219 lines
4.1 KiB
C++
219 lines
4.1 KiB
C++
/**
|
|
* @file llfasttimer.h
|
|
* @brief Declaration of a fast timer.
|
|
*
|
|
* Copyright (c) 2004-$CurrentYear$, Linden Research, Inc.
|
|
* $License$
|
|
*/
|
|
|
|
#ifndef LL_LLFASTTIMER_H
|
|
#define LL_LLFASTTIMER_H
|
|
|
|
#include "lltimer.h"
|
|
|
|
#define FAST_TIMER_ON 1
|
|
|
|
U64 get_cpu_clock_count();
|
|
|
|
class LLFastTimer
|
|
{
|
|
public:
|
|
enum EFastTimerType
|
|
{
|
|
// high level
|
|
FTM_FRAME,
|
|
FTM_UPDATE,
|
|
FTM_RENDER,
|
|
FTM_SWAP,
|
|
FTM_CLIENT_COPY,
|
|
FTM_IDLE,
|
|
FTM_SLEEP,
|
|
|
|
// common messaging components
|
|
FTM_PUMP,
|
|
FTM_CURL,
|
|
|
|
// common simulation components
|
|
FTM_UPDATE_ANIMATION,
|
|
FTM_UPDATE_TERRAIN,
|
|
FTM_UPDATE_PRIMITIVES,
|
|
FTM_UPDATE_PARTICLES,
|
|
FTM_SIMULATE_PARTICLES,
|
|
FTM_UPDATE_SKY,
|
|
FTM_UPDATE_TEXTURES,
|
|
FTM_UPDATE_WATER,
|
|
FTM_UPDATE_CLOUDS,
|
|
FTM_UPDATE_GRASS,
|
|
FTM_UPDATE_TREE,
|
|
FTM_UPDATE_AVATAR,
|
|
|
|
// common render components
|
|
FTM_RENDER_GEOMETRY,
|
|
FTM_RENDER_TERRAIN,
|
|
FTM_RENDER_SIMPLE,
|
|
FTM_RENDER_FULLBRIGHT,
|
|
FTM_RENDER_GLOW,
|
|
FTM_RENDER_GRASS,
|
|
FTM_RENDER_INVISIBLE,
|
|
FTM_RENDER_SHINY,
|
|
FTM_RENDER_BUMP,
|
|
FTM_RENDER_TREES,
|
|
FTM_RENDER_CHARACTERS,
|
|
FTM_RENDER_OCCLUSION,
|
|
FTM_RENDER_ALPHA,
|
|
FTM_RENDER_CLOUDS,
|
|
FTM_RENDER_HUD,
|
|
FTM_RENDER_PARTICLES,
|
|
FTM_RENDER_WATER,
|
|
FTM_RENDER_TIMER,
|
|
FTM_RENDER_UI,
|
|
FTM_RENDER_FONTS,
|
|
|
|
// newview specific
|
|
FTM_MESSAGES,
|
|
FTM_REBUILD,
|
|
FTM_STATESORT,
|
|
FTM_STATESORT_DRAWABLE,
|
|
FTM_STATESORT_POSTSORT,
|
|
FTM_REBUILD_VBO,
|
|
FTM_REBUILD_VOLUME_VB,
|
|
FTM_REBUILD_BRIDGE_VB,
|
|
FTM_REBUILD_HUD_VB,
|
|
FTM_REBUILD_TERRAIN_VB,
|
|
FTM_REBUILD_WATER_VB,
|
|
FTM_REBUILD_TREE_VB,
|
|
FTM_REBUILD_PARTICLE_VB,
|
|
FTM_REBUILD_CLOUD_VB,
|
|
FTM_REBUILD_GRASS_VB,
|
|
FTM_REBUILD_NONE_VB,
|
|
FTM_REBUILD_OCCLUSION_VB,
|
|
FTM_POOLS,
|
|
FTM_POOLRENDER,
|
|
FTM_IDLE_CB,
|
|
FTM_WORLD_UPDATE,
|
|
FTM_UPDATE_MOVE,
|
|
FTM_OCTREE_BALANCE,
|
|
FTM_UPDATE_LIGHTS,
|
|
FTM_CULL,
|
|
FTM_CULL_REBOUND,
|
|
FTM_FRUSTUM_CULL,
|
|
FTM_GEO_UPDATE,
|
|
FTM_GEO_RESERVE,
|
|
FTM_GEO_LIGHT,
|
|
FTM_GEO_SHADOW,
|
|
FTM_GEN_VOLUME,
|
|
FTM_GEN_TRIANGLES,
|
|
FTM_GEN_FLEX,
|
|
FTM_AUDIO_UPDATE,
|
|
FTM_RESET_DRAWORDER,
|
|
FTM_OBJECTLIST_UPDATE,
|
|
FTM_AVATAR_UPDATE,
|
|
FTM_JOINT_UPDATE,
|
|
FTM_ATTACHMENT_UPDATE,
|
|
FTM_LOD_UPDATE,
|
|
FTM_REGION_UPDATE,
|
|
FTM_CLEANUP,
|
|
FTM_NETWORK,
|
|
FTM_IDLE_NETWORK,
|
|
FTM_CREATE_OBJECT,
|
|
FTM_LOAD_AVATAR,
|
|
FTM_PROCESS_MESSAGES,
|
|
FTM_PROCESS_OBJECTS,
|
|
FTM_PROCESS_IMAGES,
|
|
FTM_IMAGE_UPDATE,
|
|
FTM_IMAGE_CREATE,
|
|
FTM_IMAGE_DECODE,
|
|
FTM_IMAGE_MARK_DIRTY,
|
|
FTM_PIPELINE,
|
|
FTM_VFILE_WAIT,
|
|
FTM_FLEXIBLE_UPDATE,
|
|
FTM_OCCLUSION,
|
|
FTM_OCCLUSION_READBACK,
|
|
FTM_HUD_EFFECTS,
|
|
FTM_HUD_UPDATE,
|
|
FTM_INVENTORY,
|
|
FTM_AUTO_SELECT,
|
|
FTM_ARRANGE,
|
|
FTM_FILTER,
|
|
FTM_REFRESH,
|
|
FTM_SORT,
|
|
|
|
// Temp
|
|
FTM_TEMP1,
|
|
FTM_TEMP2,
|
|
FTM_TEMP3,
|
|
FTM_TEMP4,
|
|
FTM_TEMP5,
|
|
FTM_TEMP6,
|
|
FTM_TEMP7,
|
|
FTM_TEMP8,
|
|
|
|
FTM_OTHER, // Special, used by display code
|
|
|
|
FTM_NUM_TYPES
|
|
};
|
|
enum { FTM_HISTORY_NUM = 60 };
|
|
enum { FTM_MAX_DEPTH = 64 };
|
|
|
|
public:
|
|
LLFastTimer(EFastTimerType type)
|
|
{
|
|
#if FAST_TIMER_ON
|
|
mType = type;
|
|
|
|
// These don't get counted, because they use CPU clockticks
|
|
//gTimerBins[gCurTimerBin]++;
|
|
//LLTimer::sNumTimerCalls++;
|
|
|
|
U64 cpu_clocks = get_cpu_clock_count();
|
|
|
|
sStart[sCurDepth] = cpu_clocks;
|
|
sCurDepth++;
|
|
#endif
|
|
};
|
|
~LLFastTimer()
|
|
{
|
|
#if FAST_TIMER_ON
|
|
U64 end,delta;
|
|
int i;
|
|
|
|
// These don't get counted, because they use CPU clockticks
|
|
//gTimerBins[gCurTimerBin]++;
|
|
//LLTimer::sNumTimerCalls++;
|
|
end = get_cpu_clock_count();
|
|
|
|
sCurDepth--;
|
|
delta = end - sStart[sCurDepth];
|
|
sCounter[mType] += delta;
|
|
sCalls[mType]++;
|
|
// Subtract delta from parents
|
|
for (i=0; i<sCurDepth; i++)
|
|
sStart[i] += delta;
|
|
#endif
|
|
}
|
|
|
|
static void reset();
|
|
static U64 countsPerSecond();
|
|
|
|
public:
|
|
static int sCurDepth;
|
|
static U64 sStart[FTM_MAX_DEPTH];
|
|
static U64 sCounter[FTM_NUM_TYPES];
|
|
static U64 sCalls[FTM_NUM_TYPES];
|
|
static U64 sCountAverage[FTM_NUM_TYPES];
|
|
static U64 sCallAverage[FTM_NUM_TYPES];
|
|
static U64 sCountHistory[FTM_HISTORY_NUM][FTM_NUM_TYPES];
|
|
static U64 sCallHistory[FTM_HISTORY_NUM][FTM_NUM_TYPES];
|
|
static S32 sCurFrameIndex;
|
|
static S32 sLastFrameIndex;
|
|
static int sPauseHistory;
|
|
static int sResetHistory;
|
|
static F64 sCPUClockFrequency;
|
|
|
|
private:
|
|
EFastTimerType mType;
|
|
};
|
|
|
|
|
|
#endif // LL_LLFASTTIMER_H
|