
}
inline std::string LLLeapMotionController::getDebugString()
{
return "";
}
inline void LLLeapMotionController::render()
{
}
#endif
#endif // LL_LLLEAPMOTIONCONTROLLER_H