phoenix-firestorm/indra/newview/llpaneloutfitsinventory.cpp

414 lines
13 KiB
C++

/**
* @file llpaneloutfitsinventory.cpp
* @brief Outfits inventory panel
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llpaneloutfitsinventory.h"
#include "llnotificationsutil.h"
#include "lltabcontainer.h"
#include "llfloatersidepanelcontainer.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "lloutfitobserver.h"
#include "lloutfitgallery.h"
#include "lloutfitslist.h"
#include "llpanelwearing.h"
#include "llsaveoutfitcombobtn.h"
#include "llsidepanelappearance.h"
#include "llviewercontrol.h"
#include "llviewerfoldertype.h"
static const std::string OUTFITS_TAB_NAME = "outfitslist_tab";
static const std::string OUTFIT_GALLERY_TAB_NAME = "outfit_gallery_tab";
static const std::string COF_TAB_NAME = "cof_tab";
static LLPanelInjector<LLPanelOutfitsInventory> t_inventory("panel_outfits_inventory");
LLPanelOutfitsInventory::LLPanelOutfitsInventory() :
mMyOutfitsPanel(NULL),
mCurrentOutfitPanel(NULL),
mActivePanel(NULL),
mInitialized(false)
{
gAgentWearables.addLoadedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoaded, this));
gAgentWearables.addLoadingStartedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoading, this));
LLOutfitObserver& observer = LLOutfitObserver::instance();
observer.addBOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
observer.addOutfitLockChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
mCategoriesObserver = new LLInventoryCategoriesObserver();
}
LLPanelOutfitsInventory::~LLPanelOutfitsInventory()
{
if (mAppearanceTabs && mInitialized)
{
gSavedSettings.setS32("LastAppearanceTab", mAppearanceTabs->getCurrentPanelIndex());
}
// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
if (gInventory.containsObserver(mCategoriesObserver))
{
gInventory.removeObserver(mCategoriesObserver);
}
delete mCategoriesObserver;
// </FS:Ansariel>
}
// virtual
BOOL LLPanelOutfitsInventory::postBuild()
{
initTabPanels();
initListCommandsHandlers();
// Fetch your outfits folder so that the links are in memory.
// ( This is only necessary if we want to show a warning if a user deletes an item that has a
// a link in an outfit, see "ConfirmItemDeleteHasLinks". )
const LLUUID &outfits_cat = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS, false);
if (outfits_cat.notNull())
{
LLInventoryModelBackgroundFetch::instance().start(outfits_cat);
}
mSaveComboBtn.reset(new LLSaveOutfitComboBtn(this, true));
return TRUE;
}
// virtual
void LLPanelOutfitsInventory::onOpen(const LLSD& key)
{
if (!mInitialized)
{
LLSidepanelAppearance* panel_appearance = getAppearanceSP();
if (panel_appearance)
{
// *TODO: move these methods to LLPanelOutfitsInventory?
panel_appearance->fetchInventory();
panel_appearance->refreshCurrentOutfitName();
}
// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
gInventory.addObserver(mCategoriesObserver);
mCategoriesObserver->addCategory(LLAppearanceMgr::instance().getCOF(), boost::bind(&LLPanelOutfitsInventory::onCOFChanged, this));
onCOFChanged();
// </FS:Ansariel>
if (!mAppearanceTabs->selectTab(gSavedSettings.getS32("LastAppearanceTab")))
mAppearanceTabs->selectFirstTab();
mInitialized = true;
}
// Make sure we know which tab is selected, update the filter,
// and update verbs.
onTabChange();
// *TODO: Auto open the first outfit newly created so new users can see sample outfit contents
/*
static bool should_open_outfit = true;
if (should_open_outfit && gAgent.isFirstLogin())
{
LLInventoryPanel* outfits_panel = getChild<LLInventoryPanel>(OUTFITS_TAB_NAME);
if (outfits_panel)
{
LLUUID my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
LLFolderViewFolder* my_outfits_folder = outfits_panel->getRootFolder()->getFolderByID(my_outfits_id);
if (my_outfits_folder)
{
LLFolderViewFolder* first_outfit = dynamic_cast<LLFolderViewFolder*>(my_outfits_folder->getFirstChild());
if (first_outfit)
{
first_outfit->setOpen(TRUE);
}
}
}
}
should_open_outfit = false;
*/
}
void LLPanelOutfitsInventory::updateVerbs()
{
if (mListCommands)
{
updateListCommands();
}
}
// virtual
void LLPanelOutfitsInventory::onSearchEdit(const std::string& string)
{
if (!mActivePanel) return;
mFilterSubString = string;
if (string == "")
{
mActivePanel->setFilterSubString(LLStringUtil::null);
}
LLInventoryModelBackgroundFetch::instance().start();
if (mActivePanel->getFilterSubString().empty() && string.empty())
{
// current filter and new filter empty, do nothing
return;
}
// set new filter string
mActivePanel->setFilterSubString(string);
}
void LLPanelOutfitsInventory::onWearButtonClick()
{
if(isOutfitsListPanelActive())
{
if (mMyOutfitsPanel->hasItemSelected())
{
mMyOutfitsPanel->wearSelectedItems();
}
else
{
mMyOutfitsPanel->performAction("replaceoutfit");
}
}
else if(isOutfitsGalleryPanelActive())
{
mOutfitGalleryPanel->wearSelectedOutfit();
}
}
bool LLPanelOutfitsInventory::onSaveCommit(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
std::string outfit_name = response["message"].asString();
LLStringUtil::trim(outfit_name);
if( !outfit_name.empty() )
{
LLAppearanceMgr::getInstance()->makeNewOutfitLinks(outfit_name);
LLSidepanelAppearance* panel_appearance = getAppearanceSP();
if (panel_appearance)
{
panel_appearance->showOutfitsInventoryPanel();
}
if (mAppearanceTabs)
{
mAppearanceTabs->selectTabByName(OUTFITS_TAB_NAME);
}
}
}
return false;
}
void LLPanelOutfitsInventory::onSave()
{
std::string outfit_name;
if (!LLAppearanceMgr::getInstance()->getBaseOutfitName(outfit_name))
{
outfit_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_OUTFIT);
}
LLSD args;
args["DESC"] = outfit_name;
LLSD payload;
//payload["ids"].append(*it);
LLNotificationsUtil::add("SaveOutfitAs", args, payload, boost::bind(&LLPanelOutfitsInventory::onSaveCommit, this, _1, _2));
}
// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
void LLPanelOutfitsInventory::onCOFChanged()
{
const LLUUID cof = LLAppearanceMgr::instance().getCOF();
LLInventoryModel::item_array_t obj_items;
LLInventoryModel::cat_array_t cats;
LLIsType is_of_type(LLAssetType::AT_OBJECT);
gInventory.collectDescendentsIf(cof, cats, obj_items, LLInventoryModel::EXCLUDE_TRASH, is_of_type);
U32 attachments = obj_items.size();
LLStringUtil::format_map_t args;
args["COUNT"] = llformat("%d", attachments);
args["MAX"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
std::string title = getString("cof_tab_label", args);
mAppearanceTabs->setPanelTitle(mAppearanceTabs->getIndexForPanel(mCurrentOutfitPanel), title);
}
// </FS:Ansariel>
//static
LLPanelOutfitsInventory* LLPanelOutfitsInventory::findInstance()
{
return dynamic_cast<LLPanelOutfitsInventory*>(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfits_inventory"));
}
//////////////////////////////////////////////////////////////////////////////////
// List Commands //
void LLPanelOutfitsInventory::initListCommandsHandlers()
{
mListCommands = getChild<LLPanel>("bottom_panel");
mListCommands->childSetAction("wear_btn", boost::bind(&LLPanelOutfitsInventory::onWearButtonClick, this));
mMyOutfitsPanel->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this));
mOutfitGalleryPanel->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this));
}
void LLPanelOutfitsInventory::updateListCommands()
{
bool trash_enabled = isActionEnabled("delete");
bool wear_enabled = isActionEnabled("wear");
bool wear_visible = !isCOFPanelActive();
bool make_outfit_enabled = isActionEnabled("save_outfit");
LLButton* wear_btn = mListCommands->getChild<LLButton>("wear_btn");
mMyOutfitsPanel->childSetEnabled("trash_btn", trash_enabled);
mOutfitGalleryPanel->childSetEnabled("trash_btn", trash_enabled);
wear_btn->setEnabled(wear_enabled);
wear_btn->setVisible(wear_visible);
mSaveComboBtn->setMenuItemEnabled("save_outfit", make_outfit_enabled);
wear_btn->setToolTip(getString((!isOutfitsGalleryPanelActive() && mMyOutfitsPanel->hasItemSelected()) ? "wear_items_tooltip" : "wear_outfit_tooltip"));
}
void LLPanelOutfitsInventory::onTrashButtonClick()
{
if(isOutfitsListPanelActive())
{
mMyOutfitsPanel->removeSelected();
}
else if(isOutfitsGalleryPanelActive())
{
mOutfitGalleryPanel->removeSelected();
}
}
bool LLPanelOutfitsInventory::isActionEnabled(const LLSD& userdata)
{
return mActivePanel && mActivePanel->isActionEnabled(userdata);
}
// List Commands //
//////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
// Tab panels //
void LLPanelOutfitsInventory::initTabPanels()
{
//TODO: Add LLOutfitGallery change callback
mCurrentOutfitPanel = findChild<LLPanelWearing>(COF_TAB_NAME);
mCurrentOutfitPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
mMyOutfitsPanel = findChild<LLOutfitsList>(OUTFITS_TAB_NAME);
mMyOutfitsPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
mOutfitGalleryPanel = findChild<LLOutfitGallery>(OUTFIT_GALLERY_TAB_NAME);
mOutfitGalleryPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
mAppearanceTabs = getChild<LLTabContainer>("appearance_tabs");
mAppearanceTabs->setCommitCallback(boost::bind(&LLPanelOutfitsInventory::onTabChange, this));
}
void LLPanelOutfitsInventory::onTabChange()
{
mActivePanel = dynamic_cast<LLPanelAppearanceTab*>(mAppearanceTabs->getCurrentPanel());
if (!mActivePanel) return;
mActivePanel->setFilterSubString(mFilterSubString);
mActivePanel->onOpen(LLSD());
updateVerbs();
}
bool LLPanelOutfitsInventory::isCOFPanelActive() const
{
if (!mActivePanel) return false;
return mActivePanel->getName() == COF_TAB_NAME;
}
bool LLPanelOutfitsInventory::isOutfitsListPanelActive() const
{
if (!mActivePanel) return false;
return mActivePanel->getName() == OUTFITS_TAB_NAME;
}
bool LLPanelOutfitsInventory::isOutfitsGalleryPanelActive() const
{
if (!mActivePanel) return false;
return mActivePanel->getName() == OUTFIT_GALLERY_TAB_NAME;
}
void LLPanelOutfitsInventory::setWearablesLoading(bool val)
{
updateVerbs();
}
void LLPanelOutfitsInventory::onWearablesLoaded()
{
setWearablesLoading(false);
}
void LLPanelOutfitsInventory::onWearablesLoading()
{
setWearablesLoading(true);
}
// static
LLSidepanelAppearance* LLPanelOutfitsInventory::getAppearanceSP()
{
LLSidepanelAppearance* panel_appearance =
dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
return panel_appearance;
}
// <FS:Ansariel> Show avatar complexity in appearance floater
void LLPanelOutfitsInventory::updateAvatarComplexity(U32 complexity, const std::map<LLUUID, U32>& item_complexity, const std::map<LLUUID, U32>& temp_item_complexity, U32 body_parts_complexity)
{
mOutfitGalleryPanel->updateAvatarComplexity(complexity);
mMyOutfitsPanel->updateAvatarComplexity(complexity);
mCurrentOutfitPanel->updateAvatarComplexity(complexity, item_complexity, temp_item_complexity, body_parts_complexity);
}
// </FS:Ansariel>