128 lines
4.7 KiB
C++
Executable File
128 lines
4.7 KiB
C++
Executable File
/**
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* @file llpanelsnapshotinventory.cpp
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* @brief The panel provides UI for saving snapshot as an inventory texture.
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llcombobox.h"
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#include "lleconomy.h"
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#include "llsidetraypanelcontainer.h"
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#include "llspinctrl.h"
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#include "llfloatersnapshot.h" // FIXME: replace with a snapshot storage model
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#include "llpanelsnapshot.h"
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#include "llviewercontrol.h" // gSavedSettings
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// <FS:CR> FIRE-10537 - Temp texture uploads aren't functional on SSB regions
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#include "llagent.h"
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#include "llviewerregion.h"
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#include "llcheckboxctrl.h"
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// </FS:CR>
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/**
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* The panel provides UI for saving snapshot as an inventory texture.
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*/
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class LLPanelSnapshotInventory
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: public LLPanelSnapshot
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{
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LOG_CLASS(LLPanelSnapshotInventory);
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public:
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LLPanelSnapshotInventory();
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/*virtual*/ ~LLPanelSnapshotInventory(); // <FS:Ansariel> Store settings at logout
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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private:
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/*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; }
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/*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; }
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/*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; }
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/*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
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/*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
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/*virtual*/ void updateControls(const LLSD& info);
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void onSend();
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};
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static LLPanelInjector<LLPanelSnapshotInventory> panel_class("llpanelsnapshotinventory");
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LLPanelSnapshotInventory::LLPanelSnapshotInventory()
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{
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mCommitCallbackRegistrar.add("Inventory.Save", boost::bind(&LLPanelSnapshotInventory::onSend, this));
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mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::cancel, this));
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}
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// virtual
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BOOL LLPanelSnapshotInventory::postBuild()
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{
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getChild<LLSpinCtrl>(getWidthSpinnerName())->setAllowEdit(FALSE);
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getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(FALSE);
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// <FS:Ansariel> Store settings at logout
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getImageSizeComboBox()->setCurrentByIndex(gSavedSettings.getS32("LastSnapshotToInventoryResolution"));
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getWidthSpinner()->setValue(gSavedSettings.getS32("LastSnapshotToInventoryWidth"));
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getHeightSpinner()->setValue(gSavedSettings.getS32("LastSnapshotToInventoryHeight"));
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// </FS:Ansariel>
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return LLPanelSnapshot::postBuild();
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}
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// virtual
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void LLPanelSnapshotInventory::onOpen(const LLSD& key)
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{
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getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLGlobalEconomy::Singleton::getInstance()->getPriceUpload()));
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// <FS:CR> FIRE-10537 - Temp texture uploads aren't functional on SSB regions
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if (LLGlobalEconomy::Singleton::getInstance()->getPriceUpload() == 0
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|| gAgent.getRegion()->getCentralBakeVersion() > 0)
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{
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gSavedSettings.setBOOL("TemporaryUpload", FALSE);
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}
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getChild<LLCheckBoxCtrl>("inventory_temp_upload")->setVisible(LLGlobalEconomy::Singleton::getInstance()->getPriceUpload() > 0 && gAgent.getRegion()->getCentralBakeVersion() == 0);
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// </FS:CR>
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LLPanelSnapshot::onOpen(key);
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}
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// virtual
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void LLPanelSnapshotInventory::updateControls(const LLSD& info)
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{
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const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
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getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
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}
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void LLPanelSnapshotInventory::onSend()
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{
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LLFloaterSnapshot::saveTexture();
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LLFloaterSnapshot::postSave();
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}
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// <FS:Ansariel> Store settings at logout
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LLPanelSnapshotInventory::~LLPanelSnapshotInventory()
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{
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gSavedSettings.setS32("LastSnapshotToInventoryResolution", getImageSizeComboBox()->getCurrentIndex());
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gSavedSettings.setS32("LastSnapshotToInventoryWidth", getTypedPreviewWidth());
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gSavedSettings.setS32("LastSnapshotToInventoryHeight", getTypedPreviewHeight());
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}
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// </FS:Ansariel>
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